After two and a half years of early access experience, I am honored to tell everyone:
"Halluci Sabbat of Koishi" Full Version Released Today!
This is an important step we have taken and the most significant update for this game, but it is by no means the last update.
I don't want to call the current version the complete version, because the two main bosses I planned, "Marisa" and "Seiga", are not presented to players in their entirety.
Despite many imperfections, this adventure of Koishi has finally come to a successful conclusion. We would like to say thank you to all the players who participated in the early access experience! Borrowing a Koishi's dialogue::
“The more we pursue perfection, the more we will lack. If you have already tried your best, there will be no regrets. If you cannot reach the final agreement, achieving half of it is also an achievement!”
Although it's a bit like what Black Myth producer Feng Ji said, and we did go through rush work, cutting content, and hiding waste cases, we ultimately tried our best to finish this imperfect answer sheet. I've already done my best, so there's nothing to regret~
If you like our game, please recommend it to your friends around you. This is probably more awesome than buying this game~!
Therefore, we will start working on 'Touhou Koi-Mystery' immediately this year. Friends who have been looking forward to this work for a long time can also rest assured! The game 'Touhou Koi-Mystery' will still feature magnificent barrage performances, exquisite CG, a large number of uniquely designed enemies, point shop items filled with in-game avatars on Steam, and other things that everyone wants to see~
Due to the use of a new engine in the production of 'Touhou Koi-Mystery', early next year, when the system construction is basically completed and the progress is basically on par with the trial version, I will release a new trial version that can be reviewed for everyone to try!
There may also be plans for DLC linking with other works in 'Halluci Sabbat of Koishi', please stay tuned~
We will complete the production of the new boss for 'Halluci Sabbat of Koishi' as soon as possible. We hope everyone will enjoy and promote this game. Thank you again!
If there are any bugs, please feel free to raise them and we will fix them as soon as possible~
Oh, by the way, I need to thank all the artists for their strong support of this game!
Looking forward to seeing more and cuter Koikoko~The Koikoko candy in this game hopes that everyone will have enough to eat!
幻恋夜宴的最终版宣传片已经发布! 定档9月!Final video released! Set for Sept.
七夕快乐!在这个七夕节我们召开了为期两周的打折活动,高达七折,这是游戏永久涨价以来的第一个折扣,今年一整年也会保持最大折扣为7折不变哦~ Happy Qixi Festival! In this Qixi Festival, we held a two-week discount activity, which was up to 30%, the first discount since the game's permanent price rise. This year will also maintain the maximum discount of 70% throughout the year https://store.steampowered.com/app/1684100
此外我们发布了幻恋夜宴的最终版宣传片!we have released the final vedio! ↓↓↓
This is the final promotional video for this game~ The game will be officially released at the end of September! This is a scrolling soul-like sekiro-like game with Komeiji Koishi as the main character. The game not only features a variety of flexible and challenging enemies and bosses, but also cute and charming girls and CG ~ In addition, the game's point store (avatar frame, dynamic background) is no less impressive. We appreciate everyone's feedback on our support If you like our game, why not leave a positive review in the Steam comment section so that more people can see our game (and suffer)(( Thank you very much.
有需要的老外也可以加入我们的Discord频道 Foreigners in need can also join our Discord channel :Discord
The final boss battle we completed was the outpost battle in the third consecutive battle, which is the boss Miyako Yoshika As a strong enemy, Yoshika has the ability to totally defeat Koishi, so we added the first defeat CG of the protagonist Koishi.
Yoshika has extremely strong resilience and damage reduction, knocking it down can increase the chances of winning. Of course, it's also possible not to knock down~ The most fun part of the Halluci-Sabbat of Koishi is that a boss has multiple ways to defeat~
The biggest characteristic of zombie bosses is their ability to withstand attacks I believe that for those who have defeat Kokoro, Defeat Yoshika must be an easy task But please be careful with her catch……
此外之前的道中还有全游戏攻击力最高的敌人——火枪兵 请大家牢记“功夫再高,也怕枪炮”这则铁律
剧透:最终BOSS战也会有火枪露脸
In addition, the previous levels also had the highest attack enemy in the entire game - the musketeer Please remember the iron rule that 'no matter how hard you work, you are afraid of guns'
More important updates include Removed Kokoro's second phase's unpredictable attack Her lower danger attack will no longer hit from behind And Kokoro's resilience reduction and resilience recovery have also been removed. I hope more people can successfully defeat Kokoro~
其他零散的更新日志以截图形式放出给大家: 因为太细碎了所以懒得整理了 Others Updates
感谢大家的支持~! 正式版如果进度稳定的话会在8月内和大家见面哦!
等着我们的好消息~
Thank you all for your support! If the progress of the official version is stable, we will meet everyone in August!
感谢大家~ 也感谢新CG的画师TAKKI~
幽邃管理群
集换式卡牌和点数商店来啦! Now released cards and point store items!
Because some things were delayed for a long time, point store of Halluci-Sabbat of Koishi finally meet everyone~ we added 12 cards, 10 emoticons, and 9 static backgrounds The points store has 3 MP4 dynamic backgrounds, 4 mini profile dynamic backgrounds, 15 dynamic stickers, 4 avatar frames, and 5 dynamic avatars! All of them were created with our utmost effort, and I like it. Everyone can enjoy it
Point shop and summer promotion is being launched together. A one week discount was arranged before the summer promotion, with a 21 day extended discount period in collaboration with the summer promotion. After the summer promotion, the game will increase in price to 7.99USD in preparation for the official release. That is to say, this summer promotion is likely to become a theoretical historical low. Everyone, seize the opportunity~
The final version of the game only has three consecutive battles of the final boss left. Some players may have entered the vanguard army of the final boss they see, but that is unfinished. The three consecutive boss battles will be launched together. Only the last battle remains, and we are also working slowly and meticulously. Anyway, tomorrow is June 21st, please allow us to finish playing Elden Ring's DLC before continuing our work. Thank you for your understanding!
This update has completed the key modification and adaptation of the controller And all UI will display corresponding buttons, thank you very much for the controller player's strong testing. If there are any other bugs, please let us know as soon as possible. Thank you for your support~~
更新日志 Update: 1、脑波、蔷薇的伤害大幅提升;紫蔷薇新增中毒效果;黑蔷薇现在几乎能秒杀BOSS 2、回旋踢、追击斩可以索敌并自动调整朝向和位置,有助于帮助玩家提高命中率 3、鼠标侧键可以使用了 The mouse side buttons are now available for use
4、新增键位显示偏好设置项,只要在设置页面的改键中选择键鼠或纯键盘偏好,在各UI上就会显示对应偏好的按键 Add a preference setting option for displaying key positions. As long as you select keyboard and mouse or pure keyboard preferences in the change keys section of the settings page, the corresponding preference keys will be displayed on each UI 5、CG画廊可以用键盘/手柄操作了 6、修复恋恋左右移动的抽搐 7、修复假面圆舞曲前摇可以被移动打断的BUG 8、莉莉黑转场的一段剧情可以跳过 9、增加直接命中时的架势累积值 10、可处决敌人时新增能看到的红点标识 Add a visible red dot symbol when executing enemies 11、破势之型有1秒钟的处决窗口了,方便玩家处决露娜之类的敌人 12、超我状态下可以对距离自己最近的敌人,发起仅限一次的低威力处决 In the super ego state, you can launch a low power execution only once against the nearest enemy 13、第一大关加载界面新增按键提示;第一第二大关新增血量低于三分之一时喝药的提示 14、实装手柄改键;所有UI新增手柄对应键位的提示 Actual installation of controller modification keys; Prompt for all UI newly added controller corresponding to key positions
打折还在继续中,持续到5月14日,大家欲购从速哟~ The discount is still ongoing and will last until May 14th. If you want to buy, hurry up~