Hammerwatch cover
Hammerwatch screenshot
Linux PC Mac PS4 XONE Switch Steam Gog
Genre: Role-playing (RPG), Hack and slash/Beat 'em up, Adventure, Indie

Hammerwatch

Desert Expansion Beta

There's now the possibility to beta test the desert campaign and some tweaks for the upcoming patch, like that the Thief won't use money for his skills and hits with both his daggers, for more information, go here:

http://steamcommunity.com/app/239070/discussions/0/35221584350690979/

Make sure you read the top two notes, they are important.

/Hipshot

Patch Notes for 1.23 (July 2014)

Misc:

  • Added priest class
  • Added workshop support
  • Added auto fire
  • Added double lives crutch
  • Added directional marker to minimap to see where other players are
  • Bosses now drop upgrades
  • Certain enemies in act 2 and 4 now drop banners that buff or heal enemies, or drain player mana
  • Replaced glare with bloom
  • Added new particle effects for when enemies die
  • Added timer to statistics screen
  • Fixed crash at the end of hero defense
  • Fixed crash when refreshing server list



Balance:

  • The beginning of the game is now slightly easier
  • Ranger now slowed 50% while shooting
  • Lowered the range of the ranger
  • Paladins heal now only heal players within a small range
  • Increased thief attack speed
  • Increased thief starting health
  • Improved paladin starting shield
  • Increased wizard starting health



Editor features:

  • Added Checkpoint script node for setting spawn points and saving the game
  • Added PlayGibs script node for displaying particle effects
  • AnnounceText script can now show pickup texts
  • Editor can now take large screenshots of an entire level
  • HUD elements can now be shown and hidden from level scripts via the GlobalFlag system
  • DangerAreas can now heal if they have negative damage

Patch Notes for 1.22 (April 2014)

So we've been working on adding a new class and also fixing the problems people are having with firewalls and opening ports. The game will try to use Steam networking to go through firewalls when joining games through the server browser or when right clicking on a friend and selecting join game, if either the client or host are not using Steam the game will fall back to the old networking model.

Misc:

  • Added thief class
  • Changed the HUD
  • Added custom mouse cursor
  • Added click sound to buttons in the menu
  • Wizards flame spray now goes through enemies
  • Wizards ice nova no longer has a cast time
  • Wizard flame spray and meteor strike improved


Technical:

  • Now using Steam networking when possible
  • Tweaked game scale for certain resolutions
  • Enemies can now walk through each other when walking at different speeds
  • Strafing now properly netsynced
  • Fized freeze crash when failing to connect to a game


Editor features:

  • Added composite skills 'ground-hit', 'explode'
  • Added passive composite skills 'drop', 'retaliate', 'armor'
  • Custom buffs can now drain mana
  • Custom buffs can now heal enemies


Edit:
Just added a small fix for typing on Macs.