Genre: Role-playing (RPG), Hack and slash/Beat 'em up, Adventure, Indie
Hammerwatch
Desert Expansion Beta
There's now the possibility to beta test the desert campaign and some tweaks for the upcoming patch, like that the Thief won't use money for his skills and hits with both his daggers, for more information, go here:
Make sure you read the top two notes, they are important.
/Hipshot
Patch Notes for 1.23 (July 2014)
Misc:
Added priest class
Added workshop support
Added auto fire
Added double lives crutch
Added directional marker to minimap to see where other players are
Bosses now drop upgrades
Certain enemies in act 2 and 4 now drop banners that buff or heal enemies, or drain player mana
Replaced glare with bloom
Added new particle effects for when enemies die
Added timer to statistics screen
Fixed crash at the end of hero defense
Fixed crash when refreshing server list
Balance:
The beginning of the game is now slightly easier
Ranger now slowed 50% while shooting
Lowered the range of the ranger
Paladins heal now only heal players within a small range
Increased thief attack speed
Increased thief starting health
Improved paladin starting shield
Increased wizard starting health
Editor features:
Added Checkpoint script node for setting spawn points and saving the game
Added PlayGibs script node for displaying particle effects
AnnounceText script can now show pickup texts
Editor can now take large screenshots of an entire level
HUD elements can now be shown and hidden from level scripts via the GlobalFlag system
DangerAreas can now heal if they have negative damage
Patch Notes for 1.22 (April 2014)
So we've been working on adding a new class and also fixing the problems people are having with firewalls and opening ports. The game will try to use Steam networking to go through firewalls when joining games through the server browser or when right clicking on a friend and selecting join game, if either the client or host are not using Steam the game will fall back to the old networking model.
Misc:
Added thief class
Changed the HUD
Added custom mouse cursor
Added click sound to buttons in the menu
Wizards flame spray now goes through enemies
Wizards ice nova no longer has a cast time
Wizard flame spray and meteor strike improved
Technical:
Now using Steam networking when possible
Tweaked game scale for certain resolutions
Enemies can now walk through each other when walking at different speeds
Strafing now properly netsynced
Fized freeze crash when failing to connect to a game