Added indicator in the pause menu for hardcore mode.
Fixed duplicate resolutions showing up in the settings.
Fixed bug where player fixing a repair in the attic or basement would be teleported outside the map.
Fixed bug where an arm would appear when carrying a dead player's flashlight.
Fixed rendering issue with the new flashlights.
Fixed some text in the settings menu.
Fixed bug where stickers and glow sticks could be dropped while paused.
Fixed black void rendering issue with the PVP ghost when looking down a long corridor.
Fixed collisions between glow sticks and batteries with players.
Fixed bug where the tooltip would remain after unpausing and pausing the game.
Fixed aggressive snapping into place of repair items when running at lower resolutions.
Fixed shop music not being affected by the "background" sound setting.
Fixed PVP ghost not being able to open doors if looking down slightly.
Fixed (attempted) bug where player color would not load correctly for joining players.
Fixed bug where the PVP ghost player could pick up batteries before being converted and use them.
Fixed (attempted) bug where dropped batteries would hover in midair.
Other minor fixes and optmizations.
Please let me know if you experience any other issues or have any kind of feedback. Quickest way of getting in touch with me is by joining the discord group here: https://discord.gg/fJWwnSS
Have fun, get Spooked! Ben.
Update Beta 2.1a
Hey guys, Here are this update's patch notes:
Added individual sound effects for each flashlight
Fixed player color not applying correctly to flashlight.
Minor bugfixes
Please let me know if you experience any other issues or have any kind of feedback. Quickest way of getting in touch with me is by joining the discord group here: https://discord.gg/fJWwnSS
Have fun, get Spooked! Ben.
Update Beta 2.1
Greetings fellow handymen!
I bring you a new semi-big update! It's been a while since the last update and I'd like to apologise for that. This update brings some cool new features and a bunch of quality of life improvements. However I know that you guys want MORE! So don't worry, I've got some VERY exciting stuff planned for the next update. But for now, I bring you Update b2.1!
And here's what's in it:
What's New?
Customizable Flashlights!
Cellphone
Lantern
Hambone
Toy Gun
more coming soon...
Added cockroach swarms! Ewwww gross!!!!
Confirmation menu when quitting a game.
Host can now restart the game from the quit menu.
What's Better?
New input system for better controller support (key binding & full controller support coming soon).
Escape/Start key now exits repair screen without pausing game.
Increased pixel filter resolution for a clearer image.
Added "YOU ARE HERE" indicator to map
Made online player count more clear.
Improved the effectiveness of stunning the ghost (to compensate for lag).
Ghost now emits a loud distinctive sound when chasing a player.
Added instructions on how to read the map to the "How to play" menu.
What's Fixed?
Fixed fly swarm sounds ignoring volume settings.
Fixed bug where changing spectated player would cause the resolution to drop.
Fixed flow falling flashlight bug.
Fixed bug where using the cloning machine would cause the ghost to agro at the wrong player.
Fixed custom items desync when equipping new items while in the elevator.
Fixed bug where dead players who disconnected would leave behind their flashlights.
Fixed bug where getting duplicate stickers would not increase sticker limit.
Fixed bug where volume settings were ignored on startup.
Fixed ghost camping players from above/below the stairs.
Fixed bug where sticker capsules did not award players with additional stickers.
I hope you will all enjoy this new update. I'd like to apologise again for the delay in releasing this update. But get excited for the next one! I hope to bring you hardcore H4S veterans something truly new.
As always, things in the game are not final, so if you have any suggestions please don't be afraid to get in touch with me via the discord: https://discord.gg/fJWwnSS I'd love to hear your ideas, if you experience any bugs or if there are things you don't quite like.
As always: Enjoy, have fun and get spooked! Ben.
Update Beta 1.7d
Hey guys, Here are this update's patch notes:
New menu and shop UI icon and buttons
Fixed tooltips not appearing on the main menu
Improved stability issues caused by stunning
Added Discord and Steam buttons to the main menu
Fixed minor collision issues
Please let me know if you experience any other issues or have any kind of feedback. Quickest way of getting in touch with me is by joining the discord group here: https://discord.gg/fJWwnSS
Have fun, get Spooked! Ben.
Update Beta 1.7c
Hey guys, Here are this update's patch notes:
Patched insane memory use when in death screen as a client.
Fixed cloning machine appearing on maps in hardcore games.
Please let me know if you experience any other issues or have any kind of feedback. Quickest way of getting in touch with me is by joining the discord group here: https://discord.gg/fJWwnSS
Have fun, get Spooked! Ben.
Update Beta 2.0a,b
Hey guys, Here are the patch notes for 2.0a and 2.0b:
b:
In game tool-tip now shows what player's flashlight is on the floor.
Fixed dead player's flashlight appearing in the elevator right after the player joins.
Fixed stickers not working if player is wearing a 3D skin. a:
Fixed UI not adjusting correctly to some aspect ratios.
Fixed issue where game would show loading screen after opening if steam is down or not communicating with the game correctly.
Please let me know if you experience any other issues or have any kind of feedback. Quickest way of getting in touch with me is by joining the discord group here: https://discord.gg/fJWwnSS
Have fun, get Spooked! Ben.
Update Beta 2.0
Greetings fellow handymen, old and new!
Boy do I have some news for you all, including a graphics overhaul, in game map and 3D skins. This update is so significant that we've skipped update 1.9. Skip to the bottom of this post for the full list of changes.
New rendering method:
This new hybrid pixelation rendering method means smoother graphics and eliminates motion sickness while retaining that classic lo-fi H4S look!
This is achieved by seamlessly blending two different methods for pixelating graphics: Texture pixelation, used for walls and other level geometry and rendered image pixelation (used for all other objects such as players and level decorations). This last method is what was previously used for all rendering and produced a more "jittery" and choppy image which could cause motion sickness.
You can compare both rendering methods by holding space while unpausing the game to reactivate the old rendering method. Pause and unpause to undo.
Floor Plan Map:
Found somewhere in each level, presumably left behind by some past handyman who must have met their unfortunate demise, is a very useful maintenance schematic that lays out the positions of all repair locations and other important stuff.
This map is best used with the help of a colleague to guide you to the place you need to go. Be careful though sometimes the map may be rotated, making it just a touch harder to navigate.
Variable Flashlight Beam:
Toggle your flashlight on and off to cycle between the two modes: Long range, narrow beam and short range, wide beam Use long range to spot repairs in the distance and to look ahead into the darkness. Wide beam mode will come in handy when you're not sure where danger will come from, great for keeping an eye on your surroundings.
3D Skins:
Blow away your colleagues with your fancy new skins, now with sticky-outty-bits! Many more 3D skins coming soon!
Here's what's what in update b2.0:
What's New?
New rendering method!Read about it above!
New in-game map!Read about it above!
Variable flashlight!Read about it above!
3D Skins!Read about it above!
Maid dress skin.
Backstabbed skin.
Amazing sax man skin.
Dead face skin.
So Close achievement.
What's Better?
New main menu animation.
Tuned ghost behaviour to be more aggressive.
Added idle sound to broken fuse box.
What's Fixed?
Fixed bug where player flashlight would become inaccessible in doors.
Stability improvements.
Additional minor fixes and improvements.
Please note: the new rendering method is still a work in progress. You may experience visual glitches and other minor issues, I will try my best to resolve these as soon as possible.
I hope you will all enjoy this new update. Some of these changes were due for a while and I'd like to thank everyone for your patience. I happy to see that people are still playing and enjoying the game to this day, that's just the motivation I need. Your support and encouragement means a lot.
Nothing in the game is final, so if you have any suggestions please don't be afraid to get in touch with me via the discord: https://discord.gg/fJWwnSS I'd love to hear your ideas, if you experience any bugs or if there are things you don't quite like.
As always: Enjoy, have fun and get spooked! Ben.
Update Beta 1.8
Merry Crimbo everyone! I hope you all are having a great holiday season. And what better way to celebrate than with a new H4S update!
So here's what's what in this year's Xmas update:
What's New?
Added xmas theme!
Dead players now drop all their batteries!
Batteries can now sometimes be found during repairs!
What's Better?
Number of stickers you can place now increases with sticker capsules collected.
Sticker capsules are saved upon collection instead of game end.
Repairs can now only be performed by one player at a time.
What's Fixed?
Fixed issue where glowsticks would prevent floorboards from being repaired.
Fixed rare flashlight duplication bug.
Minor performance tweaks.
Additional minor bugfixed.
I hope you all enjoy this new update and I eagerly wait to hear what you have to say about it! I'm incredibly thankful to everyone for your continued support and I hope you will all love what I've got in store for 2022!
As always, nothing in the game is final, so if you have any suggestions please don't be afraid to get in touch with me via the discord: https://discord.gg/fJWwnSS I'd love to hear your ideas, know if you experience any bugs or know if there are things you don't quite like.
Enjoy, have fun and I wish you all a very happy Crimbo! Ben.
Update Beta 1.7a
Hey guys, Here are this update's patch notes:
Improved control over sound. SFX, music and voice can now be individually adjusted.
Improved the layout of the settings menu.
Sticker capsules are now counted even when loosing.
Fixed bug where joining via steam would cause the game to load indefinitely.
Fixed bug where regions would not change correctly.
Fixed redering bug where the ghost player's screen would constant flash.
Removed Halloween Theme :(
Please let me know if you experience any other issues or have any kind of feedback. Quickest way of getting in touch with me is by joining the discord group here: https://discord.gg/fJWwnSS
Have fun, get Spooked! Ben.
Update Beta 1.7
Happy Halloween fellow handymen! Your spooktastic spooktober is about to get spookier with today new update! This is our second Halloween update and you're all getting a few new features that have been heavily requested as well as some gameplay improvements and other goodies.
Here's what's new in this year's Halloween update:
What's New?
New battery reward system! Gain batteries for completing levels. More on this later...
Added region servers! You can now select what region server to connect to! More on this later...
Added Ghost Sock Puppet hat!
Added cleaver hat!
Added Gimp Mask hat!
What's Better?
Up to 5 stickers may now be placed per player.
Server ping and region is now displayed in the pause menu.
Made push to talk on by default.
Increased store prices to balance new reward system.
Renamed Max Player slider to Game Size in the new game options.
Added Jack-O-Lanterns to spooky theme.
What's Fixed?
Fixed bug where endless leaderboard scores were 1 less than achieved.
Fixed bug where batteries could still be deposited in endless mode when the lights were out.
Fixed issue with the slasher animation.
Fixed collision issue with the slasher.
Fixed interactions when typing "E" in chat.
Fixed bug related to sticker placement.
Fixed bug where floorboards could be dropped behind other boards in the repair screen.
Fixed bug where a flashlight dropped onto a floorboard repair could not be picked back up.
Fixed level duplication when host crashed in endless mode.
Fixed bug where the cloning machine could be seen through the ceiling below the attic.
About the new reward system: Players are now rewarded batteries for successfully completing levels. The amount of batteries gained depends on the game size (set in the new game settings), larger levels = larger payout. Number of players joined, the more players help out with the level, the less batteries you gain. And finally there is a survivor bonus, the more players manage to escape the larger the bonus. The store prices have been increased in order to preserver the difficulty of obtaining items.
About the new server regions: You will only be able to see and join games that are in your same region. Make sure that you and your friends are in the same region when trying to join each other. The region can be selected from the dropdown list in the main menu. Joining via steam should automatically change regions. By default the US East region is connected to, it is strongly advised that you only change this if you experience connection issues such as sudden disconnections and high ping.
I hope you all enjoy this new update and I eagerly wait to hear what you have to say about it! As always, nothing in the game is final, so if you have any suggestions please don't be afraid to get in touch with me via the discord: https://discord.gg/fJWwnSS I'd love to hear your ideas, know if you experience any bugs or know if there are things you don't quite like.
Enjoy, have fun and I wish you all a SpOoOoOoky Halloween! Ben.