Happy Mining cover
Happy Mining screenshot
Genre: Adventure, Indie

Happy Mining

Happy Mining Patchlog 1.0.1.

Fixes and adjustments:



- Labels and general texts have been corrected or added.
- Map can now be purchased from the merchant Toof for gold.
- The bug that world map was not displayed after purchase is now fixed
- The hit points of the dragon shards have been increased
- The camera shaking in the vegetable fields has been removed
- The skill "Meteo Claw" now hits more accurately
- A bug that created too high DMG on stones and crystals has been fixed
- Rabbits no longer block the way
- Coal consumption for ingot creation has been reduced from 50 to 20 coal
- Prices for city expansion have been increased

Happy Mining reaches Version 1.0

What is new?



- The game world has been rebuilt and is now more compact as well as more lively
- A world map has been added to the game and can be bought from the mage
- Mage has now arrived in her house
- Three new legendary weapons can be found in the world
- New HUD/GUI system
- Mining quantities are now displayed when farming
- AI / NPC has been enhanced to bring more life into the game
- Golem pit has been added (entrance in the mine)
- Golem Boss (NPC) can be found in the golem pit and drops items
- WSAD customization and invented controls have been added
- Invert mouse settings added to game menu
- Dragons now fly over Dragon Spring and drop dragon shards (dragon scales can be picked
up here)
- The home is expanded with an armory for the Legendary Weapons
- In the tavern the innkeeper now offers new tasks
- Access to the farm as well as unlocking the cooking pot for potions must now be purchased
- Particle effects when mining resources have been added
- Some NPCs now have optional info dialogs
- New bridge builder NPC is now findable. Will only become relevant with a future DLC

Happy Mining verlässt die Early Access!

Dear community,

Happy Mining leaves Early Access!
In the next few days there will be a big update and we will reach version 1.0.

With your help we were able to fix the bugs from the game and hope that you can support us again.

What's coming with update 1.0?

- New HUD/GUI system
- The world has been reworked (essentially made smaller so that the world does not look so empty)
- Three new Legendary Weapons that can be found with the help of the Mage
- Golem pit has been added
- Dragons now fly over Dragonspring and drop dragon shards (dragon scales can be looted here)
- Merchant "Toof" will be expanded
- Added WSAD adjustment and inventoried controls
- The home is expanded
- Improved mineral collision
- Magician has now arrived at her house
- The innkeeper in the tavern now offers two new quests
- Access to the farm and unlocking the cooking pot for the potions must now be done
be acquired

Happy Mining Patchlog 0.8.5.1

Fixes and adjustment:



- Fixed Konnan window bug
- The item list was fixed at the market trader (Konnan)
- Improved tree collision
- Texts have been changed and extended
- The quests have been overhauled
- Customization of the game world
- Buffs can only be used after purchasing puppy
- Mana skill is hidden from the skill book
- The hit calculation for fruit and vegetables has been optimized
- Potions now require 8 fruits/vegetables each to craft (Easier to harvest)
- The stone amount from the golem has been increased
- Closing the HUD windows (Skillbook, Inventory, Quest, Teleport and Marketplace) is possible with ESC

Happy Mining Patchlog 0.8.5.0

Update:



- The teleport system has been expanded to two more teleport location
- Automatic resource displays in the respective areas
- New tree to mine with more HP and amount of wood
- The amount of potion is shown in the user bar
- The quantity from the inventory is displayed in the item slot in the marketplace
- More treasure chests have been added
- The skills are listed in the inventory with their respective values
- Skills "Strength" and "Mining quantity" have been adjusted
(strength is always increased by 2 and Mining quantity has been increased by 150 more levels)
- The productions now have a "Create Max" button
to create the maximum amount that can be produced
- After purchasing buildings, there are citizen gift chests to be found nearby.
(This does not apply to all buildings)


Fixes and adjustment:



- Texts have been changed and extended
- New saves for skill stones and Treasures
- The merchant house has been reduced to 2000 gold
- New requirements for the mine:
Each area: Iron, Silver, Gold and Crystal must now be purchased

Happy Mining Patchlog 0.8.1.0

Update:



- Stone golems have been added to the crater
- Added new crafting "Fruit Drink"
- Fruit can be mined for the fruit drink on the farm
- Added new tutorial for "the farm".


Fixes and adjustment:


- Texts have been changed and extended
- Negative values cannot be used in the marketplace and the number is limited to 999999
- When buying accesses to the mine, it will be updated in the town administration (no restart necessary)
- Attacks now have better accuracy
- Hammer buy error has been fixed

Happy Mining Patchlog 0.8.0.4

Fixes and adjustment:



- Texts have been changed and extended
- Adjustments to the landscape and block zones
- HUD windows have been adjusted
- Steel hammer is now assigned correctly (you will now have the correct hammer and not far higher
level)
- When crafting, it is no longer possible to work with minus values and the maximum production quantity
is "999999"
- The spawn bug has now been removed from the crystals and the block zone has been reduced

Happy Mining Patchlog 0.8.0.3:

Update:



- Added new crafting "Veggie Drink"
- Vegetables for the veggie drink can be collected on the farm
- New production place "Cooking Pot" is available on your own property
- Added new hammer "Steel Hammer"

Fixes and adjustment:



- Texts have been changed and extended
- The number of coal and gemstones used in crafting
- The amount of mining and hitpoints of all resources has been completely reworked
- Respawn Bug of Ores are fixed
- Prices of all Items have been reworked
- Damage and prices of all hammers have been changed (increased)

Happy Mining Hotfix 0.8.0.2:

New:



- New category for game menu : Gameplay
Character growth can be disabled

Fixes and adjustment:



- Texts have been changed and extended
- Soundfixes (effect sounds)
- HUD adjustments (inventory / crafting window)
- Steel production now works properly and has the right icons
- Fine forge now works properly
- The stone press now shows the correct amount of sand
- The quantities of the signs for the buildings now have the correct values
- Workers for geodes are now assigned correctly
- Nothing with a quantity of 0 can be sold in the marketplace
- Petbuff mining quantity now adds 50%
- Animal seller has furniture in the house again
- Wood oven is invisible again before buying

Happy Mining Hotfix 0.8.0.1

Fixes and adjustment:



- Texts have been changed and extended
- Skills purchased from traders are now saved after restarting the game
- Soundfixes (effect sounds)
- Skill book is now usable from the beginning
- HUD adjustments (inventory / crafting window)
- You can now run up stairs in the castle without having to jump.
- Adjustments to the landscape
- Steel production now works properly
- The jump strength is now loaded from the savegame
- All skills are now saved even after restarting the game

Note: If you had problems with unsaved skills, after the patch the skill will work correctly from now on. If you have skilled too often, we recommend a new savegame, because the savegame will not be adjusted with the patch. We ask for your understanding.