HarmonyTD cover
HarmonyTD screenshot
Genre: Strategy, Indie

HarmonyTD

HarmonyTD Beta 5.0 is finally here !

We are getting closer to the final release !

What's new?
- There is now a new map you can play on !
- There is a new Credits Menu
- The sound options in the menu are now saved

What has changed ?
- The map selection is now active in the server creation menu

Whats has been fixed ?
- The Impulse Tower should not self destruct anymore
- You can no longer spend more than 3 manas in one type
- The cancel button in the lobby is now working

HarmonyTD Beta 4.0 is live !

We have pushed 4.0 to live, in this patch, we added 24 simple achievements and a lot of visual updates.

What's new ?
- 35 new projectile effects
- All 81 tower icones updated
- Achievements :
- Finish the tutorial
- Build towers : 10, 100, 1.000, 10.000, 100.000
- Pass waves: 10, 20, 30, 40, 50, 60, 70, 80, 90, 100
- Play games: 1, 10, 100, 1.000
- Win games: 1, 10, 100
- Lose a game
- New music for the main menu
- New music for the lobby

What has changed ?
- Wave towers have been improved
- Water towers now have shadows
- Life towers do not blur anymore
- Fire towers now have shadows
- Earth towers' base is improved
- Dark towers are remastered
- Nature towers are now smooth
- Forge towers now have more details

What has been fixed ?
- Master volume in option menu is now working
- Dark towers are now properly dissolving

Enjoy !

The Tutorial is out for Beta 3.0

What's new ?
- All 4 parts of the tutorial are up and ready!
- You can now read every tower special ability in the tower description.
- The life is now 'number visible'.
- When you earn a mana the panel has a blinking animation.
- There is now an end game panel with the stats of every player, the total of gold earned, the total of kills made, the number of waves reached and maybe more.
- When you use a spell, a message will be sent to everyone, a basic one for now.
- A message is sent on the chat if someone leaves.

What has changed ?
- Camera controls are now smooth like my beard.
- The Camera doesn't have an exposure system anymore.
- The ramp at the end of the lane is smoother.

What has been fixed ?
- The lobby panel is now in full screen.
- Spells in cooldown are now darken.
- The wave panel now has the proper mana icon.
- You can hover items in the player info panel.
- The volt tower is back in business!
- The mortar tower can shoot again.

A brand new UI for Beta 2.0

We have been working hard on making the new UI design.
Some small improvements are still coming soon.



What's new ?
- The Mana upgrading system has been transformed.

What has changed ?
- All the HUD is brand new !
- All minions have their own name and icon

What has been fixed ?
- Impulse tower no longer blocks the player's progression

HotFix for the 1.3

What's new ?
- Added SkipWave shortcut to keymaping system

What has changed ?
- Added ToggleHUD to keymaping system
- Add Focuschat to keymaping system

What has been fixed ?
- Heal bar on light minions client is now disapearing as meant
- Light minions shouldn't fall through the map. if they do, they should be killed

Beta is ready for this Tuesday

What's new ?
- Options menu for the music is here
- Keyboard re-binding menu is also here
- Some 'life' was added in the forest

What has changed ?
- Main menu title angle is now the same as all the buttons
- Some background buttons are now on the left
- Selection and teleportation to other lanes are now 2 separate buttons
- Tornado spell now bumps for 2.5secs instead of 1.5secs
- New Hammer mesh for the building effect

What has been fixed ?
- The minion Wave is now updated on clients
- EndGame event now removes the HUD
- New Healbar Mana color is now correctly updated on clients

Alpha 1.2 is out

Current Version: v0.0.1.2

What's new ?
- There is now a Game timer on the top right panel
- Every time you use a spell, the button will re randomise the spell it holds
- If a selected minion is damaged, a popup with the amount of damage taken will appear
- Many, many, many new details in the map
- New 'K' shortcut to toggles the HUD
- The minions’ healing bar now displays a color depending of the mana armor type
- 20 new minions !
- Adding 'Q' and 'E' shortcuts for Up and Down camera control
- French translation for the main menu

What has changed ?
- The roof of the Triple Cannon tower has been modified
- The roof of the Water towers has been modified
- Speed buff particle was reduced by 50 %
- Shield duration is back to 3 secs, the delay to shield again is now 12s instead of 9s
- New model for the Vapor tower
- New model for the Syphon tower
- New model for the Light towerFix:

What has been fixed ?
- Steam players icones are now properly displayed on clients
- Solo players don't win anymore when the game starts
- No more upside down camera
- Volt ice and pollution towers do damage as excepted
- You can't upgrade other players’ towers anymore
- Mana cannon and Arrow towers now have appropriate colors
- Players’ names are back in the game lobby
- The login button in the server list is now correctly rotated
- The dot effect is removed if no dots are present
- In building or spell mode, click on cancel to leave the mode
- The host can see all players in the playerlist
- When hovering a spell, the name is now properly actualized
- No more darkness effect if you get close to a colorful setting
- The cinematic at the beginning of the game now starts at the same time for every player
- Monsters are not in T Pose as they spawn
- The healing Zone don't disappear randomly anymore
- The healing bar on the server is now properly actualized

Alpha 1.1 is out

We are happy to welcome you in the first alpha patch on friday may 11th !

Current Version: v0.0.1.1

What's new ?
- Minions now have a dissolving effect when they die.
- Towers now have a spawning timer with an animation.
- New builder spell can be cast, it adds a shield to minions in the effect zone.
- There is now a victory-defeat event as soon as there is one player left alive.
- New earth tower models.
- New life tower models.
- New mage tower models.

What has changed ?
- Builder slowing spell reduces speed by 80% instead of 50%.
- 'Element' is now 'Mana'.
- Builder falling rock spell's area of effect is twice bigger.
- Minions shield uptime is now 4secs instead of 3secs.
- Quark tower models updated.

What has been fixed ?
- Sometimes minions didn't take damage.
- Sometime the game stops you as you move.
- Some projectiles are not disappearing fast enough.
- Revivable minions are not targetable by builder spells while they are dead.
- Forge tower buff is now properly activated.
- Clone tower destroys every owned clone properly.
- No more minions respawning at the center of the map.
- Dead revivable minions don't appear frozen anymore.
- Player can now see and teleport to other players' lane. (this need to be tested)

Have Fun !