It has been modified so that you can see how it disappears during the daemon annihilation event
Previously, players couldn't see the daemon when it was too far away
Bug fixes
Fixed a bug that prevented you from pressing the button on the menu if you click before the menu is completely loaded during the game
The bug that used to scream forever when sealing the daemon has been resolved
The driver's seat interaction has been reworked
Fixing interaction bugs that skip daytime hours that have not been active since the first conversation with npc Players don't have to watch all the conversations anymore
Some bug fixes and changes
Fixed bug: Fixed an issue where the brightness you adjusted at the start of the game was initialized Fixed an issue in which sound heard when approaching a specific object stops when it comes out after entering the menu screen
Changes: When you get closer to the important item, the radius of the sound you hear is wider
Controller & Bug Hotfix
Bug fix Controller hotfix for both release and demo versions Bug fixes for being impossible to play Fixed an issue where some incorrect language's text was displayed
Changes: Players can run faster and longer than before Relocate some items each release and demo versions for ease of finding
Controller Hotfix and more
Changes: Mouse, controller bug hotfix Change the position of some key items to make it easier for players to find Players can run faster and longer than before Fixed some critical progression bugs
There seems to be no problem at the moment, but we are continuing to test to see if another problem is reproduced
Whether to update the controller hotfix of the demo version will be announced again in the steam community hub
Update controller support to demo version
Some minor changes to the demo version and additional updates to Controller Support.