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Genre: Strategy, Turn-based strategy (TBS), Card & Board Game

Hearthstone

26.0.4 Patch Notes

Patch 26.0.4 is a data-only patch that includes bug fixes and balance updates to Standard, Wild, Battlegrounds, and Duels!

Hearthstone Updates

Dev Comment: Overall, we’re pretty happy with meta diversity and power in Standard right now. There are a few outliers that we’re looking to reign in with this patch, but the bigger focus is on raising the power level of some of the new Festival of Legends cards and archetypes, so that they can compete with the stronger stuff and people can feel better about trying out these fun new strategies.

System Update

All Death Knight cards with any three-rune requirements (Frost-Frost-Frost, Blood-Frost-Unholy, etc.) are now removed from all Discover pools and random generation effects.

Dev Comment: Death Knight is very strong as a class right now, and this change weakens the class across the board. We’ve also received a lot of feedback that one of the more frustrating parts of playing against Death Knights is when they are able to generate additional copies of their powerful triple-rune cards—particularly when the card is one the deck didn’t have access to in deckbuilding.

Card Updates

The following cards have been adjusted to be less powerful:

Rowdy Fan

  • Old: Battlecry: Choose a minion. It has +4 Attack while this is alive.
  • New: Battlecry: Choose a minion. It has +3 Attack while this is alive.
  • Dev Comment: Rowdy fan has gotten a lot of attention in combination with Lady S’Theno, a powerful combo at high levels of play. But even outside of that combo, it’s a card that is just a bit too efficient at its rate in a wide variety of decks.

Overseer Frigidara

  • Old: 5 Attack, 6 Health
  • New: 3 Attack, 6 Health
  • Dev Comment: Death Knight has several strong decks, and Frost Death Knight stands out as the strongest of the bunch. We wanted to shave a bit more power off it by bringing one of its best cards more in line with the rest of the deck.

Twig of the World Tree

  • Old: Deathrattle: Gain 10 Mana Crystals.
  • New: Deathrattle: Refresh your Mana Crystals.
  • Dev Comment: Twig of the World Tree is the best card in a really good deck leading to some frustrating play experiences in Wild right now. The interaction between Twig of the World Tree and Sphere of Sapience didn’t exist when Twig was first printed, so this change is to curb this card’s power level and bring it back closer to the original play pattern.

Rowdy Fan and Twig of the World Tree will be eligible for full dust refunds for two weeks following Patch 26.0.4. Overseer Frigidara is a Core Set card, so it can’t be crafted or disenchanted.

The following cards have been adjusted to be more powerful:

Rock Master Voone

  • Old: [4 Mana]
  • New: [3 Mana]

Verse Riff

  • Old: [2 Mana]
  • New: [1 Mana]

Bridge Riff

  • Old: [6 Mana]
  • New: [5 Mana]

Power Slider

  • Old: 1 Attack, 2 Health
  • New: 2 Attack, 3 Health

Shield Block

  • Old: [3 Mana]
  • New: [2 Mana]

Frightened Flunky

  • Old: 2 Attack, 2 Health
  • New: 2 Attack, 3 Health

Thori’belore

  • Old: Rush. Deathrattle: Go Dormant. Cast a Fire spell to revive Thori-belore! (Revives 2 times.)
  • New: Rush. Deathrattle: Go Dormant. Cast a Fire spell to revive Thori-belore!

Dev Comment: Warrior had two major themes this expansion, menagerie and riffs, and neither of them landed at the level we were hoping for at launch. We’re buffing these Festival of Legends cards to give those themes a chance. We’re also buffing some older cards to help support the class generally. Shield Block is a card we now hope can become a definitional, powerful card that represents what Warrior is about. We’ll continue to monitor the class after these adjustments to determine if further changes are needed down the line.

Infinitize the Maxitude

  • Old: Discover a spell. Finale: Return this to your hand at end of turn.
  • New: Discover a spell. Reduce its Cost by (1). Finale: Return this to your hand at end of turn.

Audiosplitter

  • Old: [3 Mana] 4 Attack, 3 Health
  • New: [2 Mana] 3 Attack, 2 Health

Spitelash Siren

  • Old: [5 Mana] 2 Attack, 6 Health
  • New: [4 Mana] 2 Attack, 5 Health

Arcane Artificer

  • Old: 1 Attack, 2 Health
  • New: 1 Attack, 3 Health

Dev Comment: Mage got two major focuses in Festival of Legends: Light Show and DJ Manastorm. Audio Splitter and Infinitize the Maxitude can both fit into those decks, and others, so we hope these changes can help open up the class. As for the reversion to Spitelash Siren, what more can we say other than, “Naga, Spell, Naga...”

Stranglethorn Heart

  • Old: [10 Mana]
  • New: [8 Mana]

Halduron Brightwing

  • Old: Battlecry: Give all Arcane spells in your deck Spell Damage +1.
  • New: Battlecry: Give all Arcane spells in your hand and deck Spell Damage +1.

Dev Comment: Like Infinitize the Maxitude, Stranglethorn Heart is underperforming. We’re giving them both buffs because we want these Legendary spells to feel better to open and play. We’re also buffing Halduron to give some help to the Arcane Hunter package that has never had a chance to shine.

Jazz Bass

  • Old: 2 Attack, 2 Durability
  • New: 3 Attack, 2 Durability

Altered Chord

  • Old: Lifesteal. Deal 5 damage to a minion. Costs (3) less if you’re Overloaded.
  • New: Lifesteal. Deal 6 damage to a minion. Costs (3) less if you’re Overloaded.

Flow Rider

  • Old: [2 Mana] 3 Attack, 2 Health
  • New: [1 Mana] 2 Attack, 1 Health

Lightning Storm

  • Old: Overload (2)
  • New: Overload (1)

Dev Comment: The new Overload Shaman deck has not performed where we wanted or expected it to, so we’re giving it help with all these changes. This change to Lightning Storm also puts it better in line with the other current 3-4 Cost AoE spells.

Crescendo

  • Old: [3 Mana]
  • New: [2 Mana]

Crazed Conductor

  • Old: [5 Mana] 4 Attack, 5 Health
  • New: [4 Mana] 3 Attack, 4 Health

Siphon Soul

  • Old: [5 Mana]
  • New: [4 Mana]

Dev Comment: Warlock is one of the weakest classes in the game right now, so we’re giving it some buffs to its new Fatigue package. We’re also bumping up Siphon Soul, which we think should help the class a little more generally.

Record Scratcher

  • Old: 2 Attack, 2 Durability
  • New: 3 Attack, 2 Durability

MC Blingtron

  • Old: 3 Attack, 4 Health
  • New: 5 Attack, 5 Health

Dev Comment: Rogue has some good decks right now, especially at higher levels. We didn’t want to further strengthen those existing decks, but we did want to give them some more options from their Festival of Legends set.

Holy Nova

  • Old: [4 Mana] Deal 2 damage to all enemies. Restore 2 Health to all friendly characters.
  • New: [3 Mana] Deal 2 damage to all enemy minions. Restore 2 Health to all friendly characters.

Dev Comment: Right now, Priest has some powerful aggressive strategies. This adjustment is to make its other decks—control and Overheal—more enticing. While some players were hoping for more Overheal support in this patch, Overheal is an evergreen mechanic that we hope and expect to evolve over time, including through additional future card drops, instead of just adjustments to our first batch.

Kiri, Chosen of Elune

  • Old: [4 Mana]
  • New: [3 Mana]

Death Blossom Whomper

  • Old: [6 Mana] 7 Attack, 6 Health
  • New: [5 Mana] 6 Attack, 5 Health

Dev Comment: Druid is one of the classes that has seen a lot of new Festival of Legends cards see play, and we’re pretty happy with where its expansion set has landed. We’re taking this opportunity to set a higher bar for the Core Set and to encourage more of the cool Deathrattle support the class got from Murder at Castle Nathria.

Battlegrounds Updates

Armor Adjustments
  • Chenvaala, C’Thun, Ini Stormcoil, Lady Vashj, Lord Jaraxxus, Millificent Manastorm, and Patches the Pirate all now have 5 Armor at lower ranks, but their Armor did not change at higher ranks.
  • Silas Darkmoon now has 7 Armor at higher ranks, but his Armor has been increased to 12 Armor at lower ranks.
  • Hesitbaron Togwaggle now has 10 Armor.
  • Aranna Starseeker now has 10 Armor at higher ranks, but her Armor has been increased to 14 at lower ranks.
  • Tess Greymane now has 12 Armor at higher ranks, but her Armor has been increased to 18 at lower ranks.
  • Teron Gorefiend now has 10 Armor at lower ranks and 15 Armor at higher ranks.
  • Silas Darkmoon now has 12 Armor at lower ranks, but his Armor has been decreased to 7 at higher ranks.
  • Infinite Toki now has 13 Armor.
  • Aranna Starseeker now has 14 Armor at lower ranks, but her Armor has been reduced to 10 at higher ranks.
  • Captain Hooktusk, Vol’jin, and Xyrella now have 15 Armor at lower ranks, but their Armor did not change at higher ranks.
  • Tavish Stormpike now has 15 Armor at higher ranks, but his Armor did not change at lower ranks.
  • Tamsin Roame now has 16 Armor.
  • Queen Wagtoggle now has 16 Armor at lower ranks, but her Armor did not change at higher ranks.
  • Illidan Stormrage now has 17 Armor.
  • Zephrys, the Great now has 18 Armor at lower ranks and 13 Armor at higher ranks.
  • Tess Greymane now has 18 Armor at lower ranks, but had her Armor reduced to 12 at higher ranks.
  • Deathwing now has 18 Armor at lower ranks and 14 Armor at higher ranks.
  • Ozumat now has 19 Armor.
  • Lord Barov now has 19 Armor at lower ranks, but his Armor did not change at higher ranks.
  • Kurtrus Ashfallen now has 20 Armor at lower ranks and 15 Armor at higher ranks.

Note: Aranna Starseeker, Silas Darkmoon, and Tess Greymane now has less Armor at higher ranks, but more Armor at lower ranks.

Buddy Updates

Dev Comment: This is our last expected patch of this Buddies meta. Battlegrounds Season 4 is coming soon with Patch 26.2. When it does, Buddies will be removed again to make room for a massive minion shakeup. But don’t worry, we’ll see our Buddies again one day. For now, hang tight. Season 4 details are right around the corner!

Bilgewater Mogul (Trade Prince Gallywix’s Buddy)

  • Old: [Tavern Tier 3]
  • New: [Tavern Tier 4]

Magnus Manastorm (Millhouse Manastorm’s Buddy)

  • Old: [Tavern Tier 4]
  • New: [Tavern Tier 5]

Nightmare Ectoplasm (Mutanus the Devourer’s Buddy)

  • Old: [Tavern Tier 4] 4 Attack, 3 Health. When you ‘Devour’ this, spit its stats onto 2 extra minions.
  • New: [Tavern Tier 3] 5 Attack, 4 Health. When you ‘Devour’ this, spit its state onto 1 extra minion.

And the quest gained from Shady Aristocrat (Sire Denathrius’s Buddy) has again been made harder to complete.

Duels Updates

Card Pool Updates
  • Sister Svalna, Linecracker, Clockwork Automaton, Elwynn Boar, and Edwin VanCleef have been banned from the eligible card pools.

Hero Power Updates

No Guts, No Glory (Warrior)

  • Old: [1 Mana]
  • New: [2 Mana]

Lichborne Might (Death Knight – Sai Shadowstorm)

  • Old: [1 Mana]
  • New: [2 Mana]

Warmaster’s Frenzy (Neutral – Drek’Thar)

  • Old: [1 Mana]
  • New: [2 Mana]

Signature Treasure Updates

Devout Blessing

  • Old: Add a copy of each Deathrattle minion that died this game to your hand. Allied: Priest.
  • New: Add a copy of each friendly Deathrattle minion that died after your last turn to your hand. Allied: Priest

Ace in the Hole

  • Old: [2 Mana]
  • New: [3 Mana]

Moonbeast

  • Old: [3 Mana] At the end of your turn, add a random Eclipse spell to your hand. Your Eclipse spells cost (0).
  • New: [4 Mana] At the end of your turn, add both Eclipse spells to your hand. Your Eclipse spells cost (0).

Collector’s Ire

  • Old: [7 Mana]
  • New: [6 Mana]

Gift of the Old Gods

  • Old: [4 Mana]
  • New: [3 Mana]

Reno’s Crafty Lasso

  • Old: 3 Attack, 2 Durability
  • New: 2 Attack, 3 Durability

Sr. Excavator

  • Old: [6 Mana] Battlecry: Draw 2 cards. Any minions you draw cost (2) less.
  • New: [5 Mana] Battlecry: Draw 3 cards. Any minions your draw cost (2) less.

Runed Soulblade

  • Old: [4 Mana]
  • New: [3 Mana]

Treasure Pool Updates
  • Ancient Reflections, Bag of Holding, and Mask of Mimicry have been temporarily removed from all Treasure Pools.
  • Royal Gift and Location, Location, Location have been moved to Treasure Pool 2.

Passive Treasure Updates

Eerie Stone

  • Old: After you destroy a minion with a Shadow spell, add a copy of that minion to your hand. Reduce its Cost by (2).
  • New: After you destroy an enemy minion with a Shadow spell, add a copy of that minion to your hand. It costs (2) less.

Brittle Bones

  • Old: After you destroy an enemy minion with a spell, summon a Volatile Skeleton.
  • New: After you cast a spell that kills an enemy, summon a 2/2 Volatile Skeleton.

Avenging Armaments

  • Old: After a friendly minion loses its Divine Shield, give it +2/+2.
  • New: After a friendly minion loses its Divine Shield, give it +2/+1.

Righteous Reserves

  • Old: After you play a minion with Divine Shield, give a random friendly minion Divine Shield.
  • New: After you play your first Divine Shield minion each turn, give a random friendly minion Divine Shield.

Mummy Magic

  • Old: After you play a Deathrattle minion, give it Reborn.
  • New: After you play your first Deathrattle minion each turn, give it Reborn.

Endurance Training

  • Old: Your Taunt minions cost (3) less, but not less than (2).
  • New: Your Taunt minions cost (2) less, but not less than (2).

Arctic Armor

  • Old: After the first time you Freeze an enemy each turn, gain 1 Armor.
  • New: After the first time you Freeze an enemy each turn, gain 2 Armor.

Edge of Dredge

  • Old: After you Dredge, draw a card and shuffle your deck.
  • New: After the first time you Dredge each turn, draw a card.

Unholy Gift

  • Old: At the start of the game, shuffle 5 Death Knight cards into your deck.
  • New: At the start of the game, shuffle 5 Lich King cards into your deck.
  • Dev Comment: Unholy Gift and Rune Helmet now use the updated version of Obliterate.

Bug Fixes and Game Improvements

  • [Hearthstone] Fixed a bug where Arcanite Ripper’s effect was not improving when damage and healing occurred at the same time (such as hitting yourself with Cheaty Anklebiter’s effect).
  • [Hearthstone] Fixed a bug where Screaming Banshee did not work property when healing and taking damage at the same time (such as while attacking your Ashbringer into an enemy minion).
  • [Duels] Added missing Festival of Legends and Rastakhan’s Rumble cards to Discover pools.
  • [Duels] Fixed a bug where one version of Crimson Clergy was banned while the other version was not.
  • [Collection] Corrected in-collection “how to obtain” descriptions for various products.
  • [Progression] Fixed a bug where the first phase of the *Melomaniacal Laughter* achievement granted Battlegrounds Track XP instead of Rewards XP.
  • [Localization] Fixed various localization issues.

26.0.2 Patch Notes

Patch 26.0.2 is a data-only hotfix patch launching today with updates to Hearthstone, Battlegrounds, and Arena, plus bug fixes.

HEARTHSTONE UPDATES

Card Changes

Construct Quarter

  • Old: 3 Durability
  • New: 2 Durability

Vengeful Walloper

  • Old: 6 Mana
  • New: 7 Mana

Lightray

  • Old: 9 Mana
  • New: 10 Mana

BATTLEGROUNDS UPDATES

Armor Changes

  • A.F. Kay: 18
  • Galewing: 14
  • George the Fallen: 13
  • Illidan Stormrage: 14
  • Ini Stormcoil: 15 at higher ranks (no change at lower ranks)
  • Lord Jaraxxus: 18 at higher ranks, 7 at lower ranks
  • Millificent Manastorm: 14 at higher ranks (no change at lower ranks)
  • Onyxia: 14
  • Patches the Pirate: 14 at higher ranks (no change at lower ranks)
  • Professor Putricide: 14
  • Rakanishu: 18
  • Sir Finley Mrrgglton: 10
  • Tavish Stormpike: 15 at higher ranks, 10 at lower ranks
  • The Jailer: 15
  • Millhouse Manastorm: 10
  • Bru’kan: 12
  • Enhance-o Mechano: 8
  • E.T.C., Band Manager: 10
  • Kurtrus Ashfallen: 12
  • Maiev Shadowsong: 9 at higher ranks (no change at lower ranks)
  • Master Nguyen: 12
  • Queen Wagtoggle: 10
  • Scabbs Cutterbutter: 10
  • Silas Darkmoon: 10
  • Skycap’n Kragg: 11
  • Sneed: 12
  • The Rat King: 9
  • Zephrys, the Great: 10
  • Millhouse Manastorm: 6

Note: Millhouse Manastorm now has less Armor at higher ranks, but more Armor at lower ranks.

Buddy Updates

The following Buddies have been adjusted to be more powerful:

Snow Elemental (Chenvaala)

  • Old: Tavern Tier 4
  • New: Tavern Tier 3

Vaelastrasz (Alexstrasza)

  • Old: Tavern Tier 4
  • New: Tavern Tier 3

Talent Scout (E.T.C., Band Manager)

  • Old: Tavern Tier 5
  • New: Tavern Tier 3

Coilfang Elite (Lady Vashj)

  • Old: [Tavern Tier 2] 4 Attack, 3 Health
  • New: [Tavern Tier 1] 3 Attack, 2 Health

Sub Scrubber (Ini Stormcoil)

  • Old: Tavern Tier 5
  • New: Tavern Tier 4

Piloted Whirl-O-Tron (Sneed)

  • Old: Tavern Tier 3
  • New: Tavern Tier 2

Festergut (Professor Putricide)

  • Ticking Abomination has been removed from the Festergut minion pool. (It is still in the minion pool for Professor Putricide’s hero power, Build-An-Undead).

The following Buddies have been adjusted to be less powerful:

Nightmare Ectoplasm (Mutanus the Devourer)

  • Old: [Tavern Tier3] 5 Attack, 4 Health
  • New: [Tavern Tier 4] 4 Attack, 3 Health

Raging Contender (Captain Hooktusk)

  • Old: Tavern Tier 4
  • New: Tavern Tier 5

Living Nightmare (Kurtrus Ashfallen)

  • Old: [Tavern Tier 2] 5 Attack, 3 Health
  • New: [Tavern Tier 3] 6 Attack, 4 Health

Waxadred, the Drippy (Heistbaron Togwaggle)

  • Old: Tavern Tier 4
  • New: Tavern Tier 5

Shady Aristocrat (Sire Denathrius)

  • The Quest Discovered will now be more difficult to complete.

Minion Updates

Dr. Boombox

  • Old: Tavern Tier 4
  • New: Tavern Tier 5

ARENA UPDATES

Card appearance rates were adjusted. High power class cards for Death Knight, Hunter, Mage, Paladin, and Shaman will appear less frequently. High power class cards for Demon Hunter and Warrior will appear more frequently. The Countess, Fel’dorei Warband, Deal with a Devil, and Astalor, Bloodsworn are no longer be able to be drafted.

BUG FIXES AND GAME IMPROVEMENTS

  • [Hearthstone] Fixed a bug where Sketchy Stranger would only offer 2 options if you were playing as a Secret class.
  • [Hearthstone] Fixed a bug where cards gained by Fight Over Me were not tagged as copied from your opponent.
  • [Hearthstone] Fixed a bug causing mouse-over tooltips to sometimes disappear. This bug fix includes a temporary mitigation until the next full client patch.
  • [Duels] Fixed a bug where Scourge Strike was sometimes literally unplayable.
  • [Arena] Fixed a bug where new Core Set cards were not in the eligible card pool.

26.0 Patch Notes

Patch 26.0, launching tomorrow, is the venue for Hearthstone’s latest expansion, Festival of Legends, launching April 11! The Patch also paves the way for the new Year of the Wolf, adjusts Battlegrounds, Duels, and Arena, and more.

Festival of Legends is About to Begin!

Hearthstone’s next expansion, Festival of Legends, starts the show on April 11! The new 145-card expansion features the new Finale keyword, Legendary musicians and songs, instrument weapons, Harmonic spells, Soloists, and more! See all the new cards in the official Card Library today. This is your last chance to get your Pre-Purchase bundle, only available until the expansion goes live next week!

With the launch of Festival of Legends comes a new Rewards Track, with tons of showstopping cosmetics, XP boosts, cards, card packs, and a huge infusion of Gold! Check out our upcoming Rewards Track Refresh blog for details.

Card Rotation and Core Set Changes

The launch of Festival of Legends kicks off the next Hearthstone year: the Year of the Wolf! With that, comes the Standard rotation. That means that Forged in the Barrens, United in Stormwind, and Fractured in Alterac Valley will be rotating out of Standard. Standard will then be comprised of Voyage to the Sunken City, Murder at Castle Nathria, March of the Lich King, Path of Arthas, Festival of Legends, and the free Core Set.

The Core Set has a huge update for the Year of the Wolf! Over 70 cards are being swapped out for new ones in the free Core Set. On top of that, dozens of existing and new Core cards are getting adjustments for the new year. Finally, the Core Set is bringing back the Tradeable and Magnetic keywords, and introducing a new Priest keyword, Overheal. You can learn more about all the Core Set changes in our dedicated Year of the Wolf blog and video.

The cards that are being adjusted in the Core Set will be adjusted on April 4, with Patch 26.0. The swap of cards entering and leaving the Core Set will take place when the new Hearthstone Year begins with the launch of Festival of Legends on April 11!

Special Event – Legends Take the Stage

On April 18, after you’ve hashed out your setlist and tuned up your instruments, an expansion celebration event will take place using the in-game Event system. From April 18 to May 2, complete Event Quests to earn Event XP on a special event rewards track! Complete the rewards track for four Signature cards (2 copies each of two non-Legendary cards), a Standard Pack, and a Festival of Legends Pack.

Signature Cards Update

Signature Cards have a totally new look for Festival of Legends! Festival of Legends’s Signature cards feature vibrant full-color art, Golden-style animations, and a new, thinner frame to show off more of the art. Additionally, their card text is moved off the card and shown via tooltip instead, so the art can take center stage.

Starting with Patch 26.0, all Signature cards (even those from March of the Lich King) will also have duplicate protection and be able to be disenchanted* for the same value as if they were Golden cards. Signature Cards still can’t be crafted because we still want them to feel special. Due to these changes, we’ve removed the rule that if you are awarded a Signature card when you already have all Signature cards, you’d get a Golden Legendary card, instead—now you will just receive a duplicate Signature card that can be disenchanted.

* As with all other cards, the exception is special card grants, like events and the Rewards Track.

Card Balance Updates

The following cards are being adjusted with Patch 26.0. Most of these adjustments are reversions to prior changes, in preparation for these cards rotating into Wild:

  • Final Showdown (the first phase of the Demon Hunter Questline)
    • Old: Draw 6 cards in one turn.
    • New: Draw 4 cards in one turn.

​​

  • Caria Felsoul
    • Old: [7 Mana] 7 Attack, 7 Health. Battlecry: Transform into a 7/7 copy of a Demon in your deck.
    • New: [6 Mana] 6 Attack, 6 Health. Battlecry: Transform into a 6/6 copy of a Demon in your deck.

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  • Razormane Battleguard
    • Old: 2 Attack, 2 Health
    • New: 2 Attack, 3 Health

​​

  • Kolkar Pack Runner
    • Old: [3 Mana] 3 Attack, 4 Health
    • New: [2 Mana] 2 Attack, 3 Health

​​

  • Dragonbane Shot
    • Old: [3 Mana]
    • New: [2 Mana]

​​

  • Arcanist Dawngrasp (the final reward from Sorcerer’s Gambit, the Mage Questline)
    • Old: Battlecry: For the rest of the game, you have +2 Spell Damage.
    • New: Battlecry: For the rest of the game, you have +3 Spell Damage.

​​

  • Arcane Burst (Magister Dawngrasp’s hero power)
    • Old: Deal 2 damage. Honorable Kill: Gain +1 damage.
    • New: Deal 2 damage. Honorable Kill: Gain +2 damage.

​​

  • Conviction
    • Old: [2 Mana]
    • New: [1 Mana]

​​

  • Level Up!
    • Old: [6 Mana]
    • New: [5 Mana]

​​

  • Cold Blood
    • Old: [2 Mana]
    • New: [1 Mana]

  • ​Garrote
    • Old: Deal 2 damage to the enemy hero. Shuffle 2 Bleeds into your deck that deal 2 more when drawn.
    • New: Deal 2 damage to the enemy hero. Shuffle 3 Bleeds into your deck that deal 2 more when drawn.

​​

  • EVIL Miscreant
    • Old: 1 Attack, 4 Health
    • New: 1 Attack, 5 Health

​​

  • ​​Forsaken Lieutenant
    • Old: [3 Mana]
    • New: [2 Mana]

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  • ​​Tame the Flames (the final phase of Command the Elements, the Shaman Questline)
    • Old: Play 3 cards with Overload.
    • New: Play 2 cards with Overload.

​​

  • Granite Forgeborn
    • Old: 4 Attack, 4 Health
    • New: 4 Attack, 5 Health

​​

  • ​​Dark Pact
    • Old: Destroy a friendly minion. Restore 4 Health to your hero.
    • New: Destroy a friendly minion. Restore 8 Health to your hero.

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  • The Demon Seed (each phase of the Warlock Questline)
    • Old: Take 8 damage on your turns. (Each phase of the Questline)
    • New: Take 10 damage on your turns. (Each phase of the Questline)
    • The Demon Seed is no longer banned in Wild.

​​

  • Stealer of Souls
    • Old: [6 Mana] 4 Attack, 6 Health. After you draw a card, change its Cost to Health instead of Mana.
    • New: [4 Mana] 2 Attack, 6 Health. The first card you draw each turn costs Health instead of Mana.
    • Stealer of Souls is no longer banned in Wild.

​​

  • Fiery War Axe
    • Old: [3 Mana]
    • New: [2 Mana]

​​

  • ​​Warsong Commander
    • Old: After you summon another minion, give it Rush.
    • New: Whenever you summon a minion with 3 or less Attack, give it Charge.

​​

  • Mor’shan Watch Post
    • Old: 3 Attack, 4 Health
    • New: 3 Attack, 5 Health

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  • Ice Revenant
    • Old: Whenever you cast a Frost spell, gain +1/+1.
    • New: Whenever you cast a Frost spell, gain +2/+2.

  • Faceless Corruptor
    • Old: 4 Attack, 4 Health
    • New: 5 Attack, 4 Health

  • Goldshire Gnoll
    • Old: [11 Mana]
    • New: [10 Mana]

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Dev Comment: Pandaren Importer will also be reverted, in a patch after it has rotated to Wild.

The Demon Seed and Soul Stealer will be eligible for full dust refunds for two weeks following Patch 26.0.

Battlegrounds Updates

Minion Updates

  • Replicating Menace
    • Old: 3 Attack, 1 Health
    • New: 3 Attack, 2 Health

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  • Wargear
    • Old: 5 Attack, 5 Health
    • New: 6 Attack, 5 Health

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Minion Pool Updates

  • Sire Denathrius has been returned to the hero pool.
  • Friend of a Friend has been returned to the minion pool.

Duels Updates

On April 4, the current Duels season will end, ratings will be reset, and ongoing runs will be concluded. At that time, Rastakhan’s Rumble and Festival of Legends will be added to card pool offerings; also on April 4, Rastakhan’s Rumble and E.T.C., Band Manager will be available for initial deck construction. The rest of the Festival of Legends set will be available for deck construction when Festival of Legends launches on April 11.

Hero Power Updates

  • Outlander (Demon Hunter)
    • Old: After you play the left- or right-most card in your hand, gain +1 Attack this turn.
    • New: If you played a card with Outcast this turn, add a random Fel spell to your hand.

​​

  • Illidari Strike (Demon Hunter)
    • Old: [1 Mana]
    • New: [2 Mana]

  • Starseeker (Druid)
    • Old: After you cast 3 spells in a turn, add a Moonfire to your hand.
    • New: After you cast 4 spells in a turn, add a Moonfire to your hand.

  • Well Equipped (Hunter)
    • Old: Equip a random weapon and set its Durability to 1.
    • New: Equip a random weapon from your class and set its Durability to 1.

​​

  • Power Up (Paladin)
    • Old: Give a minion Windfury and Divine Shield. Overload: (1).
    • New: Give a minion Windfury and Divine Shield. Overload: (2).

​​

  • Connections (Rogue)
    • Old: [1 Mana] Add a random 1-Cost minion to your hand.
    • New: [Passive] At the start of your turn, add a random 1-Cost minion to your hand.

​​

  • ​​Vile Concoction (Rogue)
    • Old: Give a minion Poisonous. Combo: And +1/+1 and Stealth for 1 turn.
    • New: Give a minion Poisonous. Combo: Add a Concoction to your hand.

​​

Treasure Updates

  • ​​Moonbeast (Druid)
    • Old: [4 Mana] 4 Attack, 6 Health.
    • New: [3 Mana] 3 Attack, 5 Health.

​​

  • Herding Horn (Druid)
    • Old: [3 Mana]
    • New: [2 Mana]

  • Gatling Wand (Mage)
    • Old: [5 Mana]
    • New: [3 Mana]

  • Humble Blessings (Paladin)
    • Old: [4 Mana]
    • New: [5 Mana]

​​

  • ​​Addarah (Priest)
    • Old: [7 Mana]
    • New: [8 Mana]

​​

  • Tempest’s Fury (Shaman)
    • Old: [4 Mana]
    • New: [5 Mana]

​​

  • Gift of the Old Gods (Warlock)
    • Old: Draw 2 Corrupt cards, then Corrupt them.
    • New: Discover 2 Corrupt cards, then Corrupt them.

​​

  • ​​Collector’s Ire (Warrior)
    • Old: [4 Mana] Summon a Mech, Pirate, and Dragon from your hand.
    • New: [7 Mana] Summon a Mech, Pirate, and Dragon from your deck.

​​

  • ​​Pact of the Lich (Drek'Thar)
    • Old: [4 Mana]
    • New: [6 Mana]

​​

  • Devout Blessings (Vanndar)
    • Old: [5 Mana]
    • New: [6 Mana]

​​

  • ​​Rending Ambush (Vanndar)
    • Old: [6 Mana]
    • New: [5 Mana]

​​

  • Stalker’s Supplies (Vanndar)
    • Old: [3 Mana]
    • New: [2 Mana]

​​

Arena Updates

On April 11, when Festival of Legends launches, all current Arena runs will end and a new Arena season will begin. The eligible sets will rotate so that the following sets will make up the Arena card pool:

  • Core
  • Voyage to the Sunken City
  • Murder at Castle Nathria
  • March of the Lich King
  • Path of Arthas
  • Festival of Legends


Bug Fixes and Game Improvements

  • [Hearthstone] Cards that cost Health (or Armor) instead of Mana no longer count as “dealing damage.” That means, for instance, the player will still pay that Health if they are Immune or have Divine Shield. This change does not apply to spending Health instead of Gold in Battlegrounds (e.g., Leeching Felhound).

  • [Hearthstone] Fixed a bug where copying a deck code with E.T.C., Band Manager in it would not properly transfer over card quality.

  • [Hearthstone] Fixed a bug where copying a deck code with E.T.C., Band Manager in it would not override an existing Band in a deck.
  • [Hearthstone] Fixed a bug where the “Pick a Replacement” interface did not work with E.T.C.’s Band.
  • [Hearthstone] Fixed a bug where Ring of Tides would get stuck on its first transformation.
  • [Hearthstone] Fixed a bug where, if Orion, Mansion Manager was summoned by a triggered Secret, his effect would then trigger based off that same Secret.
  • [Hearthstone] Invincible’s card text was updated to match its current, intended function.
  • [Hearthstone] Fixed a bug where Grand Magister Rommath’s Battlecry would replay the spells in the order they were played instead of in random order.
  • [Hearthstone] Fixed a bug where Infused Sinfueled Golem’s stats could be Silenced.
  • [Hearthstone] Fixed bugs with Build-A-Beast Zombeast effects.
  • [Hearthstone] Fixed a bug where Inkmaster Solia’s effect would be “spent” even if the card played is Countered.
  • [Hearthstone] Fixed a bug where bots on ladder could sometimes start the game with 40 Health.
  • [Hearthstone] Fixed a bug where bots on ladder could have Infused versions of cards in their decks, pre-Infused.
  • [Battlegrounds] Cosmetics can now be search by a Hero’s base name (e.g., “Scabbs Cutterbutter” or “Scabbs” or “Cutterbutter”), or by rarity.
  • [Duels] Fixed a bug where Stalker’s Supplies did not include Improved ZOMBEEEES!!! and Improved Motion Denied as intended.
  • [Mercenaries] Fixed a bug in the Renown upgrade interface causing soft locks.
  • [Mercenaries] Fixed a bug where the Dat Ashbringer Treasure did not apply its buff to all levels.
  • [Progression] Fixed a bug where unlocking the Death Knight class automatically granted all Death Knight’s Golden Core set.
  • [Progression] Fixed a bug where the “Wither? You killed her!” achievement could not progress.
  • [Progression] Fixed a bug where players did not earn game-end Event XP after playing a bot.
  • [Cosmetics] Fixed a visual bug with the Hedanis Priest Hero Skin’s Hero Power animation.
  • [Cosmetics] Fixed a bug where the Inzah Shaman Hero Skin did not play its special Hero Power animation.
  • Misc. other bug fixes and game improvements.

25.6.2 Patch Notes

Patch 25.6.2 is a data-only balance patch, launching today with several updates to Battlegrounds.

Battlegrounds Updates

Armor Updates

The following heroes will now have less Armor:

  • Trade Prince Gallywix now has 7 Armor
  • Patches the Pirate now has 8 Armor, or 10 Armor in high MMR lobbies
  • Death Speaker Blackthorn, Deathwing, and Elise Starseeker now have 10 Armor
  • Jandice Barov and Sindragosa now have 12 Armor

The following heroes will now have more Armor:

  • George the Fallen now has 13 Armor
  • Forest Warden Omu and Millificent Manastorm now have 14 Armor
  • Ambassador Faelin, Lord Barov, Master Nguyen, Silas Darkmoon, and Tess Greymane now have 15 Armor
  • N’Zoth and Ragnaros the Firelord now have 16 Armor
  • Chenvaala now has 17 Armor
  • Nozdormu now has 18 Armor

Buddy Updates

Living Nightmare (Kurtrus Ashfallen's Buddy)

  • Old: After you buy a minion, minions in Bob’s Tavern have +1/+1 this turn.
  • New: After you buy a minion, minions in Bob’s Tavern have +2/+1 this turn.

Enhance-o Medico (Enhance-o Mechano’s Buddy)

  • Old: [Tavern Tier 2] 2 Attack, 3 Health. Minions in Bob’s Tavern with Taunt, Reborn, Divine Shield, or Windfury have +1/+1 for each.
  • New: [Tavern Tier 1] 2 Attack, 2 Health. Minions in Bob’s Tavern with Taunt, Reborn, Divine Shield, or Windfury have +2/+2 for each.

Sr. Tomb Diver (Reno Jackson’s Buddy)

  • Old: [Tavern Tier 2] Deathrattle: Make your right-most minion Golden.
  • New: [Tavern Tier 1] Taunt. Deathrattle: Make your right-most minion Golden.

Raging Contender (Captain Hooktusk’s Buddy)

  • Old: [Tavern Tier 1] 4 Attack, 2 Health. ‘Trash for Treasure’ offers 3 options instead of 2.
  • New: [Tavern Tier 4] 5 Attack, 4 Health. After you use ‘Trash for Treasure,’ gain Gold equal to the removed minion’s Tavern Tier.

Frostwolf Lieutenant (Drek’Thar’s Buddy)

  • Old: Avenge (3): Minions in Bob’s Tavern have +1 Attack for the rest of the game.
  • New: Avenge (2): Minions in Bob’s Tavern have +1 Attack for the rest of the game.

Unearthed Underling (Lich Baz’hial’s Buddy)

  • Old: 3 Attack, 3 Health. Whenever your hero takes damage, this minion gains +3/+3 instead. (2 left this turn.)
  • New: 2 Attack, 2 Health. Whenever your hero takes damage, this minion gains +2/+2 instead. (2 left this turn.)

Jr. Navigator (Elise Starseeker’s Buddy)

  • Old: Reduce the Cost of your Hero Power by (2).
  • New: Reduce the Cost of ‘Lead Explorer’ by (2).
  • Dev Comment: Junior Navigator has been removed from E.T.C.’s hero power pool.

Arfus (The Lich King’s Buddy)

  • Old: 4 Attack, 3 Health.
  • New: 6 Attack, 3 Health.

Festergut (Professor Putricide’s Buddy)

  • Old: [Tavern Tier 4] 5 Attack, 2 Health.
  • New: [Tavern Tier 3] 4 Attack, 2 Health.

Apostle of Galakrond (Galakrond’s Buddy)

  • Old: [Tavern Tier 3] 3 Attack, 5 Health.
  • New: [Tavern Tier 2] 2 Attack, 4 Health.

Elder Taggawag (Queen Wagtoggle’s Buddy)

  • Old: [Tavern Tier 4] 5 Attack, 3 Health
  • New: [Tavern Tier 2] 3 Attack, 2 Health.

Flight Trainer (Galewing’s Buddy)

  • Old: [Tavern Tier 3] 3 Attack, 4 Health
  • New: [Tavern Tier 2] 2 Attack, 3 Health.

Piloted Whirl-O-Tron (Sneed’s Buddy)

  • Old: [Tavern Tier 4] 5 Attack, 4 Health.
  • New: [Tavern Tier 3] 4 Attack, 3 Health.

Mawsworn Soulkeeper (The Jailer’s Buddy)

  • Old: [Tavern Tier 3] 3 Attack, 3 Health.
  • New: [Tavern Tier 2] 2 Attack, 2 Health.

Lucifron (Ragnaros the Firelord’s Buddy)

  • Old: 5 Attack, 3 Health.
  • New: 6 Attack, 5 Health.

Burth (Silas Darkmoon’s Buddy)

  • Old: 3 Attack, 6 Health.
  • New: 5 Attack, 6 Health.

Wandering Treant (Greybough’s Buddy)

  • Old: [Tavern Tier 3] 4 Attack, 7 Health.
  • New: [Tavern Tier 2] 3 Attack, 5 Health.

Nathanos Blightcaller (Sylvanas’s Buddy)

  • Old: [Tavern Tier 5] 3 Attack, 6 Health.
  • New: [Tavern Tier 6] 6 Attack, 6 Health.

Warden Thelwater

  • Old: [Tavern Tier 3] 4 Attack, 6 Health.
  • New: [Tavern Tier 4] 2 Attack, 6 Health.

Muckslinger

  • Old: [Tavern Tier 2] 5 Attack, 3 Health.
  • New: [Tavern Tier 3] 5 Attack, 5 Health.

Titanic Guardian (Pyramad’s Buddy)

  • Old: 6 Attack, 2 Health
  • New: 5 Attack, 2 Health.

Tentacle of C’Thun (C’Thun’s Buddy)

  • Old: [Tavern Tier 2] 1 Attack, 1 Health.
  • New: [Tavern Tier 3] 3 Attack, 3 Health.

Loyal Henchman (Arch-Villain Rafaam’s Buddy)

  • Old: 6 Attack, 6 Health.
  • New: 4 Attack, 6 Health.

Buddy Tavern Tier Updates

The following Buddies are now a lower Tavern Tier:

  • Enhance-o Medico, Sklibb, Demon Hunter, and Sr. Tomb Diver are now Tavern Tier 1.
  • Apostle of Galakrond, Crazy Monkey, Eclipsion Illidari, Elder Taggawag, Flight Trainer, Many Whelps, Mawsworn Soulkeeper, SI:7 Scout, Tamuzo, and Wandering Treant are now Tavern Tier 2.
  • Baby Elekk, Dagwik Stickytoe, Festergut, Piloted Whirl-O-Tron, Spirit Raptor, and Street Magician are now Tavern Tier 3.
  • Baby N’Zoth is now Tavern Tier 4.

The following Buddies are now a higher Tavern Tier:

  • Brann’s Epic Egg, Lil’ K.T, Muckslinger, and Tentacle of C’Thun are now Tavern Tier 3.
  • Acolyte of Yogg-Saron, Imperial Defender, Kil’rek, Maxwell Mighty Steed, Nexus Lord, Raging Contender, Varden’s Aquarrior, and Warden Thelwater are now Tavern Tier 4.
  • Baby Kodo, Captain Fairmount, Clockwork Assistant, Crimson Hand Centurion, and Ticket Collector are now Tavern Tier 5.
  • Nathanos Blightcaller is now Tavern Tier 6.

Minion Pool Updates

  • Chronormu has been removed from the minion pool.
  • Razorgore has been returned to the minion pool.

Bug Fixes

  • [Battlegrounds] Fixed a bug where some Buddy visuals were missing from the “Last 5 Warbands” under certain circumstances.
  • [Collection] Fixed an issue where Diamond Zephrys appeared in-client before he was ready. He will return, and be earnable, when the time is right.

25.6 Patch Notes

Patch 25.6, launching today, sets the stage for Hearthstone’s next expansion: Festival of Legends! The patch also brings Battlegrounds Buddies back with an updated system, new friends, and more. So grab your Buddy and your pre-purchase bundle, the show is about to begin!

Pre-Purchase Festival of Legends

Hearthstone’s next expansion, Festival of Legends, is coming this April! Azeroth’s greatest musician, E.T.C., is putting together a massive music festival, featuring the best artists in 11 different musical genres—each with its own Legendary musician minion and song spell. Grab your gear and prepare for the opening act, it’s almost time for the Festival of Legends!

Festival of Legends is jam-packed with 145 new collectible cards. You can learn more in the Festival of Legends Announcement blog. Two pre-purchase options are available now so that you don’t miss a beat when the expansion launches.

Pre-purchase

Log in and Get E.T.C., Band Manager for Free!

Log in to Hearthstone now for your first steps towards stardom with the free E.T.C., Band Manager Legendary card!* With E.T.C., you can form a three-piece band while building your deck and then call any band member up to the stage when the time is right. Try-outs are now open! What cards are making it into your band?**

* Limited one per account. After Patch 26.6, E.T.C., Band Manager will be granted upon opening your first Festival of Legends pack, instead of upon logging in.

** E.T.C.’s band follows deckbuilding rules for the deck E.T.C. is in—so you can’t use the band to get extra copies of a Legendary card, or cards from another class. Any card can be in the band, not just minions, but certain cards don’t have what it takes to make the band. Cards with Start of Game effects, Maestra of the Masquerade, Whizbang the Wonderful, Zale Shadowcloak, and the Galakrond forms are banned from the band at launch. The Galakronds are expected to be un-banned in a future update, after some bug fixes. Additionally, E.T.C., Band Manager can’t be drafted in Arena and does not appear in Duels deckbuilding or card buckets.

Card Updates

Test Subject has been unbanned in Wild and has had its text updated.

  • Old: Deathrattle: Return any spells you cast on this minion to your hand.
  • New: Deathrattle: Shuffle any spells you cast on this minion into your deck.

Test Subject will be eligible for a full dust refund for two weeks following Patch 25.6.

Join the Headliner’s Tour

On Warm up for the Festival of Legends with a special in-game event. Choose one of three headliners to follow on tour as they make their way to the Festival of Legends. From March 14 to March 28, you can complete daily and special Event Quests to earn Event XP towards your selected event Rewards Track. The Event Quests offered will correspond to the classes represented in your chosen Rewards Track. Complete the event Rewards Track to earn three class packs, one Festival of Legends pack, and a hero skin of your selected headliner!

Don’t worry about missing the other headliners’ shows, the hero skins that you do not earn will be available for purchase in the in-game shop during Patch 26.0.

New Battle Bash: Corgi Cup Collection

A new Battle Bash is here for Corgle fans everywhere! This limited-time curated collection* of Battlegrounds cosmetics includes ten Corgi Cup themed items: an Epic Strike, an Epic Board, five different Epic Hero Skins, a Rare Bartender, and two sets of three Rare Emotes. Purchasing the Battle Bash will immediately unlock 2 Hammers you can use to Bash for random prizes from the collection. Each Top 4 finish during the Battle Bash period unlocks another Hammer.

On March 21, a new Battle Bash is coming for Corgle fans everywhere! That means everyone has a random chance to score their favorite prize for free! It also means that players purchasing the Battle Bash will only need seven Top 4 finishes during the Battle Bash period to unlock all the prizes.

* Each Battle Bash collection will only be available as a whole collection for a limited time. However, individual items within the collection may become available at a later time. For more details, see the full disclosures site.

Battlegrounds Updates

General Updates

  • Battlegrounds Buddies are back for the mid-season update!
  • Heroes now have 30 starting Health (except for Patchwerk) and Armor Tiers are being removed. Instead of a range of Armor, each hero will have a set amount of Armor, from 5-20.
  • The starting Cost to upgrade from Tavern Tier 4 to Tavern Tier 5 has increased from 9 Gold to 11 Gold.
  • Some Buddies had their minion types adjusted to match the minion type updates since Buddies were last in the Tavern.

Buddies are Back and Better than Before!

Buddies are returning for every hero that had a Buddy last time they were around. Heroes that didn’t already have their Buddy are making a new friend!

Buddies work a little bit differently this time around. Instead of a complicated Buddy Meter, there’s now a Buddy Button that you can press at any time to get your Buddy. The Buddy Button’s initial cost is based on your Buddy’s Tavern Tier, and is reduced by 3 Gold each time you win or tie a combat, or reduced by 2 Gold each time you lose a combat.

Like with the previous Buddy Meter, the Buddy Button can be activated up to twice per game. The first time you press the Button, you’ll get one copy of your Buddy; the second time you press the Button, you’ll get two copies. The cost to press the Button resets and is slightly increased after you press it the first time.

Tavern Tier Initial Cost Reset Cost
1 11 13
2 13 15
3 15 17
4 17 19
5 19 21
6 21 23

New Hero

E.T.C., Band Manager

  • Hero Power - Sign a New Artist (4 Gold): Discover a Buddy. (Unlocks at Tier 2.)
    • Dev Comment: To avoid unwanted and ineffective interactions, the “Sign a New Artist” Buddy pool has the same limitations as Friend of a Friend.

  • Buddy – Talent Scout (Tavern Tier 5)
    • 4 Attack, 4 Health. Battlecry: Make a Buddy Golden.

E.T.C., Band Manager will be guaranteed in every game for the first 2 weeks after the launch of Patch 25.6.

Hero Power Updates

Shudderwock – Snicker-snack

  • Old: [1 Gold] Add a 1/1 Shudderling to your hand that repeats all Battlecries you’ve played. (Twice per game).
  • New: [0 Gold] Trigger a friendly minion’s Battlecry.
  • Dev Comment: Shudderwock is still banned in Beast lobbies.

Queen Wagtoggle – Wax Warband

  • Old: [1 Gold] Give a friendly minion of each minion type +1/+1.
  • New: Passive. Start of Combat: Give 3 friendly minions of different types stats equal to their Tavern Tiers.

New Buddies

Queen Azshara – Imperial Defender

  • [Tavern Tier 3, Naga] 2 Attack, 4 Health. Whenever you cast a Spellcraft spell on a different minion, you also cast it on this.

Ozumat – Tamuzo

  • [Tavern Tier 3, Beast] 4 Attack, 4 Health. Avenge (2): Upgrade ‘Tentacular’ by +1/+1.

Lady Vashj - Coilfang Elite

  • [Tavern Tier 2, Naga] 3 Attack, 4 Health. After a Spellcraft minion appears in Bob’s Tavern, get a copy of its spell.

Heistbaron Togwaggle – Waxadred, the Drippy

  • [Tavern Tier 4, Dragon-Elemental] 7 Attack, 5 Health. Battlecry: Refresh Bob’s Tavern with the highest Tier minion from each opponent’s last Warband.

Murloc Holmes – Watfin

  • [Tavern Tier 3, Beast] 2 Attack, 6 Health. After you guess correctly with ‘Detective for Hire,’ get a plain copy of the minion.

Sire Denathrius – Shady Aristocrat

  • [Tavern Tier 2] 2 Attack, 2 Health. Battlecry: Discover a Quest. Complete it to get a 8-Gold Coin Pouch.
  • Note: Due to a bug found late in patch development, Sire Denathrius (and Shady Aristocrat) will be temporarily banned at launch.

Sylvanas Windrunner – Nathanos Blightcaller

  • [Tavern Tier 5, Undead] 3 Attack, 6 Health. Battlecry: Remove a friendly minion. Give its stats to its neighbors.

The Jailer – Mawsorn Soulkeeper

  • [Tavern Tier 3, Undead] 3 Attack, 3 Health. Deathrattle: Summon 3 random Tier 1 minions.

Enhance-o Mechano – Enhance-o Medico

  • [Tavern Tier 2, Mech] 2 Attack, 3 Health. Minions in Bob’s Tavern with Taunt, Reborn, Divine Shield, or Windfury have +1/+1 for each.

Professor Putricide – Festergut

  • [Tavern Tier 4, Undead] 5 Attack, 2 Health. Deathrattle: Summon a random Undead Creation.

Teron Gorefiend – Shadowy Construct

  • [Tavern Tier 3, Undead] 3 Attack, 4 Health. After a friendly minion dies, give its neighbors +1/+1.

Buddy Effect Updates

Drek’Thar - Frostwolf Lieutenant

  • [Tavern Tier 3] 7 Attack, 4 Health. Avenge (3): Minions in Bob’s Tavern have +1 Attack for the rest of the game.

Vanndar Stormpike – Stormpike Lieutenant

  • [Tavern Tier 3] 4 Attack, 7 Health. Avenge (2): Minions in Bob’s Tavern have +1 Health for the rest of the game.

Elise Starseeker – Jr. Navigator

  • [Tavern Tier 2] 3 Attack, 3 Health. Battlecry: Reduce the Cost of your Hero Power by (2).

Galewing – Flight Trainer

  • [Tavern Tier 3] 3 Attack, 4 Health. Your flightpaths trigger twice.

Queen Wagtoggle – Elder Taggawag

  • [Tavern Tier 4] 5 Attack, 3 Health. Battlecry: Gain 1 Gold for each minion type you control.

Silas Darkmoon – Burth

  • [Tavern Tier 4] 3 Attack, 6 Health. Whenever you Discover a minion, give it +4/+4 and upgrade this by +1/+1.

Aranna Starseeker – Sklibb, Demon Hunter

  • [Tavern Tier 2] 4 Attack, 4 Health. After you buy a minion, your next Refresh costs (0).

The Lich King – Arfus

  • [Tavern Tier 3, Beast-Undead] 4 Attack, 3 Health. After a friendly minion is Reborn, give it this minion’s Attack.

Trade Prince Gallywix – Bilgewater Mogul

  • [Tavern Tier 3] 6 Attack, 3 Health. Choose One – Give a minion +1 Attack for each Gold you’ve spent this turn; or +1 Health.
  • Dev Comment: A few Buddies had their effects changed from Battlecry effects to functionally similar effects so that their gameplay would generally stay the same, but they wouldn’t be too powerful with Brann.

Tickatus – Ticket Collector

  • [Tavern Tier 4] 6 Attack, 6 Health. When you sell this, Discover a Darkmoon Prize from the next prize turn.

Yogg-Saron – Acolyte of Yogg-Saron

  • [Tavern Tier 3, Murloc] 5 Attack, 4 Health. When you sell this, spin the Wheel of Yogg Saron.

Cariel Roame – Captain Fairmount

  • [Tavern Tier 4] 7 Attack, 5 Health. Choose One - ‘Conviction] gives an additional +2 Attack for the rest of the game; or +2 Health.

Millificent Manastorm – Elementium Squirrel Bomb

  • [Tavern Tier 4, Mech] Deathrattle: Deal 2 damage to a random enemy minion for each of your Mechs that died this combat.

Master Nguyen – Lei Flamepaw

  • [Tavern Tier 1] 2 Attack, 5 Health. ‘Power of the Storm’ offers 3 options instead of 2.

Captain Hooktusk – Raging Contender

  • [Tavern Tier 1] 4 Attack, 2 Health. ‘Trash for Treasure’ offers 3 options instead of 2.

New Minions

Poetic Pen Pal

  • [Tavern Tier 2] 2 Attack, 4 Health. Battlecry: Reduce the Cost of your next Buddy by (2).

Leeching Felhound

  • [Tavern Tier 3, Demon] 3 Attack, 3 Health. This costs Health to buy instead of Gold.

Fireworks Fanatic

  • [Tavern Tier 4] 4 Attack, 3 Health. Whenever you get a minion you already have, give your minions +1/+1.
  • Dev Comment: This effect triggers whenever a minion is added to your hand, through any means, when you already have a minion of the same name either in play or in your hand.

Dr. Boombox

  • [Tavern Tier 4, Mech] 7 Attack, 1 Health. Deathrattle: Deal 7 damage to the 2 nearest enemy minions.

Sly Raptor

  • [Tavern Tier 4, Beast] 1 Attack, 3 Health. Deathrattle: Summon another random Beast. Set its stats to 7/7.

Gem Smuggler

  • [Tavern Tier 4, Quilboar] 3 Attack, 4 Health. Battlecry: Play a Blood Gem on all your other Quilboar.

Bonemare

  • [Tavern Tier 5, Undead-Beast] 5 Attack, 5 Health. Battlecry: Give a friendly minion +4/+4 and Taunt.

Minion Updates

Shell Collector

  • Old: 3 Attack, 1 Health
  • New: 2 Attack, 1 Health

Annihilan Battlemaster

  • Old: Battlecry: Gain +1 Health for each Health your hero is missing.
  • New: Battlecry: Gain +2 Health for each Health your hero is missing.
  • Dev Comment: This change is to compensate for the decrease in Heroes’ maximum base Health.

Minion Pool Updates

  • Tarecgosa has been moved from Tavern Tier 3 to Tavern Tier 4.
  • Rendle the Mistermind, Kaboom Bot, Savannah Highmane, and Houndmaster have been removed from the minion pool.
  • Archdruid Hamuul was also removed from the minion pool.

Armor and Buddy Tier Updates

With the updated Buddy System, most Buddies have adjusted Buddy Tavern Tiers. Additionally, Armor Tiers are now gone. Instead of a range of Armor, Heroes have a set amount of Armor every game, between 5 and 20. Every Hero’s new Armor amount and Buddy Tier are as follows:

Hero Name Armor Buddy Name Buddy Tavern Tier
A.F. Kay 15 Snack Vendor Tavern Tier 4
Al’Akir 13 Spirit of Air Tavern Tier 3
Alexstrasza 15 Vaelstrasz Tavern Tier 4
Ambassador Faelin 13 Submersible Chef Tavern Tier 5
Aranna Starseeker 17 Sklibb, Demon Hunter Tavern Tier 2
Arch-Villain Rafaam 10 Loyal Henchman Tavern Tier 3
Bru’kan 16 Spirit Raptor Tavern Tier 4
C’Thun 10 Tentacle of C’Thun Tavern Tier 2
Captain Eudora 15 Dagwik Stickytoe Tavern Tier 4
Captain Hooktusk 10 Raging Contender Tavern Tier 1
Cariel Roame 13 Captain Fairmount Tavern Tier 4
Chenvaala 15 Snow Elemental Tavern Tier 4
Cookie the Cook 8 Sous Chef Tavern Tier 2
Dancin’ Deryl 18* Asher the Haberdasher Tavern Tier 3
Death Speaker Blackthorn 15 Death’s Head Sage Tavern Tier 4
Deathwing 13 Lady Sinesta Tavern Tier 3
Dinotamer Brann 15 Brann’s Epic Egg Tavern Tier 2
Drek’Thar 13 Frostwolf Lieutenant Tavern Tier 3
Edwin VanCleef 17 SI:7 Scout Tavern Tier 3
Elise Starseeker 12 Jr. Navigator Tavern Tier 2
Enhance-o Mechano 15 Enhance-o Medico Tavern Tier 2
E.T.C., Band Manager 10 Talent Scout Tavern Tier 5
Forest Warden Omu 12 Evergreen Botani Tavern Tier 5
Fungalmancer Flurgl 12 Evergreen Botani Tavern Tier 5
Galakrond 13 Apostle of Galakrond Tavern Tier 3
Galewing 8 Flight Trainer Tavern Tier 3
George the Fallen 10 Karl the Lost Tavern Tier 4
Greybough 16 Wandering Treant Tavern Tier 3
Guff Runetotem 13 Baby Kodo Tavern Tier 4
Heistbaron Togwaggle 15 Waxadred, the Drippy Tavern Tier 4
Illidan Stormrage 13 Eclipsion Illidari Tavern Tier 4
Infinite Toki 14 Clockwork Assistant Tavern Tier 4
Ini Stormcoil 10* Sub Scrubber Tavern Tier 5
Jandice Barov 15 Jandice’s Apprentice Tavern Tier 3
Kael’thas Sunstrider 14 Crimson Hand Centurion Tavern Tier 4
King Mukla 14 Crimson Hand Centurion Tavern Tier 4
Kurtrus Ashfallen 15 Living Nightmare Tavern Tier 2
Lady Vashj 10 Coilfang Elite Tavern Tier 2
Lich Baz’hial 13 Unearthed Underling Tavern Tier 4
Lord Barov 12 Barov’s Apprentice Tavern Tier 4
Lord Jaraxxus 13 Kil’rek Tavern Tier 3
Maiev Shadowsong 15* Shadow Warden Tavern Tier 2
Malygos 10 Nexus Lord Tavern Tier 3
Master Nguyen 10 Lei Flamepaw Tavern Tier 1
Millhouse Manastorm 8 Magnus Manastorm Tavern Tier 4
Millificent Manastorm 10 Elementium Squirrel Bomb Tavern Tier 4
Mr. Bigglesworth 18 Lil’ K.T. Tavern Tier 2
Murloc Holmes 10 Watfin Tavern Tier 3
Mutanus the Devourer 10 Nightmare Ectoplasm Tavern Tier 3
N’Zoth 13 Baby N’Zoth Tavern Tier 5
Nozdormu 15 Chromie Tavern Tier 4
Onyxia 14 Many Whelps Tavern Tier 3
Overlord Saurfang 14 Dranosh Saurfang Tavern Tier 4
Ozumat 16 Tamuzo Tavern Tier 3
Patches the Pirate 10* Tuskarr Raider Tavern Tier 5
Patchwerk 0 Weebomination Tavern Tier 4
Professor Putricide 13 Festergut Tavern Tier 4
Pyramad 14 Titanic Guardian Tavern Tier 4
Queen Azshara 16 Imperial Defender Tavern Tier 3
Queen Wagtoggle 10 Elder Taggawag Tavern Tier 4
Ragnaros the Firelord 13 Lucifron Tavern Tier 5
Rakanishu 16 Lantern Tender Tavern Tier 4
Reno Jackson 15 Sr. Tomb Diver Tavern Tier 2
Rokara 15 Icesnarl the Mighty Tavern Tier 4
Scabbs Cutterbutter 9 Warden Thelwater Tavern Tier 3
Shudderwock 16 Muckslinger Tavern Tier 2
Silas Darkmoon 10 Burth Tavern Tier 4
Sindragosa 15 Thawed Champion Tavern Tier 3
Sir Finley Mrrgglton 13 Maxwell, Mighty Steed Tavern Tier 3
Sire Denathrius 10 Shady Aristocrat Tavern Tier 2
Skycap’n Kragg 15 Sharkbait Tavern Tier 5
Sneed 15 Piloted Whirl-O-Tron Tavern Tier 4
Sylvanas Windrunner 13 Nathanos Blightcaller Tavern Tier 5
Tamsin Roame 13 Monstrosity Tavern Tier 4
Tavish Stormpike 10 Crabby Tavern Tier 5
Teron Gorefiend 10 Shadowy Construct Tavern Tier 3
Tess Greymane 12 Hunter of Old Tavern Tier 4
The Curator 13 Mishmash Tavern Tier 3
The Great Akazamzarak 13 Street Magician Tavern Tier 4
The Jailer 15 Mawsworn Soulkeeper Tavern Tier 3
The Lich King 10 Arfus Tavern Tier 3
The Rat King 10 Pigeon Lord Tavern Tier 1
Tickatus 16 Ticket Collector Tavern Tier 4
Trade Prince Gallywix 10 Bilgewater Mogul Tavern Tier 3
Vanndar Stormpike 10 Stormpike Lieutenant Tavern Tier 3
Varden Dawngrasp 13 Varden’s Aquarrior Tavern Tier 3
Vol’jin 10 Master Gadrin Tavern Tier 4
Xyrella 10 Baby Elekk Tavern Tier 4
Y’Shaarj 13 Baby Y’Shaarj Tavern Tier 4
Yogg-Saron, Hope’s End 15 Acolyte of Yogg-Saron Tavern Tier 3
Ysera 8* Valithria Dreamwalker Tavern Tier 4
Zephrys, the Great 14 Phyresz Tavern Tier 4

* These Heroes have the largest winrate disparities between lower-MMR and higher-MMR players. To account for this, their Armor totals will be different in higher-MMR lobbies, as follows: Dancin’ Deryl will have 15 Armor; Ini Stormcoil will have 13 Armor; Maiev will have 10 Armor; Patches the Pirate will have 14 Armor; and Ysera will have 10 Armor.

Bug Fixes and Game Improvements

  • [Hearthstone] Updated Multicaster’s card text to indicate how many cards it will draw (no functional change).
  • [Hearthstone] Fixed a bug where Gnome Muncher would always attack the enemy hero in the case of a tie.
  • [Hearthstone] Fixed a bug where Queensguard counted spells that were Countered.
  • [Hearthstone] Fixed a bug where Choose One effects could target Dormant minions.
  • [Hearthstone] Fixed a bug where Scourge Rager died before being counted as being Played or Summoned.
  • [Hearthstone] Fixed a bug where Talented Arcanist’s effect would apply to spells discarded by the first spell played.
  • [Hearthstone] Fixed a bug where Avian Watcher did not gain Taunt from its effect.
  • [Battlegrounds] Fixed a bug where Enhancification effects are not preserved by Magnetic.
  • [Battlegrounds] Fixed a bug that could cause more than 7 minions to fit on the board.
  • [Mercenaries] Improved performance on mobile and low-spec devices.
  • [Mercenaries] Fixed a visual bug with the Old Gods’ Diamond Portraits.
  • [Mercenaries] Fixed bugs with several Treasures and Abilities that did not function as intended.
  • [Solo Content] Fixed a bug where completing a Book of Heroes would not grant the crown over the completed class.
  • [Social] Added Battlegrounds opponents to the “Recent Opponents” list.
  • [Social] Minor graphical improvements to the Friends List user interface.
  • [Cosmetics] Fixed a bug with the animations in the Varian Wrynn legendary skin.
  • [Shop] Added support for the Hong Kong Dollar (HKD).
  • [Shop] Fixed a bug where the shop was closed for some players on Windows devices.
  • [Shop] Fixed a bug where the Leeroy emote was not included when purchasing the Corgi Cup Fanatics emotes.
  • [Achievements] Fixed a bug with The Grind Never Stops achievement would not count if the cards were played on different turns.
  • [General] Fixed a bug causing crashes on Android devices.
  • [General] Fixed miscellaneous localization and card text issues.
  • Misc. other bug fixes, text updates, and game improvements.

25.4.3 Patch Notes

Patch 25.4.3 is a data-only patch launching March 2 with the following updates.

Hearthstone Card Updates

Dev Comment: Overall, this is a little bit of a lighter patch for Standard. We just had a big infusion of cards with the mini-set, so this patch is just looking to address two major outliers after that card infusion. We’re excited to see where the mini-set lands after these adjustments.

For Wild, we’ve been discussing potential updates to the mode. In this patch, we’re making changes to help curb some of the mode’s negative play experiences. We don’t view these changes as exhaustive, but we are working on some more long-term updates that we’re excited to share once they are more solidified.

Construct Quarter

  • Old: [3 Mana]
  • New: [4 Mana]

  • Dev Comment: Frost Death Knight is the best deck in Standard after the mini-set and Construct Quarter is the stand-out card in that deck and in other Death Knight decks. This change is both an acknowledgment of the strongest deck in the format and the strongest card in that deck.

Goldshire Gnoll

  • Old: [10 Mana]
  • New: [11 Mana]

  • Dev Comment: Before the rise of Frost Death Knight, Evolve Shaman was the biggest outlier in the format. This change is to keep Evolve Shaman in line after the adjustment to Construct Quarter. Goldshire Gnoll is an important enabler for the deck’s bad play patterns, and this makes those play patterns slower and less powerful, while still allowing Evolve Shaman to play with the exciting new cards they got in the mini-set.

Grey Sage Parrot

  • Old: Battlecry: Repeat the last spell you’ve cast that costs (5) or more.
  • New: Battlecry: Repeat the last spell you’ve cast that costs (6) or more.

Spectral Pillager

  • Old: [6 Mana] Combo: Deal damage equal to the number of other cards you’ve played this turn.
  • New: [5 Mana] Combo: Deal 2 damage to a minion for each other card you’ve played this turn.

Cataclysm

  • Old: [4 Mana] Destroy all minions. Discard your hand.
  • New: [5 Mana] Destroy all minions. Discard 2 cards.

The above cards will be eligible for a full dust refund for two weeks following Patch 25.4.3.

Battlegrounds Updates

Minion Pool Changes

  • Sin’dorei Straight Shot will now only appear in games with Undead.
  • Archdruid Hamuul has been temporarily returned to the minion pool (just until Patch 25.6).

Minion Changes

Ghoul of the Feast

  • Old: 2 Attack, 4 Health. Avenge (1): Give a friendly minion of each minion type +2 Attack.
  • New: 2 Attack, 5 Health. Avenge (2): Give a friendly minion of each minion type +3 Attack.

Legion Overseer

  • Old: 4 Attack, 4 Health.
  • New: 4 Attack, 2 Health.

Chronormu

  • Old: [Tavern Tier 4] 4 Attack, 4 Health.
  • New: [Tavern Tier 5] 6 Attack, 6 Health.

Magmaloc

  • Old: 3 Attack, 3 Health.
  • New: 1 Attack, 1 Health.

Vanessa VanCleef

  • Old: 3 Attack, 7 Health.
  • New: 3 Attack, 4 Health.

Jelly Belly

  • Old: 3 Attack, 5 Health.
  • New: 3 Attack, 6 Health.

Groundshaker

  • Old: 2 Attack, 6 Health.
  • New: 3 Attack, 8 Health.

Felstomper

  • Old: 3 Attack, 8 Health. After you summon a minion in combat, give your minions +2 Attack.
  • New: 3 Attack, 7 Health. After you summon a minion in combat, give your minions +3 Attack.

Grease Bot

  • Old: [Tavern Tier 6] 4 Attack, 7 Health. After a friendly minion loses Divine Shield, give it +3/+2 permanently.
  • New: [Tavern Tier 4] 3 Attack, 6 Health. After a friendly minion loses Divine Shield, give it +2/+1 permanently.

Duels Updates

Hero Power Updates

Ghoul Blitz

  • Old: Summon a 1/1 Ghoul with Charge and Reborn. It dies at end of turn.
  • New: Summon a 2/1 Ghoul with Charge. It dies at end of turn.

Arcane Craftiness

  • Old: [2 Mana]
  • New: [3 Mana]

Scourging

  • Old: [1 Mana]
  • New: [2 Mana]

Call of Madness

  • Old: [1 Mana] Summon a 0/1 Voidfiend.
  • New: [2 Mana] Summon a 0/2 Voidfiend.

Shadow Mend

  • Old: Restore 3 Health to a character. If it is still damaged, draw a card.
  • New: Restore 2 Health to a character. If it is still damaged, draw a card.

Bruising

  • Old: [1 Mana]
  • New: [0 Mana]

No Guts, No Glory

  • Old: [2 Mana]
  • New: [1 Mana]

Warmaster’s Frenzy

  • Old: [2 Mana]
  • New: [1 Mana]

Signature Treasure Updates

Gluth

  • Old: [4 Mana]
  • New: [5 Mana]

Deathstrider

  • Old: [4 Mana]
  • New: [3 Mana]

Bonecrusher

  • Old: [8 Mana]
  • New: [6 Mana]

Carrot on a Stick

  • Old: [3 Mana] 2 Attack, 3 Durability
  • New: [2 Mana] 1 Attack, 3 Durability

Stalking Pride

  • Old: [5 Mana]
  • New: [4 Mana]

Wand of Dueling

  • Old: 3 Durability
  • New: 5 Durability

Fractured Spirits

  • Old: [4 Mana] Silence a minion. Then summon 2 copies of it.
  • New: [6 Mana] Summon 2 copies of a minion, then Silence it.

Shadow Word: Void

  • Old: [5 Mana] Destroy a minion and summon 0/1 Voidfiends equal to its Health.
  • New: [4 Mana] Destroy a minion and summon 0/2 Voidfiends equal to half its Health, rounded up.

Demonology 101

  • Old: [7 Mana]
  • New: [6 Mana]

Gift of the Heart

  • Old: [6 Mana]
  • New: [5 Mana]

Treasure Pool Updates

  • “Be Our Guest” has been removed from Treasure Pool 1.

Bug Fixes and Game Improvements

  • [Hearthstone] Updated Hawkstrider Rancher’s text to say “Whenever” instead of “After.” This is a text-only change to make the text match how the card currently functions.
  • [Hearthstone] Added the “Mech” tag to The Purator.
  • [Duels] Fixed a bug where Ironweave Bloodletter would heal whenever either player spent Corpses.
  • [Collection] Removed reference to Diamond Zephrys from Achievements. He will return—and be able to be earned—once he’s ready.

25.4 Patch Notes

Return to Naxxramas on February 14

Reinforcements are on their way to the Battle for Silvermoon in the March of the Lich King Mini-Set: Return to Naxxramas! A new Location, a new Colossal minion, several new Dual-Type minions, and more can be found in this Mini-Set of 38 all-new cards to add to your collection. Get them in March of the Lich King packs, or as a complete 72-card* Mini-Set. Get the normal version in-game for 1500 Runestones or 2000 Gold, or get the all-Golden version for $69.99 or 10,000 Gold. The all-Golden version comes with a bonus Diamond copy of the Thaddius, Monstrosity Legendary minion!

* 4 Legendary cards, 1 Epic card (x2), 17 Rare cards (x2), and 16 Common cards (x2).

Battlegrounds Updates

General Updates
  • You can now see how many cards your opponent has in their hand during combat.
  • Drek’Thar, Greybough, N’Zoth, Onyxia, The Jailer, and Vanndar will now only be offered in games where at least one of Beasts, Demons, Mechs, or Undead are in the minion pool.
  • Cyborg Drake and General Drakkisath received text-only updates to improve their clarity; neither change was a functional change.
New Hero

Teron Gorefiend (Armor Tier 1)

  • Rapid Reanimation
    • [0 Gold] Choose a friendly minion. Start of Combat: Destroy it. Once you have space, resummon an exact copy.

Teron Gorefiend will be guaranteed in every lobby for two weeks after his launch. Except that, during this initial period and going forward, Teron Gorefiend will not be offered in any lobbies in which neither Undead nor Beasts are in that game’s minion pool.

Mercenaries Updates

Introducing Mythic Boss Rush

Mythic Boss Rush is here for action-packed end-game Mercenaries PvE content! At its core, Mythic Boss Rush is like a Zone where all the Bounties are short battles against a series of Bounty Bosses—without any filler, like Points of Interest or regular minion battles. Each day, a new Boss Rush will become available until they reset weekly.

Each Boss Rush consists of 3 Bounty Boss fights and then a final fight of two Bounty Bosses at the same time! The bosses all have random anomaly effects that make them stronger, based on a sliding difficulty setting you can choose for yourself. You earn Renown for each Boss Rush clear, with most of your rewards coming from your first clear, based on the difficulty setting you chose.

In Mythic Boss Rush, Renown can be spent to upgrade your Mercenaries even beyond Maxed! Spend your Renown on Abilities, Equipment, or shared Treasures, and get additional stat boosts with your upgrades. Those upgrades persist from Boss Rush to Boss Rush, from week to week, so you can take on tougher bosses and get more rewards over time. These upgrades don’t carry over to the other parts of Mercenaries, so you don’t need to keep pushing if you’d rather focus on The Fighting Pit or regular Bounties.

You’ll be able to unlock Mythic Boss Rush via a free upgrade to the Travel Point. The upgrade becomes available once you’ve unlocked Heroic Bounties and have at least one Maxed Merc.

New Factions and Updated Types

We’re adding Factions to Mercenaries! Factions are an additional classification system for grouping Mercs (similar to Types), representing various groups of characters in the game. A Mercenary’s Faction is depicted by a flag in the upper right corner of their card. These Factions are Horde, Alliance, Explorer, Empire, Legion, and Scourge. Additionally, “Pirate” is being converted from a Type into a Faction. We’re updating how several Abilities, Equipment, and Treasures interact with these new Factions, allowing for new synergies across types. Finally, we’re giving several Mercs a second Type with new dual-type Mercenaries, for even more potential combos and synergies between your Mercs!

Check out the recent Mercenaries Update for more information about dual-Types, the new Factions, and more.

New Mercenaries

Jandice Barov (Legendary Caster)

Undead-Human, Scourge—6/74 Maxed Stats

Abilities:

  • Wondrous Rapidity 5: (Arcane – Speed 4) Deal 14 damage to enemies opposite this. If you don’t have an Image, summon one.
    • Phantasmal Image: Undead 0/1. Can’t Attack. Deathrattle: Give a random enemy +5 Arcane Weakness.
  • Mistress of Illusion 5: (Arcane – Speed 2, Cooldown 1) Summon an Image with “Deathrattle: Give a random enemy +5 Arcane Weakness. Whenever this Merc takes damage this turn, that Image takes it instead.
  • Whirl of Illusion 5: (Arcane – Speed 3, Cooldown 1) Deal 15 damage to a random enemy. Each friendly Images repeats this. If you don’t have an image, summon one.

Equipment:

  • Vengeful Rune 4: Deathrattle: Deal 4 damage to a random enemy for each friendly Undead that has died this game.
  • Phantasmal Guardian 4: Passive: Takes 4 less damage for each friendly Image. Your Images have +24 Health.
  • Ritual Tome 4: Passive: Whenever one of your Images dies, gain +4 Arcane Damage until the end of the turn.

Lord Godfrey (Epic Caster)

Undead-Human—12/80 Maxed Stats

Abilities:

  • Cursed Bullets 5: (Shadow—Speed 3) Deal 10 damage to an enemy. Give them +3 Shadow Weakness.
  • Brutal Backhand 5: (Shadow—Speed 6) Gain +5 Attack and Attack an enemy. Deathblow: Deal damage equal to this Merc’s Attack to adjacent enemies.
  • Pistol Barrage 5: (Shadow—Speed 9, Cooldown 1) Gain +5 Health and deal 11 damage to all enemies. Repeat for each of your Undead that have died this turn.

Equipment:

  • Spectral Spectacles 4: Cursed Bullets always deals critical damage and gives +2 more Shadow Weakness.
  • Gilnean Rapier 4: Brutal Backhand grants an additional +4 Attack.
  • Worgen Tooth Necklace 4: Passive: Has +4/+4 for each enemy of a different role.

Lilian Voss (Epic Fighter)

Undead-Human, Horde—12/88 Maxed Stats

Abilities:

  • Reluctant Leadership 5: (Speed 5) Attack an enemy. Your Undead characters deal 6 damage to it.
  • Rescue Mission 5: (Speed 9) Give a character “Deathrattle: Summon a 5/5 Rescued Student.” Summon a 25/25 Stringent Follower with Taunt.
    • Rescued Student: Undead-Human, Horde
    • Stringent Follower: Undead-Orc, Horde
  • Fainting Feint 5: (Speed 2, Cooldown 2) The first time this dies this turn, resummon it with 30 Health remaining. Attack an enemy. (Starts off Cooldown)

Equipment:

  • Tears of the Fallen 4: Passive: After one of your other Mercs dies, summon a 25/25 Stringent Follower with Taunt.
  • Gandling’s Register 4: Battlecry: Summon two 10/10 Rescued Students.
  • Blades of the Annointed 4: Passive: Your other Undead characters have +4/+4.

Arfus (Epic Fighter)

Undead-Beast, Scourge—12/87 Maxed Stats

Abilities:

  • Fetch! 5: (Speed 5) Attack an enemy and steal 5 Attack for your other friendly characters.
  • Frigid Bark 5: (Frost – Speed 5, Cooldown 1) Give all enemies +5 Frost Weakness. Your next Frost ability casts twice.
  • The Frozen Bone 5: (Frost – Speed 7, Cooldown 1) Attack all enemies and slow them by (5) this turn. Deal damage to each equal to their highest speed ability.

Equipment:

  • His Master’s Voice 4: Passive: +4 Attack. This Merc’s abilities are (4) Speed faster if a friendly Lich King is in play.
  • Good Boy 4: Passive: +10 Health. After a friendly character dies, gain +2 Frost Damage.
  • Downward Dog 4: Deathrattle: Enemies are permanently (4) Speed slower.

Mr. Bigglesworth (Epic Caster)

Undead-Beast, Scourge—8/78 Maxed Stats

Abilities:

  • Deadly Cute 5: (Shadow – Speed 4) Deal 12 damage. Summon two 5/5 Pretty Kitties.
    • Pretty Kitty: Undead-Beast, Deathrattle: Deal 5 damage to a random enemy.
  • Headpats 5: (Speed 5, Cooldown 1) Give your Beasts +3/+8 and a random keyword.
  • Feline Fine 5: (Shadow – Speed 9, Cooldown 1) Deal 15 damage to an enemy. Trigger one of your Deathrattles at random.

Equipment:

  • Playful Ooze 4: Deadly Cute deals 4 more damage.
  • Extra Bone 4: Deathrattle: Give your Undead, Beasts, and Scourge characters +5/+10.
  • Purrfect Plot 4: Deathrattle: Fill your board with 5/5 Pretty Kitties.

Kel’Thuzad (Rare Protector)

Undead-Human, Scourge—8/85 Maxed Stats

Abilities:

  • Archlich’s Edict 5: (Frost – Speed 4) Deal 12 damage to an enemy. Your Undead characters deal 3 more damage to that target this turn.
  • Curse of the Scourge 5: (Shadow – Speed 3, Cooldown 1) Give a friendly character +16 Attack and Taunt this turn and Deathrattle: Deal 11 damage to all enemies.
  • Frost Blast 5: (Frost – Speed 5, Cooldown 2) Freeze an enemy and deal 21 damage to adjacent enemies.

Equipment:

  • Phylactery of Kel’Thuzad 4: Each time an Undead character dies, Kel’Thuzad takes 2 less damage, up to a total of 8.
  • Don’t Hurt My Kitty! 4: Each time a Mr. Bigglesworth is damaged, Kel’Thuzad deals 8 damage to all enemies. Your Kel’Thuzad and Mr. Bigglesworth have +20 Health.
  • Bloodsurge 4: Passive: Whenever one of your Undead act, your summons gain +4/+4.

Arena Updates

New Arena Leaderboard!

With Patch 25.4, we’ll be introducing a new Arena leaderboard to the Hearthstone Leaderboards page. Arena will be able to be selected from the dropdown and will automatically update throughout the season, like the other modes.

Similar to before, standings will be based on a modified average wins per Arena run throughout an entire Arena season (minimum 30 runs). Will you be an Arena leader?

New Arena Season

On February 14, when Return to Naxxramas launches, all current Arena runs will end and a new Arena season will begin. The eligible sets will rotate so that the following sets will make up the Arena card pool:

  • Core
  • Forged in the Barrens
  • United in Stormwind
  • Fractured in Alterac Valley
  • Voyage to the Sunken City
  • Murder at Castle Nathria
  • March of the Lich King (including Return to Naxxramas)
  • Path of Arthas

Duels Update

  • Cards from Return to Naxxramas have been added to deckbuilding and card buckets.

Corgi Cup Cosmetics

The Corgi Cup, the biggest event in the sport of Corgle, brings out all the biggest—and stumpiest—athletes and corgi fans! Celebrate the Corgi Cup with special corgi-themed Hearthstone skins and Battlegrounds emotes. Why? Why not?!

New Diamond Versions of Iconic Cards

Reno Jackson, Patches the Pirate, and Zola the Gorgon now have shiny new Diamond versions that you can earn by completing the Legendary 5 Achievement for their respective original sets. The Diamond versions of Reno and Zola will be unlocked in Core when they are unlocked through their Achievements.

Bug Fixes and Game Improvements

  • [Features] Expanded audio settings.
  • [Features] Hearthstone Tutorial is now replayable.
  • [Hearthstone] All classes will now have Corpses tracked throughout the game, in case they generate a Corpse-spending card. The Corpse Counter will be displayed while there are any Death Knight cards in a zone you can see (like in your hand or in play).
  • [Hearthstone] Several minions have had their minion Types adjusted to better match what they are.
  • [Hearthstone] Souleater Scythe’s effect will now trigger after any “Start of Game” effects.
  • [Hearthstone] Double Cross can no longer trigger if your hand is full.
  • [Hearthstone] Scribbling Stenographer will no longer be discounted if the card played is Countered.
  • [Hearthstone] Fixed a bug where both Blademaster Okani and Objection can both Counter the same minion played (thus wasting one of the Counter effects).
  • [Hearthstone] Fixed a bug where Lady S’Theno counted Armor as though it were Health.
  • [Hearthstone] Fixed a bug where School Teacher’s Nagaling could not properly use temporary mind control effect cards.
  • [Hearthstone] Fixed a bug where Malignant Horror could sometimes summon a copy even when it was functionally dead.
  • [Hearthstone] Fixed a bug where Scourge Illusionist’s effect was not limited to minions.
  • [Battlegrounds] Fixed a bug where certain minions would cause a brief pause when the Shop is refreshed.
  • [Duels] Fixed a bug where Vast Wisdom did not trigger the Staking a Claim passive treasure.
  • [Arena] Fixed a bug where The Sunwell was not able to be drafted.
  • [Collection] Fixed a bug where Prince Renathal sometimes did not work with the “Complete My Deck” function.
  • [Collection] Fixed a visual bug with the Omen hero skin’s hero tray.
  • Misc. other bug fixes and game improvements.

25.2.2 Patch Notes

Patch 25.2.2 is a data-only patch, launching today, that includes updates to Standard, Battlegrounds, Duels, and more!

Hearthstone Updates

Dev Comment: In general, our recent patch cadence has been faster than it has been in the past. This can make it more painful when updates are a little slower, such as around the holiday break period. We’re discussing as a team how to make the patch schedule work a little better for future holiday periods.

This is the first patch after the new March of the Lich King expansion where we have enough data to make significant and informed buffs to the new cards. Now that we have seen where the set’s archetypes landed on a power basis, we know where we can safely inject a bit of power.

The following cards are being adjusted to be less powerful:

Wildpaw Gnoll

  • Old: Rush. Costs (1) less for each card you’ve added to your hand from another class.
  • New: Rush. Costs (1) less for each non-Rogue class card you’ve added to your hand.

​Dev Comment: Dual-class cards that are Rogue and another class will not reduce the cost of Gnoll.

Sinstone Graveyard

  • Old: Summon a 1/1 Stealthed Ghost. (Has +1/+1 for each other card you played this turn!)
  • New: Summon a 1/1 Ghost. (Has +1/+1 for each other card you played this turn!)

Dev Comment: We recognize that Rogue has been a little too good (for a little too long) at higher ranks. The change to the Gnoll/Maestra interaction is a major change to the class intended to substantially shakeup how it looks and plays, while the Sinstone Graveyard change gives opponents more of a chance to respond to the big Rogue pop-off turns.

Final Showdown (the first phase of the Demon Hunter Questline)

  • Old: Draw 4 cards in one turn.
  • New: Draw 6 cards in one turn.

Sinful Brand

  • Old: [1 Mana]
  • New: [2 Mana]

Dev Comment: Demon Hunter is the other best performing class at high levels of play, so these changes are intended to adjust its power. Sinful Brand was chosen as a card to target because it punishes opponents for simply playing the game, a play pattern that we don’t like being too powerful or prevalent.

Shockspitter

  • Old: [3 Mana] 2 Attack, 2 Health
  • New: [4 Mana] 3 Attack, 3 Health

Dev Comment: Hunter is the top class at most parts of the ladder. When we changed Shockspitter to 3 mana in Patch 25.0.3, we expected that it would remain powerful after that change and debated whether we should just change it to 4 at that time. We decided that we didn’t want to hit Hunter too hard all at once. Now that we’ve seen how the card performs at 3 mana, we think it can use another nudge—especially with the other top performers being adjusted down around it.

Glacial Advance

  • Old: Deal 4 damage. Your next spell this turn costs (2) less.
  • New: Deal 4 damage. Your next spell this turn costs (1) less.

Dev Comment: Frost Death Knight is performing well right now, so we wanted to slightly shave some of its power to make sure it stays in line with the rest of the meta after the other changes this patch. This adjustment takes away a little bit of the deck’s explosive burst-from-hand capabilities.

Astalor Bloodsworn (changes to all three phases)

Astalor Bloodsworn (phase 1)

  • Old: Battlecry: Add Astalor, the Protector to your hand. Manathirst (4): Deal 2 damage.
  • New: Battlecry: Add Astalor, the Protector to your hand. Manathirst (5): Deal 2 damage.

Astalor, the Protector (phase 2)

  • Old: Battlecry: Add Astalor, the Flamebringer to your hand. Manathirst (7): Gain 5 Armor.
  • New: Battlecry: Add Astalor, the Flamebringer to your hand. Manathirst (8): Gain 5 Armor.

Astalor, the Flamebringer (phase 3)

  • Old: Battlecry: Deal 8 damage randomly split between all enemies. Manathirst (10): Deal 16 instead.
  • New: Battlecry: Deal 7 damage randomly split between all enemies. Manathirst (10): Deal 14 instead.

Dev Comment: Players seem to really enjoy the power and flexibility of Astalor. At the same time, that power and flexibility has made Astalor a near auto-include in almost every deck in the meta. These changes are designed to bring Astalor’s power more in line with what we want from a Neutral, general-purpose utility card like this. We still hope and expect that Astalor remains a powerful option for many decks so that players can continue to enjoy this card.

The above craftable cards will be eligible for a full dust refund for two weeks following Patch 25.2.2.

The following cards are being adjusted to be more powerful:

Battlefield Necromancer

  • Old: At the end of your turn, raise a Corpse as a 1/2 Risen Footman with Taunt.
  • New: At the end of your turn, raise a Corpse as a 1/3 Risen Footman with Taunt.

Boneguard Commander

  • Old: Taunt. Battlecry: Raise up to 6 Corpses as 1/2 Risen Footmen with Taunt.
  • New: Taunt. Battlecry: Raise up to 6 Corpses as 1/3 Risen Footmen with Taunt.

Unholy Frenzy

  • Old: [3 Mana]
  • New: [2 Mana]

Dev Comment: Blood and Unholy Death Knight are both still underperforming in Standard. Death Knight is difficult to balance because individual cards within the class tend to be very strong, but we found a couple spots where we felt we could add a little bit of power to individual cards to make them more appealing.

Wither

  • Old: [2 Mana]
  • New: [1 Mana]

Bonecaller

  • Old: 2 Attack, 4 Health
  • New: 2 Attack, 5 Health

Haunting Nightmare

  • Old: 3 Attack, 3 Health. Deathrattle: Haunt a card in your hand. When you play it, summon a 3/3 Soldier.
  • New: 4 Attack, 3 Health. Deathrattle: Haunt a card in your hand. When you play it, summon a 4/3 Soldier.

High Cultist Basaleph

  • Old: [5 Mana]
  • New: [4 Mana]

Dar’Khan Drathir

  • Old: [8 Mana]
  • New: [7 Mana]

Infantry Reanimator

  • Old: [6 Mana]
  • New: [5 Mana]

Dev Comment: Most Undead aggro decks have been underperforming compared to what we were expecting. Our changes here are to encourage exploration of those archetypes. We discussed potential changes to Undead Neutral cards, but opted to target the class cards this patch instead.

Vengeful Walloper

  • Old: [7 Mana]
  • New: [6 Mana]

Energy Shaper

  • Old: [4 Mana] 3 Attack, 5 Health
  • New: [3 Mana] 3 Attack, 4 Health

Vast Wisdom

  • Old: [3 Mana]
  • New: [2 Mana]

Timewarden

  • Old: [4 Mana] 3 Attack, 5 Health
  • New: [3 Mana] 3 Attack, 4 Health

Asvedon, the Grandshield

  • Old: 3 Attack, 3 Health. Battlecry: Cast a copy of the last spell your opponent played.
  • New: 3 Attack, 4 Health. Taunt. Battlecry: Cast a copy of the last spell your opponent played.

Disruptive Spellbreaker

  • Old: 4 Attack, 5 Health
  • New: 4 Attack, 6 Health

Last Stand

  • Old: [4 Mana] Draw a Taunt minion. Double its stats.
  • New: [1 Mana] Draw a Taunt minion. Manathirst (7): Double its stats.

Nellie’s Pirate Ship (the Colossal appendage to Nellie, the Great Thresher)

  • Old: Taunt. Deathrattle: Add Nellie’s Pirate crew to your hand. They cost (1) less.
  • New: Taunt. Deathrattle: Add Nellie’s Pirate crew to your hand. They cost (2) less.

Remornia, Living Blade

  • Old: 4 Attack, 10 Health
  • New: 5 Attack, 10 Health

Dev Comment: Warrior seems to be the class that needs the most help in the current meta, so we’re giving them the most buffs here. With Last Stand, we wanted it to feel more impactful and flexible, and we have a great new mechanic in Manathirst that gives us that kind of flexibility. This isn’t the type of change that we normally do, but this was a good opportunity for us to make this card a little fresher and more interesting. We’re also making a few changes to some older, exciting cards, to provide the class that boost it needs.

Battlegrounds Updates

Hero Armor Changes

The following heroes have less armor:

  • Onyxia and Sneed are now Armor Tier 2 (2-5 Armor).

The following heroes have more armor:

  • Pyramad was moved to Armor Tier 3 (3-6 Armor).
  • Sylvanas Windrunner was moved to Armor Tier 4 (4-7 Armor).

Card Changes

Thorncaptain

  • Old: 4 Attack, 1 Health
  • New: 4 Attack, 2 Health

Eternal Knight

  • Old: 4 Attack, 1 Health
  • New: 3 Attack, 1 Health

Ghoul of the Feast

  • Old: Avenge (1): Give a friendly minion of each minion type +3 Attack.
  • New: Avenge (1): Give a friendly minion of each minion type +2 Attack.

Pufferquil

  • Old: 2 Attack, 4 Health
  • New: 2 Attack, 6 Health

Ripsnarl Captain

  • Old: When another friendly Pirate attacks, give it +2/+2.
  • New: When another friendly Pirate attacks, give it +3/+3.

Master of Realities

  • Old: [Tavern Tier 5] 6 Attack, 6 Health
  • New: [Tavern Tier 4] 4 Attack, 4 Health

Anub’arak, Nerubian King

  • Old: [Tavern Tier 5] 5 Attack, 3 Health. Deathrattle: Your Undead have +2 Attack for the rest of the game (wherever they are).
  • New: [Tavern Tier 4] 4 Attack, 3 Health. Deathrattle: Your Undead have +1 Attack for the rest of the game (wherever they are).

Magmaloc

  • Old: [Tavern Tier 4] 1 Attack, 1 Health
  • New: [Tavern Tier 5] 3 Attack, 3 Health

Soulsplitter

  • Old: [Tavern Tier 4] 4 Attack, 2 Health
  • New: [Tavern Tier 5] 5 Attack, 2 Health

Vanessa VanCleef

  • Old: Whenever this attacks, give your Pirates +2/+1 permanently.
  • New: Whenever this attacks, give your Pirates +2/+2 permanently.

Cyborg Drake

  • Old: 2 Attack, 8 Health. Divine Shield. Your Divine Shield minions have +10 Attack.
  • New: 2 Attack, 10 Health. Divine Shield. Your Divine Shield minions have +8 Attack.

Sinrunner Blanchy

  • Old: 4 Attack, 4 Health
  • New: 3 Attack, 3 Health

Toxfin

  • Old: Tavern Tier 6
  • New: Tavern Tier 5

Grease Bot

  • Old: After a friendly minion loses Divine Shield, give it +2/+2 permanently.
  • New: After a friendly minion loses Divine Shield, give it +3/+2 permanently.

Felstomper

  • Old: 3 Attack, 7 Health. After you summon a minion in combat, give your minions +3 Attack.
  • New: 3 Attack, 8 Health. After you summon a minion in combat, give your minions +2 Attack.

Sister Deathwhisper

  • Old: 4 Attack, 11 Health. Whenever a friendly minion is Reborn, give your Undead +1/+3 permanently.
  • New: 4 Attack, 9 Health. Whenever a friendly minion is Reborn, give your Undead +1/+2 permanently.

Eternal Summoner

  • Old: 8 Attack, 1 Health. Deathrattle: Summon 2 Eternal Knights.
  • New: 6 Attack, 1 Health. Reborn. Deathrattle: Summon 1 Eternal Knight.

Dev Comment: If Eternal Summoner is picked as the first pick from Professor Putricide’s hero power, you can no longer be offered a Reborn or Poisonous minion as the second option.

Duels Updates

Card Pool Update

  • To the Front! has been banned from deck building and card buckets.

Hero Power Updates

  • Scourging (Death Knight):
    • Old: [2 Mana]
    • New: [1 Mana]

  • Illidari Strike (Demon Hunter)
    • Old: [2 Mana]
    • New: [1 Mana]

  • Harvest Time! (Druid)
    • Old: [2 Mana]
    • New: [3 Mana]

  • Frost Shards (Mage)
    • Old: [2 Mana]
    • New: [1 Mana]

  • Call of Madness (Priest)
    • Old: [2 Mana]
    • New: [1 Mana]

Passive Treasure Update

  • Bitter Cold
    • Old: +2 Frost Damage
    • New: +1 Frost Damage

Signature Treasure Updates

  • Glaciaxe
    • Old: [4 Mana] 5 Attack, 2 Durability
    • New: [4 Mana] 3 Attack, 2 Durability

  • Wings of Glaciaxe (generated by Glaciaxe)
    • Old: [4 Mana] 2 Attack, 5 Durability. Windfury, Deathrattle: Summon four 1/1 Zombies with Reborn.
    • New: [4 Mana] 2 Attack, 3 Durability. Windfury, Deathrattle: Summon three 1/1 Zombies with Reborn.

  • Crimson
    • Old: 1 Attack, 1 Health
    • New: 2 Attack, 2 Health

  • Blade of Quickening
    • Old: [5 Mana]
    • New: [4 Mana]

  • Academic Research
    • Old: [3 Mana]
    • New: [2 Mana]

  • Herding Horn
    • Old: [4 Mana]
    • New: [3 Mana]

  • Ol’ Faithful
    • Old: [5 Mana]
    • New: [4 Mana]

  • Flo Slatebrand
    • Old: [6 Mana]
    • New: [5 Mana]

  • Slate’s Syringe
    • Old: [3 Mana]
    • New: [2 Mana]

  • Reno’s Torch
    • Old: Deal 4 damage. Combo: Shuffle a copy of this card into your deck that deals 2 more damage.
    • New: Deal 4 damage. Combo: Shuffle a copy of this card into your deck that deals 1 more damage.

  • Britz Blazebucket
    • Old: [2 Mana]
    • New: [3 Mana]

  • Karl the Lost
    • Old: [8 Mana]
    • New: [10 Mana]

  • Forge in Light
    • Old: [6 Mana]
    • New: [7 Mana]

  • Devout Blessings
    • Old: [4 Mana]
    • New: [5 Mana]

  • Herald of the Scaled Ones
    • Old: [5 Mana] 4 Attack, 6 Health
    • New: [4 Mana] 4 Attack, 5 Health

  • Droplet of Insanity
    • Old: [4 Mana]
    • New: [3 Mana]

  • Scion of the Deep
    • Old: [2 Mana] 2 Attack, 4 Health
    • New: [1 Mana] 1 Attack, 3 Health

  • Sr. Navigator
    • Old: [5 Mana] 2 Attack, 10 Health
    • New: [4 Mana] 2 Attack, 6 Health

  • Staff of Renewal
    • Old: 10 Mana
    • New: 8 Mana

  • Green Shell
    • Old: [2 Mana] 1 Attack, 2 Durability
    • New: [3 Mana] 1 Attack, 3 Durability

  • Spymaster’s Gambit
    • Old: [7 Mana]
    • New: [8 Mana]

  • Invoke the Void
    • Old: [7 Mana]
    • New: [6 Mana]

  • Grizzled Reinforcement
    • Old: [5 Mana]
    • New: [4 Mana]

  • Collector’s Ire
    • Old: [5 Mana]
    • New: [4 Mana]

  • Brewster, the Brutal
    • Old: [7 Mana] 8 Attack, 6 Health
    • New: [6 Mana] 7 Attack, 5 Health

Bug Fixes and Game Improvements

  • [Hearthstone] Fixed a bug resulting in unintended changes to Magister’s Apprentice.
  • [Hearthstone] Text fixes to Magister Dawngrasp and Wildheart Guff.
  • [Duels] Fixed a bug where Hematology could be used while you have 0 Corpses, resulting in the mana being spent and no effect happening.

25.2 Patch Notes

Patch 25.2, launching today, brings Battlegrounds Season 3 and more!

Battlegrounds Season 3 is Here!

Good news, everyone! Battlegrounds Season 3 brings Professor Putricide’s new Hero Power, Undead and dual-type minions, and tons more new and updated heroes and minions!

General Updates

  • On January 17, Battlegrounds Season 2 will end and Battlegrounds Season 3 will begin. That means that rankings will reset, Battlegrounds Quests will be removed, minion pools will update, and the Battlegrounds Track will switch over. All rewards that were earned, but not yet claimed, from the Season 2 Track will be automatically claimed.
  • The 15-damage Damage Cap will now persist until both a hero has died and the game has reached turn 8 (the 10 Gold turn).
  • Armor will now appear overlayed on health bars on the scoreboard.
  • Undead and dual-type minions have been added as a regular part of Battlegrounds. The same number of minion types will be in each Battlegrounds game (meaning an additional minion type will be excluded each game after this change). If either type of a dual-type minion is in a game, the dual-type minion will be in that game.
  • Undead will appear in every lobby for 2 weeks after the patch; they will then appear in 75% of lobbies for an additional 2 weeks. Then they will be part of the regular rotation of minion types.
  • For a short time after the launch of Undead, turns 5+ will be 5 seconds longer to allow players time to learn the new cards. This is expected to be reverted in a planned hotfix following the patch.

New Battlegrounds Track

When the new Battlegrounds Season begins, rewards on last Season’s Battlegrounds Track will no longer be able to be earned, all rewards that were earned and not yet claimed will be automatically claimed, and a new Battlegrounds Track will begin. The Season 3 Battlegrounds Track features 40 new Battle for Silvermoon themed cosmetics, including 4 Legendary Hero Skins, 3 Epic Hero Skins, 8 Rare Hero Skins, 1 Rare Board, 1 Rare Bartender, and 9 Rare Emotes!

For more details about the Season 3 Battlegrounds Track, see our Season 3 Announcement Blog.

Hero Updates

Professor Putricide has been reworked with new art and a whole new Hero Power for his return to the Hero Pool!

Professor Putricide

  • Build-An-Undead
    • [4 Gold] Craft a custom Undead. (3 Creations left!)

Dev Comment: When you build an Undead, you’ll be offered two sets of 3 minions to merge together. One set tends to have persistent in-combat rules while the other set tends to have keywords and in-shop effects. All minion offerings will be at or below your Tavern Tier. The Build-An-Undead pools include both minions that are available in Bob’s Tavern and minions that are unique to this effect. Putricide’s creations are unnatural, so they can’t be tripled.

Professor Putricide will be available in all games for two weeks after launch.

Millificent Manastorm (Tinker)

  • Old: Passive. Mechs in Bob’s Tavern have +1/+1.
  • New: Passive. Whenever you summon a Mech, give it +2 Attack.

Lord Jaraxxus (Bloodfury)

  • Old: [1 Gold] Give your Demons +1/+1.
  • New: [1 Gold] Choose a friendly Demon. It consumes a minion in Bob’s Tavern to gain its stats.

Pyramad (Brick by Brick)

  • Old: [0 Gold] Give a minion +2 Health. (Gains +1 Health each turn you don’t use this!)
  • New: [0 Gold] Give a minion +1 Health. (Gains +1 Health each turn you don’t use this!)

Galewing (Dungar’s Gryphon)

  • You can no longer choose the same Flight Path twice in a row.

  • Westfall
    • Old: Passive. In 1 turn, give your left-most minion +2/+1.
    • New: Passive. In 1 turn, give your left-most minion +2/+2.

  • Ironforge
    • Old: Passive. In 3 turns, Discover a minion of your Tavern Tier.
    • New: Passive. In 2 turns, gain 2 Gold.

  • Eastern Plaguelands:
    • Old: Passive. In 5 turns, your next Tavern Tier upgrade costs (6) less.
    • New: Passive. In 3 turns, Discover a minion of your Tavern Tier.

Updated Hero Armor Tiers

Many heroes have had their Armor Tiers adjusted for the new season. All armor tiers are as follows:

  • Arch-Villain Rafaam
  • Captain Hooktusk
  • Cookie the Cook
  • C’Thun
  • Elise Starseeker
  • Forest Warden Omu
  • Galewing
  • George the Fallen
  • Lady Vashj
  • Maiev Shadowsong
  • Master Nguyen
  • Millhouse Manastorm
  • Murloc Holmes
  • Mutanus the Devourer
  • Pyramad
  • Scabbs Cutterbutter
  • Silas Darkmoon
  • Sire Denathrius
  • Tamsin Roame
  • The Lich King
  • The Rat King
  • Trade Prince Gallywix
  • Xyrella
  • Vanndar Stormpike
  • Vol’jin
  • Ysera
  • Al’Akir
  • Cariel Roame
  • Dancin’ Deryl
  • Death Speaker Blackthorn
  • Deathwing
  • Fungalmancer Flurgl
  • Ini Stormcoil
  • Galakrond
  • Guff Runetotem
  • Jandice Barov
  • Lich Baz’hial
  • Lord Barov
  • Millificent Manastorm
  • N’Zoth
  • Patchwerk
  • Professor Putricide
  • Reno Jackson
  • Rokara
  • Sir Finley Mrrgglton
  • Tess Greymane
  • The Great Akazamzarak
  • Tickatus
  • Varden Dawngrasp
  • Dinotamer Brann
  • Enhance-o Mechano
  • Heistbaron Togwaggle
  • Infinite Toki
  • Malygos
  • Nozdormu
  • Patches the Pirate
  • Shudderwock
  • Skycap’n Kragg
  • Sylvanas Windrunner
  • The Jailer
  • Yogg-Saron, Hope’s End
  • Alexstrasza
  • Ambassador Faelin
  • Bru’kan
  • Kael’thas Sunstrider
  • Onyxia
  • Ozumat
  • Ragnaros the Firelord
  • Sneed
  • Y’Shaarj
  • Zephrys, the Great
  • Captain Eudora
  • Chenvaala
  • Edwin VanCleef
  • Greybough
  • Queen Azshara
  • Rakanishu
  • Tavish Stormpike
  • Illidan Stormrage
  • Kurtrus Ashfallen
  • Mr. Bigglesworth
  • Sindragosa
  • A.F. Kay
  • Aranna Starseeker
  • King Mukla
  • Overlord Saurfang
  • Queen Wagtoggle
  • The Curator

New Minions

Risen Rider [Tavern Tier 1, Undead]

  • 2 Attack, 1 Health. Taunt, Reborn.

Rot Hide Gnoll [Tavern Tier 1, Undead]

  • 1 Attack, 4 Health. Has +1 Attack for each friendly minion that died this combat.

Thorncaptain [Tavern Tier 1, Quilboar/Pirate]

  • 4 Attack, 1 Health. After a card is added to your hand, gain +1 Health until next turn.

Scarlet Skull [Tavern Tier 2, Undead]

  • 1 Attack, 2 Health. Reborn, Deathrattle: Give a friendly Undead +1/+2.

Eternal Knight [Tavern Tier 2, Undead]

  • 4 Attack, 1 Health. Has +1/+1 for each friendly Eternal Knight that died this game (wherever this is).

Nerubian Deathswarmer [Tavern Tier 2, Undead]

  • 1 Attack, 3 Health. Battlecry: Your Undead have +1 Attack for the rest of the game (wherever they are).

Blazing Skyfin [Tavern Tier 2, Dragon/Murloc]

  • 1 Attack, 3 Health. After you play a Battlecry minion, gain +1/+1.

Corpse Refiner [Tavern Tier 2, Undead/Pirate]

  • 2 Attack, 3 Health. Avenge (4): This sells for 1 more Gold.

Jelly Belly [Tavern Tier 3, Undead]

  • 3 Attack, 5 Health. After a minion is Reborn, gain +3/+3.

Ghoul of the Feast [Tavern Tier 3, Undead]

  • 2 Attack, 4 Health. Avenge (1): Give a friendly minion of each type +3 Attack.

Lich Doctor [Tavern Tier 3, Undead]

  • 3 Attack, 2 Health. Taunt. At the start of your turn, give your minions that died last combat +1/+1.

Felemental [Tavern Tier 3, Elemental/Demon]

  • 3 Attack, 1 Health. Battlecry: Minions in Bob’s Tavern have +1/+1 for the rest of the game.

Soulsplitter [Tavern Tier 4, Undead]

  • 4 Attack, 2 Health. Reborn. Start of Combat: Give a friendly Undead Reborn.

Handless Forsaken [Tavern Tier 4, Undead]

  • 2 Attack, 3 Health. Deathrattle: Summon a 2/2 Hand with Reborn.

Possessive Banshee [Tavern Tier 4, Undead]

  • 2 Attack, 7 Health. Battlecry: Give an Undead +2/+7.

General Drakkisath [Tavern Tier 4, Dragon]

  • 2 Attack, 8 Health. Battlecry: Add a 2/1 Smolderwing to your hand that gives another Dragon +5 Attack.

Peggy Sturdybone [Tavern Tier 4, Pirate]

  • 6 Attack, 5 Health. After a card is added to your hand, give another friendly Pirate +1/+1.

Chronormu [Tavern Tier 4, Dragon]

  • 4 Attack, 4 Health. While this is in the Tavern, gain the stats of any minions sold.

Magmaloc [Tavern Tier 4, Elemental/Murloc]

  • 1 Attack, 1 Health. At the end of your turn, gain +1/+1. Repeat for each minion you played this turn.

Pufferquil [Tavern Tier 4, Naga/Quilboar]

  • 2 Attack, 4 Health. After a spell is played on this, gain Poisonous until next turn.

Sin’dorei Straight-Shot [Tavern Tier 4]

  • 3 Attack, 4 Health. Windfury. Divine Shield. Whenever this attacks, remove Reborn and Taunt from the target.

Anub’arak, Nerubian King [Tavern Tier 5, Undead]

  • 5 Attack, 3 Health. Deathrattle: Your Undead have +2 Attack for the rest of the game (wherever they are).

Hungering Abomination [Tavern Tier 5, Undead]

  • 3 Attack, 4 Health. Avenge (1): Gain +1/+1 permanently.

Cyborg Drake [Tavern Tier 5, Mech/Dragon]

  • 2 Attack, 8 Health. Divine Shield. Your Divine Shield minions have +10 Attack.

Sinrunner Blanchy [Tavern Tier 5, Undead/Beast]

  • 4 Attack, 4 Health. Reborn. This is Reborn with full Health and enchantments.

Titus Rivendare [Tavern Tier 5]

  • 1 Attack, 7 Health. Your Deathrattles trigger an extra time.

Eternal Summoner [Tavern Tier 6, Undead]

  • 8 Attack, 1 Health. Deathrattle: Summon 2 Eternal Knights.

Colossus of the Sun [Tavern Tier 6, Undead]

  • 6 Attack, 6 Health. Divine Shield, Reborn.

Sister Deathwhisper [Tavern Tier 6, Undead]

  • 4 Attack, 11 Health. After a friendly minion is Reborn, give your Undead +1/+3 permanently.

Felstomper [Tavern Tier 6, Demon/Beast]

  • 3 Attack, 7 Health. After you summon a minion in combat, give your minions +3 Attack.

Mecha-Jaraxxus [Tavern Tier 6, Mech/Demon]

  • 3 Attack, 15 Health. Battlecry: Add a random Mecha-Demon to your hand.

  • Rusted Reggie: 5 Attack, 5 Health. Windfury. Can Magnetize to Mechs and Demons.

  • Magtheridon Prime: 1 Attack, 10 Health. Taunt. Can Magnetize to Mechs and Demons.

  • Baltharak: 10 Attack, 1 Health. Reborn. Can Magnetize to Mechs and Demons.

Greta Gold-Gun [Tavern Tier 6, Naga/Pirate]

  • 2 Attack, 9 Health. Spellcraft: Make a different friendly Naga or Pirate Golden until next turn.

Minion Pool Updates

  • Icky Imp and Budding Greenthumb have been returned to the minion pool.
  • Peggy Brittlebone, Baron Rivendare, Saltscale Honcho, Glyph Guardian, Yo-Ho-Ogre, Stasis Elemental, Majordomo Executus, Bonker, Mechano-Egg, Baby Krush, Palescale Crocolisk, Imp Mama, Tony Two-Tusk, Draconid Enforcer, Razorgore the Untamed, Witchwing Nestmatron, Imprisoner, Khadgar, and Mythrax the Unraveler have been removed from the minion pool.

Other Minion Updates

  • Micro Mummy has gained the Undead minion type.
  • The Golden version of Amber Guardian will now hit two minions with the effect (giving each +2/+2 and Divine Shield), instead of doubling the effect on one minion (giving it +4/+4 and Divine Shield).

Mercenaries Update

  • Sir Finley can now be acquired through all normal means.

Special In-Game Event: Lunar New Year

The Lunar New Year is right around the corner and this year we’re doing it in style with the new in-game Event System. From January 17 to January 31, you can complete daily and special Event Quests to earn Event XP towards the event Rewards Track. Complete the event Rewards Track to earn three Battlegrounds Hero Skins!

Heroic Tavern Brawl Returns!

On February 1, the fan-favorite Heroic Tavern Brawl (Standard format) is back for more grueling competition! This time, there will be a new special Legendary Quest tied to the Brawl for those who want to earn something they can use to show off their skill. Win 3 games in one Heroic Tavern Brawl run and you’ll get the new Ghoul Queen Scarlet Death Knight Hero Skin in addition to your other prizes! There will also be a Legendary Quest for players to win one game of any type in order to get a Standard Pack, so there is something for all players, even those who don’t want to participate in the Heroic Tavern Brawl.

Bug Fixes and Game Improvements

  • [Progression] Quests requiring you to deal damage of a particular spell type have been updated to require damage with one of two spell types.
  • [Hearthstone] Fixed a bug where Heart Strike was not affected by Spell Damage.
  • [Hearthstone] Fixed a bug where Anachronos’s effect interacted inconsistently with effects like Power Overwhelming, Habeas Corpses, and Goblin Prank. All these types of effects will now be removed when the minion returns from its journey through time.
  • [Hearthstone] Fixed a bug where Anachronos’s effect could cause a temporary disconnect in certain circumstances.
  • [Mercenaries] Fixed a bug where Chromie’s Chaos Theory used the wrong effect animation.
  • [Cosmetics] Fixed a bug where the Lor’themar Hero Skin used the wrong hero power animation.
  • [Cosmetics] Fixed a bug where certain Mal’Ganis voicelines were incorrect.
  • [Cosmetics] Fixed a bug where some of Ebon Assassin Garona’s voicelines and speech bubbles were swapped.
  • [Cosmetics] Fixed a bug where certain card backs were automatically marked as “Favorite” when acquired.
  • [Cosmetics] Corrected the “Obtained by” portion of the descriptions for the Scourge Coin and the Tinker Town Takeover Battlegrounds Board in the Collection Managers.
  • [Shop] Fixed various shop presentation/visual bugs.
  • Misc. other bug fixes and game improvements.

25.0.4 Patch Notes

Patch 25.0.4 is a data-only patch, launching today, that includes balance changes to Standard, Wild, Battlegrounds, and Arena, as well as bug fixes and more!

Hearthstone Changes

Dev Comment: Balance changes at this point in an expansion are made with early, somewhat limited data. For these changes, we like to address the most egregious power outliers and play patterns that we know we don’t like—cards that we’re likely to adjust down the line anyway as the meta evolves over time. We hope and expect to make some spicier changes in our next balance pass, once we have more data.

The following cards are being adjusted to be less powerful:

Unleash Fel

  • Old: Manathirst (4)
  • New: Manathirst (6)

Relic of Dimensions

  • Old: [Costs 5]
  • New: [Costs 6]

Dev Comment: The Manathirst on Unleash Fel felt like a non-factor that was almost always on anyway when you wanted to play the card. This change makes the card more interesting and helps reel in a Demon Hunter power outlier. Relics are prevalent and powerful—we like them and didn’t want to fully revert their power level, so we’re just touching the strongest Relic to make it a little less explosive.

Anub’Rekhan

  • Old: Battlecry: Gain 8 Armor. This turn, your minions cost Armor instead of Mana.
  • New: Battlecry: Gain 8 Armor. This turn, your next 3 minions cost Armor instead of Mana.

Dev Comment: This Brann-Anub’Rekhan combo is not a big winrate outlier, but it represents a play pattern we don’t like. We wanted to reduce lethality and remove the ability for the combo to let players dump their entire hand, while still allowing ramp strategies.

Boon of the Ascended

  • Old: [Costs 4]
  • New [Costs 5]

Priestess Valishj

  • Old: [Costs 0]
  • New: [Costs 1]

Dev Comment: Boon Priest is not common or overly powerful at most levels of play, but it is the best performing deck at high legend and it wins through frustrating play patterns. We wanted to give it a couple small adjustments to make it more in line with the rest of the meta, especially after the other adjustments in this patch.

Necrolord Draka

  • Old: [Costs 4]
  • New: [Costs 5]

Sinstone Graveyard

  • Old: [Costs 2]
  • New: [Costs 3]

Sketchy Information

  • Old: [Costs 3]
  • New: [Costs 4]

Forsaken Lieutenant

  • Old: [Costs 2]
  • New: [Costs 3]

Dev Comment: There are two Rogue decks that we want to adjust this patch. Deathrattle Rogue is a deck that can do some cool, fun things, but it’s too fast for most decks to deal with. We don’t want to destroy these synergies, but we do want to slow them down. Similarly, Miracle Rogue makes for very bad play experiences when their pop-off turns are too powerful too soon. We think it is fun and thematic for Rogue to have those turns where they play a bunch of cards and get rewarded for it, but we want to slow that turn down a little.

Prince Renathal

  • Old: Your deck size and starting Health are 40.
  • New: Your deck size is 40. Your starting Health is 35.

Dev Comment: Renathal had its run. He’s the most played card in the game and the meta has warped around him for a long time, so we are making this change to open the meta back up. At the same time, we know he’s one of the most popular cards we’ve ever made, so we wanted to preserve his core effect as an option for his fans.

Tome Tampering

  • Now banned in Wild.

Dev Comment: Discard is a thematic Warlock archetype with many tools over the years. Those tools have combined into a disruptive force in the Wild meta. Tome Tampering is the powerful enabler that puts this deck over the format’s power level; banning that enabler will let players continue to use those thematic discard Warlock tools, but at a level that is more in line with the rest of the format.

The above craftable cards will be eligible for a full dust refund for two weeks following Patch 25.0.4 (Signature versions of Anub’Rekhan and all versions of Prince Renathal are not craftable).

We're taking a hard look at what systemic changes we want to make to Signature cards in the future, and have not finalized those decisions. This time, players who have the Signature version of Anub'Rekhan as of December 20th at 10am PST will receive a grant of 1600 Arcane Dust at login, later that week. Things may work differently in the future. We will share more information on those future plans once they're finalized.

The following cards are being adjusted to be more powerful:

Dev Comment: Death Knight is the cool new class that many players want to try out, so we’re making some adjustments to open them up a little and give them more toys to tinker with. Like with the nerfs, these buffs are designed to be higher confidence; we specifically looked for low playrate Death Knight cards that seemed primed for upgrades. We plan to take another look in the next balance pass.

Corpse Bride

  • Old: Battlecry: Spend up to 8 Corpses. Summon a Risen Groom with stats equal to the amount spent.
  • New: Battlecry: Spend up to 10 Corpses. Summon a Risen Groom with stats equal to the amount spent.

Malignant Horror

  • Old: At the end of your turn, spend 5 Corpses to summon a copy of this minion.
  • New: At the end of your turn, spend 4 Corpses to summon a copy of this minion.

Meat Grinder

  • Old: Battlecry: Shred a random minion in your deck to gain 3 Corpses.
  • New: Battlecry: Shred a random minion in your deck to gain 4 Corpses.

Blightfang

  • Old: 3 Attack, 3 Health
  • New: 3 Attack, 4 Health

Stitched Giant

  • Old: [Costs 10]
  • New: [Costs 9]

Ymirjar Deathbringer

  • Old: 3 Attack, 3 Health
  • New: 4 Attack, 3 Health

Rime Sculptor

  • Old: 3 Attack, 3 Health
  • New: 4 Attack, 3 Health

Obliterate

  • Old: Destroy a minion. Your hero takes damage equal to its Health.
  • New: Destroy a minion. Your hero takes 3 damage.

Blood Tap

  • Old: Give all minions in your hand +1/+1. Spend 3 Corpses to give them +1/+1 more.
  • New: Give all minions in your hand +1/+1. Spend 2 Corpses to give them +1/+1 more.

Battlegrounds Updates

Quest Reward Updates

  • The Kidnap Sack Quest Reward has been made harder to earn.
  • The Hidden Treasure Vault and Teal Tiger Sapphire Quest Rewards have been made easier to earn.
  • The Partner in Crime, Pilfered Lamps, Wondrous Wisdomball, and Yogg-tastic Tasties Quest Rewards will appear more frequently.

Dev Comment: As we approach the end of the season, we want all players to have a chance to experience some of the rarer Quests they may or may not have been able to find. Enjoy!

Minion Updates

Toxfin

  • Old: Tavern Tier 4
  • New: Tavern Tier 6

Dev Comment: Though not a power outlier at most levels, Toxfin has a limiting effect on what playstyles feel viable in Murloc lobbies. We are pushing Toxfin up to Tier 6 as a way to open up some space for more diverse strategies.

Minion Pool Updates

  • Mechano-Tank and Interrogator Whitemane have been removed from the minion pool.
  • Witchwing Nestmatron, Mechano-Egg, Mythrax the Unraveler, and Seafood Slinger have been returned to the minion pool.

Arena Updates

Arena draft appearance rates have been adjusted as follows:

  • Death Knight and Paladin cards that generate more cards will appear less frequently.
  • Death Knight cards that remove opposing minions and leave a board presence will appear less frequently.
  • Low winrate cards from low performing classes will appear less frequently.
  • High winrate cards from low performing classes will appear more frequently.
  • Some Neutral cards will appear more or less frequently, depending on their performance in a given class.

Bug Fixes and Game Improvements

  • [Hearthstone] Fixed a bug where Potion Belt could not Discover two of the same Concoction.
  • [Hearthstone] The wording on Astalor, the Flamebringer has been updated for clarity; this is not a functional change.
  • [Hearthstone] Grim Patron and Gruntled Patron will now once again leave Corpses. Adjusted the Corpse Explosion interaction so that it no longer chains infinitely.
  • [Duels] Fixed a bug where Greatsword of the Ebon Blade would lose Durability whenever any card was played, not just minions.
  • [Duels] Fixed a bug that made Scourge Strike unable to be played.
  • [Duels] Fixed a bug where the Scourging Hero Power doesn’t work if your board is full.
  • [Duels] Fixed a bug where Hematology and Unholy Embrace did not count as consuming Corpses.
  • [Duels] Fixed a bug where Unholy Embrace always filled your hand if you had any Corpses to spend when you played it.