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Genre: Strategy, Turn-based strategy (TBS), Card & Board Game

Hearthstone

27.0.3 Patch Notes

Patch 27.0.3 is a data-only patch, rolling out today, with the following updates and bug fixes.

Hearthstone Updates

Dev Comment: This is a smaller, numbers-only adjustment intended to address negative play experience outliers from the first few days of the new expansion. There will be another patch a couple weeks after this one where we will have more data points to make larger adjustments to the meta, if needed.

Solid Alibi

  • Old: [2 Mana]
  • New: [3 Mana]

Lab Constructor

  • Old: [4 Mana]
  • New: [5 Mana]

The above cards will be eligible for a full dust refund for two weeks following Patch 27.0.3.

Duels Update

  • Mechwarper has been banned from deckbuilding and all card pools.

Bug Fixes and Game Improvements

  • [Hearthstone] Updated Sparkbots to better match their colors to their effects. WARNING: Wear proper safety equipment and read card texts to mitigate the risk of misplays while handling Sparkbots.
  • [Hearthstone] Fixed a bug where Dormant Titans could activate their abilities (kind of), causing issues.
  • [Hearthstone] Fixed a bug where the Korean language version of the Forge tooltip displayed incorrectly.
  • [Hearthstone] Fixed miscellaneous localization issues across languages.
  • [Duels] Fixed a bug where Open the Doorways didn't trigger off of Symphony of Sins or Snack Run.
  • [Collection] Fixed a bug where the Sargeras card back appeared as unowned and couldn’t be favorited.

27.0 Patch Notes

Patch 27.0, launching tomorrow, prepares the way for TITANS to come to Hearthstone on August 1! The patch also includes updates to Battlegrounds, Duels, Arena, and more.

TITANS Are Making Their Way to Hearthstone!

Hearthstone’s next expansion, TITANS, is awakening in Hearthstone on August 1. The new 145-card expansion includes the new Titan and Forge keywords, Legendary Keepers, the returning Magnetic keyword, and more! See all the new cards in the official Card Library today. This is your last chance to get your Pre-Purchase bundle, only available until the expansion goes live next week!

With the launch of TITANS comes a new Rewards Track, with out-of-this-world cosmetics, XP boosts, cards, card packs, and a huge infusion of Gold! Check out our Rewards Track Refresh blog for details.

In-Game Event: Ulduar Grand Championship

Starting on August 3, vie for the favor of the Titans in a special in-game event, celebrating the launch of TITANS! From August 3 to August 22, complete Event Quests to earn Event XP on the special event rewards track. Complete the rewards track to earn 6 total packs (2 Standard Packs, 1 Golden Standard Pack, 1 Festival of Legends Pack, and 2 TITANS Packs) and a Death Knight Hero Skin!

New to Core: Paladin Auras

As part of our continued efforts to be more flexible with the Core Set throughout the year, two new cards are being added to Paladin’s Core Set with Patch 27.0.

The Auras have an effect that lasts for a few turns after you play the card. These two cards will be automatically added to the free Core Set with Patch 27.0. There is also one more Aura card in the TITANS set that can be obtained through all normal means once the expansion is live. We plan to continue exploring this design space for Paladin in future expansions as well.

Battlegrounds Updates

New Quest Rewards
  • Turbulent Tombs: Add [a specified “Deathrattle” minion] to your hand. Your Deathrattles trigger an extra time.

  • Gilnean War Horn: Add [a specified “Battlecry” minion] to your hand. Your Battlecries trigger an extra time.

Quest Reward Updates
  • The following Quest Rewards are now more difficult to earn:
    • Endless Blood Moon; Sturdy Shard; Volatile Venom; Doppelganger’s Locket; Hidden Treasure Vault
  • The following Quest Rewards are now easier to earn:
    • Boom Squad; Map of the Unknown; Ice Sickle; Bloodsoaked Tome; Snicker Snacks; Scepter of Guidance; Timeline Acceleration; Ritual Dagger; Anima Bribe; Mirror Shield
Hero Armor Updates

The following heroes now have less Armor:

  • Cariel Roame now has 6 Armor
  • Chenvaala now has 15 Armor at higher ratings, still has 12 Armor at lower ratings

The following heroes now have more Armor:

  • Trade Prince Gallywix now has 8 Armor at higher ratings; still has 10 Armor at lower ratings
  • Queen Wagtoggle now has 13 Armor at higher ratings; still has 7 Armor at lower ratings
Minion Update

Bristleback Knight

  • Old (regular): Windfury, Divine Shield. Frenzy: Gain Divine Shield.
  • New (regular): Windfury. Divine Shield. The first time this survives damage, gain Divine Shield.
  • New (golden): Windfury. Divine Shield. The first two times this survives damage, gain Divine Shield.
  • Dev Comment: This is a word change update for clarity, since this was the only card in Battlegrounds using the Frenzy keyword. There is no functional change to the normal version, but the Golden version is now stronger.

Wording Updates

Text-only updates have been made in several instances across Battlegrounds for consistency and better templating: “Tavern Tier” has been shortened to “Tier”; “Bob’s Tavern” has been changed to “the Tavern”; “add to your hand” has been shortened to “get”; and “minion type” has been shortened to “type” when “minion” has already been previously mentioned in the text. None of these changes are gameplay-impacting changes.

Duels Updates

Season Update

On July 25, the current Duels season will end, ratings will be reset, and current runs will be concluded. At that time, Ashes of Outland will be added to deckbuilding and card pool offerings. TITANS will also become available for all card pools at that time, but will not be available for initial deckbuilding until the launch of the expansion on August 1.

Hero Pool Update

Diablo is no longer in the eligible hero pool.

Card Pool Update
  • Rattlegore is no longer banned from all card pools.
  • Mo’arg Artificer and Kael’thas Sunstrider are now banned from all card pools.
  • The following cards do not appear in card buckets and can’t be Discovered or randomly generated: Akama, Bulwark of Azzinoth, Incanter’s Flow, and all 11 “Titan” minions.

Arena Updates

On July 25, with Patch 27.0, all current Arena runs will end and a new Arena season will begin. The eligible sets will rotate so that the following sets will make up the Arena card pool:

  • Core
  • Saviors of Uldum
  • Ashes of Outland
  • Madness at the Darkmoon Faire
  • March of the Lich King
  • Path of Arthas
  • Festival of Legends
  • TITANS

Enter the Arena to play the new TITANS cards before the expansion launches!

Twist Beta Ending Soon

The current Twist Beta is coming to an end at the end of this season, at the end of the day on July 31. After the Beta ends, Twist will be temporarily unavailable while we prepare for the formal launch. Thank you all for trying out this new Mode and giving your feedback!

Twist is scheduled to formally launch on September 1, with a new format and a fun surprise. Stay tuned for more details closer to launch.

Bug Fixes and Game Improvements

  • [Hearthstone] Fixed a bug where triggering a reduced-cost Secret caused a crash on mobile devices.
  • [Hearthstone] Fixed a bug where combining Solar Eclipse and Funnel Cake would refresh the wrong amount of mana crystals.
  • [Hearthstone] Fixed a bug where Sir Finley swapped the cards in your hand into your deck in the order they entered your hand instead of in the order they were held in your hand.
  • [Hearthstone] Fixed a bug where a spell with its cost reduced by Infinitize the Maxitude would keep the cost reduction when discovered again by Rewind.
  • [Hearthstone] Fixed a bug where Cannibalize triggered the Overheal of the minion it destroyed. You don’t want to see that happening to you.
  • [Hearthstone] Fixed a bug where Remixed Musician could not be Silenced. Someone has now cut his mic.
  • [Hearthstone] Fixed a bug where playing a Magnetic minion next to a Dormant minion could allow you to have 8 minions on the board.
  • [Hearthstone] Fixed a bug where Jerry Rig Carpenter’s effect could sometimes cause crashes.
  • [Hearthstone] Updated Zarog’s Crown to match other Discover effects (it now adds a copy of the card to your hand as part of its effect).
  • [Battlegrounds] Magnetic minions now return to the minion pool immediately after being Magnetized.
  • [Battlegrounds] Bob’s Burgles (Tess Greymane’s hero power) can no longer be activated if your last opponent had no minions.
  • [Battlegrounds] Fixed a bug where if you have both Secret Sinstone and Another Hidden Body Quest Rewards, Secret Sinstone would not trigger off of Another Hidden Body’s effect.
  • [Solo Adventures] Fixed a bug where players were unable to purchase Dalaran Heist chapters 2-5 with Gold.
  • [Solo Adventures] Fixed a bug where clicking on the rewards preview in the One Night in Karazhan Adventure could cause a crash.
  • [Cosmetics] Fixed a bug where Inge, the Iron Hymn was missing her hero tray.
  • [Cosmetics] Fixed a visual bug with Battlegrounds Boards causing clipping on phones. Visuals in the upper left corner of Battlegrounds boards will now appear simplified on phones.
  • Misc. other bug fixes and game improvements.

26.6.2 Patch Notes

Patch 26.6.2 is a data-only patch, launching today, with the following updates.

Hearthstone Updates

Standard Card Update

Dev Comment: The Standard meta is in a good spot right now, with a lot of competitive options across most classes. We’re making this adjustment because Whomper is the biggest sentiment outlier in the format. We considered a handful of other cards that could have gotten small adjustments, but decided that it would be better to let this meta play out for a while.

Death Blossom Whomper

  • Old: [5 Mana]
  • New: [6 Mana]

Twist Card Updates

Dev Comment: Part of the Twist Beta is exploring our own design objectives when it comes to the mode. The whole premise of the mode is that there are quickly updating formats already built into it, so balance changes might not be as necessary to keep things fresh. However, we are still able to make card bans when we think they make the format better. Here, we’re taking a lighter approach to the big three outliers in the current format. We’ll see how these changes impact players and might take further or different actions in the future, including next time we bring back the New Age format.

  • Glide, Crypt Keeper, and Refreshing Spring Water are now banned in Twist.

The four cards mentioned above (Standard and Twist) will be eligible for a full dust refund for two weeks following Patch 26.6.2.

Battlegrounds Updates

Hero Power Updates

Cariel Roame

  • Old: Give 2 friendly minions +1/+1. (After you upgrade the Tavern, choose an improvement!)
    • Offensive Stance: For the rest of the game, ‘Conviction’ gives an additional +2 Attack.
    • Defensive Stance: For the rest of the game, ‘Conviction’ gives an additional +2 Health.
  • New: Give 3 friendly minions +1/+1. (After you upgrade the Tavern, choose an improvement!)
    • Offensive Stance: For the rest of the game, ‘Conviction’ gives an additional +1 Attack.
    • Defensive Stance: For the rest of the game, ‘Conviction’ gives an additional +1 Health.

King Mukla

  • No text update.
  • Old: King Mukla has 50% chance to get a Big Banana, all other players have 0% chance.
  • New: All bananas have a 33% chance of being a Big Banana, regardless of who receives them.

Aranna Starseeker

  • Old: After 16 friendly minions attack, the first minion you buy each turn is free.
  • New: After 14 friendly minions attack, the first minion you buy each turn is free.

The Curator

  • Old: [Passive] Start the game with a 1/1 Amalgam with Venomous and all minion types.
  • New: [Passive] Start the game with a 2/2 Amalgam with Venomous and all minion types.

Armor Updates

The following heroes now have more armor:

  • King Mukla now has 10 Armor.
  • Cariel Roame now has 12 Armor at higher ranked lobbies and 10 Armor at lower ranked lobbies.
  • Aranna Starseeker and The Curator now have 15 Armor.

Minion Updates

Cogwork Copter

  • Old: 2 Attack, 1 Health
  • New: 1 Attack, 1 Health

Scrap Scraper

  • Old: 3 Attack, 7 Health. At the end of your turn, get a random Magnetic Mech.
  • New: 4 Attack, 7 Health. At the end of every 2 turns, get a random Magnetic Mech.

Cyborg Drake

  • Old: 2 Attack, 10 Health. Divine Shield. Your minions with Divine Shield have +8 Attack.
  • New: 3 Attack, 10 Health. Divine Shield. Your minions with Divine Shield have +6 Attack.

Prickly Piper

  • Old: 5 Attack, 2 Health
  • New: 3 Attack, 1 Health

Bongo Bopper

  • Old: 6 Attack, 5 Health.
  • New: 4 Attack, 3 Health.

Hungry Snapjaw

  • Old: 4 Attack, 2 Health.
  • New: 5 Attack, 2 Health.

Recycling Wraith

  • Old: [Tier 4] 5 Attack, 4 Health
  • New: [Tier 3] 4 Attack, 2 Health

Bream Counter

  • Old: 4 Attack, 4 Health. While this is in your hand, after you play a Murloc, gain +3/+2.
  • New: 5 Attack, 5 Health. While this is in your hand, after you play a Murloc, gain +3/+3.

Eventide Brute

  • Old: 3 Attack, 2 Health
  • New: 4 Attack, 3 Health

Tidemistress Athissa

  • Old: 7 Attack, 8 Health. After you cast a spell, give three friendly Naga +1/+1.
  • New: 6 Attack, 8 Health. After you cast a spell, give four friendly Naga +1/+1.

Soulsplitter

  • Old: [Tier 5] 5 Attack, 2 Health.
  • New: [Tier 4] 4 Attack, 2 Health.

Minion Pool Changes
  • Bannerboar has been removed from the minion pool.
  • Patient Scout has been returned to the minion pool.

Duels Updates

Signature Treasure Updates

Carrot on a Stick

  • Old: [2 Mana]
  • New: [3 Mana]

Men-at-Arms

  • Old: [4 Mana]
  • New: [5 Mana]

Passive Treasure Updates

Starving

  • Old: After the first time a friendly Beast dies in a turn, draw a minion from your deck and give it +1 Attack.
  • New: After the first time a friendly Beast dies in your turn, draw a minion from your deck and give it +1 Attack.

Corrupted Felstone

  • Old: After you cast your first Fel spell in a turn, give the left- and right-most minions in your hand +1 Attack.
  • New: After you cast a Fel spell, give the left- and right-most minions in your hand +1 Attack.

Card Pool Updates

  • Lightning Bloom and Kayne Sunfury have been banned from deckbuilding and all card pools.
  • Rattlegore has been temporarily banned from deckbuilding and all card pools until Diablo leaves the hero pool.

Bug Fixes and Game Improvements

  • [Shop/Twist] Updated the Druid Battle-Ready Deck to now include Umbral Owl instead of Jerry-Rig Carpenter.
  • [Battlegrounds] Corrected the text on Tavish’s “Aim Right” hero power option; no functional change.
  • [Battlegrounds] Fixed a bug where certain hero powers didn’t show their costs on the hero select screen.
  • [Duels] Corrected the text of Sai Shadestorm’s Signature Treasure, Glaciaxe; no functional change.
  • [Duels] Fixed a bug with Sai Shadestorm’s hero power, Gathering Storm, where it couldn’t be used when you had a full board.

26.6 Patch Notes

Patch 26.6, launching today, is a massive patch that brings a new Hearthstone Mode, sets up the return of Battlegrounds Quests, and heralds the coming of Hearthstone’s next expansion: TITANS!

Pre-Purchase TITANS

Get ready to meet your makers in Hearthstone’s next expansion, TITANS, coming August 1! In the beginning, massive titan world-souls shaped life on Azeroth. Now, they’re coming to shape Hearthstone! With mythical characters and out-of-this-world effects, this is the dawn of the age of the TITANS!

TITANS is bursting with primordial power and 145 new collectible cards. You can learn more in the TITANS Announcement Blog. Two pre-purchase options are available now so you can start forging decks as soon as the expansion launches.

Pre-purchase

Log in and Get the Prison of Yogg-Saron for Free!

Log in to Hearthstone now for your first taste of TITANS with the free Prison of Yogg-Saron Legendary Location card!* When the titans came to Azeroth, they found it infected by chaotic Old Gods, deeply embedded into the planet. The titan-forged armies defeated the Old Gods, but were unable to safely remove them. So, instead, they locked the Old Gods away in massive, enchanted prisons. Now, the Legendary Prison of Yogg-Saron, Hearthstone’s first-ever neutral Location, is yours to watch over—just beware of Yogg-Saron's creeping, chaotic influence.

* Limited one per account. After Patch 27.6, Prison of Yogg-Saron will be granted upon opening your first TITANS pack, instead of upon logging in.

Hearthstone’s Newest Mode: Twist

Patch 26.6 will kick off the Beta seasons of Hearthstone’s newest Mode, Twist! Twist will be replacing Classic. Like the other Hearthstone Modes, Twist is a constructed format where you build a deck and compete in a ranked ladder climb. But, unlike Standard and Wild, each Twist season has a special twist on the eligible card pools or rules! In Twist, you can replay all your old favorite cards, but see them in a whole new light.

The Twist Beta period will run during Patch 26.6. For that Beta period, the following sets will make up the eligible Twist card pool (but with no neutral cards):

  • Core
  • Demon Hunter Initiate
  • Ashes of Outland
  • Scholomance Academy
  • Madness at the Darkmoon Faire
  • Forged in the Barrens
  • United in Stormwind
  • Fractured in Alterac Valley
  • Voyage to the Sunken City
  • Murder at Castle Nathria
  • March of the Lich King
  • Path of Arthas
  • Festival of Legends

Don’t worry if you don’t have cards from all those sets, we’ll be offering 6 Battle-Ready Decks specially created for this Twist format, such as Libram Paladin, Weapon Rogue, and Questline Druid! These decks are perfect for players who don’t have the cards for the format and just want to jump right into the fun. Each of these Battle-Ready decks will be offered in regular (3200 Gold or $19.99) and all-Golden (12000 Gold or $79.99) versions.

You can learn more about our current and upcoming plans for Twist in the official Twist announcement blog.

In-Game Event: Twist—New Age

To further celebrate the Twist Beta, we’re throwing a special in-game event. From July 3-July 11, you can complete Twist-based Event Quests to earn Event XP on the special event rewards track. Complete the rewards to earn six packs from Hearthstone’s New Age that you can use in the Twist Beta seasons, one from each of: Ashes of Outland, Scholomance Academy, Madness at the Darkmoon Faire, Forged in the Barrens, Fractured in Alterac Valley, and United in Stormwind!

In-Game Event: Fire Festival Returns

The Fire Festival is back! From July 11-August 1, join the annual midsummer celebration with special Event Quests and prizes for both Traditional Hearthstone and Battlegrounds. Complete Event Quests to earn Event XP on the special event rewards track. Complete the rewards track to earn three Standard Packs, two March of the Lich King Packs, a Festival of Legends Pack, the Sparkhoarder Togwaggle Battlegrounds Hero Skin, and the Felblaze Illidan Demon Hunter skin.

Battlegrounds Updates

With Patch 26.6, Battlegrounds is getting the following updates to heroes and minions.

Hero Power Updates

Cariel (Conviction)

  • [1 Gold] Give 2 friendly minions +1/+1. (After you upgrade the Tavern, choose an improvement!)
    • United Stance: For the rest of the game, ‘Conviction’ gives stats to an additional friendly minion.
    • Offensive Stance: For the rest of the game, ‘Conviction’ gives an additional +2 Attack.
    • Defensive Stance: For the rest of the game, ‘Conviction’ gives an additional +2 Health.
  • Captain Fairmount
    • Choose One - For the rest of the game, ‘Conviction’ gives an additional +2 Attack; or +2 Health.
      • Dev Comment: This is a text-only change with no functionality update.

Dancin’ Deryl (Hat Trick)

  • Passive. When you buy a minion, give it a +1/+1 Hat that passes to a friendly minion when sold.

Deathwing (ALL Will Burn!)

  • Passive. Start of Combat: Give ALL minions +2 Attack permanently.

Death Speaker Blackthorn (Bloodbound)

  • [1 Gold] Get 2 Blood Gems. (Twice per turn.)

Drek’Thar (Lead the Frostwolves)

  • Passive. Avenge (2): Give your minions +1 Attack permanently.

Edwin VanCleef (Sharpen Blades)

  • [1 Gold] Give a minion +1/+1. Upgrades after you buy 4 minions.

Illidan Stormrage (Wingmen)

  • Passive. Start of Combat: Your left and right-most minions gain +2/+1 and attack immediately.

Ini Stormcoil (MechGyver)

  • Passive. After 10 friendly minions die, get a random Mech.

King Mukla (Bananarama)

  • Passive. At the start of your turn, get 2 Bananas and give everyone else one.

Kurtrus Ashfallen (Glaive Ricochet)

  • Passive. Once per turn, after you buy 4 minions, Discover a plain copy of one of them.

Onyxia (Broodmother)

  • Passive: Avenge (3): Summon a 3/1 Whelp. It attacks immediately.

Overlord Saurfang (For the Horde!)

  • [1 Gold] Give a minion in the Tavern +2/+1. (Doubles every 3 turns!)

Queen Azshara (Azshara’s Ambition)

  • Passive. When your warband reaches 25 total Attack, begin your Naga Conquest.

Queen Wagtoggle (Wax Warband)

  • Passive. Start of Combat: Give a friendly minion of each type stats equal to their Tavern Tiers.

Rakanishu (Tavern Lighting)

  • [1 Gold] Give a minion stats equal to your Tavern Tier.

Tamsin Roame (Fragrant Phylactery)

  • [0 Gold] Start of Combat: Destroy your lowest Health minion. Give its stats to your other minions.

Tavish Stormpike (Deadeye)

  • [0 Gold] Take aim! Start of Combat: Deal 2 damage to your target (Doubles every 3 turns!)

The Great Akazamzarak (Prestidigitation and Street Magician)

  • Snake Trap and Avenge have been removed from the Secret Pool.
  • Reckoning and Magic Black Soulstone have been added to the Secret Pool.
    • Reckoning: After an enemy minion deals 3 or more damage, destroy it.
    • Magic Black Soulstone: After your last minion dies, summon 2 random Demons.

Armor Updates

The following heroes have been adjusted to have less Armor*:

  • Ini Stormcoil now has 5 Armor at lower levels of play, but still has 10 Armor at higher levels of play.
  • Deathwing now has 8 Armor.
  • Onyxia and Queen Wagtoggle now have 10 Armor at higher levels of play and 7 Armor at lower levels of play.
  • Cariel Roame now has 10 Armor at higher levels of play and 8 Armor at lower levels of play.
  • Death Speaker Blackthorn, Drek’Thar, Kurtrus Ashfallen, and Tamsin Roame now have 10 Armor.
  • Edwin VanCleef and The Great Akazamzarak now have 11 Armor.
  • Dancin’ Deryl, Queen Azshara, and Tavish Stormpike now have 12 Armor.
  • Overlord Saurfang now has 13 Armor.
  • King Mukla now has 14 Armor.
  • Rakanishu now has 15 Armor.

*Dancin’ Deryl and King Mukla’s new Armor totals are less Armor than they previously had at higher levels of play, but more Armor than they previously had at lower levels of play.

New Minions

Hungry Snapjaw [Tier 2, Beast]

  • 4 Attack, 2 Health. After you summon a Beast, gain +1 Health permanently.

Cogwork Copter [Tier 2, Mech]

  • 2 Attack, 1 Health. Divine Shield. After a friendly minion loses Divine Shield, give a minion in your hand +1/+1.

Annoy-o-Troupe [Tier 5, Mech]

  • 3 Attack, 6 Health. Taunt. Divine Shield. Deathrattle: Summon three 1/2 Mechs with Taunt and Divine Shield.

Minion Pool Updates

The following minions have been removed from the minion pool:

  • Icky Imp
  • Pupbot
  • Metaltooth Leaper
  • Budding Greenthumb
  • Patient Scout
  • Leapfrogger
  • Gem Smuggler
  • Faceless Disciple
  • Treasure-Seeker Elise
  • Dr. Boombox
  • Sinrunner Blanchy
  • Omega Buster
  • Kangor’s Apprentice

The following minions have been returned to the minion pool:

  • Imprisoner
  • Annoy-o-Tron
  • Yrel
  • Spawn of N’Zoth
  • Gemsplitter
  • Briny Bootlegger
  • Qiraji Harbinger
  • Witchwing Nestmatron
  • Champion of Y’Shaarj
  • Baby Krush
  • Cyborg Drake
  • Grease Bot

Minion Updates

Annoy-o-Tron [Tier 1, Mech]

  • 1 Attack, 2 Health. Taunt, Divine Shield.

Champion of Y’Shaarj [Tier 4]

  • 3 Attack, 3 Health. Whenever a friendly Taunt minion is attacked, gain +1/+2 permanently.

Murozond [Tier 5, Dragon]

  • [Regular version] 5 Attack, 5 Health. Battlecry: Get a plain copy of a minion from your last opponent’s warband.
  • [Golden version] 10 Attack, 10 Health. Battlecry: Get a plain copy of a minion from your last opponent’s warband twice.
  • Dev Comment: The regular version is a text-only update with no functional change, but the Golden version is both a text change and a functional change (it now gives two minions instead of one Golden minion).

Grease Bot [Tier 6, Mech]

  • Divine Shield. After a friendly minion loses Divine Shield, give it +2/+2 permanently.

Quests are Returning to Battlegrounds!

That’s not all the updates for Battlegrounds. On July 11, Battlegrounds Quests are returning to Battlegrounds! Just as before, Quest-Reward options will appear on turn 4 (the 6 Gold turn) for you to choose how you want to play out the rest of your match! We have a few updates to Quests and Rewards this time around, so watch for more details coming soon.

New Product: Epic Bartenders

We’re continuing to expand our Battlegrounds offerings this patch with new Epic Bartenders. Epic Bartenders include alternate portraits and new voice lines, like Rare Bartenders, but also have a Golden frame and Golden-style animation on their portraits! Get the first ever Epic Bartender, Lillian Singh, available in the shop now.

Special Community Day Event!

This weekend, July 1-July 2, we’ll be hosting a special Community Day to celebrate the new Twist Beta and the upcoming launch of TITANS! By participating in Community Day, you can earn 11 free packs within 24 hours! From July 1, 12:00 p.m. (PDT) to July 2, 11:59 a.m. (PDT), earn six drops, each for watching 1 hour of any Hearthstone stream.

  • First hour: 1 Ashes of Outland Pack + 1 Scholomance Academy Pack
  • Second hour: 1 Madness at the Darkmoon Faire Pack + 1 Forged in the Barrens Pack
  • Third hour: 1 United in Stormwind Pack + 1 Fractured in Alterac Valley Pack
  • Fourth hour: 1 Voyage to the Sunken City Pack + 1 Murder at Castle Nathria Pack
  • Fifth hour: 1 March of the Lich King Pack + 1 Festival of Legends Pack
  • Sixth hour: 1 TITANS Pack

Tune in to your favorite streamers and join them for this massive celebration of Hearthstone’s past and future! Make sure you link your Twitch and Battle.net accounts so that your viewing time counts towards drops.

Bug Fixes and Game Improvements

  • [General] We’ve moved Tavern Brawl to the main menu and moved Mercenaries to the Modes button. Tavern Brawl, Mercenaries, and all other Modes are now unlocked by unlocking all Hearthstone classes.
  • [General] Improved new player flow.
  • [General] Fixed a bug where players could not adjust screen resolution.
  • [Hearthstone] Fixed a bug where stealing Fizzle’s Snapshot from your opponent’s deck did not give any cards when played.
  • [Hearthstone] Fixed a bug where triple-Rune cards were sometimes offered in Discover effects.
  • [Hearthstone] Fixed a visual bug on mobile where the deck selection screen would remain blurry after a match.
  • [Hearthstone] Fixed a visual bug where cards destroyed from your opponent’s deck would show as coming and being destroyed from yours.
  • [Hearthstone] Fixed a visual bug where JIVE, INSECT! would sometimes not transform the art of the card it targeted.
  • [Battlegrounds] Bassgill can no longer summon Ambassador Faelin’s locked minions.
  • [Battlegrounds] Fixed a bug where Ambassador Faelin’s locked minions could be made playable when becoming Goldenized by Upbeat Impressionist.
  • [Battlegrounds] Fixed a bug where Golden Octasari, Wrap God’s Deathrattle would not trigger correctly with Titus Rivendare.
  • [Battlegrounds] Fixed a bug where Vaelastrasz (Alexstrasza’s Buddy) did not always give you a Dragon of your Tavern Tier.
  • [Battlegrounds] Fixed a bug where “All”-type minions added to Cookie, the Cook’s pot could result in no-type minions being offered in the Discover options. Cookie’s now gotten better training on following dietary restrictions.
  • [Solo Content] Fixed a bug where defeating The Lich King in the Icecrown Solo Adventure would cause the game to lock on some devices.
  • [Features] Fixed a bug where the iOS keyboard would appear and block the ability to share a deck code with a friend on mobile.
  • [Progression] Fixed a bug where total win counts would not update unless the client was restarted.
  • [Cosmetics] Fixed Frostmonger Sai and Crimson Knight Sai text emotes and voicelines.
  • [Shop] Added a confirmation window for shop purchases made with Gold (to avoid accidental just-a-buys).
  • Misc. other performance updates, game improvements, and bug fixes.

26.4.3 Patch Notes

Patch 26.4.3 is a data-only patch, launching today, that includes the following updates.

Hearthstone Updates

Dev Comment: The meta is in a pretty healthy place right now and a lot of players seem to be enjoying the post mini-set meta, so we’re not trying to be too disruptive with this round of changes. We’re making some smaller adjustments to tone down a few emerging meta outliers and to give a little more power to some of the mini-set cards that have not gotten much attention.

The following cards have been adjusted to be less powerful:

The Purator

  • Old: [5 Mana]
  • New: [6 Mana]

Disco Maul

  • Old: [2 Mana] 2 Attack, 2 Durability
  • New: [3 Mana] 3 Attack, 2 Durability

Feast and Famine

  • Old: [1 Mana]
  • New: [2 Mana]

Dev Comment: Pure Paladin has been a strong deck for a while now. After this latest patch, we saw a jump in the deck’s power to the point where it is now a dominant power outlier at all levels of play. Purator is the best card in the best deck, by every measure, so it was an easy target for change. We expect it to still see play after getting toned down a little. Disco Maul has been a card we’ve had our eyes on for a while, and this felt like the appropriate time to act on it. Finally, we’ve seen a lot of power come from the Horn of the Windlord – Feast and Famine combo, but we can see that Horn of the Windlord isn’t a problem in Shaman, so we’re adjusting the other half of the combo to make it a little slower overall and less flexible on non-combo turns.

Lady S’Theno

  • Old: 2 Attack, 4 Health
  • New: 1 Attack, 4 Health

Dev Comment: There’s been a growing negative sentiment about Spell Demon Hunter, especially at the top levels of play, and particularly with the class closing out games in the same way for a long time. There were a few choices for us on which card(s) to adjust, but Lady S’Theno seemed like the best target to have the biggest impact on play experience and player sentiment.

Hope of Quel’Thalas

  • Old: 4 Attack, 2 Durability
  • New: 3 Attack, 2 Durability

Dev Comment: Big Hunter has emerged as another power outlier after the mini-set additions of Hollow Hound and Star Power. We think the deck is fun and cool, and we want to see players continue to enjoy it, but we also don’t want it to become too powerful after the other adjustments this patch, so this is a small preemptive adjustment to shave a little bit of its power.

Pozzik, Audio Engineer

  • Old: 5 Attack, 4 Health
  • New: 4 Attack, 4 Health

Dev Comment: Statistically, Pozzik is the highest winrate neutral legendary in the game and has been criminally underplayed. As we saw more and more decks trying the card, it became clear it could use a little nudge.

Crimson Clergy

  • Now banned in Wild.

Dev Comment: Crimson Clergy is a key enabler in a combo deck with play patterns beyond what we want for the format.

The above craftable cards will be eligible for a full dust refund for two weeks following Patch 26.4.3 (there is both an uncraftable version of Crimson Clergy that all players have for free as part of the Core Set, which can’t be disenchanted, and a version of Crimson Clergy in the Legacy Set that can be crafted or disenchanted).

The following cards have been adjusted to be more powerful:

Dev Comment: These mini-set cards were the ones that had the most room for adjustment.

Rhythmdancer Risa

  • Old: [5 Mana]
  • New: [4 Mana]

Fiddlefire Imp

  • Old: 3 Attack, 2 Health
  • New: 3 Attack, 3 Health

Remixed Dispense-o-bot

  • Old: [4 Mana] 4 Attack, 4 Health
  • New: [3 Mana] 3 Attack, 3 Health

Battlegrounds Updates

Hero Updates

Aranna Starseeker (Hero Power – Demon Hunter Training)

  • Old: [Passive] After you Refresh 5 times, Bob always has 7 minions.
  • New: [Passive] After 16 friendly minions attack, the first minion you buy every turn is free.

The Curator (Hero Power – Menagerist)

  • Old: [Passive] Start the game with a 2/2 Amalgam will all minion types.
  • New: [Passive] Start the game with a 1/1 Amalgam with Venomous and all minion types.

E.T.C., Band Manager (Buddy - Talent Scout)

  • Old: [Tier 3]
  • New: [Tier 5]
  • Dev Comment: E.T.C.’s hero power, Sign a New Artist, respects that Tavern Tier you’re currently at, so raising Talent Scout’s Tier means that it can’t be Discovered until later in the game.

Armor Updates

Aranna Starseeker and The Curator now have 10 Armor.

Minion Updates

Flourishing Frostling

  • Old: 0 Attack, 5 Health
  • New: 0 Attack, 6 Health

Humming Bird

  • Old: 0 Attack, 3 Health
  • New: 0 Attack, 5 Health

Eternal Knight

  • Old: 3 Attack, 1 Health
  • New: 4 Attack, 1 Health

Scarlet Skull

  • Old: 1 Attack, 2 Health
  • New: 2 Attack, 1 Health

Soul Rewinder

  • Old: 3 Attack, 1 Health
  • New: 2 Attack, 1 Health

Radio Star

  • Old: 2 Attack, 1 Health
  • New: 1 Attack, 1 Health

Accord-o-Tron

  • Old: 2 Attack, 3 Health
  • New: 3 Attack, 3 Health

Prickly Piper

  • Old: [Tier 4] 6 Attack, 3 Health
  • New: [Tier 3] 5 Attack, 2 Health

Handless Forsaken

  • Old: [Tier 4] 2 Attack, 3 Health. Deathrattle: Summon a 2/2 Hand with Reborn.
  • New: [Tier 3] 2 Attack, 1 Health. Deathrattle: Summon a 2/1 Hand with Reborn.

Rylak Metalhead

  • Old: [Tier 3]
  • New: [Tier 4]

Malchezaar, Prince of Dance

  • Old: [Tier 3] 5 Attack, 2 Health
  • New: [Tier 4] 6 Attack, 3 Health

Scrap Scraper

  • Old: 3 Attack, 6 Health. Avenge (4): Get a random Magnetic mech.
  • New: 3 Attack, 7 Health. At the end of your turn get a random Magnetic Mech.

Xylo-bones

  • Old: 5 Attack, 1 Health
  • New: 6 Attack, 1 Health

Upbeat Duo

  • Old: [Tier 4] 4 Attack, 4 Health
  • New: [Tier 5] 6 Attack, 6 Health

Utility Drone

  • Old: 4 Attack, 5 Health
  • New: 6 Attack, 7 Health

Bongo Bopper

  • Old: 5 Attack, 5 Health. At the end of your turn, get 1 Blood Gem and play 2 more on this.
  • New: 6 Attack, 5 Health. At the end of your turn, get 2 Blood Gems and play 2 more on this.

Bristleback Knight

  • Old: 5 Attack, 8 Health
  • New: 6 Attack, 9 Health

Gusty Trumpeter

  • Old: 4 Attack, 5 Health
  • New: 6 Attack, 7 Health

Lightfang Enforcer

  • Old: 2 Attack, 2 Health
  • New: 4 Attack, 4 Health

Polarizing Beatboxer

  • Old: 3 Attack, 7 Health
  • New: 5 Attack, 10 Health

Sister Deathwhisper

  • Old: 4 Attack, 9 Health. After a friendly minion is Reborn, give your Undead +1/+2 permanently.
  • New: 4 Attack, 10 Health. After a friendly minion is Reborn, give your Undead +1/+3 permanently.

Fleet Admiral Tethys

  • Old: After you spend 8 Gold, get another random Pirate.
  • New: After you spend 9 Gold, get another random Pirate.

Eternal Summoner

  • Old: 6 Attack, 1 Health
  • New: 8 Attack, 1 Health

Young Murk-Eye

  • Old: 7 Attack, 4 Health
  • New: 9 Health, 6 Health

Minion Pool Updates
  • Incorporeal Corporal has been removed from the minion pool.
  • Rot Hide Gnoll has been returned to the minion pool.

Duels Updates

Hero Power Updates

Arcane Craftiness

  • Old: Fire two missiles at random enemies that each deal 1 damage. If any minion dies, repeat this.
  • New: Fire two missiles at random enemy minions that each deal 1 damage. If any minion dies, repeat this.

Roguish Maneuvers:

  • Old: [1 Mana]
  • New: [2 Mana]

Dino Tracking

  • Old: Discover a Beast.
  • New: Discover a Beast. Give it +1 Attack.

Signature Treasure Updates

Demonizer

  • Old: [4 Mana] 4 Attack, 4 Health. Battlecry: Add 1 Demon to your hand. It costs (3) less. (Improves during run)
  • New: [5 Mana] 4 Attack, 3 Health. Battlecry: Add 1 Demon to your hand. It costs (2) less. (Improves during run)

Chaos Storm

  • Old: [1 Mana]
  • New: [2 Mana]

Spiked Arms:

  • Old: [3 Mana]
  • New: [4 Mana]

Passive Treasure Updates

Staking a Claim

  • Old: After you play your first Discover card in a turn, all friendly minions gain +1/+1.
  • New: After you play your first Discover card in a turn, all friendly minions gain +1 Attack.

Beckoning Bicorn

  • Old: After you play your first Pirate each turn, summon a Patches the Pirate.
  • New: After you play your first Pirate each turn, add a Patches the Pirate to your deck.

Wither the Weak

  • Old: After you cast a Fel spell, deal 1 damage to the lowest-Health enemy.
  • New: After you cast your first Fel spell in a turn, deal 1 damage to the lowest-Health enemy.

Corrupted Felstone

  • Old: Whenever you cast a Fel spell, give the left- and right-most minions in your hand +2/+2.
  • New: After you cast your first Fel spell in a turn, give the left- and right-most minions in your hand +1 Attack.

Legendary Loot

  • Old: On your first turn, Discover a Legendary weapon and equip it.
  • New: On your first turn, Discover a Legendary weapon. It costs (3) less.

Ring of Phaseshifting

  • Old: After you play a Legendary minion, add a random Legendary minion to your hand.
  • New: After you play a Legendary minion, add a random Legendary minion to your hand. It costs (1) less.

Blood Shields

  • Old: After the first time you spend a Corpse in a turn, gain 1 Health.
  • New: After the first time you spend a Corpse in a turn, gain 2 Health.

Starving

  • Old: Whenever a friendly Beast dies, draw a card.
  • New: After the first time a friendly Beast dies in a turn, draw a minion from your deck and give it +1 Attack.

Elixir of Vigor

  • Old: After you play a minion, shuffle two copies of it into your deck. They cost (3).
  • New: After you play a minion, shuffle two copies of it into your deck. They cost (2).

Ring of Black Ice

  • Old: Whenever a minion is Frozen, add a copy of it to your hand. It costs (1) less.
  • New: Whenever a minion is Frozen, add a copy of it to your hand. It costs (2) less.

Imp-credible Trousers

  • Old: After you cast a Fel spell, shuffle 2 Fel Rifts into your deck.
  • New: After you cast your first Fel spell in a turn, shuffle 2 Fel Rifts into your deck. Draw a card.

Dragonbone Ritual

  • Old: After you play a Dragon, give it Deathrattle: Go dormant. Revive in two turns.
  • New: After you play a Dragon, give it Deathrattle: Go dormant. Revive in two turns. When this awakens, give it +1 Attack.

All Shall Serve

  • Old: After the first time a friendly Demon dies in a turn, draw a minion from your deck.
  • New: After the first time a friendly Demon dies in a turn, draw a minion from your deck and give it +1 Attack.

Card and Treasure Pool Updates
  • Kingsbane has been banned from deckbuilding and all card pools.
  • Spectral Cutlass has been banned from deckbuilding and all card pools.
  • Heavy Armor has been removed from all treasure pools.

Bug Fixes and Game Improvements

  • [Hearthstone] Fixed misc. localization issues.
  • [Duels] Fixed a bug where the All Shall Serve Treasure also triggered on enemy minion deaths.
  • [Duels] Updated the wording on the Journey to the East Signature Treasure to better reflect its effect; no functional change.

26.4 Patch Notes

Patch 26.4 brings the Audiopocalypse Mini-Set, Diablo appearances across game modes, and more!

The Audiopocalypse is Upon Us!

The Festival of Legends has rocked on, and on, and on. The local Grimtotem Tauren have grown tired of the racket! Now they and their leader, Magatha, have come to not just shut down the show, but to snuff out all music on Azeroth! The fate of music is in your hands.

Dual-class cards, Remixed cards, and E.T.C. himself are on the setlist for this Mini-Set of 38 all-new cards to add to your collection. Get them in Festival of Legends packs, or as a complete 72-card* Mini-Set. Get the normal version in-game for $14.99 or 2000 Gold, or get the all-Golden version for $69.99 or 10,000 Gold. The all-Golden version also comes with a bonus Diamond copy of the Magatha, Bane of Music Legendary minion!

* 4 Legendary cards, 1 Epic card (x2), 17 Rare cards (x2), and 16 Common cards (x2).

Special Event – Epic Duels of Rock Legends

You’ve been challenged to an Epic Rock Duel! Will you step up to the stage? From June 6 to June 20, complete Event Quests to earn Event XP on a special event rewards track. Complete the rewards track for one Standard Pack, one March of the Lich King Pack, and one Festival of Legends Packs!

Special Returning Tavern Brawl: The Dark Wanderer

On June 7 and June 14, we’re bringing back a special Diablo-themed Tavern Brawl! Face off against the mysterious Dark Wanderer in this epic boss battle where progression is saved after a loss and the stakes are raised each fight!* The first time you Defeat Diablo, you’ll earn a special Lilith card back!

*Progression is saved within each week’s Tavern Brawl, not across both weeks. This is one Tavern Brawl run twice in a row, not a 2-week long Tavern Brawl. Your first time defeating Diablo each week will grant you one Standard Pack.

New Tavern Brawl: Battle of the Bands

On June 21, with a second encore performance on June 28, we’re running a new, special dungeon-run style Tavern Brawl! You play as a fan turned musician, trying to win their way onto the main stage! Face off against 7 randomized musical acts on your way to the final battle against E.T.C. himself.

Each week, you get one Standard pack for your first win and one Festival of Legends pack for your first full clear.

Battlegrounds Updates

New Heroes

Inge, the Iron Hymn (15 Armor)

  • Major Hymn
    • [0 Gold] Give a minion Attack equal to your Tavern Tier. (Swaps to Health next turn!)
  • Minor Hymn
    • [0 Gold] Give a minion Health equal to your Tavern Tier. (Swaps to Attack next turn!)

Cap’n Hoggarr (10 Armor)

  • I’m the Cap’n Now
    • [Passive] After you buy a Pirate, gain 1 Gold.

Updated: Inge, the Iron Hymn will be guaranteed in every game for the first 2 weeks after launch. Cap'n Hoggarr will be guaranteed in every Pirates game for the first 2 weeks after launch.

Diablo Returns!

The lord of terror is back for a limited time! From June 5-7, Diablo will be available in every game, before he is removed from the hero pool once again.

Diablo (10 Armor)

  • Realm of Terror
    • [Passive] Every 4 turns, ALL enemies fight the Lord of Terror and your warband for loot.

New Epic Emotes!

Battlegrounds Emotes are getting even more emotive. Introducing new Battlegrounds Epic Emotes! Epic Emotes are animated emotes that can be equipped in place of your base Battlegrounds emotes.

Duels Updates

Hero Updates

Diablo has returned to Duels for a limited time! Diablo’s back and more menacing than ever! Diablo has all his original Hero Powers and Signature Treasures, fully unlocked. He also has one new Signature Treasure:

Journey to the East

  • [1 Mana Spell] Quest: Take 25 damage on your turns. Reward: Transform into Uber Diablo.

Uber Diablo

  • [6 Mana Hero Card, 6 Armor] Battlecry: Deal 6 damage to ALL enemies. Shuffle an Uber Apocalypse into your deck. Draw 3 cards.
  • Hero Power: [3 Mana] Gain 3 Attack this turn. Gain 3 Armor.

Uber Apocalypse

  • [10 Mana Fire Spell] Destroy all minions. Enemy characters take double damage for the rest of the game.

New Active Treasure

The Stone of Jordan [Pool 1]

  • [3 Mana Spell] Gain +2 Attack this turn only. Draw 2 cards and give any spells drawn Spell Damage +1.

New Arena Season

On May 31, when the Audiopocalypse begins, all current Arena runs will end and a new Arena season will begin. The eligible sets will rotate so that the following sets will make up the Arena card pool:

  • Core
  • Voyage to the Sunken City
  • Murder at Castle Nathria
  • March of the Lich King
  • Path of Arthas
  • Festival of Legends (including the new Audiopocalypse Mini-Set)

Bug Fixes & Game Improvements

  • [General] Hover-over text now dynamically updates in real time, instead of requiring an un-hover and re-hover to update.
  • [Hearthstone] Added to and improved Signature card tooltips.
  • [Hearthstone] Photographer Fizzle’s Snapshot will now grant cards when recast by cards like Grand Magister Rommath.
  • [Hearthstone] Fixed a bug where Tony, King of Piracy shuffled decks when swapping them. He’s a pirate, not a magician.
  • [Hearthstone] Fixed a bug where a minion granted Masked Reveler’s Deathrattle would check for “not Masked Reveler” instead of “not this minion.”
  • [Battlegrounds] Lord Barov has been temporarily removed from the Hero Pool due to a bug; he will be returned to the Hero Pool in an upcoming hotfix patch.
  • [Battlegrounds] Fixed a bug where Elemental of Surprise would sometimes be a little too surprising, by triggering a triple at a time when the triple effect is supposed to be suppressed until the next shop phase.
  • [Battlegrounds] Fixed a bug where certain Strikes did not have preview videos.
  • [Progression] Fixed a bug blocking loaner deck grants for some new/returning players.
  • [Progression] Improved display of rewards, including class progression and monthly ranked rewards.
  • [Achievements] Diamond Zephrys the Great has been returned to his spot in the Achievements and is ready to offer you the perfect Boulderfist Ogre.
  • [Achievements] Fixed a bug where the “Friend of a Friend” achievement did not track.
  • [Achievements] Updated Mercenaries Achievements that could no longer be completed after Mode updates.
  • [Shop] Time for an adventure! All old Hearthstone Adventures are now available in the in-game Shop for Gold.

26.2.2 Patch Notes

Patch 26.2.2, launching today, includes the following bug fixes and updates to Hearthstone, Battlegrounds, and Duels.

Hearthstone Updates

Dev Comment: Overall, the meta is in a pretty good spot right now, with lots of competitive options for players across almost every class. This is our opportunity to some adjustments that hit a few power outliers and play experience outliers. We’re also including a few buffs that we hope will give players a few more neutral options and open up some space for the weaker classes.

The following cards have been adjusted to be less powerful:

Sinful Brand

  • Old: Brand an enemy minion. Whenever it takes damage, deal 2 damage to the enemy hero.
  • New: Brand an enemy minion. Whenever it takes damage, deal 1 damage to the enemy hero.
  • Dev Comment: Demon Hunter is one of the few power outliers in this meta, with several competitive archetypes. Sinful Brand Spell Demon Hunter is a standout within that class in both power and negative play experiences. This change is intended to significantly reduce the power and prevalence of that card.

Felscale Evoker

  • Old: 5 Attack
  • New: 3 Attack
  • Dev Comment: This is a standout card in the newly emergent Big Demon Hunter archetype. Its powerful effect makes it one of the strongest cards in the deck. It doesn’t also need to be a threat in its own right. We think it’s really cool that Big Demon Hunter has finally become a competitive archetype, and we expect that the archetype will continue to see play after this slight adjustment.

Predation

  • Old: [3 Mana] Deal 3 damage. Costs 0 if you played a Naga while holding this.
  • New: [2 Mana] Deal 2 damage. Costs 0 if you played a Naga while holding this.
  • Dev Comment: The Lady S’Theno-Predation combo has been used across many Demon Hunter decks for a long time. This change is intended to be a smaller adjustment across the entire class.

Battlefield Necromancer

  • Old: 3 Health
  • New: 2 Health

Blightfang

  • Old: [3 Mana]
  • New: [4 Mana]
  • Dev Comment: Both these Death Knight cards were buffed last expansion, which was necessary when the class was struggling. However, our current balance philosophy is that balance changes are fluid adjustments over time, not decisions set in stone. Unholy Death Knight is now the strongest deck on the ladder, so it needs to be toned back down. We’re not reverting the prior buffs, but trying different adjustments to weaken it slightly, particularly in its matchup versus other aggro decks, where the deck is disproportionately powerful.

High Cultist Basaleph

  • Old: [4 Mana]
  • New: [5 Mana]
  • Dev Comment: Aggro Priest is in a good spot right now at all levels of play, but especially at lower levels. This reversion of a prior buff is intended to be a small adjustment to put it back in line with other decks. We expect this deck, and this card in it, to remain competitive.

Anub’Rekhan

  • Old: Battlecry: Gain 8 Armor. Your next 3 minions this turn cost Armor instead of Mana.
  • New: Battlecry: Gain 5 Armor. Your next 3 minions this turn cost Armor instead of Mana.
  • Dev Comment: Anub’Rekhan allows for a notably negative play experience that warps the meta around it. This change does not prevent Druid players from making their big flashy plays, but it does mean that more setup is now required. We expect this to mean fans of the deck can still play it, but its overall power, playrate, and influence on the meta will lessen.

Scribbling Stenographer

  • Old: [6 Mana]
  • New: [7 Mana]
  • Dev Comment: Miracle Rogue is not a power outlier at most levels of play, but it remains strong and prevalent at higher levels of play. This is a minor adjustment to reflect its current power level and its potential power level after the adjustments to the other cards changed in this patch.

The above craftable cards will be eligible for full a full dust refund for two weeks following Patch 26.2.2.

The following cards have been adjusted to be more powerful:

Symphony of Sins

  • Old: [6 Mana]
  • New: [5 Mana]
  • Dev Comment: Players really love playing this card, but it is not very powerful. This change is to make it a little more palatable to play this exciting card.

From the Depths

  • Old: [4 Mana] Reduce the Cost of the bottom five cards in your deck by (3), then Dredge.
  • New: [3 Mana] Reduce the Cost of the bottom five cards in your deck by (2), then Dredge.
  • Dev Comment: Warrior has gotten more options, more power, and more play after our recent adjustments, but players still hunger for a slower Warrior. We’re making this adjustment to a proven powerful card that we expect will see play again after this change.

Chorus Riff

  • Old: Draw a minion. Give it +2/+2. Finale: Play your last Riff.
  • New: Draw a minion. Give it +3/+3. Finale: Play your last Riff.
  • Dev Comment: We recently made a few adjustments to the Riff package, and those adjustments were successful in raising the playrate and power of the Riffs package. But now Chorus Riff is the weakest of the Riffs, and all the Riffs need to be good for the package to be good. This is a slight nudge to make that whole package a little stronger.

Demolition Renovator

  • Old: Battlecry: Destroy an enemy location.
  • New: Tradeable Battlecry: Destroy an enemy location.

Rotten Applebaum:

  • Old: 4 Attack, 5 Health. Taunt Deathrattle: Restore 4 Health to your hero.
  • New: 4 Attack, 6 Health. Taunt Deathrattle: Restore 6 Health to your hero.
  • Dev Comment: Demolition Renovator has never seen much play, so we wanted to make it feel a little better as a tech card option. Rotten Applebaum is getting a decent buff to add an option for slower decks that want to target aggressive strategies.

Pandaren Importer

  • Old: [3 Mana] 2Attack, 4 Health
  • New: [2 Mana] 1 Attack, 3Health
  • Dev Comment: Pandaren Importer was previously adjusted due to an unintended play pattern that was made possible by the smaller card pool in Standard. Now that it is in Wild, that concern no longer exists and the prior change can be reverted.

Battlegrounds Updates

Armor Updates
  • Master Nguyen’s Armor was reduced to 8.
  • E.T.C., Band Manager’s Armor was reduced to 10.
  • Patches the Pirate’s Armor was reduced to 10 in higher ranked lobbies; it is still 5 in lower ranked lobbies.

Hero Updates

E.T.C., Band Manager (Sign a New Artist)

  • Old: [4 Gold]
  • New: [3 Gold]

Minion Updates

Upbeat Frontdrake

  • Old: 2 Attack, 1 Health
  • New: 1 Attack, 1 Health

Low-Flier

  • Old: At the end of your turn, give +2 Attack to your minions with less Attack than this.
  • New: At the end of your turn, give +1 Attack to your minions with less Attack than this.

Reef Riffer

  • Old: 1 Attack, 3 Health
  • New: 1 Attack, 2 Health

Molten Rock

  • Old: 2 Attack, 4 Health
  • New: 3 Attack, 4 Health

Flourishing Frostling

  • Old: 0 Attack, 4 Health
  • New: 0 Attack, 5 Health

Scourfin

  • Old: 6 Attack, 3 Health
  • New: 3 Attack, 3 Health

Radio Star

  • Old: 3 Attack, 1 Health
  • New: 2 Attack, 1 Health

Pufferquil

  • Old: [Tavern Tier 4]
  • New: [Tavern Tier 3]

Banana Slamma

  • Old: [Tavern Tier 3]
  • New: [Tavern Tier 4]

Upbeat Duo

  • Old: 4 Attack, 2 Health. Battlecry: Choose a minion. At the end of every 2 turns, this gives you a plain copy.
  • New: 4 Attack, 4 Health. At the end of every 2 turns, get a plain copy of the minion to the left of this.

Reanimating Rattler

  • Old: 5 Attack, 3 Health. Battlecry: Give a friendly Beast Reborn.
  • New: 4 Attack, 3 Health. At the end of your turn, give another friendly Beast Reborn.

Dev Comment: This change to Reanimating Rattler was not made for power level reasons, but to avoid an unintended interaction with Rylak Metalhead and Monstrous Macaw.

Peggy Sturdybone

  • Old: 6 Attack, 5 Health
  • New: 4 Attack, 2 Health

Dancing Barnstormer

  • Old: 4 Attack, 2 Health. Deathrattle: Elementals in Bob’s Tavern have +2/+2 for the rest of the game.
  • New: 3 Attack, 2 Health. Deathrattle: Elementals in Bob’s Tavern have +3/+2 for the rest of the game.

Electric Synthesizer

  • Old: [Tavern Tier 5] Battlecry: Give your other Dragons +4 Attack.
  • New: [Tavern Tier 4] Battlecry: Give your other Dragons +3 Attack.

General Drakkisath

  • Old: [Tavern Tier 4]
  • New: [Tavern Tier 5]

Underhand Dealer

  • Old: [Tavern Tier 4] 2 Attack, 2 Health
  • New: [Tavern Tier 5] 4 Attack, 4 Health

Mama Bear

  • Old: 5 Attack, 5 Health. Whenever you summon a Beast, give it +5/+5.
  • New: 4 Attack, 4 Health. Whenever you summon a Beast, give it +4/+4.

Record Smuggler

  • Old: 7 Attack, 6 Health
  • New: 5 Attack, 4 Health

Gusty Trumpeter

  • Old: After you sell 6 Elementals, get another random Elemental.
  • New: After you sell 5 Elementals, get another random Elemental.

Kalecgos, Arcane Aspect

  • Old: 4 Attack, 12 Health
  • New: 2 Attack, 10 Health

Nadina the Red

  • Old: 7 Attack, 4 Health. Deathrattle: Give your Dragons Divine Shield.
  • New: 8 Attack, 4 Health. Deathrattle: Give 3 friendly Dragons Divine Shield.

Rock Rock

  • Old: After you play an Elemental, give your minions +1 Attack. (Swaps to Health next turn.)
  • New: After you play an Elemental, give your other minions +2 Attack. (Swaps to Health next turn.)

Zapp Slywick

  • Old: 7 Attack, 10 Health
  • New: 8 Attack, 16 Health

Minion Pool Changes
  • Monstrous Macaw has been returned to the minion pool.
  • Sin’dorei Straight Shot is now available in all lobbies (not just Undead lobbies).

Duels Updates

Hero Power Updates

Promote

  • Old: [1 Mana]
  • New: [2 Mana]

Harvest Time

  • Old: Destroy a minion, then summon two 2/2 Treants for that minion’s owner.
  • New: Destroy a minion, then summon two 1/1 Saplings for that minion’s owner.

Mind Tether

  • Old: [Passive] After you cast a spell, deal 1 damage to the enemy hero.
  • New: [1 Mana] After each spell you cast this turn, deal 1 damage to the enemy hero.

Dino Tracking

  • Old: Discover a card from your deck.
  • New: Discover a Beast.

Signature Treasure Updates

Nerubian Peddler

  • Old: [2 Mana]
  • New: [3 Mana]

Spiked Arms

  • Old: 3 Attack, 3 Durability
  • New: 1 Attack, 3 Durability

Royal Greatsword

  • Old: [6 Mana]
  • New: [7 Mana]

Infinite Arcane

  • Old: [7 Mana]
  • New: [9 Mana]

Passive Treasure Updates

Staking a Claim

  • Old: Whenever you play a Discover card, all friendly minions gain +1/+1.
  • New: After you play your first Discover card each turn, all friendly minions get +1/+1.

The Floor is Lava

  • Old: After you play a minion, deal 1 damage to it and give it +2 Attack.
  • New: After you play your first minion each turn, deal 1 damage to it and give it +2 Attack.

Dragonblood

  • Old: After a friendly Dragon dies, give two minions in your hand +1/+1.
  • New: After the first time a friendly Dragon dies each turn, give minions in your hand +1/+1.

Dragon Affinity

  • Unbanned and moved to Pool 1.
  • Old: Your Dragons cost (2) less.
  • New: The first Dragon you play each turn costs (1) less.

Glacial Downpour

  • Old: At the end of your turn, summon a 2/1 Ice Shard if you’ve cast a Frost spell this turn.
  • New: At the end of your turn, summon a 2/3 Water Elemental if you’ve cast a Frost spell this turn.

Flames of the Kirin Tor

  • Old: After you cast your first Fire spell in a turn, add a random Fire spell to your hand.
  • New: After you cast your first Fire spell in a turn, add a random non-Legendary Fire spell from your class to your hand.

Unholy Gift

  • Old: At the start of the game, shuffle 5 Lich King cards into your deck.
  • New: At the start of the game, shuffle 8 Lich King cards into your deck.

Ring of Black Ice

  • Old: Whenever a minion is Frozen, add a copy of it to your hand.
  • New: Whenever a minion is Frozen, add a copy of it to your hand. It costs (1) less.

All Shall Serve

  • Old: Whenever a Demon dies, draw a card.
  • New: After the first time a friendly Demon dies in a turn, draw a minion from your deck.

Bug Fixes and Game Improvements

  • [Hearthstone] Moved Heroic Tavern Brawl to next week, to allow time for players to first adjust to the new balance changes.
  • [Duels] Fixed a bug where the original version of Tour Guide was banned in all card pools, but the new Core Set version was not.

26.2 Patch Notes

Patch 26.2 launches Battlegrounds Season 4, where E.T.C.’s taking an exciting new show to Bob’s Tavern!

Battlegrounds Season 4 is Here

Are you ready to put the “band” in your warband?! Battlegrounds Season 4 is headlined by the new Rock Master Voone Hero, the new Venomous keyword, and a massive minion remix to Battlegrounds!

General Updates

  • On May 9, Battlegrounds Season 3 will end and Season 4 will begin. That means rankings will reset, Battlegrounds Buddies will be removed, minion pools will update, and the Battlegrounds Track will switch over. All rewards that were earned from the Season 3 Track, but not yet claimed, will automatically be claimed.
  • Minion types will be rolled out in phases for Season 4. On May 9, only six types will be eligible in all games: Beasts, Murlocs, Dragons, Elementals, Naga, and Undead. On May 11, Pirates will be added to the pool of eligible types. On May 15, Demons will be added to the pool of eligible types. Finally, on May 22, Quilboar and Mechs will be added to the pool of eligible types.

New Hero

Rock Master Voone

  • Upbeat Harmony
    • Passive. At the end of every 3 turns, get a plain copy of the left-most card in your hand.

Rock Master Voone will be available in all lobbies for two weeks after Patch 26.2.

Hero Updates

Lady Vashj (Relics of the Deep)

  • Old: Discover a Spellcraft spell of your Tier or lower. Passive: Your first one each turn is permanent.
  • New: Discover a Spellcraft spell of your Tier or lower. Its effect is permanent.

Lich Baz’hial (Graveyard Shift)

  • Old: [0 Gold] Take 4 damage. Gain 2 Gold.
  • New: [1 Gold] Steal a minion in Bob’s Tavern. Take damage equal to its Tavern Tier.

Shudderwock

  • No longer banned in Beast lobbies.

N’Zoth

  • No longer banned in any lobbies.

Mutanus

  • Now banned in Naga lobbies.

Vol’jin

  • Now banned in Naga lobbies.

Updated Armor Tiers

All Armor Tiers at the launch of Patch 26.2 will be as follows:

Hero Name Armor Armor (at Higher Levels)*
Captain Hooktusk 15 10
Millhouse Manastorm 10 8
Master Nguyen 10 -
Forest Warden Omu 10 -
Galewing 8 -
Mutanus the Devourer 10 13
Ysera 5 8
Arch-Villain Rafaam 10 -
Cookie the Cook 8 -
Scabbs Cutterbutter 10 -
Trade Prince Gallywix 10 5
The Lich King 10 -
Sire Denathrius 10 -
Vanndar Stormpike 10 -
Murloc Holmes 10 -
Silas Darkmoon 12 -
Tamsin Roame 16 -
Pyramad 14 -
The Rat King 9 -
Vol’jin 15 10
Elise Starseeker 10 -
George the Fallen 17 -
Xyrella 15 10
Lady Vashj 10 -
Maiev Shadowsong 18 10
C’Thun 10 17
Rokara 15 -
Tickatus 14 -
Varden Dawngrasp 9 -
N’Zoth 17 -
Death Speaker Blackthorn 14 -
Ini Stormcoil 8 10
Al’Akir 13 -
Lord Barov 19 10
Jandice Barov 12 -
Dancin’ Deryl 18 15
The Great Akazamzarak 13 -
Lich Baz’hial 10 -
Patchwerk 0 -
Sir Finley Mrrgglton 10 -
Galakrond 18 -
Guff Runetotem 10 15
Tess Greymane 14 -
Millificent Manastorm 10 15
Deathwing 18 14
Cariel Roame 10 14
Reno Jackson 15 -
Fungalmancer Flurgl 8 10
Professor Putricide 10 -
Yogg-Saron, Hope’s End 12 -
Nozdormu 15 -
Shudderwock 10 -
Patches the Pirate 5 14
Heistbaron Togwaggle 10 -
Malygos 10 -
Dinotamer Brann 13 -
Skycap’n Kragg 15 -
Sylvanas Windrunner 14 -
Infinite Toki 10 -
The Jailer 15 -
Lord Jaraxxus 10 16
Drek’Thar 16 -
Enhance-o-Mechano 15 -
Ozumat 15 -
Ragnaros the Firelord 10 15
Y’Shaarj 13 -
Kael’thas Sunstrider 15 -
Sneed 17 -
Onyxia 14 -
Alexstrasza 10 -
Ambassador Faelin 12 -
Bru’kan 12 -
Zephrys, the Great 13 -
Edwin VanCleef 19 -
Rakanishu 14 -
Queen Azshara 13 -
Chenvaala 12 16
Tavish Stormpike 15 -
Captain Eudora 15 -
Greybough 16 -
Illidan Stormrage 17 -
Sindragosa 18 -
Mr. Bigglesworth 18 -
Kurtrus Ashfallen 17 15
Queen Wagtoggle 16 -
Overlord Saurfang 19 -
Aranna Starseeker 14 10
A.F. Kay 18 -
King Mukla 14 18
The Curator 18 -
Teron Gorefiend 10 12
E.T.C., Band Manager 10 -
Rock Master Voone 10 -

* Some Heroes have high winrate disparities between lower-MMR and higher-MMR players. To account for this, some heroes are given an alternative Armor value, depending on the average play level of the lobby you’re in. Any hero that only lists one Armor amount has that same Armor at all levels of play.

Keyword Updates: Poisonous, Venomous, Windfury, and Magnetic

Poisonous has been removed from Battlegrounds. A new Battlegrounds keyword, Venomous, will take its place! Venomous is like Poisonous except that only the first minion that is damaged by a Venomous minion each combat is instantly destroyed.

Mega-Windfury has also been removed from Battlegrounds. Now, when a Windfury minion is tripled, it will still have Windfury. This change is to make Windfury more in line with other keywords and to open up more design space in the future.

Finally, you can now Magnetize to your Mechs even if you have a full board (this change applies to all Modes, not just Battlegrounds). This change was made to make Mech games smoother by removing negative play experiences; it also lets us focus more on Magnetic with this update.

New Minions

Mistake [Tier 1, All]

  • 1 Attack, 3 Health.

Incorporeal Corporal [Tier 1, Undead]

  • 5 Attack, 5 Health. After this minion attacks, destroy it.

Southsea Busker [Tier 1, Pirate]

  • 3 Attack, 1 Health. Battlecry: Gain 1 Gold next turn.

Manasaber [Tier 1, Beast]

  • 4 Attack, 1 Health. Deathrattle: Summon two 0/1 Cublings with Taunt.

Upbeat Frontdrake [Tier 1, Dragon]

  • 2 Attack, 1 Health. At the end of every 3 turns, get another random Dragon.

Low-Flier [Tier 2, Dragon]

  • 3 Attack, 2 Health. At the end of your turn, give +2 Attack to all your minions with less Attack than this.

Humming Bird [Tier 2, Beast]

  • 0 Attack, 3 Health. Your other Beasts have +2 Attack.

Backstage Security [Tier 2, Demon]

  • 4 Attack, 6 Health. At the start of your turn, deal 1 damage to your hero.

Soul Rewinder [Tier 2, Demon]

  • 3 Attack, 1 Health. After your hero takes damage, rewind it and give this +1 Health.

Lullabot [Tier 2, Mech]

  • 2 Attack, 2 Health. Magnetic. At the end of your turn, gain +1/+1.

Upbeat Flutist [Tier 2, Murloc]

  • 2 Attack, 5 Health. At the end of every 2 turns, give a random minion in your hand +9 Health.

Flourishing Frostling [Tier 2, Elemental]

  • 0 Attack, 4 Health. Has +1 Attack for each Elemental you’ve played this game (wherever this is).

Reef Riffer [Tier 2, Naga]

  • 1 Attack, 3 Health. Spellcraft: Give a minion stats equal to your Tavern Tier until next turn.

Zesty Shaker [Tier 3, Naga]

  • 3 Attack, 4 Health. Once per Turn: After you cast Spellcraft spell on this, add a new copy of it to your hand.

Scourfin [Tier 3, Murloc]

  • 6 Attack, 3 Health. Deathrattle: Give a random minion in your hand +5/+5.

Accord-o-Tron [Tier 3, Mech]

  • 2 Attack, 3 Health. Magnetic. At the start of your turn, gain 1 extra Gold.

Malchezaar, Prince of Dance [Tier 3, Demon]

  • 5 Attack, 2 Health. 2 Refreshes each turn cost Health instead of Gold.

Keyboard Igniter [Tier 3, Demon]

  • 4 Attack, 2 Health. Battlecry: If you’ve taken damage since last turn, give your other Demons +1/+2.

Rylak Metalhead [Tier 3, Beast]

  • 3 Attack, 4 Health. Taunt. Deathrattle: Trigger the Battlecries of adjacent minions.
  • Dev Comment: Reminder that buffs awarded in combat are not permanent.

Banana Slamma [Tier 3, Beast]

  • 2 Attack, 5 Health. After you summon a Beast in combat, double its stats.

Moon-Bacon Jazzer [Tier 3, Quilboar]

  • 2 Attack, 5 Health. Battlecry: For the rest of the game, your Blood Gems give an extra +1 Health.

Gunpowder Courier [Tier 3, Pirate]

  • 2 Attack, 4 Health. After you spend 5 Gold, give you Pirates +1 Attack.

Radio Star [Tier 3, Undead]

  • 3 Attack, 1 Health. Deathrattle: Add a plain copy of the minion that killed this to your hand.

Xylo Bones [Tier 4, Undead]

  • 5 Attack, 1 Health. After you summon a minion in combat, gain +3 Health permanently.

Lovesick Balladist [Tier 4, Pirate]

  • 3 Attack, 4 Health. Battlecry: Give a Pirate +1 Health for each Gold spent this turn.

Underhanded Dealer [Tier 4, Pirate]

  • 2 Attack, 2 Health. After you gain Gold, gain +1/+1.

Blade Collector [Tier 4, Pirate]

  • 3 Attack, 2 Health. Also damages the minions next to whomever this attacks.

Prickly Piper [Tier 4, Quilboar]

  • 6 Attack, 3 Health. Deathrattle: For the rest of the game, your Blood Gems give an extra +1 Attack.

Upbeat Duo [Tier 4]

  • 4 Attack, 2 Health. Battlecry: Choose a minion. At the end of every 2 turns, this gives you a plain copy.

Plagued Tidewalker [Tier 4, Murloc/Undead]

  • 2 Attack, 7 Health. Venomous.

Scrap Scraper [Tier 4, Mech]

  • 3 Attack, 6 Health. Avenge (4): Get a random Magnetic Mech.

Bassgill [Tier 4, Murloc]

  • 6 Attack, 2 Health. Deathrattle: Summon the highest Health minion from your hand for this combat only.

Bream Counter [Tier 4, Murloc]

  • 4 Attack, 4 Health. While this is in your hand, after you play a Murloc, gain +3/+2.

Dancing Barnstormer [Tier 4, Elemental]

  • 4 Attack, 2 Health. Deathrattle: Elementals in Bob’s Tavern have +2/+2 for the rest of the game.

Upbeat Upstart [Tier 4, Elemental]

  • 4 Attack, 4 Health. Taunt. At the end of every 2 turns, set this minion’s Health to the highest in your warband.

Deep Blue Crooner [Tier 4, Naga]

  • 2 Attack, 2 Health. Spellcraft: Give a minion +1/+1 until next turn. Improve your future Deep Blues.

Silent Swimmer [Tier 4, Naga]

  • 5 Attack, 3 Health. Spellcraft: Give a minion +3/+5 and Stealth until next turn.

Stormbringer [Tier 4, Dragon]

  • 1 Attack, 7 Health. After a different friendly Dragon gains Attack, this also gains it.

Disco Shuffler [Tier 5, Dragon]

  • 4 Attack, 3 Health. Choose One – Trigger a friendly minion’s Battlecry; or Discover a Battlecry minion.

Sanctum Rester [Tier 5, Dragon]

  • 5 Attack, 5 Health. Start of Combat: Give your other Dragons +8 Health.

Electric Synthesizer [Tier 5, Dragon]

  • 3 Attack, 7 Health. Battlecry: Give your other Dragons +4 Attack.

Gusty Trumpeter [Tier 5, Elemental]

  • 4 Attack, 5 Health. After you sell 6 Elementals, get another random Elemental.

Operatic Belcher [Tier 5, Murloc]

  • 5 Attack, 2 Health. Venomous. Deathrattle: Give a friendly Murloc Venomous.

Utility Drone [Tier 5, Mech]

  • 4 Attack, 5 Health. At the end of your turn, give your minions +1/+1 for each Magnetization they have.

Drakkari Enchanter [Tier 5]

  • 1 Attack, 5 Health. Your end of turn effects trigger twice.

Imposing Percussionist [Tier 5, Demon]

  • 6 Attack, 6 Health. Battlecry: Discover a Demon and deal damage to your hero equal to its Tavern Tier.

Tichondrius [Tier 5, Demon]

  • 4 Attack, 4 Health. After your hero takes damage, give your other Demons +1/+1.

Bongo Bopper [Tier 5, Quilboar]

  • 5 Attack, 5 Health. At the end of your turn, get a Blood Gem and play 2 more on this.

Record Smuggler [Tier 5, Pirate]

  • 7 Attack, 6 Health. At the start of your turn, gain 1 Gold. Repeat for each other friendly Pirate.

Upbeat Impressionist [Tier 5, Pirate]

  • 8 Attack, 4 Health. At the end of every 2 turns, make a Pirate in your hand Golden.

The Boogie Monster [Tier 6]

  • 3 Attack, 8 Health. After you play a Tier 1 minion, progress to the next Tier and give your minions +1/+2.
  • Dev Comment: This caps at Tier 6, at which point you need to keep playing Tier 6 minions to get the effect.

Octosari, Wrap God [Tier 6, Beast]

  • 6 Attack, 7 Health. Deathrattle: Summon a 2/2 Tentacle. (Gains +2/+2 permanently after you summon a minion in combat!)

Polarizing Beatboxer [Tier 6, Mech]

  • 3 Attack, 7 Health. Whenever you Magnetize another minion, it also Magnetizes to this.

Choral Mrrrglr [Tier 6, Murloc]

  • 6 Attack, 6 Health. Start of Combat: Gain the stats of all minions in your hand.

Rock Rock [Tier 6, Elemental]

  • 4 Attack, 4 Health. After you play an Elemental, give your minions +2 Attack. (Swaps to Health next turn.)

Elemental of Surprise [Tier 6, Elemental]

  • 8 Attack, 8 Health. Divine Shield. This minion can triple with any Elemental.

Bristlebach [Tier 6, Quilboar]

  • 2 Attack, 10 Health. Avenge (1): Play a Blood Gem on all your Quilboar.

Fleet Admiral Tethys [Tier 6, Pirate]

  • 5 Attack, 6 Health. After you spend 8 Gold, get another random Pirate.

Minion Updates

Wrath Weaver

  • Old: 1 Attack, 3 Health. After you play a Demon, deal 1 damage to your hero and gain +2/+2.
  • New: 1 Attack, 4 Health. After you play a Demon, deal 1 damage to your hero and gain +2/+1.

Tad

  • Old: 2 Attack, 4 Health.
  • New: 2 Attack, 2 Health.

Snail Cavalry

  • Old: 4 Attack, 2 Health.
  • New: 5 Attack, 2 Health.

Deep Sea Angler

  • Old: Spellcraft: Give a minion +3 Health and Taunt until next turn.
  • New: Spellcraft: Give a minion +4 Health and Taunt until next turn.

Thorncaller

  • Old: [Tier 3] 4 Attack, 3 Health. Battlecry and Deathrattle: Get a Blood Gem.
  • New: [Tier 2] 3 Attack, 2 Health. Deathrattle: Get a Blood Gem.

Ripsnarl Captain

  • Old: [Tier 4] 4 Attack, 6 Health. Whenever another friendly Pirate attacks, give it +3/+3.
  • New: [Tier 2] 2 Attack, 4 Health. Whenever a friendly Pirate attacks, give it +3 Attack.

Tarecgosa

  • Old: [Tier 4]
  • New: [Tier 3]

Eventide Brute

  • Old: [Tier 4] 5 Attack, 4 Health.
  • New: [Tier 3] 3 Attack, 2 Health.

Pufferquil

  • Old: After a spell is played on this, gain Poisonous until end of turn.
  • New: After a spell is played on this, gain Venomous until end of turn.

Annihilan Battlemaster

  • Old: [Tier 5] 5 Attack, 1 Health.
  • New: [Tier 4] 3 Attack, 1 Health.

Young Murk Eye

  • Old: 8 Attack, 5 Health. At the end of your turn, the Murloc to the left of this triggers its Battlecry.
  • New: 7 Attack, 4 Health. At the end of your turn, the minion to the left of this triggers its Battlecry.

Vanessa VanCleef

  • Old: 3 Attack, 4 Health. Whenever this attacks, give your Pirates +2/+2 permanently.
  • New: 3 Attack, 7 Health. Whenever this attacks, give your Pirates +2/+1 permanently.

Mantid Queen

  • Old: Poisonous. Start of Combat: For each of your minion types gain +5/+5, Windfury, Divine Shield, or Taunt.
  • New: Venomous. Start of Combat: For each of your minion types gain +5/+5, Windfury, Reborn, or Taunt.

Famished Felbat

  • Old: At the end of your turn, each friendly Demon consumes a minion in Bob’s Tavern to gain its stats.
  • New: At the end of your turn, your other Demons consume a minion in Bob’s Tavern to gain its stats.

Charlga

  • Old: At the end of your turn, play a Blood Gem on all friendly minions.
  • New: At the end of your turn, play a Blood Gem on your other minions.

Kalecgos, Arcane Aspect

  • Old: After you play a minion with Battlecry, give your Dragons +1/+1.
  • New: After you trigger a Battlecry, give your Dragons +1/+1.
  • Dev Comment: This means you get the bonus not just when you play a Battlecry minion, but also whenever any effect triggers a Battlecry—including an additional trigger from Brann. “Trigger” doesn’t require there’s a successful target for the Battlecry; you can still just play a Battlecry minion for this effect.

Minion Pool Updates

  • Bloodsail Cannoneer, Saltscale Honcho, and Palescale Crocoscale have been returned to the minion pool.
  • 59 minions have been removed from the minion pool:
    • Ball of Minions; Arm of the Empire; Poetic Pen Pal; Tea Master Theotar; Friend of a Friend; Alley Cat; Cave Hydra; Bird Buddy; Goldrinn, the Great Wolf; Impatient Doomsayer; Kathra’natir; Piggyback Imp; Soul Juggler; Bigfernal; Voidlord; Iron Sensei; Holy Mecherel; Cyborg Drake; Grease Bot; Felfin Navigator; Swolefin; Toxfin; Seafood Slinger; Party Elemental; Dazzling Lightspawn; Lil’ Rag; Master of REalities; Gentle Djinni; Lieutenant Garr; Shoal Commander; Warden of Old; Eelbound Archer; Waverider; Roadboar; Bristleback Brute; Groundshaker; Agamaggan, the Great Boar; Darkgaze Elder; Red Whelp; Nether Drake; Atramedes; Razorgore; Evolving Chromawing; Deck Swabbie; Salty Looter; Southsea Strongarm; Southsea Captain; Goldgrubber; Cap’n Hoggarr; Greta Gold-Gun; Dread Admiral Eliza; First Mate Pip; Rot Hide Gnoll; Lich Doctor; Jelly Belly; Possessive Banshee; Murloc Warleader; Rabid Saurolisk; and Tavern Tipper.
  • You can see all new and returning minions, grouped by minion type, in our Season 4 Announcement Blog.

Misc. Other Battlegrounds Updates

  • The Brann’s Blessing Darkmoon Prize now reads, “Your Battlecries trigger an extra time this turn.”
  • Y’Shaarj’s Hero Power, Embrace Your Rage, has gotten a text-only update for clarity.
  • Alexstrasza's Hero Power, Queen of Dragons, has gotten a text-only update for clarity.
  • The text of Brann’s Epic Egg (Dinotamer Brann’s Buddy) has gotten a text-only update for clarity.
  • The Cost to upgrade from Tavern Tier 4 to Tavern Tier 5 is not reverting; it is now 11 Gold as a regular rule.

New Battlegrounds Track

The Season 4 Battlegrounds Track, with the Season Pass, features 40 new levels of rewards, including 5 Legendary Hero Skins, 10 Epic Hero Skins, 5 Rare Hero Skins, 1 Rare Board, 1 Rare Bartender, 12 Rare Emotes, 2 Epic Strikes, and 1 Legendary Strike that you build as you progress!

For more details about the Season 4 Battlegrounds Track, and the new Battlegrounds Season Pass, see our Season 4 Announcement Blog.

New In-Game Event: Mrrglgroove Dance Party

We’re throwing a Battlegrounds party to celebrate the launch of Season 4! From May 16 to May 30, you can complete Battlegrounds-based Event Quests to earn Event XP on the special event rewards track. Complete the rewards track to earn three Murlocized Battlegrounds Hero Skins!

Heroic Tavern Brawl Returns Again!

On May 17, the Heroic Tavern Brawl (Standard format) is back for more fierce competition against top players! Pay the entry fee and then play until you either get 3 losses or 12 wins. The further you get, the bigger your rewards!

There will also be three special Legendary Quests active during the Heroic Brawl. Win one game of Hearthstone (even outside of the Heroic Tavern Brawl) to win 1 Standard Pack. This means that players who don’t want to participate in the Heroic Tavern Brawl can still easily get their weekly Tavern Brawl pack, and players who do participate in the Heroic Tavern Brawl get a little additional prizing. Win 3 games in Heroic Tavern Brawl (across any number of runs) to get the new Frostmonger Sai Death Knight Hero Skin. And win an astonishing 12 games in a single Heroic Tavern Brawl run for the ultimate prize: the Crimson Knight Sai Hero Skin!

Bug Fixes and Game Improvements

  • [General] Hearthstone has upgraded to a more recent Unity version. Minimum spec requirements to play Hearthstone now require at least iOS 12/Mac 10.14.
  • [General] Fixed a bug where background sound from other apps could not be played on certain mobile devices.
  • [General] Re-enabled the ability to see opponent’s mouse-overs.
  • [Hearthstone] Updated the interaction between Thornmantic Musician and Dormant Beasts (such as Wildseeds) so that the Dormant Beast will no longer consume the Musician’s effect.
  • [Hearthstone] Corrected typing for Wild Pyromancer. It is now an Undead in all formats except for Classic (where there are no Undead—sorry, Sylvanas).
  • [Hearthstone] Fixed a bug where players were unable queue games with decks containing golden cards that were added automatically by the card re-rolling system.
  • [Hearthstone] Fixed a bug where players were sometimes unable to add cards to E.T.C.’s Band on mobile.
  • [Hearthstone] Fixed a bug where Photographer Fizzle’s Snapshot would be empty after a backwards zone transition (such as after being moved from your hand to your deck).
  • [Hearthstone] Fixed a bug where Rush minions that attacked and then were moved through time by Anachronos would not be able to attack when they returned.
  • [Hearthstone] Fixed a bug where the minion Felscale Evoker was classified as a Shadow spell.
  • [Hearthstone] Fixed a bug where Reckoning ceased to exist after it rotated out of Standard.
  • [Hearthstone] Fixed a bug that allowed players to put four copies of Muster for Battle in their Wild decks.
  • [Battlegrounds] Fixed a bug where Golden Freedealing Gambler would sometimes only sell for 3 Gold.
  • [Mercenaries] Fixed bugged interactions with the resistance bug of the Summit Campfire Ability and various Equipment.
  • [Mercenaries] Fixed a bug where the Ysera’s Vengeance Equipment did not apply damage buff to the Verdant Breath Ability.
  • [Mercenaries] Fixed bugs with the Ysera Emerald Dream Ability (Nightmare and Ysera Awakens).
  • [Mercenaries] Fixed bugs where the various Equipment effects did not progress beyond Tier 4.
  • [Mercenaries] Fixed a bug where the Flametongue Totem Treasure always dealt Tier 1 damage.
  • [Mercenaries] Fixed a bug with the Razorgore boss fight.
  • [Mercenaries] Fixed a bug where Ragnaros’s Task 10 did not progress.
  • [Mercenaries] Fixed a bug where some buffs didn’t correctly update text boxes.
  • [Collection] Fixed a bug where Diamond Darkbishop Benedictus and Diamond Ragnaros the Firelord were missing from Standard.
  • Misc. other bug fixes and game improvements.

26.0.4 Patch Notes

Patch 26.0.4 is a data-only patch that includes bug fixes and balance updates to Standard, Wild, Battlegrounds, and Duels!

Hearthstone Updates

Dev Comment: Overall, we’re pretty happy with meta diversity and power in Standard right now. There are a few outliers that we’re looking to reign in with this patch, but the bigger focus is on raising the power level of some of the new Festival of Legends cards and archetypes, so that they can compete with the stronger stuff and people can feel better about trying out these fun new strategies.

System Update

All Death Knight cards with any three-rune requirements (Frost-Frost-Frost, Blood-Frost-Unholy, etc.) are now removed from all Discover pools and random generation effects.

Dev Comment: Death Knight is very strong as a class right now, and this change weakens the class across the board. We’ve also received a lot of feedback that one of the more frustrating parts of playing against Death Knights is when they are able to generate additional copies of their powerful triple-rune cards—particularly when the card is one the deck didn’t have access to in deckbuilding.

Card Updates

The following cards have been adjusted to be less powerful:

Rowdy Fan

  • Old: Battlecry: Choose a minion. It has +4 Attack while this is alive.
  • New: Battlecry: Choose a minion. It has +3 Attack while this is alive.
  • Dev Comment: Rowdy fan has gotten a lot of attention in combination with Lady S’Theno, a powerful combo at high levels of play. But even outside of that combo, it’s a card that is just a bit too efficient at its rate in a wide variety of decks.

Overseer Frigidara

  • Old: 5 Attack, 6 Health
  • New: 3 Attack, 6 Health
  • Dev Comment: Death Knight has several strong decks, and Frost Death Knight stands out as the strongest of the bunch. We wanted to shave a bit more power off it by bringing one of its best cards more in line with the rest of the deck.

Twig of the World Tree

  • Old: Deathrattle: Gain 10 Mana Crystals.
  • New: Deathrattle: Refresh your Mana Crystals.
  • Dev Comment: Twig of the World Tree is the best card in a really good deck leading to some frustrating play experiences in Wild right now. The interaction between Twig of the World Tree and Sphere of Sapience didn’t exist when Twig was first printed, so this change is to curb this card’s power level and bring it back closer to the original play pattern.

Rowdy Fan and Twig of the World Tree will be eligible for full dust refunds for two weeks following Patch 26.0.4. Overseer Frigidara is a Core Set card, so it can’t be crafted or disenchanted.

The following cards have been adjusted to be more powerful:

Rock Master Voone

  • Old: [4 Mana]
  • New: [3 Mana]

Verse Riff

  • Old: [2 Mana]
  • New: [1 Mana]

Bridge Riff

  • Old: [6 Mana]
  • New: [5 Mana]

Power Slider

  • Old: 1 Attack, 2 Health
  • New: 2 Attack, 3 Health

Shield Block

  • Old: [3 Mana]
  • New: [2 Mana]

Frightened Flunky

  • Old: 2 Attack, 2 Health
  • New: 2 Attack, 3 Health

Thori’belore

  • Old: Rush. Deathrattle: Go Dormant. Cast a Fire spell to revive Thori-belore! (Revives 2 times.)
  • New: Rush. Deathrattle: Go Dormant. Cast a Fire spell to revive Thori-belore!

Dev Comment: Warrior had two major themes this expansion, menagerie and riffs, and neither of them landed at the level we were hoping for at launch. We’re buffing these Festival of Legends cards to give those themes a chance. We’re also buffing some older cards to help support the class generally. Shield Block is a card we now hope can become a definitional, powerful card that represents what Warrior is about. We’ll continue to monitor the class after these adjustments to determine if further changes are needed down the line.

Infinitize the Maxitude

  • Old: Discover a spell. Finale: Return this to your hand at end of turn.
  • New: Discover a spell. Reduce its Cost by (1). Finale: Return this to your hand at end of turn.

Audiosplitter

  • Old: [3 Mana] 4 Attack, 3 Health
  • New: [2 Mana] 3 Attack, 2 Health

Spitelash Siren

  • Old: [5 Mana] 2 Attack, 6 Health
  • New: [4 Mana] 2 Attack, 5 Health

Arcane Artificer

  • Old: 1 Attack, 2 Health
  • New: 1 Attack, 3 Health

Dev Comment: Mage got two major focuses in Festival of Legends: Light Show and DJ Manastorm. Audio Splitter and Infinitize the Maxitude can both fit into those decks, and others, so we hope these changes can help open up the class. As for the reversion to Spitelash Siren, what more can we say other than, “Naga, Spell, Naga...”

Stranglethorn Heart

  • Old: [10 Mana]
  • New: [8 Mana]

Halduron Brightwing

  • Old: Battlecry: Give all Arcane spells in your deck Spell Damage +1.
  • New: Battlecry: Give all Arcane spells in your hand and deck Spell Damage +1.

Dev Comment: Like Infinitize the Maxitude, Stranglethorn Heart is underperforming. We’re giving them both buffs because we want these Legendary spells to feel better to open and play. We’re also buffing Halduron to give some help to the Arcane Hunter package that has never had a chance to shine.

Jazz Bass

  • Old: 2 Attack, 2 Durability
  • New: 3 Attack, 2 Durability

Altered Chord

  • Old: Lifesteal. Deal 5 damage to a minion. Costs (3) less if you’re Overloaded.
  • New: Lifesteal. Deal 6 damage to a minion. Costs (3) less if you’re Overloaded.

Flow Rider

  • Old: [2 Mana] 3 Attack, 2 Health
  • New: [1 Mana] 2 Attack, 1 Health

Lightning Storm

  • Old: Overload (2)
  • New: Overload (1)

Dev Comment: The new Overload Shaman deck has not performed where we wanted or expected it to, so we’re giving it help with all these changes. This change to Lightning Storm also puts it better in line with the other current 3-4 Cost AoE spells.

Crescendo

  • Old: [3 Mana]
  • New: [2 Mana]

Crazed Conductor

  • Old: [5 Mana] 4 Attack, 5 Health
  • New: [4 Mana] 3 Attack, 4 Health

Siphon Soul

  • Old: [5 Mana]
  • New: [4 Mana]

Dev Comment: Warlock is one of the weakest classes in the game right now, so we’re giving it some buffs to its new Fatigue package. We’re also bumping up Siphon Soul, which we think should help the class a little more generally.

Record Scratcher

  • Old: 2 Attack, 2 Durability
  • New: 3 Attack, 2 Durability

MC Blingtron

  • Old: 3 Attack, 4 Health
  • New: 5 Attack, 5 Health

Dev Comment: Rogue has some good decks right now, especially at higher levels. We didn’t want to further strengthen those existing decks, but we did want to give them some more options from their Festival of Legends set.

Holy Nova

  • Old: [4 Mana] Deal 2 damage to all enemies. Restore 2 Health to all friendly characters.
  • New: [3 Mana] Deal 2 damage to all enemy minions. Restore 2 Health to all friendly characters.

Dev Comment: Right now, Priest has some powerful aggressive strategies. This adjustment is to make its other decks—control and Overheal—more enticing. While some players were hoping for more Overheal support in this patch, Overheal is an evergreen mechanic that we hope and expect to evolve over time, including through additional future card drops, instead of just adjustments to our first batch.

Kiri, Chosen of Elune

  • Old: [4 Mana]
  • New: [3 Mana]

Death Blossom Whomper

  • Old: [6 Mana] 7 Attack, 6 Health
  • New: [5 Mana] 6 Attack, 5 Health

Dev Comment: Druid is one of the classes that has seen a lot of new Festival of Legends cards see play, and we’re pretty happy with where its expansion set has landed. We’re taking this opportunity to set a higher bar for the Core Set and to encourage more of the cool Deathrattle support the class got from Murder at Castle Nathria.

Battlegrounds Updates

Armor Adjustments
  • Chenvaala, C’Thun, Ini Stormcoil, Lady Vashj, Lord Jaraxxus, Millificent Manastorm, and Patches the Pirate all now have 5 Armor at lower ranks, but their Armor did not change at higher ranks.
  • Silas Darkmoon now has 7 Armor at higher ranks, but his Armor has been increased to 12 Armor at lower ranks.
  • Hesitbaron Togwaggle now has 10 Armor.
  • Aranna Starseeker now has 10 Armor at higher ranks, but her Armor has been increased to 14 at lower ranks.
  • Tess Greymane now has 12 Armor at higher ranks, but her Armor has been increased to 18 at lower ranks.
  • Teron Gorefiend now has 10 Armor at lower ranks and 15 Armor at higher ranks.
  • Silas Darkmoon now has 12 Armor at lower ranks, but his Armor has been decreased to 7 at higher ranks.
  • Infinite Toki now has 13 Armor.
  • Aranna Starseeker now has 14 Armor at lower ranks, but her Armor has been reduced to 10 at higher ranks.
  • Captain Hooktusk, Vol’jin, and Xyrella now have 15 Armor at lower ranks, but their Armor did not change at higher ranks.
  • Tavish Stormpike now has 15 Armor at higher ranks, but his Armor did not change at lower ranks.
  • Tamsin Roame now has 16 Armor.
  • Queen Wagtoggle now has 16 Armor at lower ranks, but her Armor did not change at higher ranks.
  • Illidan Stormrage now has 17 Armor.
  • Zephrys, the Great now has 18 Armor at lower ranks and 13 Armor at higher ranks.
  • Tess Greymane now has 18 Armor at lower ranks, but had her Armor reduced to 12 at higher ranks.
  • Deathwing now has 18 Armor at lower ranks and 14 Armor at higher ranks.
  • Ozumat now has 19 Armor.
  • Lord Barov now has 19 Armor at lower ranks, but his Armor did not change at higher ranks.
  • Kurtrus Ashfallen now has 20 Armor at lower ranks and 15 Armor at higher ranks.

Note: Aranna Starseeker, Silas Darkmoon, and Tess Greymane now has less Armor at higher ranks, but more Armor at lower ranks.

Buddy Updates

Dev Comment: This is our last expected patch of this Buddies meta. Battlegrounds Season 4 is coming soon with Patch 26.2. When it does, Buddies will be removed again to make room for a massive minion shakeup. But don’t worry, we’ll see our Buddies again one day. For now, hang tight. Season 4 details are right around the corner!

Bilgewater Mogul (Trade Prince Gallywix’s Buddy)

  • Old: [Tavern Tier 3]
  • New: [Tavern Tier 4]

Magnus Manastorm (Millhouse Manastorm’s Buddy)

  • Old: [Tavern Tier 4]
  • New: [Tavern Tier 5]

Nightmare Ectoplasm (Mutanus the Devourer’s Buddy)

  • Old: [Tavern Tier 4] 4 Attack, 3 Health. When you ‘Devour’ this, spit its stats onto 2 extra minions.
  • New: [Tavern Tier 3] 5 Attack, 4 Health. When you ‘Devour’ this, spit its state onto 1 extra minion.

And the quest gained from Shady Aristocrat (Sire Denathrius’s Buddy) has again been made harder to complete.

Duels Updates

Card Pool Updates
  • Sister Svalna, Linecracker, Clockwork Automaton, Elwynn Boar, and Edwin VanCleef have been banned from the eligible card pools.

Hero Power Updates

No Guts, No Glory (Warrior)

  • Old: [1 Mana]
  • New: [2 Mana]

Lichborne Might (Death Knight – Sai Shadowstorm)

  • Old: [1 Mana]
  • New: [2 Mana]

Warmaster’s Frenzy (Neutral – Drek’Thar)

  • Old: [1 Mana]
  • New: [2 Mana]

Signature Treasure Updates

Devout Blessing

  • Old: Add a copy of each Deathrattle minion that died this game to your hand. Allied: Priest.
  • New: Add a copy of each friendly Deathrattle minion that died after your last turn to your hand. Allied: Priest

Ace in the Hole

  • Old: [2 Mana]
  • New: [3 Mana]

Moonbeast

  • Old: [3 Mana] At the end of your turn, add a random Eclipse spell to your hand. Your Eclipse spells cost (0).
  • New: [4 Mana] At the end of your turn, add both Eclipse spells to your hand. Your Eclipse spells cost (0).

Collector’s Ire

  • Old: [7 Mana]
  • New: [6 Mana]

Gift of the Old Gods

  • Old: [4 Mana]
  • New: [3 Mana]

Reno’s Crafty Lasso

  • Old: 3 Attack, 2 Durability
  • New: 2 Attack, 3 Durability

Sr. Excavator

  • Old: [6 Mana] Battlecry: Draw 2 cards. Any minions you draw cost (2) less.
  • New: [5 Mana] Battlecry: Draw 3 cards. Any minions your draw cost (2) less.

Runed Soulblade

  • Old: [4 Mana]
  • New: [3 Mana]

Treasure Pool Updates
  • Ancient Reflections, Bag of Holding, and Mask of Mimicry have been temporarily removed from all Treasure Pools.
  • Royal Gift and Location, Location, Location have been moved to Treasure Pool 2.

Passive Treasure Updates

Eerie Stone

  • Old: After you destroy a minion with a Shadow spell, add a copy of that minion to your hand. Reduce its Cost by (2).
  • New: After you destroy an enemy minion with a Shadow spell, add a copy of that minion to your hand. It costs (2) less.

Brittle Bones

  • Old: After you destroy an enemy minion with a spell, summon a Volatile Skeleton.
  • New: After you cast a spell that kills an enemy, summon a 2/2 Volatile Skeleton.

Avenging Armaments

  • Old: After a friendly minion loses its Divine Shield, give it +2/+2.
  • New: After a friendly minion loses its Divine Shield, give it +2/+1.

Righteous Reserves

  • Old: After you play a minion with Divine Shield, give a random friendly minion Divine Shield.
  • New: After you play your first Divine Shield minion each turn, give a random friendly minion Divine Shield.

Mummy Magic

  • Old: After you play a Deathrattle minion, give it Reborn.
  • New: After you play your first Deathrattle minion each turn, give it Reborn.

Endurance Training

  • Old: Your Taunt minions cost (3) less, but not less than (2).
  • New: Your Taunt minions cost (2) less, but not less than (2).

Arctic Armor

  • Old: After the first time you Freeze an enemy each turn, gain 1 Armor.
  • New: After the first time you Freeze an enemy each turn, gain 2 Armor.

Edge of Dredge

  • Old: After you Dredge, draw a card and shuffle your deck.
  • New: After the first time you Dredge each turn, draw a card.

Unholy Gift

  • Old: At the start of the game, shuffle 5 Death Knight cards into your deck.
  • New: At the start of the game, shuffle 5 Lich King cards into your deck.
  • Dev Comment: Unholy Gift and Rune Helmet now use the updated version of Obliterate.

Bug Fixes and Game Improvements

  • [Hearthstone] Fixed a bug where Arcanite Ripper’s effect was not improving when damage and healing occurred at the same time (such as hitting yourself with Cheaty Anklebiter’s effect).
  • [Hearthstone] Fixed a bug where Screaming Banshee did not work property when healing and taking damage at the same time (such as while attacking your Ashbringer into an enemy minion).
  • [Duels] Added missing Festival of Legends and Rastakhan’s Rumble cards to Discover pools.
  • [Duels] Fixed a bug where one version of Crimson Clergy was banned while the other version was not.
  • [Collection] Corrected in-collection “how to obtain” descriptions for various products.
  • [Progression] Fixed a bug where the first phase of the *Melomaniacal Laughter* achievement granted Battlegrounds Track XP instead of Rewards XP.
  • [Localization] Fixed various localization issues.

26.0.2 Patch Notes

Patch 26.0.2 is a data-only hotfix patch launching today with updates to Hearthstone, Battlegrounds, and Arena, plus bug fixes.

HEARTHSTONE UPDATES

Card Changes

Construct Quarter

  • Old: 3 Durability
  • New: 2 Durability

Vengeful Walloper

  • Old: 6 Mana
  • New: 7 Mana

Lightray

  • Old: 9 Mana
  • New: 10 Mana

BATTLEGROUNDS UPDATES

Armor Changes

  • A.F. Kay: 18
  • Galewing: 14
  • George the Fallen: 13
  • Illidan Stormrage: 14
  • Ini Stormcoil: 15 at higher ranks (no change at lower ranks)
  • Lord Jaraxxus: 18 at higher ranks, 7 at lower ranks
  • Millificent Manastorm: 14 at higher ranks (no change at lower ranks)
  • Onyxia: 14
  • Patches the Pirate: 14 at higher ranks (no change at lower ranks)
  • Professor Putricide: 14
  • Rakanishu: 18
  • Sir Finley Mrrgglton: 10
  • Tavish Stormpike: 15 at higher ranks, 10 at lower ranks
  • The Jailer: 15
  • Millhouse Manastorm: 10
  • Bru’kan: 12
  • Enhance-o Mechano: 8
  • E.T.C., Band Manager: 10
  • Kurtrus Ashfallen: 12
  • Maiev Shadowsong: 9 at higher ranks (no change at lower ranks)
  • Master Nguyen: 12
  • Queen Wagtoggle: 10
  • Scabbs Cutterbutter: 10
  • Silas Darkmoon: 10
  • Skycap’n Kragg: 11
  • Sneed: 12
  • The Rat King: 9
  • Zephrys, the Great: 10
  • Millhouse Manastorm: 6

Note: Millhouse Manastorm now has less Armor at higher ranks, but more Armor at lower ranks.

Buddy Updates

The following Buddies have been adjusted to be more powerful:

Snow Elemental (Chenvaala)

  • Old: Tavern Tier 4
  • New: Tavern Tier 3

Vaelastrasz (Alexstrasza)

  • Old: Tavern Tier 4
  • New: Tavern Tier 3

Talent Scout (E.T.C., Band Manager)

  • Old: Tavern Tier 5
  • New: Tavern Tier 3

Coilfang Elite (Lady Vashj)

  • Old: [Tavern Tier 2] 4 Attack, 3 Health
  • New: [Tavern Tier 1] 3 Attack, 2 Health

Sub Scrubber (Ini Stormcoil)

  • Old: Tavern Tier 5
  • New: Tavern Tier 4

Piloted Whirl-O-Tron (Sneed)

  • Old: Tavern Tier 3
  • New: Tavern Tier 2

Festergut (Professor Putricide)

  • Ticking Abomination has been removed from the Festergut minion pool. (It is still in the minion pool for Professor Putricide’s hero power, Build-An-Undead).

The following Buddies have been adjusted to be less powerful:

Nightmare Ectoplasm (Mutanus the Devourer)

  • Old: [Tavern Tier3] 5 Attack, 4 Health
  • New: [Tavern Tier 4] 4 Attack, 3 Health

Raging Contender (Captain Hooktusk)

  • Old: Tavern Tier 4
  • New: Tavern Tier 5

Living Nightmare (Kurtrus Ashfallen)

  • Old: [Tavern Tier 2] 5 Attack, 3 Health
  • New: [Tavern Tier 3] 6 Attack, 4 Health

Waxadred, the Drippy (Heistbaron Togwaggle)

  • Old: Tavern Tier 4
  • New: Tavern Tier 5

Shady Aristocrat (Sire Denathrius)

  • The Quest Discovered will now be more difficult to complete.

Minion Updates

Dr. Boombox

  • Old: Tavern Tier 4
  • New: Tavern Tier 5

ARENA UPDATES

Card appearance rates were adjusted. High power class cards for Death Knight, Hunter, Mage, Paladin, and Shaman will appear less frequently. High power class cards for Demon Hunter and Warrior will appear more frequently. The Countess, Fel’dorei Warband, Deal with a Devil, and Astalor, Bloodsworn are no longer be able to be drafted.

BUG FIXES AND GAME IMPROVEMENTS

  • [Hearthstone] Fixed a bug where Sketchy Stranger would only offer 2 options if you were playing as a Secret class.
  • [Hearthstone] Fixed a bug where cards gained by Fight Over Me were not tagged as copied from your opponent.
  • [Hearthstone] Fixed a bug causing mouse-over tooltips to sometimes disappear. This bug fix includes a temporary mitigation until the next full client patch.
  • [Duels] Fixed a bug where Scourge Strike was sometimes literally unplayable.
  • [Arena] Fixed a bug where new Core Set cards were not in the eligible card pool.