Heavy Blade cover
Heavy Blade screenshot
Genre: Role-playing (RPG), Indie

Heavy Blade

Jun 14, 2018 Update

An update has been released with the following changes:

1. Fixed a bug in the particle rendering
2. Fixed a bug in the depth of field settings.

May 24, 2018 Update

An update has been released with these features:

- Changed the cages to round bars and changed the metal texture
- Added stone slabs to alcoves
- Added some bricks sticking out of walls so they aren't all flat
- Turned off blooming for blood

May 18, 2018 Update

An update has been released with these features:

-Added post processing options including depth of field, motion blur, and blooming!

-Divided options between two pages, general and advanced. Advanced options let you choose post processing, MSAA and shadow detail.

-Updated graphics for editor and options buttons

May 15, 2018 Update

An update has been released with these features:

- Changed torch projectors and made specular lighting more intense. Everything looks more vibrant!

-Added megashader, capable of rendering 4 lights at a time for newer graphics
cards. This will help reduce the number of draw passes required providing a major speed increase

-Fixed a bug in the editor where the blood wasn't getting cleared between play tests

-Prevented mouse drags from 3D viewport in editor from spilling over to paint area

May 14, 2018 Update

A new update has been released with these features:

- Doubled the texture resolution of many of the enemies
- Fixed a bug in the player shadow in the editor
- Fixed one of the enemies weapons rendering

May 13, 2018 Update

A major update has been released with the following features:

-First release of the built in level editor. Now you can create your own dungeons and instantly play test them from within the game. Level design is easy and fast! Load and modify the official game levels and share your new creations with others.
-Added level editor documentation in the manual
-Improved the colors of torches
-Fixed the particle effects on the wizard when he teleports
-Swapped the left and right mouse button controls to match what is on screen
-Swapped the order of video modes in the options screen. Note: If you previously played the game before you may want to delete the options save file found in C:\Users\(YourUser)\AppData\Roaming\HeavyBlade\HeavyBladeOptions.sav to reset to the defaults and reconfigure.
-Fixed window being able to resize after switching out of full screen mode

May 7, 2018 Update

An update has been released with these features:

1. Fixed a memory leak bug in the video player which would cause the game to eventually crash while in the menus

2. Fixed the maximize window button. The game was trying to always adjust to a size with proper aspect ratio but maximizing the window would break this due to the taskbar height.

May 3, 2018 Update

A new update has been released with these features:

1. Updated the character screen with new background, buttons, and layout. Armor names are now Helmet, Cuirass, Gauntlets and Greaves.
2. Changed the spawn location of spells so they appear to come out of your left hand.

Apr 30, 2018 Update

An update has been released with these changes:

1. All levels now have names and graphic previews on the quest select screen
2. Dungeon selection screen new graphics
3. Changed the blacksmith sound when upgrading weapons
4. Reduced the size of some of the menu buttons

Apr 29,2018 Update

An update has been released with these changes:

1. The map graphics and player arrow are more visible
2. Fixed a bug where if you opened the pause menu then quit the level, the next time you enter a level it would still think the pause menu was open and keyboard/mouse input wouldn't work until you hit ESC.