THERE’S STILL TIME TO JOIN the Metal League PRO! Join the online HMM Tournament - it’s free to enter! Play for the cash prize pool of 5.000 Euro! Last qualifier this Saturday, May 2nd, from 14h to 17h GMT+1
Learn more about the Metal League: http://bit.ly/2uWRFqi Need to find a Team? Find players with the Teammates Finder: http://bit.ly/31FHouw
Metal League PRO qualifier on the South American
This Saturday, April 25th (17:00 GMT+1), is the LAST CHANCE to participate in the Metal League PRO qualifier on the South American server, and the BEGINNER qualifier on the European Server (from 14h to 17h GMT +1)! Need to find a Team? Find players with the Teammates Finder, ‘cause there’s still time! http://bit.ly/31FHouw Also, we’ll be kicking off stage 3 of the European Pro qualifier, and the final of the South American Beginner division! Learn more: http://bit.ly/2uWRFqi
Here’s our Metal Partners that will be streaming the Metal League this weekend: https://www.twitch.tv/it_ti953 https://www.twitch.tv/executorxheart https://www.twitch.tv/hgjiro https://www.twitch.tv/eclipseeterna https://www.twitch.tv/sciutoakakalma/ facebook.com/hatisports
Scheduled Maintenance and Patch Notes 15/04/2020
Hello, Metal Gladiators
Maintenance is scheduled for April 15th, from 12:00 to 16:00 (UTC+1), to apply an update that brings some bug fixes and improvements.
Version: 8.01.49
Help Menu (F1)
A new button has been added to the menu. It leads to the game's website, under the character guide from each Machine, which now has detailed information about their Weapons with the current Machine balance.
Loading Screen
A list of basic movement, combat and social commands has been added to the loading screen.
News Window
A button that leads to the game's official Twitter account has been added to the news window.
Metal League
Visual and usability improvements have been added to the Metal League's information menu.
Bug Fixes & Improvements
Metal League
Texts in multiple languages were fixed/improved.
The button used to join the Metal League queue was changed from "Participate" to "Play".
Fixed a bug in which Teams were unable to join the queue under certain circumstances.
Fixed a bug in which the player's avatar was loading in low resolution.
Fixed a bug that caused the Team members' information to appear incorrectly for a few seconds in the interface.
This Thursday: ENJOY AN ENTIRE DAY OF RANKED MODE! 16/04 from midnight to 11:59 pm (UTC-0) on the European server, and from midnight to 11:59 pm (CST) on the North American server. Prepare yourself & take this time to climb the Ranked ladder!!!
Patch Notes 09/04/2020
Hello, Metal Gladiators
A new update is live, bringing a hotfix for the Metal League system.
Version: 8.01.46
Metal League
Fixed a bug in which veteran Teams that had at least one player categorized as “Beginner” were unable to join any Metal League Tournament. Teams under this scenario should be able to join Metal League Pro’s Tournaments.
Metal City Cyberpunk! 4 new Models, 2 new Emotes and more!
Metal City welcomes the Cyberpunk Event! Check out amazing new Emotes and Heavy Metal Models available at the store for a limited time (from April 7 to 20)!
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Also enjoy DOUBLE XP from April 7 to 13 (not valid for custom matches and Metal Pass missions).
IT’S METAL LEAGUE TIME!
IT’S METAL LEAGUE TIME! 🏆Metal League 8 starts this Saturday at 17:00 GMT, with two separate divisions: BEGINNER and PRO, with no entry fees! This is your chance to win big!!! Learn more here: http://bit.ly/2ChqyXC
Scheduled Maintenance and Patch Notes 03/04/2020
Hello, Metal Gladiators
Maintenance is scheduled for April 3rd, from 12:00 to 16:00 (UTC+1), to apply an update that brings interface changes on the Metal League menus and other additional bug fixes..
Metal League
Interface
The interface has been updated to adapt to the new format and rules, with the Metal League Beginner and Metal League Pro, simultaneously in two regions.
The “Metal League” button in the main menu has been replaced with “Tournaments” button.
The new “Tournaments” menu has a list of active Metal League Tournaments on each region. The information shown in the interface above is just an example.
Added a new “Team” tab within the Metal League menu, showing if each team member meet the criteria to join that specific Tournament.
The Team system has been updated to adapt to the new Metal League rules.
When a Team join a Metal League Beginner or Metal League Pro tournament, all Team adjustment options are disabled. Adding a new member or removing a member must be done before joining a Tournament.
Add/remove a member while the Team is already participating in a Tournament requires the Team to leave the Tournament, which will reset the results obtained until that moment. The same Team may join the same Tournament again, however, it will only be allowed to play matches again during the next Stage.
Only the Team Leader can leave a Metal League Tournament.
Bug Fixes
General
Fixed an issue in which the bomb was going through blockers, under certain conditions.
The champion's totens from the Temple of Sacrifice Arena has been update to show the current champion teams' emblems.
Artificer
Fixed an issue that caused Artificer’s Passive to stop working after 20 minutes in a match without dying.
Stingray
Fixed an issue on the “Cryotech” model in which the vehicle wheels were affected and could incorrectly benefit players.
General
All buttons that lead to an external website are now opening with the computer’s default browser.
You'll love this! 1000% XP on North American Server this week!
you'll love this! We’re giving 1000% XP on the North American Server this week! From March 24 to 30, play any match (except custom matches) during specific times on the North American server and get 1000% XP (not valid for Metal Pass missions)!
Check the schedule:
Go go go!
Scheduled Maintenance and Patch Notes 23/03/2020
Hello, Metal Gladiators
Maintenance is scheduled for March 23, from 00:00 to 04:00 (UTC-0), to apply an update that brings several fixes for some machines.
Version: 8.01.28
Bug Fix
Artificer
General
Fixed an issue in which the weapon 2 and special weapon effects continue active in the arena when Artificer gets killed while using one of these abilities.
Passive
Fixed an issue that caused the passive deal twice as much self-repair.
Fixed an issue in which the self-repair increase for each ally under the repair effect.
Weapon 1
Fixed an issue that caused the weapon randomly deal twice as much damage or repair when hitting other machines that have barriers (i.e. Icebringer or Rampage).
Special Weapon
Fixed an issue that made the weapon deal 250 repair per second. The correct is 200 repair per second.
Fixed an issue that made the weapon deal 200 self-repair per second. The correct is 100 self-repair per second.
Dirt Devil
Weapon 1
Fixed an issue that caused the mine’s daze effect be stronger than expected.
Weapon 3
Fixed an issue that caused the weapon to deal daze effect when using its double activation while the arpoon attached to an enemy.
Rampage
Weapon 3
Fixed an issue that made Rampage go through enemies with this weapon.
Photon
Weapon 3
Fixed an issue that made the weapon deal higher damage than expected.
Special Weapon
Fixed an issue that made the weapon’s trail deal higher damage than expected.
Groups
Fixed an issue in which players in a group were unable to join the matchmaking queue after a match.
Known Issues
We’re currently working to fix the following issues, to bring them to live servers as soon as possible.
Photon
Weapon 1
The weapon damage should be 180 total (120 base damage + 60 damage over time). In the current version, the total damage may be lower in certain situations.
Icebringer
Weapon 3
The weapon repair should be 200. In the current version, the total repair may be lower in certain situations.