The SledgeHammer now poperly breaks rock and concrete without causing errors
Added ability to push mixer chute by hand + Fixes
Fixed Block tuffness not being set alowing then to be dug with the wrong tools Fixed ground saving issue
Excavator Improvements
Boom input smoothing increased(for keyboard) Track levers now move when using keys w-e-s-d Tracks made more grippy stopping it from being pushed about by its own arm as much
Player can now grab blocks +
Excavator traction Increased Excavator rotate power Increased Broom added as starting tool for career
Fixed barrier not saving +
Fixed completed job buildings not saving
Fixed barrier not saving
Fixed chance of Rock in ground areas it should not be in
Fixed Roller Error +
Roller works again (not well though, improvements coming soon) Concrete adjusted once again to flow better Broom tweeked to be more affective
Sorry for the slow updates, new features are being worked on but lifes time restraints have pushed things back a little. Thankyou everyone for your support
Improved Excavator buckets
Excavator bucket hitboxes changed to hold dirt better Drit physics changed to slide less inside the bucket Comined this should make digging and not making a mess easier.
Hotfix
Dissapering building fixed Reappering jobs
Hotfix for buildings not completing
once all parts are in place you will now get your cash. job must be activated
Added Barrier + Improved concrete base detection +
Improved/changed object lock detection system(to alow for custom building soon)
Changed some tool prices
Added Barrier(useful for blocking debris/concrete flowing)
Improved concrete base detection, (only the top layer has to be concrete now)
Added Hooked crane object rotation keys to numbers 3-8