Trading Cards
They're live and published! We've added a total of 6 cards for now. There's a total of eight backgrounds, and several emoticons as well.
Version 0.51.1
- Several logic problems and bugs have been fixed in single player and coop sandbox missions. The hold LZ and stop attack mission will fail if you lose LZ to enemy control before timer expires. The support convoy mission is failed as soon as you lose all vehicles you were supposed to support. The stop convoy mission is failed if the convoy reaches its destination. We are continuing to work on new tasks, new scenarios and missions and more maps.
- AH-64A, Mi-28, Mi-28N all have been given 1 additional armament option. We are working on several new armament options for different helicopters, these options will be rolled out over the coming weeks.
- A lot of price changes for helicopters in Generation 1. These changes probably will not affect your Generation 1 squadrons, but could very much affect your mixed Gen1-2 squadrons
- There have been slight price changes for several helicopters, (mainly those armament options which were just added)notable changes: AH-1G 2nd and 3rd armament price has been raised slightly. The Mi-8T-TV price for 3 and 4th armament has been slightly lowered.
- Slight polishing of flight parameters for several helicopters - most notable is HH-53 which will not be as fast as before, (still will be pretty fast, but on par with other transports), HH-53 flight acceleration is more reliant on controlling nose pitch.
- Falanga ATGM rotation amplitude and frequency decreased to make it more useful and accurate.
- TOW-2 ATGM added for AH-1S 2nd and 3rd armaments (AH-1F version) and MD-500
- We’ve made several price changes to helicopters in generation 1. This change will most likely not affect the setup of most gen 1 squadrons, but may affect mixed gen 1 and 2 squadrons.