This week we take a dive into the first U11 PTE, the Soviet Plash Palatka Animated Poncho and some great community content and videos to boot.
PTE #1 for Update 11
If you weren’t around earlier this week, we held the first Open Public Test Environment for the upcoming Update 11. Overall we had a great turnout and were satisfied by the positive reception it received. It’s always awesome to see players jumping in and enjoying all the new additions for the first time. New weapons, vehicles, gameplay mechanics and audio were amongst the highlights for this week's PTE.
The Panzer IV and Half-tracks got a decent workout during the PTE and aside from some (at times humorous) roadkill incidents, they performed great. We’ll be keeping a close eye on the Half-track’s impact to the meta as we host further PTEs and get a better understanding on how they affect the game in a live environment.
Most importantly, we would like to give a big THANK-YOU to all the people involved with testing for volunteering your time, your valuable feedback and bug reports. Based on your reports we were able to identify a number of critical bugs that we are now in the process of fixing as well as starting to review all the feedback submitted over the day.
Just a few examples of some adjustments we’ll be making are as follows: Increasing the damage of the Trench Gun at distances greater than 50 meters, increasing its capacity to 6 shells, resolving a number of animation bugs related to the FG-42 and increasing the magnification of the Sniper variant to x4.
If you missed out on this week's PTE don’t worry as we’ll be holding more as we lock down all the bugs and fixes we can prior to the next stage of heading towards the release for Update 11. Keep an eye out for more information on the next PTE in the official HLL discord.
Sneak Peek Of The Week
In this week's sneak peek we will take a glimpse at the new upcomming uniform cosmetic the Soviet ‘Plash -Palatka Poncho’ in action. We featured some early peeks of the Plash-Palatka in Brief 143, but thought seeing it in action would do it more justice.
This poncho or ‘cape’ as we will refer to it from here on was a welcomed means for all on the eastern front to stay dry during times of inclement weather during WW2. Being a simple design made from canvas, it could be utilised as a poncho, ground cover or even a small tent. Let's check out the cape in action.
Animation - Soviet Plash-Palatka Cape running the streets of Stalingrad
Soviet Plash-Palatka Cape over M43 Officer Uniform
In 1791 the first variant of these actually came into use. Then later on they were modified in 1894 and finally in 1936 they came up with a finalized product.The Plash-Palatka has not really changed ever since. In WW2 the only change that was made to it was that in 1942 the colour scheme was in some cases altered to make them in camouflage.
There are two variations of the Plash-Palatka cape, one for standard roles in the field and also one for the Officers. Below we can see the cape modelled over the M43 Soviet Officer Uniform.
Soviet Plash-Palatka Cape over M43 Officer uniform - Back
Soviet Plash-Palatka Cape over Officer M43 uniform
Community Content
This week we would like to give a mention to one of our War Correspondants Terrydactyl. He is hosting a charity stream for the ‘Help for Heros’ project on the November 11th at 11:00 am Thursday, Coordinated Universal Time (UTC). Feel free to pop along and watch the gameplay during the event.
On another community note the HLL official discord has seen some great content posted up this week in “#hll-guides”, “#hll-videos” and “#hll-content”. These channels and our favourite “#war-correspondent” channel are found under the ‘Media’ section of the HLL official discord. We strongly recommend you have a look at the variety of information and content.
Today we would like to show a great pair of quick Anti Tank Zeroing reference pictures posted in the HLL Official Discord from the Ultimate Anti Tank Guide Clip. The original clip can be found below. The best way to find out how good these are is to jump in game and shoulder up your weapon!
US AT Zeroing Picture from the Ultimate Anti Tank Guide by [82AD] Fingus - Clip posted below
Axis AT Zeroing Axis Picture from the Ultimate Anti Tank Guide by by [82AD] Fingus - Clip posted below
War Correspondent, Content Creator and Community HLL Videos Here we feature some community creator content, we highly recommend you give them a watch.
If you see a Video you like make sure to post in the Discord #hll-videos channel.
Hell Let Loose - Kills & Memes - Malamutex https://www.youtube.com/watch?v=IVFBObwVFCU
THE TIMID TIGER OF CARENTAN, 50+ KILLS || Hell Let Loose Gameplay - Comrade Grimm https://youtu.be/dHKdSQrew3o
Hell Let Loose News - Update 11 will be a Game Changer - TacticalBehemoth https://www.youtube.com/watch?v=LXem9sTSXh0
Don’t forget that if you haven’t checked out the other Hell Let Loose socials you should do so. Like our discord you will find them great places for information and community interaction.
Join the Discord here https://discord.gg/hellletloose
Thats it for this weeks brief. We will continue working on the PTE and U11. See you all next week on the frontline!
Developer Briefing #151 - PTE Inbound, Half-tracks and Community Content
Hey everyone,
Welcome to Developer Briefing #151!
This week we’re spilling the beans on an incoming PTE next week as well as a first look at a new class of vehicles coming to the game.
No time to waste, let's give it a go!
PTE Tuesday Next Week!
After months of steady progress we’re excited to finally announce the beginning of PTE testing for Update 11, with the first session kicking off on Tuesday the 2nd of November.
As always we greatly appreciate all who participate, whether it’s to provide valuable feedback and bug reports, or simply to play with some of the shiny new toys on display. We’ll also be jumping into battle amongst the ranks on the day so if you have the time or are just curious, we would love to hear from you!
If this is your first time wanting to participate in a PTE you’ll need to head over to the Discord where you can find information on how to join and get notifications on when a testing period is live. A changelog for the PTE will also be available on the day for those interested.
A quick reminder of what’s included:
Half-tracks
Panzer IV
FG-42
Winchester 1897 Trench Gun
New Weather Conditions
SFX Improvements
QOL Additions
And more...
Half-tracks
During WW2 half-tracks were often used as armoured personnel carriers with their hybrid design utilizing the benefits of both a wheeled and tracked vehicle.
In Hell Let Loose not only will they function as a troop carrier capable of transporting up to 8 players, they’re also designed to expand upon the player spawning system by acting as a ‘mobile garrison’, allowing your team to spawn on it while in a stationary ‘deployed’ state.
Initially half-tracks will be unarmed, but as development continues we’ll be looking to implement mounted MGs in a future update, allowing players to provide some form of cover fire as they spearhead into enemy territory.
We’ll be utilizing the upcoming PTEs to trial and tweak various aspects of half-tracks so feel free to jump in and share with us your experience and suggestions.
The German Sd.Kfz. 251 Half-track
German Sd.Kfz. 251 interior shot
The US M3 Half-track
US M3 Half-track interior shot
The Soviet Lend-lease M3 Half-track
Community Content
The HLL official discord has seen some great content posted up this week in “#hll-guides”, “#hll-videos” and “#hll-content”. These channels and our favourite “#war-correspondent” channel are found under the ‘Media’ section of the HLL official discord. We strongly recommend you have a look at the variety of information and content.
Today we would like to show a great pair of quick reference cards. These are handy tips for a more successful HLL experience.
HFKT Infantry Tips - Posted by Vonluck
HFKT Officer Tips - Posted by Vonluck
War Correspondent, Content Creator and Community HLL Videos Time for some more community highlights from the below creators
We highly recommend giving them a watch. If you see a Video you like make sure to post in the Discord #hll-videos channel.
Simon Says in WW2? - Hell Let Loose Custom Games - Skirbae https://www.youtube.com/watch?v=1dYHzsMii2w
This Is What 100 HOURS Of Hell Let Loose EXPERIENCE Looks Like… - Thorpie https://www.youtube.com/watch?v=R8l8sND0Bzs
Hell let loose MV updated Beta fixed audio + artifacts #2 electric boogaloo - Swumpy Frumpy https://www.youtube.com/watch?v=x_uGxq_KF5k
Don’t forget that if you haven’t checked out the other Hell Let Loose socials you should do so. Like our discord you will find them great places for information and community interaction.
Join the Discord here https://discord.gg/hellletloose
And that ends another summary of some of the team's work for this week. See you all on the frontline!
Developer Briefing #150 - Mic Check, QOL Improvements, 'Helloween' Events
Hey everyone,
Welcome to Dev Brief #150!
This week we've got an extensive Dev Brief that allows us to showcase some upcoming items in the U11 patch.
Then, as a couple of cherries on the cake we've got some great community events and media to showcase to you all. So without any delay, let’s begin.
VOIP Mic Check
We have been busy working on ways to improve the HLL VOIP experience. This new feature will allow players to do a self check after loading into a server to ensure the mic is working and the correct volume is set, without it being either too quiet, or loud and distorted.
This is one of a few different fixes we are looking at to improve the overall in-game comms, to make sure there is open and clear communication between all players. We are investigating seperate channel volumes too, which we will look to roll out in a future update. As with every aspect of HLL, we will continue to enhance and improve this crucial aspect of the game as quickly as possible.
Step one: Navigate to the Audio options menu and press the ‘check’ button in the ‘microphone check’ option.
Audio Menu Options showing the Microphone Check button
Step two: In this menu option a player can do self testing of their microphone input. Both mic and voice volumes can be adjusted to bring a better communication experience for them playing HLL.
Controls that allow a player to balance their audio
Sneak Peek Of The Week
We have made some great progress in various QOL items for the upcoming U11 update. One that we currently have in the pipeline is an deployable replacement system. A great ingame example of this is when an AT gun deployment position is overrun or no longer practical to use. (see image below)
Note: The AT Gun in background disappears
Below is a segment of some additional QOL changes coming in U11. Please note this isn’t the comprehensive list which will be provided with the full changelog closer to release. We are not too far away from the next PTE, more information on this to come.
Reformatted option menus
Improved commander ability descriptions
Hidden enemy role and unit info on scoreboard
Death in vehicle player feedback improvements
Synchronized resource generation
Sound effect for vehicle component destruction
Improvements to streamer mode
Friends and history tab in server browser
LoD Dithering
Helloween Community Events
We would like to highlight a couple of halloween events soon to happen. These events have been created by community groups for the community. Feel free to check them out. All the information for these halloween events and more can be found in the official HLL discord under #event_highlights.
Halloween Melee Mayhem
Hell Let Loose Halloween Special - Zombies
Community Content
Check out this picture posted in the HLL discord #hll-screenshots. There is a lot of great community content about in the discord, be sure to pop over and check it out.
Russian Advance by Sgt Rameriz
War Correspondent, Content Creator and Community HLL Videos
Time for some more community highlights from the below creators. There have been some great clips posted in the HLL discord this week. We couldn't showcase them all so we recommend you check the rest of them out on the Official HLL discord #hll-videos channel.
We highly recommend giving these a watch. Don't forget if you see or make a Video you like be sure to post it up in the Discord #hll-videos channel, on the Official HLL discord server.
Hell Let Loose - The Best Tank Destroyers - TheFreshBakedGoods https://www.youtube.com/watch?v=UnweL6JN9Zw
Hell Let Loose - Carentan Assault But My Squad COMMUNICATES - Thorpie https://www.youtube.com/watch?v=SzuSXRjLEBk
If you haven’t checked out the other Hell Let Loose socials you should do so. Like our discord you will find them great places for information and community interaction.
Join the Discord here https://discord.gg/hellletloose
It's that time of the week again so lets jump right in!
Audio Occlusion
We have begun adding Audio Occlusion to certain groups of sound effects. Occlusion is the effect on the sound when obstructed by objects in the game world, reducing volume and high frequencies. Currently we have applied occlusion to weapons, vehicles and certain character sounds and foley. At present, Buildings and Landscapes all obstruct sounds. As we refine this feature we will apply the settings to more sound effects and potentially more objects within the game world.
As we continue to develop the soundscape we try to revisit the sounds that we and the community feel are lacking behind. For this update we have chosen to re-design 6 of our current weapons. These include: M1 Garand, Browning M1919, M1903 Springfield, MP40, STG and MG42. We have also re-designed the reload sounds for the M1 Garand, MP40 and STG. This will bring these weapons in line with the recent re-designs for the Kar 98 and Thompson as well as the new addition of the soviet weaponry from the Eastern Front Update.
The MP40, STG and Browning M1919 have been changed to our single shot spawning method which plays one firing sound every time a projectile is spawned, previously we would use designed loops which meant that the loops were often cut off when attempting to single fire the weapon.
In addition, we have further represented vehicle damage through sound effects. We have 4 components for vehicle damage that have audio cues attached to health parameters. Tracks will clank, Engines will smoke, the turret will grind and the hull will creak. All this we hope will give additional feedback and immersion to players inside and outside of vehicles.
In this video you will hear the WIP re-design of the STG44, M1 Garand and MP40. We will continue to strive for a balance of realism and satisfaction with our audio design.
[previewyoutube="UxHcOrDR2D8;full"]
Guide for new players
Recently there have been a few great community made guides that detail the inner workings of playing Hell Let Loose. Don't forget to have a read through them and tune your knowledge with some parts of the game you may not even be aware of. We have 3 guides available for all users from PC to PS5 and Xbox players. Take a look below:
PC: https://bit.ly/HLLNewPlayerGuidePC-U10 Xbox Series X|S: https://bit.ly/HLLNewPlayerGuideXboxSeriesSandX PlayStation 5: https://bit.ly/HLLNewPlayerGuidePS5
Sneak Peek Of The Week - Painted Helmet
Last month we showcased the US Jungle Frogskin uniform. Today we would like to reveal the helmet to compliment it. This helmet design, during the war period were often hand painted by the soldiers themselves to match the uniforms camouflage make up. Take a look at the new US Jungle Frogskin M1 Painted Helmet.
US M1942 Jungle Frogskin M1 Painted Helm
War Correspondent, Content Creator and Community HLL Videos Time for some more community highlights from the below creators
We highly recommend giving them a watch. If you see a Video you like make sure to post in the Discord #hll-videos channel.
New Update 11 Information! - Hell Let Loose News - Terrydactyl https://www.youtube.com/watch?v=h5ZSVWfx3dE
Hell Let Loose Competitive Match (TBCT Vs ARC) - SellerWellers https://www.youtube.com/watch?v=Ufc7N54n72M
More Advanced Tactics to give you the edge over the enemy team in Hell Let Loose. - MonoSpacial https://www.youtube.com/watch?v=wcoGfxBjjk0
Don’t forget that if you haven’t checked out the other Hell Let Loose socials you should do so. Like our discord you will find them great places for information and community interaction.
Join the Discord here https://discord.gg/hellletloose
Again we have been very busy this week with works on Update 11, we are steadily moving closer and closer towards our goals, and while we still have things to complete, all departments are working full steam ahead. We’re eager to unveil the curtain on some of the larger changes coming as they reach their polishing stages.
We are also very excited about the launch of Hell Let Loose on NextGen consoles which took place on the 5th. We have been very humbled by the results we have seen with such awesome community feedback. To stay up to date on all things console make sure to follow us on our socials and jump into the Discord.
Today's mention on the development front focuses on ‘Nameplate Occlusion’. ‘Nameplate Occlusion’ is when a name plate is hidden by an obstacle. Think of deploying out into the field at the start of a round and seeing all the names and icons of other players filling your screen as you roll out.
We are implementing an option that will allow players to only see the nameplates of players in their direct field of view. So if a friendly player is behind a building, fence or other similar object their name plate will be hidden to you if ‘Nameplate Occlusion’ has been selected in the game options.
As some more similar items to this enter the polishing stage in the coming weeks we will do our best to showcase the results here via our ‘Sneak Peek Of The Week”.
Sneak Peek Of The Week - US 82 Airborne ‘Pathfinder’ Uniform
We have been posting lately some great works by our character, environment and vehicle artists on upcoming items for Hell Let Loose. As these are a snapshot of 'some' of the items running through our pipeline we cannot confirm dates, how and when all of these will be implemented in the future.
We think it important to share with the community a small snapshot of some of the behind the scenes workings various departments are doing. As you all may appreciate,
As work progresses on updates for the game, content specialists are often in the spotlight showing off some of these amazing items they are creating for the Hell Let Loose theatres both existing and upcoming. Check out the latest uniform from our character artists below.
US 82 Airborne ‘Pathfinder’ Uniform - Front
US 82 Airborne ‘Pathfinder’ Uniform - Back
US 82 Airborne ‘Pathfinder’ Uniform - Close up of front
Community Content Creators
This amazing fanart pic was posted in our HLL Artwork channel on discord. Two tanks of the 501st and AFIP regiments belonging to TANGO / Dos blindados de los regimientos 501st y AFIP pertenecientes a TANGO.
Credit to 501st | Capitán Magma.
War Correspondent, Content Creator and Community HLL Videos
Time for some more community highlights from the below creators. We highly recommend giving them a watch.
If you see a Video you like make sure to post in the Discord #hll-videos channel.
Best Of Hell Let Loose [September 2021] - The Fresh Baked Goods https://www.youtube.com/watch?v=ddpjY1187NI
New Starter Guide for Hell Let Loose - Terrydactyl Gaming https://www.youtube.com/watch?v=lWT715Qhv-I
This Game is Scary Realistic - TBag [Epic Gaming] https://www.youtube.com/watch?v=XK5Lsu4HKNM
Don’t forget that if you haven’t checked out the other Hell Let Loose socials you should do so. Like our discord you will find them great places for information and community interaction.
Join the Discord here https://discord.gg/hellletloose
Well, it's time to wrap up today's Dev Brief. See you all on the frontline!
Developer Briefing #147 - U11 Progress, Menu Animations, HLLSeasonal Competition
U11 The Road Ahead
Progress on Update 11 has been coming along nicely with work well underway on some highly anticipated additions. While many of these additions are not quite in a state we feel ready to showcase, we do have some things to share this week.
But first we want to give an honourable mention to our Community Manager Jonno, who is sadly leaving his role with us as a HLL CM, after 6 years at Team17. We have had the pleasure to share this journey with him and we feel we speak for the community when we say that he’ll be deeply missed. Join us in thanking Jonno for his service to HLL and the entire community.
We are also very excited about launching on NextGen consoles on the 5th. To stay up to date on all things console make sure to follow us on our socials and jump into the Discord.
Optics
Over the course of development we have had several iterations of weapon optics in game. Trying to find a well rounded solution for HLL has proven to be challenging. We tried different techniques to solve certain issues like sniper scope jitter, artifacting or reticle misalignments in different stances. Essentially, as we solved one thing we broke another.
Our aim as always when we revisit something is to improve this experience as much as we can, this means we need to make sure that when you use a sniper scope or your binoculars, we make serious QOL improvements from the current implementation. We are working on a simplified version that we hope will solve as many issues as possible while maintaining a fun & satisfying experience. We will be testing this in the next PTE, where we appreciate your feedback on the improved system.
Sneak Peek - Menu Animations
While we continue to improve the in-game animation system with bug fixes and overall polish we’ve also updated the main menu and customisation screens, bringing a much needed touch of life by animating your soldier based on their equipped loadout. With multiple animations per loadout, gone are the days of a shell-shocked Mendez giving you the mile-long stare as you prepare for battle.
Please note that not all animations are final and may require some final polish.
[previewyoutube="-cvcC48tIwM;full"]
HLLSeasonal Competition
It's not often an event gets a highlight as there are so many to choose from. But this week we wanted to give a shout out to the HLLSeasonal team whom have been tirelessly working on their HLL competition since last year. A quick summary, team list and information links are all below.
We wish them the best of luck in running this Seasonal and may the best team win!
“Hell let Loose provides something very few games can achieve : a shooter that opposes large teams of 50 people, working together in the common goal of defeating their enemies. This large-scale, combined arms combat creates a unique competitive experience, compared to other shooters which usually involve way less players. While not initially designed for competitive play, Hell let Loose proves itself to be a fascinating competitive experience.
16 teams are competing this season to claim the biggest prize in competitive Hell let loose : the Seasonal crown. Coming from all around the globe, those teams vary in levels of experience, skill and competitive history. However, they are all coming into this with the same desire : come first in Seasonal.” - HLLSeasonal.com
Some of the teams involved in this season are: CoRe, WTH, FIVE, 116, KRT/OC, 82AD/DC, TC, UFr, ESPT/NPA, ARC/LpF, PBS, FLL, CSP, CNUT, TBGC, WAR
If you want more information the place to go is: https://hllseasonal.com/
Community Content Creators As mentioned in last week's Dev Brief we wanted to expand a little with highlighting some of the great community content that is out there. Here is an ominous sight of an incoming Katyusha strike screencapped by hll.ro | JaJe and posted in our HLL discord.
Don’t forget that the best place to post your works will be in the Hell Let Loose official Discord. Post your items in the relevant areas if you wish to show something you have done HLL related to both the community and to us for a potential spotlight in our weekly dev brief. The channels to post in are as follows: #hll-guides, #hll-videos, #hll-artwork, #hll-memes and #hll-screenshots accordingly.
War Correspondent, Content Creator and Community HLL Videos Time for some more community highlights from the below creators
We highly recommend giving them a watch. If you see a Video you like or have made make sure to post in the Discord #hll-videos channel.
Hell Let Loose | Random Moments 6 (NOT ONE STEP BACK) - DarkLiberatorZone https://www.youtube.com/watch?v=9qgGPzGQdPA
Hell Let Loose - The WW2 German experience (early 2020) - Europa_Teles_BTR https://www.youtube.com/watch?v=8gku9e517Ro
Don’t forget that if you haven’t checked out the other Hell Let Loose socials you should do so. Like our discord you will find them great places for information and community interaction.
Join the Discord here https://discord.gg/hellletloose
Soon we intend to give an insight into some of the larger features as we track towards U11, which we will also be testing in future U11 PTEs. Some players have done well with their ability to guess what these may be, but as for others, only time will tell!
But for now it's time to wrap up today's Dev Brief. See you all on the frontline!
Developer Briefing #146 - Post Patch 16, Sneak Peek Lighting
Patch 16 Post Patch Rundown
It has been a very busy few weeks culminating in the much awaited release of the latest patch. P16 was focused strongly on ‘optimisation’ and we have been very humbled by the community receiving it so well.
The good news here is that work is still ongoing regarding optimisation, and we continue to look at ways to improve the overall performance of HLL. We are pleased to be moving in the right direction with each and every update we make, and we strive to make the Hell Let Loose experience even better in the future.
Patch 16 came with a number of anticipated QOL changes highlighted by the Community and we will be continuing this pattern to improve the core experience of HLL as updates and patches are released.
Meanwhile please continue to use the Discord feedback channels as a way to share issues and bugs you may experience, the team look at this on a daily basis, so thanks to those who give concise feedback to help us improve the game for the better.
As we continue development and work hard on the next update (Update 11) we will be sharing more about what features and content is to be expected, on top of the QOL, optimisation and bug fixes. Additionally when to expect the first U11 PTE.
Sneak Peek Of The Week
As progress continues on U11, we decided it would be a good time to go back and revisit some of the missing modes from existing maps that you have grown to enjoy. When U11 arrives, players will be found fighting the front lines across a number of new map modes featuring new and improved lighting effects that drastically affect the tone and mood of the battle. For Foy in particular we’ve taken inspiration from Band of Brothers!
Carentan - (German Offensive)
Foy - (US Offensive)
Omaha - (Warfare)
Attention:Community Content Creators
We would remind you that the best place to post your works will be in the Hell Let Loose official Discord. Post your items in the relevant areas if you wish to show something you have done HLL related to both the community and to us for a potential spotlight in our weekly dev brief. The channels to post in are as follows: #hll-guides, #hll-videos, #hll-artwork, #hll-memes and #hll-screenshots accordingly.
Today we have featured a fanart screenshot from our previous competition to get things started:
Screenshot by: Heizenbah
War Correspondent, Content Creators and Community HLL Videos Time for some more community highlights from the below creators
We highly recommend giving them a watch. If you see a Video you like make sure to post in the Discord #hll-videos channel.
Marine Raider Plays Hell Let Loose - Savage Actual https://www.youtube.com/watch?v=WRrdbDUmG8A
Hell Let Loose - Long Range Tank Fights on Kursk (Windmills is an OP Spot) - The Fresh Baked Goods https://www.youtube.com/watch?v=SKqbXUV10Sg
Don’t forget that if you haven’t checked out the other Hell Let Loose socials you should do so. Like our discord you will find them great places for information and community interaction.
Join the Discord here https://discord.gg/hellletloose
Well, it's time to wrap up today's Dev Brief. See you all on the frontline!
DarksideRP Role-playing Event & Return of the Summer Warfare free DLC!
Hey everyone,
We hope you've had a great week and been enjoying Hell Let Loose following the recent arrival of Patch 16!
The team have been going through everyone's thoughts and feedback, so thank you for taking the time to share it with us!
Today's post is just a quick one to highlight two cool things occurring in Hell Let Loose both imminently and right now, so let's get stuck in shall we...
We're excited to share that DarksideRP, a group of epic Content Creators, are hosting a special event this Saturday - A Hell Let Loose Role-playing event!
That's right, over 40 Content Creators plus members of their communities and other special guests will be heading to the frontlines for some truly iconic battles as they pair their experience on the frontline with authentic and fun role-playing - Orders must be followed, rank respected and we have no doubt there will be many calls for a MEDIIIIC!!!
There's even an event trailer that's well worth checking out:
[previewyoutube="ukdYfbcA6BY;full"]
When, Where and Giveaways!
Date - Saturday, 18th September
Start Time - 14:00 CDT / 20:00 BST / 21:00 CEST / 12:00 PT / 15:00 ET
Duration - 3 to 4 hours
The event will feature dozens of first person perspectives in a range of Roles, depending on who you choose to watch!
There will also be full Admin Cam support to give you a full overview of the battle and drama unfolding. The DarksideRP crew recommended two channels in particular to get you started:
Twitch - Venalis (For that Leadership goodness) Twitch - Ryforged (For those that want to enjoy the full scope of the frontline in Admin Cam)
Of course there will be a wide range of Broadcasters playing, so if you want to see more Roles in action, or see how the battle is going in certain areas make sure to have a browse through the Hell Let Loose Twitch directory, jump in, say hi and watch the action unfold.
As an added bonus many of the Broadcasters will be doing giveaways throughout the event for their viewers, from full game keys to DLC cosmetics, be sure to tune in for your chance to win!
We're humbled that the DarksideRP Broadcasters are delving into Hell Let Loose for a huge role-playing match and look forward to watching it all unfold alongside you, so lets go and show them some HLL love tomorrow and enjoy the show!
The Summer Warfare Pack is back!
That's right, the much requested Summer Warfare pack is back in action for a limited time.
You can grab it for the low, low price of free right here:
Some long awaited great news this week as we go live with Patch 16 and Sneak a Peek at the M1942 Frogskin Uniform.
Patch 16 is Live!
An early Developer Brief to start the week with the exciting news of P16 releasing Tuesday. (see below). We have been working very hard on this patch and are hoping that you will find it well worth the wait. Many improvements have been made.
Also for console related updates like the open beta rolling out soon and other news check out our social platforms in the links at the end of the brief.
Stalingrad Fanart by [TC] Sgt Remeriz
Patch 16 Changelog After a lot of work on many fronts we are pleased to announce the release of Patch 16 our long awaited ‘Optimization’ patch. We are very excited for how this patch will perform especially on the eastern front. As we have mentioned previously a lot of work and thought has gone into this update to improve upon many aspects of the Hell Let Loose experience. Below you can see a small list of some noticeable items with the full (8 page) changelog in the link at the end of the list.
- Extensive optimization pass on Stalingrad - Switched from a fixed streaming pool size to being based on a % of available VRAM across all maps - Continuous optimization pass on a large number of in-game assets (Far too many to list) - Reduced frame stutter occurring in Kursk and Carentan caused by PhysX - Holding [F] while bleeding will immediately equip a bandage and begin bandaging - Added a “Streamer Mode” which hides player name, garrison locations and server information from all HUD elements - FPS is now capped to 60 in the Main Menu to prevent 100% GPU usage - Improved server stability - A vehicle's component health is now displayed to the player repairing the vehicle - During overtime if the Attackers capturing progress reaches 0% the match will now end. - Critical/Downed players no longer block spawns. - Vehicle components now repair in the following order: Engine > Tracks > Turret > Hull - Improved the reliability of VOIP connection and the ability to reconnect using the reconnect feature
Read the full changelog list here: https://bit.ly/HLLPatch16
This Weeks Sneak Peek
A stylish way to get your stealth on with these camo variants of the M1942 Frogskin Uniform design. M1942 Frogskin Camo Uniform Front
M1942 Frogskin Camo Uniform Back
War Correspondent, Content Creator and Community HLL Videos Time for some more community highlights from the below creators
We highly recommend giving them a watch. If you see a Video you like make sure to post in the Discord #hll-videos channel.
REAL STALINGRAD on ULTRA GRAPHICS - HELL LET LOOSE - WarfareGaming https://www.youtube.com/watch?v=esbD0ZkZ0jY
Hell Let Loose Gameplay (PC UHD) [4K60FPS] - Throneful https://www.youtube.com/watch?v=X8-xD5VNaSA
Hell Let Loose - Spectator - Battle For Scar & Jacob's Barn - Tatum https://www.youtube.com/watch?v=pWAPv-pr30Y
Don’t forget that if you haven’t checked out the other Hell Let Loose socials you should do so. Like our discord you will find them great places for information and community interaction.
Join the Discord here https://discord.gg/hellletloose
An early dev brief? Does this mean more news coming later in the week?? Well, it's time to wrap up today's Dev Brief. See you all on the frontline!
Developer Briefing #144 - Patch Inbound, PS5 Beta Extension and a Sneak Peek
Hey everyone,
Welcome to Dev Brief #144!
This week comes bearing great news as we announce the Patch 16 release, extended playtime for PS5 Beta participants and a sneak peek at an upcoming addition to the German armour lineup.
Patch 16 Inbound! Work is nearing an end as we’re in the final stages of internal testing for Patch 16 which brings a number of QOL changes and large improvements to optimization for both Stalingrad and game-wide experiences. We are very happy with the progress and think you will all find it well worth the wait when it deploys next week on Tuesday the 14th!
The overall optimization process has been quite involved and we decided that a slight extension of coding and testing was warranted to ensure the best performance possible. During this period we were also able to identify additional in-game QOL issues that while we had HLL on the workbench we also looked to address.
With Patch 16 being wrapped up, production towards Update 11 is in full force with the team hard at work on a number of highly anticipated additions that we can’t wait to get into the hands of the players. Keep watching this space as we’ll be covering some of these additions in future Dev Briefs but for now, please feel free to lay your eyes upon this week’s sneak peek of what’s to come.
Sneak Peek Of The Week Have to say we think this week's Sneak Peek deserves pole position in today's brief. We'll let the pictures do the talking here.
German Panzer IV: Front
German Panzer IV: Side
German Panzer IV In Action
PS5 Closed Beta Continues After the initial promising start the PS5 beta is still live. Due to the nature of the server fixes that are being deployed it has been decided to leave the beta running to allow us a greater ability to troubleshoot and remedy them.
That aside, the gameplay itself has been received really well by players and we are very optimistic that it will be a smooth transition to console to help widen the audience of Hell Let Loose to those that prefer the console platform. We urge you to continue helping on the testing front and also look at picking up the game on launch.
A lot of people have been asking about Xbox and yes, we can confirm that a release on this platform is coming, you won't be left out. Due to in-house limitations however we have only been able to run this Beta test for the client on the Playstation platform at the moment.
War Correspondent, Content Creator and Community HLL Videos Time for some more community highlights from the below creators
We highly recommend giving them a watch. If you see a Video you like make sure to post in the Discord #hll-videos channel.
EASTERN FRONT - Hell let Loose (New Update) | THE HUMANITY! - Nano https://www.youtube.com/watch?v=upq78Ris-o4
Is Hell Let Loose Worth Buying in 2021? [Hell Let Loose Review] - Gorlami14 https://www.youtube.com/watch?v=n9gXiAoxsIE
It's not everyday you come across a play like this! We don't usually delve into individual plays on Hell Let Loose as often there are so many. However when you come across one like this from Shaka Zulu you just can't ignore it! https://www.youtube.com/watch?v=7LYDPJPIpNA&lc=UgxhyzFwM82AjfzZg0h4AaABAg
Don’t forget that if you haven’t checked out the other Hell Let Loose socials you should do so. Like our discord you will find them great places for information and community interaction.
Join the Discord here https://discord.gg/hellletloose
Our other social platforms can be found here: Facebook https://www.facebook.com/HellLetLoose/ Twitter https://twitter.com/hell_let_loose Youtube https://www.youtube.com/c/HellLetLoose Reddit https://www.reddit.com/r/HellLetLoose/ Instagram https://www.instagram.com/hellletlooseofficial/ Steam http://steamcommunity.com/groups/HellLetLoose
Short and Sweet this week, it's time to wrap up today's Dev Brief. See you all on the frontline!