Genre: Indie Hellbound: Survival Mode May 9, 2018 70% / $28K DONE! June 4, 2018
Good Monday everybody!
Even though things are a little complicated right here, we're not quitting đ
Let's keep sharing our Kickstarter campaign all the way to the end!
Have a great week everybody!
Tobias and the team at Saibot Studios $27,500 DONE! đ June 3, 2018
Good Sunday everybody!
We're not pressing PAUSE here! $27,500 DONE!
Come and share our Kickstarter, guys!
And don't forget the promotion we got for you đšī¸
Have a great end of the week!
Tobias and the team Saibot Studios HELL of a DEAL extended! đ June 3, 2018
Hey people! Hope you're having a wondeful weekend!
If not, here's something for you: we have extended the "HELL of a DEAL" promotion all the way to the end of the campaign âī¸
That's right, if you're on Tier 2 or 3, you can increase your rewards up to 3 times, and only inviting new backers!
Check this post for more information!
And let's keep pushing on Kickstarter!
Tobias and the team at Saibot Studios 66% / $26,66K DONE! đ June 2, 2018
Good / scary saturday everybody!
Check this out! The Devil is with us! >:)
Please keep sharing our campaign! â
Have a great weekend everybody!
Tobias and the team at Saibot Studios 65% / $26K DONE! đ June 2, 2018
Let's keep sharing, guys!
Thanks once again and have a great weekend!
Tobias and the team at Saibot Studios Version Update v0.18.06 June 1, 2018
Hello again! New version v0.18.06 is now live! B)
We have been very busy with the Kickstarter, but were able to make some fixes and improvements base on the feedback you guys gave us here, thanks for that!
We have restricted the maximun amount of enemies at the same time, to avoid performance issues.
This was something that really bother on Wave 10. And to keep the difficulty (and even make it harder), we have added something called "Enemy Rage!".
Basically, when you get that far on the game, enemies start getting tougher, faster and bigger.
So let's see how far you guys can make it now!
The full list of fixes and improvements can be seen below ;)
And we're still on Kickstarter! Let's keep pushing guys!
Tobias and the team at Saibot Studios
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v0.18.06
NEW FEATURES
- Enemy Rage
- Magnetic Item Pickup
- Options-Game: Magnetic Item Pickup
BUG FIXES
- Main menu performance issues in some specific cases
- Cannot pickup Ammo Pack at the beginning of the game
GENERAL IMPROVEMENTS
- Maximum amount of characters restricted
- Engine updated to last stable version: Unreal Engine 4.19.2
- Better distinction for Health items (hearts) v0.18.05 official ranking June 1, 2018
Good friday everybody!
Today we have a game build update coming next for the Survival Mode (v0.18.06) đŽ
But first, let's see the official ranking from v0.18.05:
Almost 6 hours, really? Man!
Since the new version has gameplay changes, the leaderboard will be reseted ;)
Let's keep pushing on Kickstarter!
Tobias and the team at Saibot Studios
60% / $25K DONE! đĩ May 31, 2018
OH. MY. GOSH.!
This is what we were talking about! We have just received and INJECTION of $5k from some LOVELY PEOPLE! đ¤
This could change things A LOT now! Let's keep pushing!
Thank you all!
Tobias and the team at Saibot Studios FINALLY 50% / $20k ! đ May 31, 2018
Man! That was the toughest milestone so far... đ¤
We got stuck A LOT during last week, but we finally make it to the halfway!
With only one week left, we maybe be able to "do some stuff" with this news...
Once again, thanks a lot for the support, guys!
Please keep sharing the campaign, we can still make it!
Tobias and the team at Saibot Studios HELL of a DEAL! đ May 30, 2018
Hi lovely creatures from Hell! We have a special offer for you guys who backed us on Tiers 2 or 3 from our Kickstarter ;)
Check this post to know about it!
Let the deal begin!
Tobias and the team at Saibot Studios