f you didn´t have them already or if you want to gift them to someone special, now it´s the right time!
Cheers and have an amazing start of 2021!
Tobías
🔥 Hellbound: Flying Souls Update (v1.1.1) 🔥
Major Update: Flying Souls (v1.1.1) 🌋
HELLo, soldiers of Hell! How have you been?
We’ve been in overdrive preparing things for the end of the year and have some explosive new stuff for you! Are you ready? Check this out!
https://youtu.be/1Jc_yza1upM
Since we released the update in August, at Saibot Studios we have been working non-stop fixing bugs, improving the game in general, and at the same time creating new content. So we bring you...
Flying Souls: The true new level 5 of the campaign. The most complex and varied scenario of all: with indoor and outdoor confrontations and with the highest amount of secrets: 10 (SPOILER: 3 of which are almost-impossible and combined); and aesthetically SHOCKING: a floating island in the clouds, with two huge rings rotating around it.
Pygon: a completely new enemy that’s different from all the rest. It flies, spits energy balls that deal area damage, and teleports to dodge your attacks. We also added this creature to the next levels, so we recommend re-playing them as well.
Ground Zero: We recreated the classic Survival Mode scenario that we launched back in 2018 in the new version of the game, and we included it both in the original game (optional) and in the campaign. Among many other improvements compared to the classic, the new one has high-quality textures, new and improved 3D models, character ragdolls, bloodstains on the stage, new animations and visual effects for weapons, remastered music, Hellgore character voices, and much more!
Doing all this was an investment that was not in the plans. Our Publisher Nimble Giant supported our development until the August release and we are grateful for that. Although both teams were very proud of the product we achieved, the sales results were not as expected.
We at Saibot then decided to go one step further and invest what little money we had left to continue improving and expanding the game, thus giving Hellbound the closure it deserves. Unfortunately, we are far from the game recouping its investment or for us to see any revenue in sales and thus be able to continue expanding the game even more.
That is why this update that we bring you today is a gift for all of you who have been supporting us, so that you can enjoy even a little more of this crazy project that was so important to us. It won't be as big a gameplay extension as you expected, but this is because our vision (commercially flawed probably) was always focused on making a small, high-quality product in all aspects of the game by adding tons of handcrafted details in each scene, enemy, item, weapon, etc. That was always our main objective; in addition to (of course) invoking the spirit of the classic FPS that we are so passionate about.
Each level of the campaign took us between 3 and 4 months of hard work, with an incredible development team of 6 people (of which only 4 were full time). The levels are built by hand, without any type of pattern or modular objects like tiles. This makes everything look more varied and organic, which was what we wanted; instead of repeated and simple.
We’re taking this update as an opportunity to say goodbye to Saibot's current team as we will not be in a financial position to continue supporting the team until further notice. Next year a new phase will begin for everyone, with new journeys, opportunities and new projects.
Thanks again to everyone who supported us, these past 5 years have been truly AMAZING, we grew SO MUCH and built something GREAT together.
We leave you with screenshots of the new content, we hope you like it as much as we do.
Cheers from the unstoppable team at Saibot Studios!
Tobías Rusjan
Campaign level Flying Souls:
Survival Mode Remaster level Ground Zero:
Tomorrow... 😈
DOOM turns 27 and we have a present! 😈
Just another day like today but in 1993, the true father of FPS was born and it was called DOOM.
So here's our present! Originally created by our talented teammate Fernando Muzzio for the 25th anniversary of DOOM:
And we want to take this opportunity to tell you to GET READY! A big update is coming next week for Hellbound, so stay tuned! ːhellonː
Cheers!
Tobias and the team at Saibot Studios
The Black Heart is alive! 👹
Hello everybody! How are you?
The Black Heart, the fighting game created by Andrés Borghi, is now available on Steam!
Current Early Access version includes:
The 6 main characters ready to fight 🎃💀👁🐍🕷💃
The first 2 chapters of the Story Mode (Hashi and Noroko)
Texts available both in English and Spanish
Full controller support
Versus and Survival Modes for single-player and local multi-player
Time for the massacre... Share the news if you like it, thank you!
Tobías Rusjan from Saibot Studios
The Black Heart 🎃
Hello, everybody! How are you?
On October 22 we'll be publishing our first game created by another studio, in this case by one single guy: Andrés Borghi 👍
We have been working with Andrés in the previous years for the creation of promotional videos for our games Doorways and Hellbound. But in this case, we'll be publishing his own creation called The Black Heart ːdoorways_heartː
It's a true honor for us to have the opportunity of publishing this awesome, crazy and spooky fighting game of Andres. You can follow the game on Facebook and Twitter for more news.
Have a great day/night!
Tobias Rusjan
Enough Introduction, let's do this! 😎
In case you missed the Launch Trailer of the Campaign Mode in the previous post, CHECK IT OUT!
https://www.youtube.com/watch?v=s3f3W9e_59M
Don't miss the discount. Only one week at 20% OFF!
Share the video if you like it, and SEE YOU IN HELL!
Tobías Rusjan and the team at Saibot Studios
🔥 WELCOME TO HELL! 🔥
The day is finally here! Hellbound: Campaign Mode has just been released!
It’s time to get revenge and to exterminate any living creature that walks through your path 😈
So reload your Triple Shotgun and GET READY FOR THE MASSACRE!
They call you Hellgore, and you’re the last of your race. The humans have revived you to be used as a weapon so that you can annihilate the demons who killed your people.
Your mission is simple: to destroy the pillars located in the core of Hell, and stop the invasion to Earth.
600 pounds of vengeance is about to rain on those bastards. So they better get ready...
Wanna take a quick look through Hell before the start?
https://www.youtube.com/watch?v=s3f3W9e_59M
Also, check these new screenshots out 👇
Enjoy like it was 1993!
Tobías Rusjan and the team at Saibot Studios
🔥 Campaign: Closed Beta READY! 🔥
People / Creatures! How are you?
In case you missed it: yesterday we finally started the Closed Beta for the Campaign Mode! So in case you pre-ordered the game some time ago from our Official Website or Kickstarter, check out your email for your Keycode and get access to the game! 😎👉