- Crafting station can now process all resources type
- Fixed the tutorials in Embassy
- Fixed the respawn of the Funicular elevator
- Optimization in the interactive objects
- Lot of work done to prepare for the splitscreen optimization
- Majority of the texts are in the game
Beta 0.151
9:00PM August 19: Build : Beta - 0151 - 18342
- 650Mb patch; more high resolutions textures on PC
- Lot of NPC dialog and quests fixes
- Fixed reviving in coop not having a blood cost
- Fixed a display issue with items without stats
- Fixed a potential overlap between narration and dialog subtitles
- Fixed an issue where blocking with a shield would trigger an attack instead
- Fixed an issue where Merge Jesters would spawn without their heads
Beta 0.150
8:00PM August 15: Build : Beta - 0150 - 18302
- 800Mb patch; major texture size increase on PC
- Lot more of hitboxes tweaks
- Fixed issues with stats display
- All weapon panel now allow to list through skills
- Lot of armor and weapon stat tweaks
Beta 0.149
7:00PM August 14: Build : Beta - 0149 - 18250
- Lot of hitboxes tweaks
- Fixed an issue with voice overs
- Optimized how save game is performed
- Hide data collection until quest is performed
- Display "Mobility" in stats
- Architect and Disciple quests revamp & completable
Beta 0.148
7:00PM August 13: Build : Beta - 0148 - 18198
- Optimization in zone detections
- Fixed an issue with environmental boxes
- Fixed an issue with scrolling view (Item selection, settings, inventory)
- More audio
- More lore
- Tweaks on hit boxes; many offhand attacks now work
Beta 0.147
7:00PM August 9: Build : Beta - 0147 - 18130
- Fixed a lot of minor issues in Palace
- Fixed an issue where enemies coming out of walls wouldn't play their animation
- Fixed an issue where turning off dynamic shadow wouldn't really turn them off
- Fixed an issue where distant enemies might start flying around and get stuck in walls
- Fixed an issue where the axion spot of previous life would spawn even with 0 axion
- Updating engine version broke all cloth. We will redo them in the upcoming days.
Beta 0.146
7:00PM August 8: Build : Beta - 0146 - 18106
- Fixed an issue with armor and weapon visibility on death
- Upgraded to new version of engine
- Switched to progressive garbage collector
- Lot more audios!
Beta 0.145
7:00PM August 7: Build : Beta - 0145 - 18060
- Fixed an issue with audio duplication
- Fixed an issue with audio positioning
- Fixed an issue with double doors in Arisen boss fight
- Fixed an issue where shadows would stop updating
- Fixed a sectorization issue on characters
- Major rework of stat bonus and upgrade chip scaling
Beta 0.144
7:00PM August 5: Build : Beta - 0144 - 18002
- Fixed some switch and elevators
- Fixed an issue with audio spawning
- Reworked the realtime shadow blending algho
- Fixed an issue where the camera could become "unaligned" while using firearms
- Can switch targets using the mouse
Beta 0.143
7:00PM August 2: Build : Beta - 0143 - 17948
- Fixed input being trapped when not in focus
- Fixed shield, firearm and catalyst upgrade chip
- Fixed some firearm and catalyst stats display issue
- Tweaked the cost of leveling up and the upgrade chip
- Tweaked the buff enemies get in a New Game+
- Fixed a key not showing up in the inventory
- Tweaked Prophet Hands damage