V1.081 - Orias power got lowered a bit - fixed a problem with music level rebooting when launching the game
Hotfix 1.08 - Accessibility, New Difficulty Mode, and new chest slot.
V1.08 - Added a huge violet light in the desecrated tomb to indicate that the rest of the story is taking place here. - Changed the description of some missions to make it clearer - Added a new difficulty level : Very hard - Can now erase a power from the tool bar by right clicking on it in the power panel - Added 8 slots in the chest - Can now set up all accessibility issues from the main menu (screenshake and no QTE) - Chinese character fixed
Hotfix - craft bug
V1.076 - Fixed a bug when you can quit crafting but it destroys what you were crafting
V 1.075 - hotfix
V1.075 - Removed the "single reset" power option
V1.07 - Options in the main menu! (wip) / Loot balance.
V1.07 - Changed the amount of loot, there is less now and more interesting quality - Fixed a bug when you could meet Sabnock after killing Lucifer. Anyway, strange story. - There is now options in the menu!
Hotfix v1.065
V1.065 - Fixed the regen bonus on the rings that you get as a reward (was supposed to be 16, not 3) - Fixed the display of critical bonus on perfection (35%, not 50%) - Fixed a problem where Cry of Domination didn't work. - The crafting recipes are now clearer with some description under the ambiance text.
Hotfix V1.06 - Info panel in Power menu / Craft object sell price
V1.06 -Enhanced the price when you sale objects in Inferno mode -Added a info panel in powers when you hover on powers in the toolbar -Changed the price of craft objects when you sell them, so that it's more fair -The critical hit bonus wasn't showing on a yellow sword
Hot fix - move speed, Momentum bug
V1.055 -Enhanced the move speed in dungeons and map a little bit -Balanced the scorpion cape and lowered the poison damage given by half -Corrected a bug when momentums stopped the fight with some passive that extended their use
Hotfix - move speed, Momentum bug
V1.055 -Enhanced the move speed in dungeons and map a little bit -Balanced the scorpion cape and lowered the poison damage given by half -Corrected a bug when momentums stopped the fight with some passive that extended their use