Henosis cover
Henosis screenshot
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Genre: Platform, Puzzle, Adventure, Indie

Henosis

SALE!

Henosis will be on sale for 1 week only. Pick it up while it lasts!

Patch 2.1

Patch 2.1 Notes:

Evaporation duration increased from 120sec to 180sec.

World 1 levels tweaked to make them a little easier.

Fresh demo released for WinOS.

Henosis: Netherworld Patch (MAJOR)

Netherworld Patch includes the following changes:

General Changes:
- Checkpoint Health system added
- Player Evaporation Health Meter aded
- Set a variable cap for collecting all tokens instead of 3
- TimeSlow pickup ability added (no longer an inherit ability)
- All vanilla levels (w01, w02 and w03) completely revamped and expanded
- Intro and Outro cutscenes replaced
- World 3 platform sprites updated
- Lighting for World 2 tweaked
- World 2 Boss level redesign
- World 3 Boss level redesign
- World 3 Boss redesigned
- Added a splash impact effect to the Player when landing

New 'Netherworld Mode' added with all new levels including:
- AI Worm Turret
- AI Floater
- AI Melee
- AI Jumper
- Swinging Laser Turrets
- Rotating Laser Turrets
- Swaying Thorns
- Ice (Slippery Surfaces)
- Rotating Ball Spikes
- Moving ON/OFF Laser Beams
- Bezier-path Flyer movements
- Bezier-path 1x1 platforms
- Circular Rotating Platforms
- Ping-pong & Looping Dual-Path Lasers

Vanilla Build

Base Build

Netherworld Patch

New 'Netherworld Mode' added with all new levels including:
- Checkpoint Health system
- Evaporation Health Meter
- Set a variable cap for collecting all tokens instead of 3
- Time Slow pickup ability
- AI Worm Turret
- AI Floater
- AI Bomber Slug
- AI Melee
- AI Jumper
- Swinging Laser Turrets
- Rotating Laser Turrets
- Swaying Thorns
- Ice (Slippery Surfaces)
- Rotating Ball Spikes
- Moving ON/OFF Laser Beams
- Bezier-path Flyer movements
- Bezier-path 1x1 platforms
- Circular Rotating Platforms
- Ping-pong & Looping Dual-Path Lasers

General Changes:
- All vanilla levels (w01, w02 and w03) completely revamped and expanded
- World 3 platform sprites updated
- Lighting for World 2 tweaked
- World 2 Boss level design updated
- World 3 Boss level design updated
- World 3 Boss redesigned
- Added a splash impact effect to the Player when jumping

Version 1.5 Released!

PATCH NOTES:
+ Added World-Specific coloured Level Icons
+ Added Boss-Specific Level Icon in the Level Screen
+ Added 'Easy Mode' which is located on the Settings screen.
- This provides the player with extra time when using the Time Slow ability as well as slowing down enemies.
+ Redesigned the W02 Boss Level
+ Fixed a UI Bug where you could break the game during the load screen.
+ Fixed a UI Bug where you could break the OK button during Tutorial screens.
+ Fixed a translation issue for the Japanese language setting.
+ Tweaked some of the German translations.
+ Visual and Platform tweaks to Hidden Level
+ Fixed a Sound Settings bug.

LOCALIZED!

We're excited to kick off the new year to bring you Patch 1.4 which has now been released and now supports 11 different languages! As a special celebration of this milestone, we're now offering players a reduced set price!

Full Patch Notes:
+ Localization support for 11 languages.
+ UI Adjustments
+ Fixed a bug where the colliders on the Electrical Bursts in World 2 were out of sync with the animation.
+ Player Jump mechanics and colliders tweaked
+ Minor asset and level tweaks
+ Tweaked some physics glitches.
+ Keyboard movement now enabled with easing.

Version 1.3 Released!

Fixes/Tweaks for V1.3:

+ 'Thorn' & 'Retractable Spike' hazards in World 1 are now more prevalent and easier to detect.
+ World 1: Lighting and colour tweaked.
+ World 1/Level 4: Platform positions tweaked (same layout, just shifted to the right of the screen slightly)
+ World3/Level 8: Removed 2x 'Turrets' to make it slightly easier.