Thank you all for your support and feedback! We hope you are having fun playing Hero Swing VR.
As promised here is our first regular update for the new year!
Patch notes:
Implemented full Oculus support
5 New Challenge missions and achievements
New weapon for the Swing and Gun mode - Energy Blades (slash your enemies while swinging around)
Re-balanced difficulty of older challenges
Minor bug fixes
Next steps: We are working on further optimizing the game for other HMD and we plan to create more missions, achievements and new game modes.
Stay tuned for future updates!
Team Cubicle
Patch 1.1 is live
Hello everyone, the new patch for Hero Swing VR is now live!
Here is the overview of changes:
New Simplified Tutorial
Toggling manual or automatic starting jump in the options
Fixed minor bugs
Most of our time was spent on tweaking the controls for Oculus and we are very thankful for the community testers. We are currently building a test build for them so we can get more accurate feedback.
If everything goes smooth the next patch 1.2 will optimize controls for Oculus HMD, the release should be somewhere next week.
After patch 1.2 will focus on developing things from our roadmap such as more challenge missions, enemies and VR Golf levels.
Thank you for the support and stay tuned for more updates!
Cubicle
Support for Valve Index and Oculus Quest Headsets is currently in beta testing
We are having trouble configuring the optimal settings for Oculus and Index HMDs, we dont own a working Oculus and are looking for testers. If you have a Valve Index or Oculus Quest and would like to help us please contact us to recieve a test copy of the game and provide us with your imput to help us debug Hero Swing VR.
Extra: -we are avare that some players have issues with player height settings for Oculus
We will adress these issues in the next patch in the next few days