1. Fixed the lagging problem when saving the game, Optimizing the speed of saving and loading; 2. Fixed an issue with machine gun triggering automatic defense system.
Update 28.07.2021
1, Added free camera height adjustment, you can now set the free camera height in Options -> Gameplay; 2, Fixed story-mode automatic save points; 3, Fixed F5 screen issue.
Major updates
Hello, everyone. After nearly a year of hard work, the new version of Heroic Armored Company is finally here. As I am working alone now, the program, model, art and so on work is quite huge, so it took so long, sorry to keep you waiting. The new version is a complete remake of the program architecture, operating logic, storyline, and model resources, and is the equivalent of a new game, improving on many of the shortcomings and problems of the old version, i hope the new version will give you a whole new experience. Specific improvements are as follows:
1.New destructible vegetation and building systems, diurnal cycle systems, and now trees and buildings are destructible, too;
2.New display simulation system (night vision effect, radar system, battlefield map, etc.) , now night vision system can penetrate the smoke and jungle;
3.The new modular damage system,now deals different damage depending on where you hit it;
4.The new munition and accessory customization system. Under the mission mode you can use the money earned in the plot mode to buy different munition and accessories;
5.The new game progress saving system increases the game progress automatic archiving function and can manually save, load the game at any time;
6.New Mission Mode, you can command other vehicles according to your level of cooperation to complete the task in Mission Mode;
7.Remade the new game model, fixed the old version of the model of the scale, texture mapping and many other issues;
8.New UI system and Operation Logic, now F1-F4 switch view, 1-5 switch different ammunition;
9.Optimize and improve the content of the story mode to make the game more compact;
10.Optimize and improve the physical characteristics and operation feel of the tank;
11.Vehicle Drift, muzzle jitter, system stability and other Bug repair;
12.Overall operation optimization to improve the frame rate of complex scenes and complex special effects.
If the new procedural structure is approved by everyone, I will gradually add new levels and add different tanks and armored vehicles from different countries, I hope you will give more valuable opinions.