Hiiro cover
Hiiro screenshot
Genre: Platform, Puzzle, Adventure, Indie

Hiiro

Massive Update

Hey everyone!

Real talk: Hiiro was originally made in an old-school version of GameMaker, and 8 years later, it shows. Lots of players have been reporting glitches with the save system, music system, and controller support, to name a few.

That’s why I've spent the last month porting Hiiro into the newest version of GameMaker: Studio!

This is a major update, and we are hoping it fixes essentially ALL of the issues that have have been reported over the last year, including glitches related to the save system, music system, game engine, controller support, and hopefully even those frustrating unexpected errors.

Additionally, the game now includes Steam achievements and an option to start a new game!

When we first started work on Hiiro in 2009, we were a few high school kids making a game for fun. We never dreamed this many people would play it, and still be downloading it years later! We’re delighted that so many people have enjoyed our game, and we hope this update allows even more people to do so.

Cheers,
Jon

Game Controller Support Added

You asked, we delivered! One borrowed controller, a couple days of programming, some testing, and a few bug-fixes later, and Hiiro now has full controller support!

Controller support was implemented on and tested using an Xbox 360 gamepad. If you are using a keyboard, the game shouldn't change for you. If you have a controller plugged in, the game should now auto-detect it. Let us know if you find any issues or glitches with this.

I'm super excited for those with controllers to try out the game. Now you can sit back and relax on your couch while playing. As it turns out, I actually prefer playing Hiiro with a controller instead of a keyboard!

The success of Hiiro in the last week has been overwhelming. Through all the years I was working on the game, I never imagined this many people would be playing it and enjoying it. Thank you all.

Sincerely,
Jon Tiburzi