Himno cover
Himno screenshot
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Genre: Music, Platform, Adventure, Indie, Arcade

Himno

Little Dungeon Stories is Now Available on Steam

Little Dungeon Stories Set For The Steam Release On December 6th!

"Himno - The Silent Melody" Sequel to "Himno" Coming to Steam, Xbox One, Switch, PS4 and PS Vita 1Q 2020 (Wishlist/Follow Today)

"Himno - The Silent Melody" Sequel to "Himno" Coming to Steam, Xbox One, Switch, PS4 and PS Vita 1Q 2020 (Wishlist/Follow Today)




Himno - The Silent Melody expands the entire world of the peaceful game Himno.

You play as Fash, an intrepid Guardian Explorer who has seen this world fall. Now after hundreds of years, Fash must bring together the other guardians and restore that world of light and color.

Enter a strange and unexplored world full of strange machines, beautiful procedurally generated maps, and surprises. Craft powerful gear, find other explorers and save this old world.

https://store.steampowered.com/app/931690/Himno/

https://store.steampowered.com/app/1079230/Himno__The_Silent_Melody/

Support Little Dungeon Stories on Kickstarter!

As First Himno Hits 300,000 Downloads I Am Very Happy To Announce PS4/Vita, Xbox One and Nintendo Switch Release!

First Himno is coming to consoles in September.



As works on Himno The Silent Melody continues I am very happy to announce Himnos 300k Steam Downloads and Xbox One, PS4/Vita and Nintendo Switch release this September!

You can Wishlist/Follow Himno The Silent Melody here:



https://store.steampowered.com/app/1079230/Himno__The_Silent_Melody/

Or checkout my other project here:



https://store.steampowered.com/app/677450/Medieval_Shopkeeper_Simulator/

https://store.steampowered.com/app/1069050/Little_Dungeon_Stories/

evious Dungeon Set For the Release On Steam August 16th!

Devious Dungeon Set For the Release On Steam August 16th!






Set in the Dark Ages, Devious Dungeon is a medieval focused action platformer title.

Under orders by the King, you will assume the control of a Knight instructed to head into the catacombs beneath the Kingdom, to slay the fowl beasts and monstrosities that have invaded the murky depths.
You must venture deep within the dungeons eliminating the threat!
Slay monsters, collect loot, level up and upgrade your gear.

Only a true champion will be victorious!

Features:
* Level randomization
* 5 worlds
* 68 levels
* Slay monsters and collect loot!
* Lots of weapons and gear
* RPG styled upgrades
* Boss Battles
* Mission system

As First Himno (F2P) Hits 250,000 Downloads We Are Very Happy To Announce Himno - The Silent Melody

Little Dungeon Stories - A Side Project I am Working on From Time to Time This Summer on Steam

Little Dungeon Stories is a pixel art roguelike card-based game inspired by adventure, combat and RPG games such as Zelda, Enter the Gungeon & Reigns.

Lore:
A recent rumor says that a certain crypt keeps an unfathomable treasure. While a handful of intrepid adventurers have already ventured into the cave, none have returned and now their souls travel within this deep dungeon. Without being intimidated by danger, you enter the crypt...

A quick note from developer


As you read in the title this is a project that I'm doing from time to time to change a little of what I usually program/work. I love creating all kinds of games and if I focus only on 1 tittle I end up burning myself. My passion is to create video games, turn my ideas into worlds and share them with all of you.

I hope you give it lots of love as much as I do with every game I create!

https://store.steampowered.com/app/1069050/Little_Dungeon_Stories/

Edit: By the way, you can give any ideas for the game like: new cards, items, enemies, zones... The game is almost completed but I can always add more content and if it is from the community much better.

Thank you all for the support and have a happy week ːsteamhappyː
Ask me any questions here in Twitter.

- David

NEW Himno Update 1.1 + Himno 2 Prototype



Hello everyone! It seems that you are really enjoying this Himno. First of all, I would like to thank all of you for playing and for supporting this game!

What does this update bring? You have given me a lot of ideas to implement; here are some:

  • NEW Wisp Garden, when you fall to the water, you will appear on the Wisp Garden, here you will see all the Wisp you released during the run. If you interact with one, for the next run you will start with it.
  • Now each Wisp has its passive that will affect the mobility of the player, it will guide you towards the exit or it will release you coins. (8 in total)
  • Save System (It will only save: player level & current district)
  • Some bug fixes.


Thanks Brachragon & MakoSipper for the Wisp Garden and the Wisp passives ideas.

TIP: For people asking for a key-binding system, you can change the keys in the Pop-up window when you launch Himno. Click on "Input," double-click the key you want to change and press any key you wish to.

Himno 2 Prototype



There is a discussion that continues in this post. Make a sequel WITH or WITHOUT combat and how. If you have any ideas, you can post it there and we will discuss them.

At the moment, this is a prototype of "Himno 2" with combat, it's NOT definitive, much less.

UI

[List]
<*>Top left: Health points, each point is a bullet. Coins and keys.
<*>Top right: Current bow equiped, depending on the bow, health increase or decrease ( so more bullets & HP). Current arrows equiped (fire, stone, ice...) and current potion equiped (2 uses).
<*>Bottom left: XP and Level.


Taking resources & Inventory


Breaking rocks, picking herbs and opening chests would be with the sword. You have 10 slots in your inventory. With materials you can craft limited items. If you want more complex items or weapons, you would need ccrafting tables or NPCs.

Combat vs some Slimes


As you can see, if you hit with the sword, you will heal. This encourages risk in certain situations to heal for free. Shoot with the bow, it will take 1 HP from you each arrow.



Edit: Sword is a secondary/support weapon. The main weapons are the bows.

I am showing this but it doesn't mean that I'm going to make a Himno 2 with combat. I show it so you can see what the combat would be like.

Have a nice day and thanks for supporting me! ːsteamhappyː
You can ask me any questions here in twitter.
David

An End for Himno and 4 more Languages Added!



Hey everyone! David here,

As you may have seen, the release date has changed to April 2019, this is because Himno will be delayed until the 26th of this same month. This is because I'm going to implement a few more languages and fix some bugs.

I just updated the game by adding 1 "end" in district 11. It's not an actual end for the game, you can continue running and jumping but something will happen in that District :)
The 4 languages are: Simplified Chinese, Polish, Brazilian-Portuguese and russian.

You can ask me any questions here.

Have a nice day and thanks for supporting me!

David