It is with a heavy heart that we announce the discontinuation of our game on Steam. Due to unforeseen circumstances, we have had to make the difficult decision to retire the game permanently. We want to express our gratitude to our players who have supported us over the years and we wish you all the best on your gaming adventures.
Thank you for your understanding.
Update recab
Hello there,
Hope you had a fun time playin'!
Thanks to everyone who reported bugs and provided feedback, it is always very much appreciated. For the sake of keeping things short, simple and clear, here is an overview of the past week's changes and improvements.
To summarize it super quickly, new maps have been added, and lots of bugs and even more bugs have been finally fixed (specially annoying ones considering the AI).
Here you will find a summary of the game's updates, bug fixes and update news.
23.April, v.0.65
Fixed bug where leaderboard sometimes did not display names correctly for japanese characters.
22.April, v.0.64
Fixed map glitches.
Menu has been re-structured slightly.
21.April, v.0.63
New music sound tracks added.
20.April, v.0.60 & v.0.61 & v.0.62
Splash screen and menues slightly changed.
Bug fixed where certain menu items would not show up when playig for the very first time.
19.April, v.0.5.8 & v.0.5.9
Added chinese translation (中文很酷!).
Fixed translation errors.
Fixed under water glittch.
Game engine updated.
18.April, v.0.5.7
Added 4 new maps (office-room themed) for skirmish- & zombie mode.
Fixed bugs at the main menu.
Fixed bug in zombie mode where animation resulted in an error.
Fixed a bug that resulted in an error while shooting and not hiting anything.
14.April, v.0.5.6
Zombies now deal slightly less damage, but are still strong! ;)
Menu interface has been changed / enhanced in some areas.
Coding and error bugs have been fixed.
Partial controller support for Windows has been added and is now experimental (for game-play only, not menus).
13.April, v.0.5.5
Added option to invert the mouse input (y-axis)
Main menu improved & bugs fixed
Bug fixed where respawning would glitch and not work
12.April, v.0.5.4
Added hint telling to select two weapons when the game starts, since some people where confused about having to select multiple weapons.
Increased duration of spawn protection from 4 -> 6 secs.
Main menu slightly modified
Added option to set mouse sensitivity and smoothness
11.April, v.0.5.3
Fixed bug where soldiers would shoot in random directions
Pathfinding glitches fixed (soldiers moving through certain obstacles)
Map improvements
Player's health was increased slightly
10.April, v.0.5.1 & v.0.5.2
Fixed screen ratio bugs for 4:3 and 5:4 resolutions