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Genre: Shooter, Tactical, Adventure

Hitman

Episode 6 Release Date and Details

The HITMAN SEASON FINALE arrives on October 31st!



In Episode 6: Hokkaido, Agent 47 will travel to Japan and must locate two targets in this climactic Season Finale. The Hokkaido location is set within the grounds of the hyper-exclusive GAMA private hospital and resort. This secluded facility is a fusion of Japanese beauty and cutting-edge technology, featuring its own Zen gardens, organic sushi restaurant and traditional Japanese hot spring.

Get your first look at the location right here in our Season Finale Teaser Trailer:

https://www.youtube.com/watch?v=AwQyWRskalA
Episode 6: Hokkaido features a mission called “Situs Inversus” and is the culmination of everything players will have learnt in terms of both gameplay and story. As players have come to expect, the location will also be used for Escalation Contracts, Elusive Targets and community-created Featured Contracts. Plus, we'll have the usual array of weapon and gear unlocks that can be used across all previous locations.


http://store.steampowered.com/app/236870/

New Game Update for October 11

After the successful release of Episode 5: Colorado, we have been working on a game update that fixes some known issues, as well as some other improvements to the game in general. This update will be available starting from 13:00 CEST on Tuesday 11th October.
The expected download size for PC is 184MB.


Below is the full change list for the game update:

Known issues from Episode 5



- Agent 47 no longer gets stuck in small bushes on the “Freedom Fighters” mission in Colorado.
- Inconsistent objectives for “The Audition” opportunity are no longer an issue.
- An issue that was causing weapons to be lost when swapped, no longer occurs.


Other improvements for Episode 5



- Fixed an issue that was causing the game to crash when loading specific save games.
- Fixed an issue that could cause the game to crash after an extended combat state.
- Fixed an issue that could cause ‘aim assist’ to be inconsistent on certain characters.
- Fixed an issue where performing specific actions could lead to an extended loading state.


Fixes for other locations



- Bangkok: Playing the “Man Machine” opportunity could turn Agent 47 invisible if the drums are approached from a specific angle. 47 is no longer *that* much of a silent assassin.
- Sapienza: Agent 47 is no longer ‘enforced’ by Francesca De Santis whilst wearing the golf coach outfit and blending in during the By Candlelight opportunity.
- Sapienza: The Biolab Keycard and Mansion Keycard are no longer missing the relevant item icons.


Other General Fixes



- Minor issues relating to kill conditions in Contracts Mode have been fixed.
- Issues with the ‘Let the Game Begin’ challenge unlocking have now been fixed.
- Multiple issues relating to various game crashes have been fixed.
- Opportunities that have been missed or failed are now greyed out in the menu.

Episode 5: Colorado is OUT NOW

Episode 5: Colorado is available for download now!

Agent 47 must infiltrate a private militia training camp and eliminate 4 targets!

Episode 5 packs in new opportunities, weapons, gear, disguises, challenges, trophies/achievements and a new starting suit: Tactical Gear.

Watch the full launch trailer!

https://youtu.be/_8QMc62gYe4

Episode 5 Release Notes

In HITMAN Episode 5: Colorado, Agent 47 will take on his toughest assignment yet; an intense infiltration mission on a farm compound that has been converted into a private militia training camp. The story mission for Episode 5 is titled “Freedom Fighters” and is not one to be taken lightly.



Episode 5: Colorado is a key episode for the game’s story and adds serious momentum to what has happened already. There are major revelations set to be revealed and this episode will set up an intriguing season finale. It goes without saying, but be aware of spoilers.

For the first time in Season One, Agent 47 will need to eliminate four targets; Sean Rose, Maya Parvati, Ezra Berg and Penelope Graves.




Episode 5 Release Timings

HITMAN: Episode 5 Colorado releases worldwide across PlayStation 4, Xbox One and Windows PC on September 27th at 13:00 CEST / 4AM PDT.

Starting at 11am CEST on September 27th, the HITMAN servers will be down for maintenance as we prepare for releasing Episode 5. During the maintenance period, all players will receive a mandatory game update of around 5-7GB, depending on platform. In addition to that, all players with access to Episode 5 will be able to start downloading it as of 1pm CEST. We expect the total download size for both updates to be approximately 12-14GB.

Episode 5: Colorado Release Notes
New Destination: Colorado, USA.
New Story mission: Freedom Fighters
6 new Opportunities for “Freedom Fighters"
20 levels of Colorado Mastery, with the following unlocks:
8 new Colorado 'Starting Locations'
9 new Colorado 'Agency Pickup Locations'
6 new weapon/gear unlocks
New suit for Colorado: Tactical Gear
70+ Colorado-specific challenges
7 new trophies/achievements
Live Content for Colorado will include: New Escalation Contracts, Elusive Targets and New Featured Contracts (Contracts Mode)


Episode 5 - General Improvements

Contracts Mode - Search
You can now search all Contracts using free-text entry for the title and description of a Contract. The checkmark icon will be shown to indicate which Contracts have already been completed.
The 'Contracts Search' option in the game menu has replaced the 'Latest Contracts' option.



Contracts Mode - Kill Conditions
Kill Conditions have been added to Contracts Mode and can be used by the creator to create more specific Contracts. There are 16 different kill types and 7 different accident kill types that are recognised by the game.
When setting a kill condition, the Contract creator has the ability to enforce the kill methods 'Melee' and 'Thrown Weapon' in combination with a specific item, based on how they played when they created the Contract. This will require that the target is killed with the same item and method that the creator used. The selected kill conditions are part of the overall score objective bonus, and function as optional secondary objectives. Failing to complete any secondary objectives has a massive impact on your score and time bonus. Images have also been added that represent each Kill Condition. These can be viewed in the 'Detailed Target View'.

Note:
- Dropping a target into a lake/sea will be classed as "Accident (Fall)".
- The condition "Accident (Drown)" can only be accomplished by drowning a target in the toilet.
- "Elimination" and "Pistol" are two separate kill conditions. "Elimination" can be achieved when behind an NPC with a pistol equipped.



Contracts Mode - Tags
You can now choose a number of "tags" when searching for Contracts. This will allow you to find Contracts that match specific requirements. These tags cover missions, amount of targets (up to 5) and kill conditions. This will allow players to quickly find Contracts according to their preference. Search results will show the Contracts in order of relevance and show which tags are matched in each Contract.



Contracts Mode - 'Friends' Filter
You can now filter Contracts to only show those created by your friends.

Friends Leaderboards
After completing any Contract (Story Mission, Escalation Contract, Elusive Target, Contracts Mode), you can now compare yourself directly with only your friends, as well as the existing ‘global’ option.

Elusive Target Countdown
The Featured Hub will now show a countdown for when the next Elusive Target will be available. Note: There will still be times when the 'coming soon' icon is shown between the times of an Elusive Target ending and the countdown for the next one appearing.

Instant Challenge Award
Challenges that require other challenges to be complete will now be awarded during gameplay. Previously, completing the final step of a multi-challenge challenge (e.g. Master Assassin) would award the challenge after the contract was completed.

UI Performance Improvements
Various improvements to the in-game UI have been implemented to improve overall game performance.

Adjustments to the Krugermeier 2-2 Pistol
- Increased the number of rounds in each magazine from 5 to 10.
- Updated the weapon description to be more accurate and consistent.

Adjustments to the Jaeger 7 Lancer
We have fixed a bug with the Jaeger 7 Lancer Sniper Rifle (Sapienza Mastery Level 20 unlock) that in some cases allowed the bullets to pass through level geometry.

Leaderboards Reset
The leaderboards for all Story missions, Escalation Contracts and Featured Contracts will be reset. A contributing factor to this reset was the adjustments to the Jaeger 7 Lancer, because some players have been able to achieve higher scores by killing NPC’s through level geometry.



Episode 5 - Misc. Improvements

Simplified the in-game text for downloading new content. "Get access" is now displayed for all content that is not installed. A pop-up message will inform you what content you need to (re)download or purchase to get access.

The 'Game Status Indicator' (aka the small bar that says "Loading" or "Saving etc.) has been unified in terms of placement and design.
Challenges and Mastery are now only shown for a destination if you own the relevant episode / content.

The required Mastery Level to unlock a Starting Location or Pickup Location is now shown on the relevant tiles on the Loadout page.

The Challenge page has been updated so that Challenge Packs are now shown under the relevant destination, rather than having their own category. Elusive Targets still have their own category.

Updated the Menu UI to be more consistent with colours (red/black and white) when showing what content has been completed.

The outline of a selected menu item will now 'pulse' to make it easier to see what is selected.

When browsing the Mastery Level unlocks, the Weapon Perks icons will now be displayed.

The "Replan Mission" option when playing an Elusive Target has been updated with an accurate description.

Item and Weapon information in the Loadout and Career pages now use the detailed view, showing all perks and descriptions.
Images of 47's selected suit in the Loadout and Career pages now use a portrait tile, to show more of the suit (and gloves!)



Fixed Issues

Fixed an issue where a mission would sometimes not load after restarting.
The Elusive Target clock now always references the game's server time to avoid conflicts with incorrect system clocks.

Improved error-handling and detection of server disconnects to make for a smoother experience overall.

Fixed a rare issue that would require some players to restart the game to recognise newly installed content.

Fixed an issue that prevented the score calculation from being shown at the end of a mission.

Fixed an issue in the "Club 27" mission where 47 could not re-open the doors to rooms 203 and 204.

Fixed an issue where NPCs would react to running footsteps, while trespassing.


PC-specific Issues
Rewrote the Game Launcher into native code to improve compatibility and stability. As a result, HITMAN no longer needs the .NET framework.

Fixed an issue with missing runtime DLLs from the Visual Studio 2015 redistributable.

Fixed an issue that would lock the game's refresh rate, even though the monitor is capable of more.

Fixed an issue where disconnecting headphones during a cutscene could result in it pausing.

The default graphics settings within the game are now determined by the monitor resolution and hardware properties.

Episode 5 - Known Issues
Inconsistent objectives behaviour on “The Audition” opportunity in Colorado, depending on player actions.

After taking a 2-handed weapon from an Agency Pickup, the weapon may be lost when swapped with a dropped weapon from another NPC.
Some small bushes are missing collision and may cause 47 to get stuck.

Next Update
We have already got fixes in place for the above 'known issues' as well as a bunch of other improvements, tweaks and updates. The next update (after Episode 5 launches) will be released as soon as it is approved. Stay tuned for more details on exactly when the update will be available.

Watch the Episode 5 Teaser Trailer

HITMAN: Episode 5 will be set in Colorado, USA and arrives on September 27th 2016!
Agent 47 must infiltrate a private militia training camp and take out 4 targets.

See the full trailer at 1pm CEST on September 27th!

https://www.youtube.com/watch?v=uYqwFmv6U44

24 hours left to eliminate The Pharmacist

The clock is ticking. You have 24 hours left to eliminate Elusive Target #10.



For completing Elusive Targets, we have some very unique rewards that can be earned. For completing 5 Elusive Target Contracts, players will unlock the Hitman Absolution Signature Suit, with black leather gloves. For completing 10 Elusive Target Contracts, players will unlock the Blood Money Signature Suit, with gloves.

We want to make sure that the suit rewards you'll earn through Elusive Targets are prestigious, and that they can be unlocked at a faster rate. But, if you wait too long and miss too many Elusive Targets, you won't be able to unlock them all.

Here's the Hitman Blood Money suit with gloves that you will unlock after completing 10 Elusive Target Contracts:



Watch the briefing video to prepare your hit.
https://www.youtube.com/watch?v=WU-eg-2Z5qc

Elusive Target #10 Details



Starting this Friday, a new Elusive Target will arrive in Paris.
You'll have 7 days to eliminate The Pharmacist.

Get the Hitman Companion App to make sure you don't miss out - we'll send a notification every time an Elusive Target goes live, plus a reminder with 24 hours left. It's free on iOS and Android: https://hitman.com/news/hitman-companion-out-now




Elusive Target Rewards



For completing Elusive Targets, we have some very unique rewards that can be earned. For completing 5 Elusive Target Contracts, players will unlock the Hitman Absolution Signature Suit, with black leather gloves. For completing 10 Elusive Target Contracts, players will unlock the Blood Money Signature Suit, with gloves.

We want to make sure that the suit rewards you'll earn through Elusive Targets are prestigious, and that they can be unlocked at a faster rate. But, if you wait too long and miss too many Elusive Targets, you won't be able to unlock them all.

Here's the Hitman Blood Money suit with gloves that you will unlock after completing 10 Elusive Target Contracts:

Episode 5 Arrives on September 27th!



HITMAN: Episode 5 will be set in Colorado, USA and will be arriving on September 27th 2016!

The story mission for Episode 5 is titled “Freedom Fighters” and is not one to be taken lightly. Agent 47 must infiltrate a Colorado farm compound that has been converted into a private militia training camp. With four targets to locate and take out, this will be an intense infiltration mission and the toughest assignment yet for Agent 47.

The four targets are Sean Rose, Maya Parvati, Ezra Berg and Penelope Graves; four very different, very dangerous people with their own specialist skill-sets ranging from environmental terrorism to chemical interrogation. Episode 5 will include all-new opportunities and disguises, plus 70 challenges that will unlock brand new gear, weapons and items for 47 to use in all existing locations. Not only that, Episode 5: Colorado also rewards players with huge story revelations as the season builds towards a thrilling climax.

“This is one of the toughest episodes yet. Not only do you have four targets, but from the moment you set foot in Colorado you’re on enemy ground. 'Freedom Fighters' is a key episode, which will add serious momentum to the story and set up an intriguing season finale for players.”
- Hannes Seifert, Studio Head at Io-Interactive

The season began with a Prologue and Paris location in March, continued with Episode 2: Sapienza in April, Episode 3: Marrakesh in May, the Summer Bonus Episode in July, Episode 4: Bangkok in August and now Episode 5: Colorado in September. The season finale in Japan will arrive later in 2016.

HITMAN Disc Release Date Announcement

We are very pleased to announce the full details of what will be included when we release HITMAN: The Complete First Season on disc on January 31st 2017 for PS4, Xbox One and PC.

HITMAN: The Complete First Season will be released in a day one Steelbook® and is the ultimate physical version of the game and includes all of the locations and episodes from Season One; the Prologue, France, Italy, Morocco, Thailand, USA and Japan. In addition, all of the Escalation Contracts, Challenges, Opportunities and Contracts that have been created by our community will be included as well as all upcoming Elusive Targets taking place after January 31st.



Included with HITMAN: The Complete First Season box is bonus downloadable content:

- 3 Bonus Missions from the Summer Bonus Episode, which includes 'The Icon' and 'A House Built on Sand' missions, plus the brand new upcoming 'Landslide' mission

- Original Soundtrack featuring the original game score

- The ‘making of’ HITMAN documentary charting the journey from showing the game to our fans for the first time before E3 2015, through to the digital launch in 2016

- HITMAN Requiem Blood Money Pack which includes the signature Blood Money white suit, white rubber duck and chrome ICA pistol



Here's a note from IOI's Head of Studio, Hannes Seifert:
"The disc combines everything we have learned, refined and updated over the course of a 10-month live season. It’s the direct result of live input, development and feedback from our players. Especially for our fans who want to own the game in a box, we’ve made it a high quality SteelBook® box. We also added loads of additional downloadable bonus content to release on the 31st of January for everyone getting this beautiful edition of the game on a disc and everybody owning the digital Full Experience or upgraded versions of the game."

We'll have more details to share later in the year about how existing digital owners can get access to the downloadable content included in the disc release. For now, we can share that the HITMAN Requiem Blood Money Pack, which was a digital pre-order incentive, will be available to purchase digitally on January 31st.

Elusive Target #9 Now LIVE!



You have 72 hours and only one chance to eliminate The Black Hat.
Watch the briefing carefully, because you won't get a clear image of the target for this one, you'll have to find another way to identify them. Good luck!

https://www.youtube.com/watch?v=sbhUnFG0PWA