Hive Jump cover
Hive Jump screenshot
Linux PC Mac WiiU XONE Switch Steam
Genre: Shooter, Platform, Strategy, Indie, Arcade

Hive Jump

Hotfix for Progression Issue (v0.46.2137)

Hotfix for Progression Issue (v0.46.2137)



Jumpers! Our previous build introduced an issue that could cause the normal progression of the game to fail when trying to access Arcade mode after visiting the Settings or Codex Scenes. This has been fixed, along with a number of other small improvements detailed below!

What's new in 0.46.2137



  • Lurkers more responsive. Lookout!
  • Fix for level flashing bright on mission fail during dark level.
  • Poison grenades now detonate on impact, making them more useful!
  • Eliminated duplicate sounds on Scorcher Boss diving into/out of lava.
  • The game won't minimize if you click outside it
  • The mouse will now be confined to the game window
  • Returning to MainMenu from Options/Codex is now faster
  • Fix for getting a blank profile when returning from Options/Codex
  • Reduced chances for loading into a blank scene


Thanks for jumping with us! A positive review on Steam will help bring more Jumpers to our growing community, and give you more comrades to jump into hives with!

You can join our Discord community by following this link. This is the best way to make new friends and get in touch with the developers directly! Hive Jump Discord

New Enemy Type: Lurker (v0.46.2108)

Introducing: The Lurker!


Jumpers! We at JUMP Corps H.Q. have disturbing news. A new species of alien has been discovered in the hives! These dangerous bugs are reminiscent of trap door spiders, and the troops have taken to calling them Lurkers.

These aliens lay patiently in wait for their prey, well concealed in hive rock, and pounce out with piercing mandibles when their prey lingers close by. The lurker’s mandibles are capable of easily cutting through Jumper armor and will instantly sever a human or robotic spine.

Lurkers burrow into hive rock and lay in wait, making targeting and destruction of a lurker difficult. Jumpers should keep an eye out for their protruding mandibles, and use explosive weapons and grenades to deal damage to them while they remain burrowed. Avoidance is also a valid tactical option, although it’s best to give your fellow jumpers a heads up that a lurker is nearby.

Patch Notes for Version v0.46.2108



  • Added Lurkers
  • Rejuvenation Field now blocks projectiles but has longer cooldowns
  • Added light-casting plants to Mushroom Env.
  • Added lights to shooting Bombardiers
  • Scorcher acid projectile now looks and behaves much better
  • Improved stats tracking
  • Daily Challenge completions/attempts now count towards player profile unlocks (skins and insignias)
  • Loading screen added for transition between Loadout and Hive gameplay.


Production notes:



Progress was a bit slower this week due to the Labor Day holiday. But here's what we're working on that will be added soon.


  • Adding low-end hardware performance settings (this will help multiplayer FPS for all players connected to a low-end machine).
  • Mac Build for Steam
  • Another new alien type on the way
  • Progress on Queen boss fight
  • New cross promo NPCs! (check our twitter for sneak peeks!)


Thanks for jumping with us! A positive review on Steam will help bring more Jumpers to our growing community, and give you more comrades to jump into hives with!

You can join our Discord community by following this link. This is the best way to make new friends and get in touch with the developers directly! Hive Jump Discord

Multiplayer Stability Mini-Patch (v0.45.2056)

Progress slow but steady with Online MP stability


Jumpers! Thank you for helping us test the online multiplayer feature! We are aware of issues related to desyncs and some lobby crashes and input freezes. We are working hard to resolve these, but progress is slow.

Sometimes we fix one aspect, but that solution causes something else to break. We had hoped to include more fixes in this patch for the weekend, but what we have included should help with stability somewhat. Keep testing and let us know how it goes! Submit bug reports from in-game with "F1". Thanks again for your support!

Patch Notes for Version 0.45.2056



  • Fixed an issue with desyncing in multiplayer when players used the Chat window while transitioning levels or moving their jumpers in the air.
  • PS4 controller input issues fixed.
  • Fixes for Daily and Weekly Challenges being non-uniform for all players.
  • Other minor fixes


Our immediate focus for production will be solidifying the online multiplayer experience for the majority of our players. This includes:


  • Loading screens for the transition from Loadout scene to Hive gameplay.
  • Reducing lobby bugs.
  • Adding low-end hardware performance settings (this will help multiplayer FPS for all players connected to a low-end machine).
  • Finding and fixing any other causes of desyncing.


After we achieve these goals, we will be able to focus on bringing the game to our other promised platforms, such as Mac and Linux, with cross-platform multiplayer (most likely), and then also adding content such as new aliens, campaign, queen fight, story, and more.

We'll also be sprinkling in nice-to-have features such as rebind-able controls and other options.

Thanks for sticking with us, and a positive review on Steam will help bring more Jumpers to our growing community! Speaking of which, you can join our Discord community by following this link: Hive Jump Discord (link good for 24 hours)

Have a great holiday weekend!

Online Stability Update Coming Soon!

Jumpers!

We spent all day reproducing bugs with online multiplayer and have identified a few major ones for fixing. A few notes.

To reduce desyncs right now, avoid using the Chat window while levels are loading, or while your jumper is moving, particularly in the air / jumping / falling.

We will be fixing these hopefully in time to apply a patch tomorrow, but in the meantime you can avoid those actions for better stability.

We have also identified issues with lobby games not starting correctly for some players, leading to black-screens. These should hopefully be fixed for tomorrow's patch as well.

Thanks for your patience as we fix these bugs. Thanks for your support in our Early Access endeavors! Together we will make Hive Jump the best game it can possibly be!

<3 the dev team.

ONLINE MP README.TXT

Jumpers!

Thanks for getting involved in testing the Online Multiplayer beta we have active in the game right now. We're glad to have your help testing the feature, and are working hard to fix issues. Here's what is known so far:

- Desync Issues
- Resyncing at in-game STORE screen doesn't resync well enough
- Switching between Online / Local lobbies can make online mode inaccessible

Our PRIMARY focus tomorrow will be fixing the desync issues. We hope to have the majority of these patched by Friday so you can have a solid weekend of stable online play with your pals!

Please continue reporting bugs with "F1" in-game so we can hunt them down and squash them!

Much love <3

The Hive Jump Team

Online Co-op is here!



Attention Jumpers! Online Co-op is here! Play online with Steam friends or via matchmaking! We've also unlocked the Codex section - learn more about the world of Hive Jump!

Patch Notes for Version 0.45.2040:


<*>Online Co-op feature added!
<*>Codex unlocked! Read up on all the Hive Jump lore!
<*>More bug fixes and balancing!

Online CO-OP is here tomorrow! Let's Celebrate together!


Hello Jumpers! We're excited to announce that ONLINE CO-OP will be live tomorrow 8/31 at 10am CT!



AND WE WANT TO CELEBRATE AND JUMP HIVES WITH YOU!

Be sure to follow us on Twitch to be notified when we're live!
https://www.twitch.tv/hivejump

We'll be doing a live stream on twitch.tv with giveaways starting at 3PM CT on 8/31!



Are you a streamer?



> Stream Hive Jump tomorrow (8/31)
> Send us a tweet @Hivejump about your channel
> We'll give you a signal boost by re-tweeting you!

We'll also be selecting one of the participating streamers we re-tweeted to host on our channel right after our stream!




SPREAD THE WORD, JOIN US & GET A CHANCE TO GET SWEET LOOT!



Join the stream and we may select you to do a mission with us live!

Re-tweet our post HERE for a chance to win sweet loot!

Stream your own Hive Jump Co-Op run, mention @hivejump, and we'll RT you as well!

Online MP Date Announced + Update Version: 0.44.1968

Online Multiplayer Launches Next Wednesday (8/31)!


Get your weapons ready because Steam Online Co-op is finally meeting our expectations and is ready to launch next week: Wednesday, August 31 at 10AM (CST)!



Patch Notes for Version 0.43.1899 (TODAY!)



  • Poison gas gun damage reduced vs. alien bosses
  • Tesla Orbs shoot faster and bounce more times
  • Flamethrower DOTs do more damage and last longer
  • Brass Blessing damage increased significantly
  • Ice physics in non-ice environments bug fixed
  • Other player movement related issues fixed (slope movement)
  • Alien lightning orbs bounce again (bug fix)
  • Controller aiming improved
  • Proceeding without a backpack doesn't prompt abort/proceed anymore
  • Graphical issue with jumper effects not colorizing is solved
  • Other minor fixes and improvements


Keep the Steam Reviews coming! We need 100+



Thank you for the 50+ Reviews and 95% VERY POSITIVE review rating!!! Our goal is to get to 100 reviews by the end of the month and we need your help!

Update Version: 0.43.1899

Jumpers!



We've got a new steam build going up within the hour with some swanky new features and fixes! Read on! (Special note for users with high frame rate monitors below, too!)




Online Leaderboards!
Let the battle commence! Daily and Weekly challenge scores will now populate in the online leaderboard. Sort between friends scores, top scores and even your rank among the world!

FPS lock was lifted for single player, allowing you play with faster frame rates on monitors with higher refresh rates! Please note: Multiplayer still will require a 30FPS lock for synchronization purposes.

Other Fixes

  • Resolved backpack indicator issues
  • Confirmed Overshield visuals should reappear after respawning
  • Corrected scorcher shield issue
  • Repaired instances of "torso splitting"
  • Fixed some jumper animations bugs
  • Rectified instances of uncollectable goo
  • Amended some controller aiming
  • Improved UI animations
  • Adjusted end-game scoring to be a little more rewarding for speedy play
  • Balanced SFX
  • Un-broke erroneous environment objects typos


Online Co-op Progress


We are getting even closer with Online Multiplayer through Steam.



Like an Alien Spawner deep within the hive, bug after bug has been swatted down; only to find a few more lurking within.We've improved player synchronization, matchmaking performance, controller and input complications and a host of other issues giving us even greater confidence that we are nearly there. Thanks again for all your support we hope to have good news about online co-op release soon!

Thanks for your awesome reviews!



Thank you for the 50+ Reviews and 95% VERY POSITIVE review rating!!! Our goal is to get to 100 reviews by the end of the month and we need your help!



If you've played some Hive Jump and enjoyed yourself, please leave us a positive review on Steam! The more reviews we have, the better our visibility on the Steam store, and the more buddies you'll have to jump with when Online Co-op arrives!

Discord

We've set up a Discord channel for those of you who enjoy that service. Here's the invite link: https://discordapp.com/invite/0brjQ73VCJD2iATW

Where is MAC/Linux?

We're working on those game versions too - but they are not yet complete as we've been focused on getting Online Co-op out. Don't worry they are coming very soon. Keep in mind, you can redeem your key on steam NOW and as soon as these builds become available you can play! Thanks for bearing with us!

Would you like to know more?

As always, we welcome comments and questions below.

Update Version: 0.42.1701

JUMPERS!

Thanks for continuing to play the game and provide valuable feedback! We've got some exciting updates to bring your way, adding new content and bug fixes! (This build will be available within the hour after posting.)

Patch Notes: 0.42.1701 (Healers, EUV Light, and fixes)



  • New Alien: Healing fliers bolster swarms and bosses!
  • New Weapon: Extreme Ultraviolence Light
  • Animated Loading Screen with Tips
  • Explosion art improvements
  • Hover Utility: Faster acceleration for more maneuverability
  • New Relic Rooms: One new relic room layout per environment.
  • Sound level adjustments
  • Hazard hitbox adjustments
  • Various resolution related art fixes
  • Various control scheme UI interactivity fixes
  • All types of flying aliens can spawn in boss fights
  • Fixed an animation issue with the Hover Jet cooldown meter
  • Ensured all NPCs can appear in the hives
  • Caretaker boss arena level layout tweaks
  • Application Framerate Locked at 30fps for players with 144hz monitors (was getting up to 72fps due to vsync settings)
  • Lots and lots of progress on Online Multiplayer feature (not present yet)


Immediate Development Priorities




  1. Release online multiplayer feature (coming very soon)
  2. Fix critical bugs and continue adding content
  3. Release early access builds for Mac


These are our immediate priorities for development. We're hoping to achieve these as soon as possible, meaning within the next week or two.

How you can help!



We've already fixed a number of bugs reported by players, as is shown by the patch notes. Keep playing the game and reporting bugs with the F1 bug reporter prompt.

Most importantly! If you've played some Hive Jump and enjoyed yourself, please leave us a positive review on Steam! The more reviews we have, the better our visibility on the Steam store, and the more buddies you'll have to jump with when Online Multiplayer arrives!