Hogwarts Legacy cover
Hogwarts Legacy screenshot
PC PS4 XONE Switch PS5 Series X Steam Epic
Genre: Role-playing (RPG), Adventure

Hogwarts Legacy

Hogwarts Legacy Mod Spotlight

[p]The latest magical mods in Hogwarts Legacy have arrived — From Azkaban skirmishes to your very own battle pet, discover the spellbinding new ways to play![/p][p][/p]

Hogwarts Legacy Game and Creator Kit Patch Notes - 6/10/2025

Hogwarts Legacy Build Version – 1420267

[p]Developer notes – This patch provides updates necessary to support the most recent Creator Kit build
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Patch Overview:

  • [p]Changed default display options to prevent Low Latency settings from being applied to older unsupported cards
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Hogwarts Legacy Creator Kit Build Version – 1404437

[p]Developer notes – This patch provides additional modding options, enhancements and bug fixes for the Creator Kit.
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Patch Overview:

[p]
  • [p]Updated Localization Text Editor dialog box to support creating text for multiple languages, including the current "default" language[/p]
  • [p]Added support for adding and modifying Spell and Spell Talent videos, as well as spell minigames [/p]
  • [p]Added support for creating new SQL tables from the Database Text Entry tool[/p]
  • [p]Removed excess plugins to reduce Kit size[/p]
  • [p]Added new Broom, Costume, and Gameplay mod templates[/p]
  • [p]Added a "reset mod link" button to the kit when uploading to allow for easier custom template creation[/p]
  • [p]Added a dropdown menu for Create Mod, Create Template, and Select Active Mod[/p]
  • [p]Made a new section for Mod specific functions on the toolbar and file menu[/p]
  • [p]Disabled minidumps on ensure failures for the Creator Kit that were causing large log files to accumulate[/p]
  • [p]Added ability to set custom loot in containers and not rely on random spawning[/p]
  • [p]Fixed issue where the upload Button in the Mod Upload Window wasn’t interactable when first relaunching the Creator Kit
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Hogwarts Legacy Game and Creator Kit Patch Notes - 4/17/2025

Hogwarts Legacy Build Version – 1378783



Developer notes


This patch provides additional enhancements, bug fixes, and overall MODs support to the PC version of the game.

Patch Overview:



Localization

    • Resolved issue where the unsupported mod crash popup would be incorrectly formatted in some languages.

UI

    • Resolved large font rating text being cut off on mod page.
    • Resolved issue where mod order numbers were exceeding the bounds of their icons while using the large text option.
    • Removed the state change of the report button to avoid confusion if clicked multiple times.
    • Resolved issue where pressing the continue button in the load game window would not load the game.
    • Resolved issue where the prompts for enable and disable mods were reversed.
    • Resolved search input losing focus after page content loads.
    • Resolved in game date not matching CurseForge website.
    • Removed search bar from all tabs in the mod menus except for the "Browse" tab as the search function always brings you to the browse tab.
    • Minor visual improvements for mod image loading.
    • Resolved infinite spinner while offline in mods screen.
    • Resolved issue where offline notification window could not be closed.
    • Added an easier way to batch repair and update multiple enabled mods at once.
    • Added improvements to the usability of modded save UI.
    • Resolved seams with pagination in mod page.
    • Resolved banner resize and transitions issues.
    • Added view all buttons to Discovery tab shelves.
    • Resolved certain resolutions causing overlapping issues in mod description and details.
    • Resolved not showing notification when repair was completed in tab.
    • Resolved manual sorting of categories in related widgets on the Discovery and Browse tab.
    • Resolved favorite legend text not being correctly set in the mod page.
    • Resolved display settings issues where low latency options would not update upon changing upscaler type.
    • Resolved an issue where details pages for unavailable mods were displaying incorrectly.
    • Resolved an issue where unavailable mods were showing the "Not Installed" alert title.
    • Resolved style card grid having 5 rows.
    • Resolved large text issues in mod’s detail page.
    • Resolved no repair prompt being available when launching save file repair option.
    • Better aligned sorting terminology with its actual meaning.
    • Resolved an issue where the UI was displaying multiple confirm prompts on the same error window.
    • Resolved an issue where mods could be uninstalled while they were updating.
    • Resolved issues with the sorting function not being reset upon changing tabs.
    • Added additional error messaging for when staging a mod fails due to a corrupt mod.
    • Changed the default input on controller for “copy save” to be the options button.
    • Resolved issue where uninstalled mods remained in the installed list after switching tabs.
    • Resolved issue where creators were unable to update installed mods in the uploaded section.


Raytracing


    • Resolved Hogsmeade watermill shadow not rotating with asset.
    • Resolved Raytracing reflection system resolution issues.


Stability/Performance


    • Resolved performance hit when accessing library tab with a large number of mods installed.
    • Resolved a hitch when hovering on character slot that has a large number of mods enabled.
    • Resolved an issue where older saves using mods sometimes were unable to refresh store inventory.
    • Fixed bug where Low Latency Mode would not update when Frame Generation was changed.
    • Resolved FSR2 screen space reflection noise.
    • Resolved various minor upscaler issues.


Miscellaneous


    • Implemented support for Intel's Low Latency (XeLL) and Frame Generation (XeFG) Technologies.
    • Updated Intel's XeSS 2 version to latest revision.
    • Implemented AMD FSR3.
    • Resolved SSL verification issue which prevented some players from connecting to WB Games Online Services.
    • Implemented AMD Anti-Lag 2.
    • Added newly released GPUs to GPU List so graphics options correctly default.
    • Resolved issue which caused missing graphics options in the settings menu on some graphics cards




Hogwarts Legacy Creator Kit Build Version – 1372712



Developer notes – This patch provides bug fixes for the Creator Kit.

Patch Overview:



Editor


    • Removed limitation which prevented mod sizes below 250MB by removing the need for the Development Asset Registry File.
      Note: If you would like your existing published mods to be reduced in size you will have to re-upload them to Curse Forge and have them re-cooked as an update for the size reduction to take effect.
    • Resolved issue where custom fast travel was not saving in the quest editor once the Creator Kit was closed.
    • Resolved crash when running peeves validation on mods that effect skeletal mesh max bone influence.
    • Resolved crash if player tries to use a station in the creator kit.
    • Made improvements to local mod validation tool to reduce how strict it is.
    • Added "Account Info" button to the Creator Kit toolbar.
    • Resolved an issue that can cause some gear appearance items to fail to load when certain mods are active.
    • Added a new function to mod mutators that is called whenever a widget is created and adds a new function for searching for a specific widget within that widget's widget tree allowing modders to access and modify internal widgets as desired.
    • Enabled the DT_CustomWandStyles table to be modifiable. It can now be extended to add to player wand styles (both wands and handles), allowing multiple mods to add additional wand style options for the player.
      Note: that this does not modify the Olivander wand creation menu)
    • Added the ability for modders to allow brooms and mounts to work in custom dungeons.
    • Resolved issue where custom fast travel points were not saving in the quest editor.
    • Resolved issue where mod mutators remained enabled no matter what mods were set active.
    • Fixed Ancient Gate crash while playing in editor.
    • Fixed crash caused by opening a map via the peeves asset tool.
    • Added dungeon and wand tags so modders can now add those tags to their mods and have them appear in the new categories on the front end.






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Hogwarts Legacy Game and Creator Kit Patch Notes - 02/27/2025

Hogwarts Legacy Build Version1344582
Developer notes – This patch provides additional enhancements, bug fixes, and overall MODs support to the PC version of the game.

Patch Overview:



  • Localization

      • Resolved download progress counter on mod cards misaligned in Japanese
      • General localization support

  • UI

      • Resolved KBM prompt missing from “Favorite” and “Install” options
      • Resolved not being able to open privacy policy and terms of service
      • Resolved placeholder text for Switch Pro controller inputs - HL-21944
      • Resolved mod description flickering when changing resolutions in window mode
      • Resolved customizable wands not triggering correctly
      • Resolved “Enable Mods” not working correctly when navigating away
      • Resolved new gear default being costume only
      • Resolved the update required icon not appearing correctly
      • Resolved icon missing to indicate a reload and/or update to a mod
      • Resolved wand replacement mods listing in opposite order
      • Resolved prompt to restart game for updating mods not popping up
      • Resolved debug code being displayed in save name when playing mod mission
      • Resolved text being cut off or unaligned using more than 109 characters
      • Resolved mod save file having wrong exclamation mark
      • Resolved category icons in detail page might appear duplicated
      • Resolved mods not remaining updated after exiting details page
      • Resolved save confirmation text being inconsistent
      • Resolved “No Connection” text overlapping menus when offline
      • Resolved user not being able to unselect report option
      • Resolved “Update” prompt remaining displayed while updating mod
      • Resolved Q and E keys in the mod menu not cycling to the other side
      • Resolved blue and red indicators appearing correctly without to hover over list
      • Resolved category icon spinning after updating is completed for a mod
      • Resolved not being able to adjust ratings on a mod
      • Resolved clicking on “Recent Project” restating the engine and disconnecting from CurseForge
      • Resolved mod and CurseForge image logo requirements being different
      • Resolved error messages when uploading mods without required fields not being clear
      • Resolved maximum number of characters being different in various areas
      • Resolve maximum number of characters in mod’s description exceeding the creator kit causing text to not display properly on CurseForge
      • Resolved transparency of featured mods and arrow at the bottom of the screen not updating when scrolling page with a controller
      • Resolved the number of ratings being cut off when reaching a 1000 or more
      • Resolved some mods displaying small, light blue font in the mods details
      • Resolved long mod names not being displayed over two lines on their cards
      • Implemented a pop-up dialog to show if the game crashes do to detection of Nexus or similar mod previously in use

  • Gameplay

      • Resolved custom fast travels not working
      • Resolved ‘Third Time’s a Charm’ not being able to be unlocked
      • Resolved silent restart failing with mods
      • Resolved moth picture frame image in mod being replaced with a placeholder
      • Resolved basic attack leaving blank impacts on hit surfaces

  • Stability/Performance

      • Resolved General Creator Kit support
      • Implementation of extended Nvidia frame generation features
      • Implementation of intel’s frame generation features (XeFG)
      • Resolved crash when talking to Olivander with the any wand mod installed
      • Resolved crash occurring when walking through Ancient Magic gate

  • Miscellaneous

      • General text adjustments
      • Resolved long names causing underscores to vanish
      • Resolved grammar issues in mods
      • Resolved file path being displayed incorrectly
      • Resolved scrolling down with mouse vs controller have different results
      • Updated the feature image on the Discovery page


Hogwarts Legacy Creator Kit Build Version1344202
Developer notes – This patch provides bug fixes for the Creator Kit.

Patch Overview:


  • Editor

      • Resolved Dungeon entrance blueprint disappearing when changing mod and entering a different level
      • Resolved mods replacing blueprints



Happy Anniversary!

Thank you to the Witches & Wizards, who have graced our halls and grounds, uncovered hidden secrets, flown on the backs of Hippogriffs, and so much more for another year. Happy Anniversary!



#HogwartsLegacy

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Hogwarts Legacy - Free PC Modding Update Available Now!

It's time to conjure the magic! The FREE PC Modding update for Hogwarts Legacy is here!
For Modders, the creator kit is now available to download on the EPIC Games Store: https://go.wbgames.com/CreatorKit

And for our PC players, please be sure to update your game to be able to access our new in-game Mod Manager and start adding Mods to #hogwartslegacy

Hogwarts Legacy Patch Notes - 01/30/2025

Build Version – 1326194

Developer notes – This patch adds new Ray Tracing features and enhancements, DLSS4 support, Bug Fixes, and MODs support to the PC version of the game.

Ray Tracing now has more toggles exposed for users to customize their experience. Previously, users could just turn RT features on and off, with a global RT Quality setting. We now expose quality settings for each feature, excluding RTAO, and an additional RT geometry quality.

In addition to the following:
  • All Raytraced Reflections are now rendered at a higher fidelity, resulting in crisper, more detailed visuals.
  • Raytraced Reflections have been enabled on bodies of water, including the Black Lake.
  • Additional settings have been exposed for the Raytracing feature on Hogwarts Legacy, allowing users to customize the visual experience to best suit their hardware. Previously Raytracing was simply enabled or disabled via a global quality setting. In the latest patch, we now expose quality settings for each feature (excluding Raytraced Ambient Occlusion).
  • Raytracing Geometry settings have also been exposed; this allows users to adjust the render distance and realism of both Raytracing Shadows & Reflections. This affects the level of detail that the game renders raytraced geometry.
  • Support for Nvidia’s DLSS4 has been added to the game.
  • Support for Nvidia's Ray Reconstruction technology has been added to the game.
  • RTX 50 series GPU owners can utilize Nvidia's Multi-Frame Generation technology.

Another new addition is now Hogwarts Legacy’s MOD support on the PC. You now have the ability to play with Community MODs that have been added to our PC version of the game, adding MOD browsing and installation in our PC Client. We have also modified our game editor and made it available to the modding community on Epic Game Store, integrated with CurseForge MOD system, and spent some time improving the character, quests, and dungeon systems to make them more user friendly in the editor. This system will open the creativity of our community for our Hogwarts Legacy community.

Playing with MODs:


  • By linking a WB account, players can now install mods from the new MODs menu
  • Players can browse and discover new mods from the new mod browser, click “Play MODs”
  • Players are able to create new saves and copy existing vanilla saves in order to play with MODs while keeping your vanilla save files safe. Create, Access, and Play MODs on the Enable MODs screen in “Play MODs”
  • Players are able to assign a different mod configuration to different saves to allow mod experimentation
  • Reminder that you need to be online for the MODs system to work properly

MODs Creator Kit with Curseforge Integration Best Practices & Do’s and Don’ts


  • Do use some form of source control to back up the contents of any mods that you are working on. When the Creator Kit is updated from the Epic Game Store, sometimes files that are not part of the official installation (such as a user’s mods) will be removed. Backing up your mod source in some form of source control will help you prevent lost work such as this.
  • Don’t attempt to open the Creator Kit uproject directly (e.g. by double-clicking on it) - users should always launch from the Epic Game Store.
  • Don’t change the activation state of any of the Creator Kit project’s plugins - it tends to break things.
  • Don’t use non-alphanumeric characters in the names of assets (this includes whitespace characters) or database fields. This will likely cause problems and may prevent things from working as intended. In place of whitespace characters in names, use an underscore _ instead if needed.
  • Don’t attempt to change the enabled / disabled state of any existing plugins in the Creator Kit. That will break things.
  • Don’t attempt to add / remove any plugins from the Creator Kit. That will break things.
  • Don’t force-delete Blueprints / other assets that are referenced by any mods you might be working on in the Creator Kit. Force-deleting in-use assets can lead to instability / crashes.
  • Don’t attempt to create a new character from within the Creator Kit multiple times. Specifically, entering the avatar creator portion of the Root Level more than once per program run in the Creator Kit can cause the Creator Kit to get stuck, requiring the user to restart the Creator Kit.
  • Do link your WB Account with Curseforge - Link your account — WB Games

MODS FAQs -


*Known Issue: PC Game Client


  • Due to changes to both data serialization and upgrades to our Raytracing features in the Hogwarts Legacy engine, level code changes were made that will break all 3rd Party MODs that use skeletal mesh assets made before the upcoming MODs patch.

Additional updates in the patch include:


  • Audio

    • Resolved wrong voice lines being triggered for Avatar when equipped with Azkaban Prisoner outfit
    • Resolved no SFX being player when purchasing a haircut from Madam Snelling’s Trees Emporium

  • Characters

    • Resolved several clipping issues with various gear and outfits
    • Resolved specific preset Avatar eyes protruding from eyelids
    • Resolved transition popping between presets in the character creator

  • UI

    • Resolved wrong UI icons appearing incorrectly
    • Resolved debug text being visible for the name of Stalk – Honey Brown want when receiving it
    • Resolved “Message of the Day” section on Main screen disappearing after being clicked
    • Resolved incorrect subtitle test being displayed when Fig cast spells against the Guardian statues
    • Resolved no transition and overlay effect occurring when switching between main menu and save game slots
    • Resolved not being able to to change submenu in character creator when using a controller left and right bumpers
    • Resolved issue with the end user agreement appearing twice
    • Resolved an outdated legal disclaimer when launching game

  • Environments

    • Resolved visual seam issues throughout the Hogwarts castle, Hogsmeade, etc
    • Resolved missing collision issue with Avatar able to walk through doors in the Greenhouse
    • Resolved an atmospheric saturation effect looking unnatural when walking by the graveyard
    • Resolved lighting leaking through walls throughout various locations
    • Resolved player being able to see out of the world
    • Resolved missing textures in the Underground Harbour
    • Resolved self-shadow popping near or in Manor Cape
    • Resolved Ravenclaw house chest clipping through a chair
    • Resolved waterfalls streaming out while flying on the broom

  • Gameplay

    • Resolved Avatar getting teleported out of world after being attacked and accessing the pause menu
    • Resolved player being unable to collect Wiggenweld Potion
    • Resolved an issue with fast traveling after learning Incedio spell before a quest is complete breaking the mission flow
    • Resolved player not being locked from certain actions during missions
    • Resolved Avatar holding two wands after completing Levioso mini game
    • Resolved Avatar getting thrown in the air when opening the field guide after being hit during a mission
    • Resolved beasts getting thrown in the air when Avatar opens a menu during the Levioso or Accio spell effect
    • Resolved an issue with Amit not being nearby when launching or tracking a quest
    • Resolved Accio spell not appearing in the correct spell slot when trying to play Summoner’s court
    • Resolved “Out of Bound” interior volumes teleporting player out of the world when on a broom
    • Resolved mountains streaming out of view when flying the broom
    • Resolved level of detail oddities based off the players proximity near the meat cart
    • Resolved the abandon quest prompt appearing after leaving the cellar in the “Venomous Revenge’ mission
    • Resolved a wireframe outline appearing when using Lumos after a swift dodge during a Merlin Trial
    • Resolved Ranrok dragon remaining visible with no animations during transition phase after being defeated while Crucio burn is active
    • Resolved when casting Glacius while a spider is burrowing causing it to get stuck

  • Cinematics

    • Resolved irregular visual cuts occurring causing missing actions and dialogues during the Intro vault cinematic

  • Raytracing

    • Resolved blocky reflections appearing on the island in the middle of the Black Lake
    • Resolved reflections flickering when payer is flying on a mount
    • Resolved framerate issues when turning Raytracing on
    • Resolved bright screen flashes occurring during the game
    • Resolved odd eye reflection in the mirror
    • Resolved over brightness in interior spaces
    • Resolved lower level of details flickering in Overland
    • Resolved Hogwarts interior appearing overly bright
    • Resolved Gryffindor portrait appearing corrupted and flickering
    • Resolved shadow triangle being cast on floor of the Ravenclaw tower not showing up properly
    • Resolved some portraits and paintings appearing to be reflective and shiny
    • Resolved unnaturally appearing bright lights through walls of interiors when Raytracing was on

  • Stability/Performance

    • Resolved game freezing when launching initial game boot up
    • Resolved game crashing during the seizure warning screen on boot-up
    • Resolved an infinite loading screen when going back to the One Eye Witch Dungeon
    • Resolved a crash occurring after the title reveal in game
    • Resoled crash when opening map menu and tracking a mission
    • Resolved a crash when following Natsai Onai to Hogsmeade

  • Miscellaneous

    • Resolved floating items appearing various locations of the game
    • Updated to the latest PSO cache for the game
    • Updated Nvidia Streamline SDK
    • Updated XeSS SDK