Developer Note - This patch addresses overall gameplay experience and stability improvements.
Bug Fixes
Gameplay
Missions
Resolved quest failing to progress upon starting the final battle with the Pensieve Guardian HL-12745
Resolved Percival Rackham's Trial not being able to be completed causing a progression blocker HL-12745
Cinematics
Resolved avatar using a generic NPC wand instead of their unique wand HL-11594
Avatar
Resolved the avatar's robe moving unnaturally while drinking the potion if they are created immediately after making a manual save on another character's slot
Achievements/Trophies
Resolved large gold chests being lootable after patching
Resolved achievements not working correctly when no internet was available
Resolved Gregory and Goblet of fire field guide pages not showing complete after latest patch HL-12917
Resolved with Daedelian Key and not being able to open chest to get house reward HL-12673
Resolved "Allow "Known" Collection items to count correctly towards proper achievements
UI
Updated localization overlapping issues related to location names
Resolved quest tracking icon remaining on map and minimap after the quest is completed
Resolved intro outfit and robe being available in your gear appearances by default HL-4880
Resolved untracking missions in-game, in the map and/or mini-map not updating their icons and/or disappearing
Resolved the user getting stuck on the 'Field Guide' screen if they spam the [MENU] button while transitioning to the 'Map' screen
Save Game
Resolved restarting from a manual save can place Sir Nicholas at the mission's starting point
Resolved player being able to permanently lock themselves out of the conversation with Natsai when using a manual save during a mission HL-12659
Resolved avatar being able to unlock the talent menu during a mission after reloading a manual save
Resolved reloading an autosave after gathering any collection chest allows the avatar to obtain the same chest rewards again
Performance
Resolved a crash when fast traveling to Hogsmeade using floo flames
Optimization to overall lighting
Resolved crash during level and mission transitions/loading
Resolved a crash when opening and closing pause menu during missions
Resolved crash related to foliage
Resolved a crash when ornate chests in the game
Resolved a crash related to in game beacons
Resolved memory optimization
Resolved single frame hitching throughout the game
Resolved localization crash when dictionaries are reloaded from a save game
Resolved landscape streaming issues during Hogwarts
Resolved improper shadowing around the vines of dungeons
Update to game credits
*Patch deployment times may vary per platform
Patch Notes - May 4 2023 (1 of 4)
Overview
Arachnophobia Mode
An Arachnophobia Mode has been added to the accessibility options. When toggled on, this mode:
Changes all enemy spider appearances
Reduces and removes spider skitters and screeches
Removes small spider ground effect spawners
Makes static spider corpses in the world invisible
Collision is still active to prevent players from getting stuck when toggling this setting
Note that spider images in the Field Guide remain unchanged
Professor Ronen Themed Cosmetic Gear
Added support for the new Professor Ronen Cosmetic Set Twitch Drops
Additional Fixes
Resolved Lodgok’s Helm of Urtkot quest lock, preventing players from continuing with the quest
Did some laundry after students pointed out that robes looked dirty
Multiple save game fixes
Identified and resolved multiple collections and Field Guide Page issues
Resolved multiple issues that could cause the player to fall out of the world
Performance
Resolved multiple potential crashes
Performance fixes and optimizations
And more than 500 additional fixes. You can read the full detailed notes below.
Patch Notes - May 4 2023 (2 of 4)
Developer Note - This patch addresses overall gameplay experience and stability improvements.
Bug Fixes:
ONLINE
Resolved non-offensive player names being restricted when naming a character: HL-50
Updated Israel EULA mapping from ae-AR to en-GB"
GAMEPLAY Missions
Resolved gaps between walls being present at various locations
Resolved collision related issues at various location in and out of combat
Resolved re-spawning issues with Gobstones after they have been collected: HL-1894
Resolved avatar being able to move a lantern to an unreachable location when using Windgardium Leviosa making it impossible to progress.
Resolved the Ancient Magic barrier persisting after defeating all the enemies
Resolved Professor Weasley not being at the entrance of the Ravenclaw dorms after waking up
Resolved Accio Ball fail mission becoming stuck
Resolved player being able to escape Hogwarts as Professor Black
Resolved the player being able to defeat Leander and Nellie with Incendio and they will remain actively moving
Resolved the collision for the Slytherin common room entrance always being present
Resolved failing the mission with the key of admittance causes the key to disappear: HL-974
Resolved an issue with the camera shaking uncontrollably if placing the Accio box with the treasure directly under the regular one
Resolved mission not progressing past "defeat the enemies" in final area
Resolved Sebastian spinning in Devil's Snare tunnel side area: HL-518
Resolved there being no collision on the right side of the shop's roof Dogweed & Deathcap: HL-3046
Resolved one of the bells being stuck behind stairs at the bell towers by using Wingardium Leviosa
Resolved intermittent fog being present close to Professor Fig's Classroom
Resolved fog having unintended behavior in a room in the Headmasters office: HL-12376
Resolved volume water not calculating correctly: HL-47
Resolved an issue when untracking and activating, mission icon is in the ground
Resolved the Hogwarts South Battle Arena not having a checkmark after being completed: HL-7777
Resolved the chests not being able to be collected in various locations
Resolved beast in a cage not being rescued after opening the cage: HL-1390
Resolved visible gaps on the ground at various locations in the open world
Resolved Jackdaw's statues having a chance of not falling, remaining inaccessible.
Resolved issue when leaving the game just when the Avatar gets inside the book may block the progress: HL-2953
Resolved when reloading inside the open room after solving the puzzle will cause the avatar to respawn trapped.
Resolved avatar falling out of world through a spot near Hogwarts West Valley
Resolved Graphorn disappearing during battle.
Resolved objective description finding and returning Rabe's wand errors.
Resolved hanging crate taking a long time to fall down after the pulley is destroyed
Resolved Dorran being immobile after the cinematic where the centaurs arrive
Resolved a Note disappearing from a body after the avatar casts Confringo on it
Resolved West Hall- Art - gameplay investigateable mesh missing and does not match with the related guide page
Resolved defeating Ranrok's loyalists without getting detected and using Disillusionment blocks mission progression: HL-11365
Resolved using bone clusters meant for another part of a puzzle blocking a mission
Resolved an invisible collision in the Central Hall near the Library
Resolved avatar and NPCs getting stuck for a while due to an invisible collision on a step outside J. Pippin's Potions at Hogsmeade
Resolved the target lock from Clock Tower's pendulum being misplaced blocking the avatar from casting spells on it when positioned by its side
Resolved ehe Avatar becoming stuck on a loop by saving on the platform after losing the match and closing the title: HL-11476
Resolved mission beacon appearing improperly if the avatar dies during the goblin fight
Resolved Kogawa becoming stuck outside between missions
Resolved Helga Hufflepuff being seen in a Portrait in Central Hall
Resolved the races not being skipped if the player chooses to skip them via the "Skip Trial" prompt after failing them at least twice in Story difficulty
Removed unintended plane observed over the water in the open world
Resolved a black screen occurring when releasing beasts into the Vivarium
Resolved objective updates triggering late and authority figures appearing late after unlocking first door
Resolved avatar blocking the spot on the rock that Poppy is supposed to climb, otherwise it will cause her to walk off and not climb the rock
Resolved Conjuration Chests not giving out their loot after being opened: HL-3868
Resolved Fig getting stuck on a roof by using a broom at the start of the mission
Resolved the avatar being able to jump off the bridge next to the Ravenclaw Tower while being the Headmaster
Resolved a visible seam on the pillar in Central Hall
Resolved an issue with quest step to Hogsmeade being delayed
Resolved Reparo bridge not having any animation when being repaired
Resolved Reparo bridge flickering after it is repaired
Resolved three torches failing to light up blocking the mission from being completed
Resolved consumables not being restored to the original amount if they're used up prior to the wave, after restarting/quitting the North Coast battle arena
Fixed door for Headmasters room
Resolved Vivarium animation and save locking when updating game: HL-6449
Resolved misleading paths when tracking the missions
Resolved the Mountain Cave Ruins stop streaming when the player loads in the game during the transition
Resolved mission not appearing on the Quest Log if the Avatar interacts with Clothilde after defeating Selwyn
Resolved player getting game over screen when restarting from last save after defeating the troll
Resolved world marker pulsing when the player needs to return to Herbology class
Resolved issue with control lockout for side mission does not occur if the player fast travels after another mission
Resolved player getting stuck when jumping over the banister in the Hufflepuff Common Room
Resolved Sebastian Sallow getting stuck spinning in circles outside the Restricted Section entrance
Resolved the Phoenix being able to escape from the mountain cave when hit by Depulso
Resolved the lore notes and the chests in the Kogawa's office disappearing when the avatar approaches the office
Resolved avatar being able to go out of bounds by jumping over the rocks
Resolved Ominis getting stuck on the ceiling of the undercroft making it impossible to finish the mission
Resolved there being no interact prompt to interact with Poppy after collecting the moonstone
Resolved avatar entering library without learning Disillusionment using collision
Resolved ghost detecting the avatar in a wrong section and stalling the mission
Resolved Deek appearing inside the wall of ”Room of Requirements” blocking the mission progression
Resolved the player being able to use the wait function in-between mission objectives, blocking the player from starting the Quidditch pitch Broom Trial
Resolved there not being any nav mesh inside of the player shop
Resolved the wand chest streaming out when the avatar flies
Resolved students standing on broom and having no faces when loading during the mission
Resolved mission pathing not leading the player to the mission entry point after completing
Resolved arena blockade lingering for a moment after casting Reparo on the destroyed house
Resolved ancient magic not working correctly when Avatar reaches an unintended area
Resolved handing in moons without tracking the mission causing incorrect moon requirement to be displayed
Resolved collision related issues in and out of combat
Resolved Sebastian Sallow being idle in library after mission
Resolved the Avatar is able to return Biscuit to Garnuff even without having it
Resolved the Camera following the first cinematic of the mission zooms in too much
Resolved avatar jumping over the shifting stairs to get stuck in the treasure area
Resolved issue with the Avatar being able to jump outside the castle into an out of bounds spot with no "return to quest area" countdown
Resolved an issue with the user being unable to track/untrack the 'The Sky is the limit' mission directly in the map
Resolved free aim tutorial appearing after almost completing the mission
Resolved missing interact prompt when entering the elevator from the Underground Harbor
Resolved avatar being able to fall OOW inside a cave below the ground from a corner of the house in front of the mill in Irondale
Resolved a missing spider lair not showing up in open world
Resolved the avatar getting trapped in a collision at the entrance to Rackham's vault, and will be forced to restart the game
Resolved issue with avatar getting stuck between a chair, sofa and a box, located in Pitt-Uppon Ford Hamlet
Resolved waypoints disappearing after failing the mission
Resolved Jackdaw statue getting stuck inside the wooden floor of the owlery blocking mission progression
Resolved mission being blocked when loading an autosave made after “Speak with Anne and Solomon"
Resolved items that appear inside boxes after learning Wingardium Leviosa disappearing when the Avatar uses Accio on them
Resolved avatar's feet clipping visibly
Resolved out of world being visible when the avatar stands in the entrance of vault
Resolved avatar being able to get into the water using Highwing and not getting out unless it mounts the broom
Resolved box clipping through the Depulso platform at the final Lumos puzzle area of the Collector’s cave dungeon
Resolved cliff base being above the ground allowing avatar to see out of bounds
Resolved there being a long delay before the final conversation with Jackdaw triggers after the pumpkin game
Resolved missing collision in a tree outside the Combat Challenge
Resolved after completing the "Dark Arts Arena", defeated one time causes the enemies to not spawn when retrying
Resolved when avatar meets Lodgok outside the tavern, he turns back and returns to Hogsmeade by walking
Resolved Kogawa missing from her office
Doors
Resolved leaving and reentering the dungeon may cause the doorway to become blocked: HL-2199
Resolved the Avatar gets stuck between the wall and the spinning door.
Resolved doors being kept open too long to help with streaming
Resolved the haunted house door standing out when the Avatar cast Revelio: HL-6617
World Events
Resolved black debug planes being visible when the Dancing Shoes WOW event triggers
Resolved Dancing Shoes being triggered while still in the store
Resolved interacting the first time with Ice Garden freezing the game
Removed Ice Garden world events from game
Resolved Zonko clipping with a door at the end of the WOW event
Resolved WE_ICE_GARDEN_RUNAWAY not spawning and blocks all variations
NPC
Resolved issue with characters spawning in wrong direction or incorrectly
Resolved incorrect or erratic pathing and navigation
Resolved treadmilling issues
Optimization adjustments to lower the distance when NPCs on the way to Hogsmeade, Hogwarts and other locations
Resolved vendor floating over the sea at Clagmar Coast: HL-4636
Resolved NPC hands floating far above desk with specific animation transitions
Resolved Poacher Ranger treadmilling onto a wall when the Avatar casts Disillusionment and hides after a cutscene
Resolved bumping the elf causing the NPC to multiply and stack on the pumpkin
Resolved issue with Avatar talking with "Clifford Cromwell", he would reintroduce himself again
Resolved Ellie Peck in Brood and Peck having 3 Vendor Icons
Resolved station misplacement causing the NPC not to interact with the railing
Resolved misplaced stations causing the NPC to clip with the couch
Resolved animation issue with ghost painting a picture in Hogsmeade
Resolved NPCs using certain stations being misplaced, noticeably floating in the air during Halloween
Resolved misplaced creepy man station making the NPC lean into nothing
Resolved NPC using station clipping with the environment
Resolved disappearing animation from goblins NPCs not beiong displayed correctly
Resolved generic Prefect NPC seen walking in mid-air in the room before going in the Athenaeum
Resolved a student being seen standing next to the player while Professor Black announces the house cup winner
Resolved floating NPCs due to winter decoration near Honeydukes
Resolved long delay on Ronen
Resolved station Grindstone being under the surface making Helen Thistlewood walk through the ground and then appear out of nowhere in Upper Hogsfield
Resolved world not streaming in when loading the title after opening the legendary chest inside the Venomous Tentacula room: HL-807
Resolved Lucan getting stuck walking in the same place after completing mission
Resolve NPCs not being transferred between locations in low population settings
Resolved interacting with Deek while entering the vivarium for the first time can skip the cinematic and generate issues
Resolved Sebastian Sallow behaving incorrectly after being caught and retrying the mission
Resolved Thornback Matriarch getting stuck on a loop between animations after spawning
Resolved Natty walking off and getting stuck walking up a hill backwards
Resolved the Avatar being able to push the hanging crate with Depulso when it is falling, affecting the landing
Resolved Diffindo not targeting enemies correctly if they are falling or lying on the floor
Resolved the ability to cause Marmaduke's sarcophagus to disappear by casting certain spells on it
Resolved Levioso not properly destroying a Yellow Shield
Resolved students colliding with the Avatar and getting stuck
Resolved interacting with vendors causing an unintended camera angle
Resolved misplaced stations causing the NPC to clip with the couch
Resolved student NPCs not leaving the classroom after completing mission
Resolved the avatar being able to hear the mission giver even if they are not present and suddenly appears
Resolved NPC Alfred Lawley walking against the wall indefinitely when getting alert from the other side of the wall
Patch Notes - May 4 2023 (3 of 4)
Developer Note - This patch addresses overall gameplay experience and stability improvements.
BUG FIXES:
GAMEPLAY Combat
Resolved spiders spawned by the Acromantula keep attacking on the Arena's victory screen: HL-5171
Resolved when using Glacius and Confringo to damage Inferi it does not remove its invulnerability stat
Resolved troll not attacking when Avatar is close to a wall
Resolved when dodging the first swing of a Troll parry attach with a blink the second attack will teleport in front of the avatar
Resolved when dodging the first swing with a blink the next club smashing onto the ground attack will be unblockable from Troll
Resolved issue when avatar dies during the first time doing the encounter the Enemies reappears in different positions.
Resolved the enemies being able to activate their shields even after the avatar has won the duel
Resolved rock wall no longer being highlighted early with manual target
Resolved an issue when the avatar fails a spell, the second failure is triggered once the dummy gets up
Resolved character partial wetness from wading not displaying
Resolved the DW Animagus transformation being broken
Resolved while fighting the 'Poacher Animagus' and casting Levioso and then Transformation, the enemy won't turn back to its original form
Optimization in delaying the Death FX
Resolved Trolls being able to dash for an excessive long distance when attacking the Avatar after they perform a Swift dodge roll: HL-3853
Resolved Forest Troll disengaging from combat in a bandit camp
Added a vertical root motion to the spider squish finisher animation
Removed 180 rotation on the main control of spider squish finisher animation
On easy mode, players can defeat opponents without breaking their shield
Resolved spiders - While in their explode-able "on-fire state" not exploding when taking death blow damage while in air
Resolved avatar being able to cast ancient magic during stealth portion disrupting enemy
Resolved Graphorn getting stuck on rocks in fight arena
Resolved chance dummy's textures stretch after being hit with Glacius then hitting the ground
Resolved spider webs producing a frozen square texture when the Avatar casts Glacius on them
Resolved an issue in the last part of the witches tomb the Inferis not attacking the avatar when standing on the Depulso platform
Resolved in the South Coast Battle Arena, being able to get the Armored Troll stuck in a spot
Resolved Victor Rookwood standing off screen during the wand linking
Resolved an issue with enemies (Hogwarts Protector / Guardian) not animating properly when hit with abilities
Resolved Training Dummies not reacting correctly when hit by Expelliarmus
Resolved the River Troll not attacking the avatar at a certain distance
Resolved the Avatar not being able to perform the Ancient Magic Finisher while aiming
Resolved Animagus in Wolf form being affected by Transformation while in the air does not revert to their normal form
Resolved pickups getting destroyed
Resolved issue just before the final fight with the Pensieve Guardian the enemies can disappear while fighting with them causing a delay on the mission
Resolved enemy combatants disappearing
Resolved corruption effect disappearing from the troll when it is hit by the avatar
Resolved Dugbogs not being harmed when lifted by the tongue
Resolved enemies getting stuck in fear animations if the avatar uses the ancient magic finisher just before failing a mission
Resolved being able to pull board out of door without breaking the board, causing door to not open
Resolved generic student NPC treadmilling when fast traveling to Grand Staircase Floo Flame
Resolved Dorothy Dencourt getting stuck in the door of her house making it impossible to get in after finishing her routine walk in Upper Hogsfield
Resolved delay on one of the enemy shields not showing up correctly during the mission
Resolved Troll Lair Troll disengages from combat and fazes through wall
Resolved spider lairs only spawning baby spiders
Resolved during the second encounter with the Inferis they do not attack the avatar if it remains on the ramp
Resolved Poacher Ranger cloak reacting oddly to Glacius
Resolved Acromantula joining combat while crawling over hole in cave
Resolved Pensieve Guardian´s Blue-Orb Attack not being able to be countered
Resolved the Troll being able to get stuck on a sign mid-flight
Cinematics
Resolved a chance of random T4 Student appearing between characters: HL-7500
Resolved the avatar being controlled during the cinematic of the door of the Room of Admittance
Resolved the avatar becoming stuck / trapped between a telescope and railing in the Astronomy Tower
Resolved the avatar being able to jump off the bridge while being the Headmaster
Resolved the avatar getting stuck behind the elevator at the end of the dungeon
Resolved avatar headtracking abruptly focusing on more than one point upon entering Underground Harbor
Resolved the avatar getting stuck at the entrance of a goblin tent
Resolved the avatar headtracking abruptly focusing on more than one point upon entering Underground Harbor
Resolved avatar being able to reverse the rotation of the Shifting Stairs which can lead to OOW content
Resolved the avatar being able to glide and stay in midair at the dungeon
Resolved the avatar being able to get trapped between a chariot and some rocks
Resolved the avatar getting stuck and it being impossible to go out without turn off the title
Resolved the avatar getting stuck in the roof of the shop "Flutes and Lutes" due to a missing collision
Resolved the avatar being able to fall OOW through some textures of the mountain next to a Puffskein Den
Resolved avatar not interacting with the crate after falling on the floor instead the grid
Resolved the avatar being rejected by the common room door
Resolved the Ancient Magic meter capping at two bars when loading a save from the main menu: HL-11989
Flight
Resolved broom flight boosting and vertical animation: HL-8140
Resolved light fading in and out on Moon Trimmer Broom
Resolved while mounting a broom, the player is performing an Ancient Magic throw will freeze the thrown object in place and it can be thrown again
Resolved avatar being able to climb to the top of the mountain surrounding the Tower Tunnel dungeon, allowing them to fly OOW
Resolved avatar flying out of bounds under barrier behind Falbarton Castle
Resolved hole in no-fly allowing player to enter old Forest region
Resolved avatar entering vault castle while flying in a broom
Resolved avatar being able to fly out of world through wall with broom
Updated new fly volumes
Resolved No Fly Zone border not appearing correctly
Resolved Headmaster's Office can be accessed via broom
Resolved getting stuck while trying to enter the San Bakar's Tower while mounting the Graphorn
Resolved the avatar being able to fly OOW through a missing collision in the mountain next to a Puffskein Den
Achievements/Trophies
Resolved Game not progressing after collecting the Guide Page
Resolved progress not given toward Challenges when defeating Inferi by using the 'Transformation' and 'Depulso' spells: HL-2980
Resolved the chests not being able to be collected in various locations
Updated location some Hogwarts items
Resolved "Combat" and "Quests" challenges remaining at 99% when completed, blocking the Avatar from reaching level 40 and 100% completion: HL-5331
Resolved an issue defeating all named enemies did not complete challenge: HL-2980
Resolved Great Hall Demiguise statue after patching game
Resolved Goblet of Fire Casket's Revelio Page respawning after patching game
Resolved issue with “A Forte for Achievement” being unlocked too earlier: HL-5331
Resolved "The Merlin's Beard!" achievement being collected without completing all the Merlin trials
Resolved the Overland's Collection Chests total counter only updating after all the Hogwarts and Hogsmeade chests are collected
Resolved issue with achievements do not follow Steam language
Spells/Talents
Resolved the "Confringo Mastery" talent not breaking the shields with the small fiery projectiles
Resolved Alohomora VFX can be spammed with auto solve button
Resolved Wooden gate becoming stuck after using Transformation spell.
Resolved Revelio incorrectly revealing / highlighting Astronomy tables after they have been solved
Resolved issue when using Wingardium on objects, the objects do not break when hitting enemies
Resolved Diffindo spell not working inside the undercroft
Resolved using any spell that has an AoE effect near any animal will count towards the combo counter and will drop ancient magic particles
Resolved the user not being able to give any input to the character if hard quitting the title when learning Crucio
Resolved Glacius causing an odd behaviour on Ashwinders clothes when cast
Resolved issue with forgotten statue can grow in size after casting Reparo multiple times
Resolved player being able to break shields with the basic cast
Resolved Inferi tutorial needing a hold A to continue instead of tap A
Resolved Marmadukes sarcophagus incorrectly revealed / highlighted by Revelio when accessing the dungeon outside of the quest
Resolved AoE spells affecting enemies without entering a cooldown when used while aiming without targeting them
Resolved casting Descendo on a recently transformed enemy will cause it to fall through the ground
Resolved casting Depulso on the tree while levitating causes it to flip and float in the air
Resolved the avatar being able to cast Alohomora to the door leading to long hallway even though the lock is on the other side of the door
Resolved using Depulso on objects, they sometimes don't break on other enemies if they're too close
Resolved casting Accio to the hanging crate will make the crate fall in the floor making the avatar unable to interact with the crate blocking the progress
Resolved the ability to hit the ghost 'Nearly Headless Nick' with a vase using Accio
Resolved Hogwarts forgotten statue already repaired before the Player repairs it
Resolved Daedallian house chests being highlighted with Revelio even when they are in a different house
Resolved the statue not being rebuilt with Reparo
Resolved issue with Glacius not affecting the water
Resolved Wingardium Leviosa be able cast on targetable objects within Hogwarts, making the camera move in odd angles
Resolved player not being able to cast Accio or Wingardium Leviosa on the bones
Resolved an issue in getting stuck in one of the Reparo objects after Reparo'ing it
Resolved the avatar getting stuck on one of the Reparo objects during the Troll fight
Resolved Sebastian sitting on nothing at the end of the mission after learning Transformation
Resolved Crucio spell missing if the spell is cast too close to an enemy
Resolved the Swift talent spawning in a brighter light as VFX at night
Resolved cast basic attacks against the second crystal wall generating a light issue on basics VFX
Resolved weird Reparo animation when casting it on the wooden bridge
Resolved the second Reparo bridge during mission having an odd animation while being repaired
Resolved blue outlines being seen in incorrect locations when using Revelio on Merlin Trials
VFX
Resolved VFX Ring not being present when using "Wait" at a Mission Entry Point
Resolved whirlpool VFX issue when using swimming teleport
Fixed Wingardium excessive range
Resolved the Incendio VFX coming out in the wrong direction after rolling
Resolved issue with shield effects not showing
Resolved altering the Alcove visual style for the first time the VFX becomes misplaced
Updated timing of VFX to unlock triptych
Resolved issue with water/steam VFX disappearing briefly based on the angle of the camera
Resolved iteration transition effect is too intense on room architecture
Resolved Incendio Dragon Braziers (floor & wall mounted) briefly having a pixelated flame when ignited
Resolved particle effects for Ancient magic pickups remaining on indefinitely
Optimized rainbow VFX
Resolved no candy being visible in the avatar's hand when eating Whizzbees candy from a bowl
Optimization Troll Swing Cascade VFX
Resolved Wendelin the Weird Painting missing VFX
Resolved explosive barrels not exploding even though they are lit and then just disappear
Added new set of incinerate VFX for arachnophobia-mode spiders
Resolved ancient magic crater inside the dungeon havig a red halo flickering with white noise textures
Resolved volumetric wind not working
Resolved volumetric fog suddenly appearing when walking out the map chamber
Resolved when customizing the alcoves in the 'Room of Requirement' the VFX will be displayed on the wall to the right of the alcove and distort the Avatar's hand
Resolved issues with Guardian's attack(AM re-activate/recovery radial blasts VFX could be tilted to the side
Resolved the glow of the Deathly Hallows disappearing when moving the camera
Resolved fire VFX is not present in the fireplace inside the library
Resolved Felix Felicis potion remaining on after using a previous save
Resolved unnatural water behavior in the Green houses interior pond
Resolved dust VFX popping far away from the Graphorn
Resolved fire VFX is missing on campfires and candelabras
Updated the shadowy VFX particles on Death Appear and Disappear during the final combat sequence
Resolved there being a white fire in professor Weasley's office chimney
Resolved some Ancient Magic Hotspots not finishing VFX at the end cinematic after completing them
Resolved Inferius' VFX missing when it is defeated and its body just disappearing abruptly
Resolved the dirt appearing misplaced when the avatar puts the Mandrake into the pot
Removed odd VFX over Pensieve guardians before starting the combat
Owl Mail
The letter overlays the UI of the Owl Post
Patch Notes - March 08, 2023
Developer Note - This patch addresses overall gameplay, performance and stability as well as online connection improvements.
Bug Fixes:
PC
ONLINE
Improve player account network registration and tracking.
Fixed DLC related issues during pause menu, gear menu.
Fixed DLC flying mount inventory issue potentially disappearing during a mission.
Gameplay
MISSIONS
Fixed blocker issue when unlocking the bandit camp cage before starting the mission. Resolves the following reported issue: HL-437
Fixed not being able to complete a quest during a specific conversation with Madam Kogawa missing from her desk. Resolves the following reported issue: HL-1173
Fixed avatar getting stuck between barrel and furnace by jumping or opening tool wheel.
Fixed a duplication collision next to one of the store entrances.
Fixed issue with waypoints being in the air instead of the ground within Hogsmeade.
Fixed objective maker being over Fig properly after waiting period.
Fixed missing exit prompt on some doors within Hogwarts.
Fixed opening butterfly chests other than the intended ones for a quest doesn't count toward mission progression. Resolves the following reported issue: HL-5620
Fixed butterflies to not appearing at the specified area to progress the mission again. Resolves the following reported issue: HL-4807
Fixed incorrect merge mission progression.
Fixed stability issue in the Spoons in the Potion’s classroom.
Fixed stars being present when focusing telescope during Astronomy class on low settings. Resolves the following reported issue: HL-3032
Fixed stars brightness and pop issues with Astronomy mini-games.
Fixed shields not displaying correctly during Crossing Wands missions.
BROOM FLIGHT
Fixed player getting trapped while mounting a broom or while rotating a statue.
Fixed not landing on Viaduct bridge.
Fixed mesh breaking when avatar mounts broom after teleporting in open area.
Fixed flash and shuttering when mounting any broom.
WORLD EVENTS
Fixed wagon carts clipping into one another while avatar is blocking them.
Fixed occasional respawning duplication of One Man Band in Hogsmeade.
CHARACTERS
Fixed issue with characters that do not have hair.
VFX
Fixed broom speed parameters.
Fixed enemy shields not displaying correctly during Cross Wands missions.
Fixed enemy shields disappearing after being hit several times.
Fixed visibility of constellations at the astronomy table.
Fixed Dark Wizard Extortionist AOE lightning VFX attack remaining on screen.
Audio
Fixed audio of waterfall in the cliffside based on avatars proximity.
Update latest audio soundbanks
Resolved localization and VO selection properly playing correctly.
UI
Updated localization strings.
Fixed female avatar face appearing different from the creation preview during gameplay. Resolves the following reported issue: HL-543
Fixed transition between UI purchase window and forced conversation with vendors.
Fixed map showing wrong path to the map chamber.
Fixed damaged being represented when enemy is hit with transformation and Ancient Magic Throw. Resolves the following reported issue: HL-4810
Improve tracking for Room of Requirement.
Fixed Ansel issue when FOV is set too high.
Fixed UI controller icons displaying correctly based on controller platform type.
Cinematics
Updated facial animations.
Fixed NPC treadmilling during the House Cup.
Fixed blurred texture and LOD pop.
Fixed Avatar robes appearing before Fig makes them appear before the sorting ceremony.
Raytracing
Improve stability and performance after long play throughs.
Improve VFX performance during while raytracing.
Improve performance by batching and caching raytracing buffers.
Removed fog volumes for better BVH performance.
Fixed RTAO making decals black.
Fixed directional light shadows.
Fixed shadows on trees.
Fixed performance of the culling of lights in the frontend.
Save Game
Fixed not being able to talk to Vendors during sequential saves after issue being patched. Resolves the following reported issues: HL-412, HL-494, HL-590, HL-5260
Fixed streaming in and out after getting the 'Dung Bomb' field guide and loading a manual save.
Fixed an issue when turning off the title and loading an auto-save during final credits causing an infinite loading screen.
Fixed voice pitch setting save issue with avatar.
Performance and Stability
Fixed streaming issues throughout Hogwarts.
Fixed crash when common room is being shown to the player.
Fixed crash with skeletal mesh.
Fixed crash with deflection impacts.
Fixed crash when reading dictionary files.
Fixed performance when using ancient magic squash finisher on elevated Thornback Ambusher in Rune Door arena.
Improve rendering performance of translucent objects.
Fixed crash during a story graph.
Fixed streaming of plants in the Slytherin Common Room.
Fixed several memory leaks.
Fixed crash with map icon state.
Fixed crash with invalid UI.
Fixed streaming out of the Great Hall while navigating Hogwarts. Resolves the following reported issue: HL-71
Fixed crash during audio occlusion checks around player.
Fixed crash when using explosive barrels.
Fixed crash when using Incendio spell.
Fixed crash when using Accio, Confringo, or Stupefy spells.
Fixed crash when updating gear items.
Fixed crash recursive crash with Solomons shields.
Fixed crash with mount zones.
Fixed crash during combat cursed lifetime.
Fixed crash during and spawning race on broom
Fixed occlusion culling with doors opening and closing.
Fixed occlusion culling issue.
Fixed a crash when travelling to Professor Fig’s classroom.
Fixed crashes related with Niagara and destructible related VFX.
Fixed a crash with damage over time not registering correctly.
Fixed crash spawning actor not being stored correctly.
Fixed crash with spawning actors correctly.
Fixed crash during character creation. Resolves the following reported issue: HL-232
Fixed optimization animation instancing.
Fixed crash with moving stairs.
Fixed crash with VFX after prolonged play throughs.
Fixed crash related transformations in Overland.
Fixed crash dealing with object state.
Fixed crash with parry in combat.
Fixed crash with VFX AOE.
Fixed crash with hints.
Fixed crash with achievements with an invalid online userid.
Fixed crash while speaking to Rackham.
Fixed crash when using Wingardium.
Fixed performance drops experienced during longevity of the game.
Fixed performance drop in Divination classroom.
Improve VRAM usage specially for video cards with reduced memory.
Fixed raytracing lighting performance in the frontend.
Fixed using Ansel while a spell is being cast.
Fixed using Ansel while the avatar is riding a broom.
Updated shader compilation with latest PSO cache.
Fixed lighting optimization with Nvidia drivers.
Display
Resolved 32:9 aspect ratio issue when using an Ultrawide monitor. Resolves the following reported issue: HL-260
Fixed Ansel issue when FOV is set too high.
Miscellaneous
Updated “Special Thanks” credits and legal lines.
Updated minimum Nvidia and AMD video driver recommendations
Patch Notes - March 07, 2023
Developer Note - This patch addresses overall gameplay, performance and stability as well as online connection improvements.
Bug Fixes:
PC
ONLINE
Improve player account network registration and tracking.
Fixed DLC related issues during pause menu, gear menu.
Fixed DLC flying mount inventory issue potentially disappearing during a mission.
Gameplay
MISSIONS
Fixed blocker issue when unlocking the bandit camp cage before starting the mission. Resolves the following reported issue: HL-437
Fixed not being able to complete a quest during a specific conversation with Madam Kogawa missing from her desk. Resolves the following reported issue: HL-1173
Fixed avatar getting stuck between barrel and furnace by jumping or opening tool wheel.
Fixed a duplication collision next to one of the store entrances.
Fixed issue with waypoints being in the air instead of the ground within Hogsmeade.
Fixed objective maker being over Fig properly after waiting period.
Fixed missing exit prompt on some doors within Hogwarts.
Fixed opening butterfly chests other than the intended ones for a quest doesn't count toward mission progression. Resolves the following reported issue: HL-5620
Fixed butterflies to not appearing at the specified area to progress the mission again. Resolves the following reported issue: HL-4807
Fixed incorrect merge mission progression.
Fixed stability issue in the Spoons in the Potion’s classroom.
Fixed stars being present when focusing telescope during Astronomy class on low settings. Resolves the following reported issue: HL-3032
Fixed stars brightness and pop issues with Astronomy mini-games.
Fixed shields not displaying correctly during Crossing Wands missions.
BROOM FLIGHT
Fixed player getting trapped while mounting a broom or while rotating a statue.
Fixed not landing on Viaduct bridge.
Fixed mesh breaking when avatar mounts broom after teleporting in open area.
Fixed flash and shuttering when mounting any broom.
WORLD EVENTS
Fixed wagon carts clipping into one another while avatar is blocking them.
Fixed occasional respawning duplication of One Man Band in Hogsmeade.
CHARACTERS
Fixed issue with characters that do not have hair.
VFX
Fixed broom speed parameters.
Fixed enemy shields not displaying correctly during Cross Wands missions.
Fixed enemy shields disappearing after being hit several times.
Fixed visibility of constellations at the astronomy table.
Fixed Dark Wizard Extortionist AOE lightning VFX attack remaining on screen.
Audio
Fixed audio of waterfall in the cliffside based on avatars proximity.
Update latest audio soundbanks
Resolved localization and VO selection properly playing correctly.
UI
Updated localization strings.
Fixed female avatar face appearing different from the creation preview during gameplay. Resolves the following reported issue: HL-543
Fixed transition between UI purchase window and forced conversation with vendors.
Fixed map showing wrong path to the map chamber.
Fixed damaged being represented when enemy is hit with transformation and Ancient Magic Throw. Resolves the following reported issue: HL-4810
Improve tracking for Room of Requirement.
Fixed Ansel issue when FOV is set too high.
Fixed UI controller icons displaying correctly based on controller platform type.
Cinematics
Updated facial animations.
Fixed NPC treadmilling during the House Cup.
Fixed blurred texture and LOD pop.
Fixed Avatar robes appearing before Fig makes them appear before the sorting ceremony.
Raytracing
Improve stability and performance after long play throughs.
Improve VFX performance during while raytracing.
Improve performance by batching and caching raytracing buffers.
Removed fog volumes for better BVH performance.
Fixed RTAO making decals black.
Fixed directional light shadows.
Fixed shadows on trees.
Fixed performance of the culling of lights in the frontend.
Save Game
Fixed not being able to talk to Vendors during sequential saves after issue being patched. Resolves the following reported issues: HL-412, HL-494, HL-590, HL-5260
Fixed streaming in and out after getting the 'Dung Bomb' field guide and loading a manual save.
Fixed an issue when turning off the title and loading an auto-save during final credits causing an infinite loading screen.
Fixed voice pitch setting save issue with avatar.
Performance and Stability
Fixed streaming issues throughout Hogwarts.
Fixed crash when common room is being shown to the player.
Fixed crash with skeletal mesh.
Fixed crash with deflection impacts.
Fixed crash when reading dictionary files.
Fixed performance when using ancient magic squash finisher on elevated Thornback Ambusher in Rune Door arena.
Improve rendering performance of translucent objects.
Fixed crash during a story graph.
Fixed streaming of plants in the Slytherin Common Room.
Fixed several memory leaks.
Fixed crash with map icon state.
Fixed crash with invalid UI.
Fixed streaming out of the Great Hall while navigating Hogwarts. Resolves the following reported issue: HL-71
Fixed crash during audio occlusion checks around player.
Fixed crash when using explosive barrels.
Fixed crash when using Incendio spell.
Fixed crash when using Accio, Confringo, or Stupefy spells.
Fixed crash when updating gear items.
Fixed crash recursive crash with Solomons shields.
Fixed crash with mount zones.
Fixed crash during combat cursed lifetime.
Fixed crash during and spawning race on broom
Fixed occlusion culling with doors opening and closing.
Fixed occlusion culling issue.
Fixed a crash when travelling to Professor Fig’s classroom.
Fixed crashes related with Niagara and destructible related VFX.
Fixed a crash with damage over time not registering correctly.
Fixed crash spawning actor not being stored correctly.
Fixed crash with spawning actors correctly.
Fixed crash during character creation. Resolves the following reported issue: HL-232
Fixed optimization animation instancing.
Fixed crash with moving stairs.
Fixed crash with VFX after prolonged play throughs.
Fixed crash related transformations in Overland.
Fixed crash dealing with object state.
Fixed crash with parry in combat.
Fixed crash with VFX AOE.
Fixed crash with hints.
Fixed crash with achievements with an invalid online userid.
Fixed crash while speaking to Rackham.
Fixed crash when using Wingardium.
Fixed performance drops experienced during longevity of the game.
Fixed performance drop in Divination classroom.
Improve VRAM usage specially for video cards with reduced memory.
Fixed raytracing lighting performance in the frontend.
Fixed using Ansel while a spell is being cast.
Fixed using Ansel while the avatar is riding a broom.
Updated shader compilation with latest PSO cache.
Fixed lighting optimization with Nvidia drivers.
Display
Resolved 32:9 aspect ratio issue when using an Ultrawide monitor. Resolves the following reported issue: HL-260
Fixed Ansel issue when FOV is set too high.
Miscellaneous
Updated “Special Thanks” credits and legal lines.
Updated minimum Nvidia and AMD video driver recommendations
Patch Notes
Developer Note - This patch addresses overall gameplay performance and stability as well as online connection improvements.
Online
Fixed issues with achievement data being properly pushed to Wizarding World portal after linking.
Gameplay
Owl Mail
Fixed an issue with mail not properly triggering sequential mission.
World Events
Fixed rare crash around certain locations where in-game World Events spawning.
NPC
Fixed a rare crash when respawning NPCs in the world
Fixed crash with some NPC schedules
Characters
Fixed issues with flickering occurring with a transparent head while hair is still present.
UI
Updated localization text for additional content items
Added Build version to first time EULA
Fixed rare occurrence of mission descriptions not being displayed correctly
Cinematics
Fixed audio issues missing or not properly playing
Corrected VFX presentation of robe transformation
Fixed a stability issue when skipping cutscenes
Fixed a crash when playing cutscenes and cinematics
Save Game
Fixed rebuilding of Save Game list if manually deleted
Fixed error of rewriting last autosave slot
Fixed an issue when restarting from last save around not being able to talk to a vendor after initial conversation. Resolves the following reported issues: HL-494, HL-246, HL-1063, HL-590, HL-542, HL-976, HL-965, HL-1158, HL-1184, HL-1089, HL-1240, HL-1031, HL-1490, HL-1433, HL-89, HL-1930, HL-1086, HL-1636, HL-1585, HL-1028, HL-1933, HL-2606, HL-2062, HL-1587, HL-488, HL-498, HL-162, HL-1706, HL-2626, HL-2865, HL-2888, HL-2804, HL-2910, HL-2944, HL-3000, HL-3043, HL-3024
Controllers
Switch Pro controller support updates HL-346
Upscalers
Enable frame generation while DLSS is disabled
Anti-Aliasing and Screen resolution settings disabled when using DLSS and not Super Resolution
Raytracing
Fixed issue with RTAO looking worse than SSAO
Adjusted default setting to Medium Quality
Performance and Stability
Shader type compilation optimization
Shader compilation performance updates and functionality enhancements
Fixed a crash affecting Text2Speech usability
Resolved issues with world assets abruptly being stretched which resolves the following reported issues: HL-305, HL-265
Resolved an issue with Nvidia GPUs having lower frame rate compared to AMD
Improved crash collection to help chase rare crashes
Improved performance on Fidelity mode
Fixed rare crash around hovering over the map
Fixed issue with wind causing distortion and stretching of world assets
Fixed a rare occurrence with material swapping
Fixed a rare crash with map assets state
Fixed Rare crash occurring with in-game world events
Fixed a memory leak with global lighting system HL-313
DirectX Version 12
Please note DirectX Version 12 is required to run Hogwarts Legacy on PC. We do not suggest attempting workarounds to run the game with DirectX Version 11 as this can cause stability issues with launching the game and the player experience.
Hogwarts Legacy - Official Accolades Trailer
The celebration at Hogwarts has been magical and happy to have shared it with all of you.
Always be the first to get #HogwartsLegacy news at go.wbgames.com/HogwartsLegacy
The Hogwarts Legacy Deluxe Edition Includes: -Thestral Mount -Dark Arts Battle Arena -Dark Arts Cosmetic Set
Hogwarts Legacy is an open-world action RPG set in the world introduced in the Harry Potter books. Explore and discover magical beasts, customize your character and craft potions, master spell casting, upgrade talents and become the wizard you want to be.
Experience Hogwarts in the 1800s. Make allies, battle Dark wizards, and ultimately decide the fate of the wizarding world. Your legacy is what you make of it. Live the Unwritten.