Hogwarts Legacy cover
Hogwarts Legacy screenshot
PC PS4 XONE Switch PS5 Series X Steam Epic
Genre: Role-playing (RPG), Adventure

Hogwarts Legacy

Patch Notes - June 2nd 2023

Developer Note - This patch addresses overall gameplay experience and stability
improvements.

Bug Fixes


Gameplay


Missions



  • Resolved quest failing to progress upon starting the final battle
    with the Pensieve Guardian HL-12745
  • Resolved Percival Rackham's Trial not being able to be completed
    causing a progression blocker HL-12745

Cinematics



  • Resolved avatar using a generic NPC wand instead of their unique
    wand HL-11594

Avatar



  • Resolved the avatar's robe moving unnaturally while drinking the
    potion if they are created immediately after making a manual save
    on another character's slot

Achievements/Trophies



  • Resolved large gold chests being lootable after patching
  • Resolved achievements not working correctly when no internet
    was available
  • Resolved Gregory and Goblet of fire field guide pages not showing
    complete after latest patch HL-12917
  • Resolved with Daedelian Key and not being able to open chest to
    get house reward HL-12673
  • Resolved "Allow "Known" Collection items to count correctly
    towards proper achievements

UI



  • Updated localization overlapping issues related to location names
  • Resolved quest tracking icon remaining on map and minimap after the
    quest is completed
  • Resolved intro outfit and robe being available in your gear appearances by
    default HL-4880
  • Resolved untracking missions in-game, in the map and/or mini-map not
    updating their icons and/or disappearing
  • Resolved the user getting stuck on the 'Field Guide' screen if they spam
    the [MENU] button while transitioning to the 'Map' screen

Save Game



  • Resolved restarting from a manual save can place Sir Nicholas at the
    mission's starting point
  • Resolved player being able to permanently lock themselves out of the
    conversation with Natsai when using a manual save during a mission HL-12659
  • Resolved avatar being able to unlock the talent menu during a mission
    after reloading a manual save
  • Resolved reloading an autosave after gathering any collection chest
    allows the avatar to obtain the same chest rewards again

Performance



  • Resolved a crash when fast traveling to Hogsmeade using floo flames
  • Optimization to overall lighting
  • Resolved crash during level and mission transitions/loading
  • Resolved a crash when opening and closing pause menu during missions
  • Resolved crash related to foliage
  • Resolved a crash when ornate chests in the game
  • Resolved a crash related to in game beacons
  • Resolved memory optimization
  • Resolved single frame hitching throughout the game
  • Resolved localization crash when dictionaries are reloaded from a save
    game
  • Resolved landscape streaming issues during Hogwarts
  • Resolved crash VRAM memory leaking HL-313
  • Update to latest NVIDIA Streamline SDK

Miscellaneous



  • Resolved improper shadowing around the vines of dungeons
  • Update to game credits

*Patch deployment times may vary per platform

Patch Notes - May 4 2023 (1 of 4)

Overview



Arachnophobia Mode


  • An Arachnophobia Mode has been added to the accessibility options. When toggled on, this mode:
  • Changes all enemy spider appearances
  • Reduces and removes spider skitters and screeches
  • Removes small spider ground effect spawners
  • Makes static spider corpses in the world invisible

    • Collision is still active to prevent players from getting stuck when toggling this setting
  • Note that spider images in the Field Guide remain unchanged


Professor Ronen Themed Cosmetic Gear

  • Added support for the new Professor Ronen Cosmetic Set Twitch Drops


Additional Fixes

  • Resolved Lodgok’s Helm of Urtkot quest lock, preventing players from continuing with the quest
  • Did some laundry after students pointed out that robes looked dirty
  • Multiple save game fixes
  • Identified and resolved multiple collections and Field Guide Page issues
  • Resolved multiple issues that could cause the player to fall out of the world


Performance

  • Resolved multiple potential crashes
  • Performance fixes and optimizations
  • And more than 500 additional fixes. You can read the full detailed notes below.

Patch Notes - May 4 2023 (2 of 4)

Developer Note - This patch addresses overall gameplay experience and stability improvements.

Bug Fixes:

ONLINE

  • Resolved non-offensive player names being restricted when naming a character: HL-50
  • Updated Israel EULA mapping from ae-AR to en-GB"

GAMEPLAY
Missions

  • Resolved gaps between walls being present at various locations
  • Resolved collision related issues at various location in and out of combat
  • Resolved re-spawning issues with Gobstones after they have been collected: HL-1894
  • Resolved avatar being able to move a lantern to an unreachable location when using Windgardium Leviosa making it impossible to progress.
  • Resolved the Ancient Magic barrier persisting after defeating all the enemies
  • Resolved Professor Weasley not being at the entrance of the Ravenclaw dorms after waking up
  • Resolved Accio Ball fail mission becoming stuck
  • Resolved player being able to escape Hogwarts as Professor Black
  • Resolved the player being able to defeat Leander and Nellie with Incendio and they will remain actively moving
  • Resolved the collision for the Slytherin common room entrance always being present
  • Resolved failing the mission with the key of admittance causes the key to disappear: HL-974
  • Resolved an issue with the camera shaking uncontrollably if placing the Accio box with the treasure directly under the regular one
  • Resolved mission not progressing past "defeat the enemies" in final area
  • Resolved Sebastian spinning in Devil's Snare tunnel side area: HL-518
  • Resolved there being no collision on the right side of the shop's roof Dogweed & Deathcap: HL-3046
  • Resolved one of the bells being stuck behind stairs at the bell towers by using Wingardium Leviosa
  • Resolved intermittent fog being present close to Professor Fig's Classroom
  • Resolved fog having unintended behavior in a room in the Headmasters office: HL-12376
  • Resolved volume water not calculating correctly: HL-47
  • Resolved an issue when untracking and activating, mission icon is in the ground
  • Resolved the Hogwarts South Battle Arena not having a checkmark after being completed: HL-7777
  • Resolved the chests not being able to be collected in various locations
  • Resolved beast in a cage not being rescued after opening the cage: HL-1390
  • Resolved visible gaps on the ground at various locations in the open world
  • Resolved Jackdaw's statues having a chance of not falling, remaining inaccessible.
  • Resolved issue when leaving the game just when the Avatar gets inside the book may block the progress: HL-2953
  • Resolved when reloading inside the open room after solving the puzzle will cause the avatar to respawn trapped.
  • Resolved avatar falling out of world through a spot near Hogwarts West Valley
  • Resolved Graphorn disappearing during battle.
  • Resolved objective description finding and returning Rabe's wand errors.
  • Resolved hanging crate taking a long time to fall down after the pulley is destroyed
  • Resolved Dorran being immobile after the cinematic where the centaurs arrive
  • Resolved a Note disappearing from a body after the avatar casts Confringo on it
  • Resolved West Hall- Art - gameplay investigateable mesh missing and does not match with the related guide page
  • Resolved defeating Ranrok's loyalists without getting detected and using Disillusionment blocks mission progression: HL-11365
  • Resolved using bone clusters meant for another part of a puzzle blocking a mission
  • Resolved an invisible collision in the Central Hall near the Library
  • Resolved avatar and NPCs getting stuck for a while due to an invisible collision on a step outside J. Pippin's Potions at Hogsmeade
  • Resolved the target lock from Clock Tower's pendulum being misplaced blocking the avatar from casting spells on it when positioned by its side
  • Resolved ehe Avatar becoming stuck on a loop by saving on the platform after losing the match and closing the title: HL-11476
  • Resolved mission beacon appearing improperly if the avatar dies during the goblin fight
  • Resolved Kogawa becoming stuck outside between missions
  • Resolved Helga Hufflepuff being seen in a Portrait in Central Hall
  • Resolved the races not being skipped if the player chooses to skip them via the "Skip Trial" prompt after failing them at least twice in Story difficulty
  • Removed unintended plane observed over the water in the open world
  • Resolved a black screen occurring when releasing beasts into the Vivarium
  • Resolved objective updates triggering late and authority figures appearing late after unlocking first door
  • Resolved avatar blocking the spot on the rock that Poppy is supposed to climb, otherwise it will cause her to walk off and not climb the rock
  • Resolved Conjuration Chests not giving out their loot after being opened: HL-3868
  • Resolved Fig getting stuck on a roof by using a broom at the start of the mission
  • Resolved the avatar being able to jump off the bridge next to the Ravenclaw Tower while being the Headmaster
  • Resolved a visible seam on the pillar in Central Hall
  • Resolved an issue with quest step to Hogsmeade being delayed
  • Resolved Reparo bridge not having any animation when being repaired
  • Resolved Reparo bridge flickering after it is repaired
  • Resolved three torches failing to light up blocking the mission from being completed
  • Resolved consumables not being restored to the original amount if they're used up prior to the wave, after restarting/quitting the North Coast battle arena
  • Fixed door for Headmasters room
  • Resolved Vivarium animation and save locking when updating game: HL-6449
  • Resolved misleading paths when tracking the missions
  • Resolved the Mountain Cave Ruins stop streaming when the player loads in the game during the transition
  • Resolved mission not appearing on the Quest Log if the Avatar interacts with Clothilde after defeating Selwyn
  • Resolved player getting game over screen when restarting from last save after defeating the troll
  • Resolved world marker pulsing when the player needs to return to Herbology class
  • Resolved issue with control lockout for side mission does not occur if the player fast travels after another mission
  • Resolved player getting stuck when jumping over the banister in the Hufflepuff Common Room
  • Resolved Sebastian Sallow getting stuck spinning in circles outside the Restricted Section entrance
  • Resolved the Phoenix being able to escape from the mountain cave when hit by Depulso
  • Resolved the lore notes and the chests in the Kogawa's office disappearing when the avatar approaches the office
  • Resolved avatar being able to go out of bounds by jumping over the rocks
  • Resolved Ominis getting stuck on the ceiling of the undercroft making it impossible to finish the mission
  • Resolved there being no interact prompt to interact with Poppy after collecting the moonstone
  • Resolved avatar entering library without learning Disillusionment using collision
  • Resolved ghost detecting the avatar in a wrong section and stalling the mission
  • Resolved Deek appearing inside the wall of ”Room of Requirements” blocking the mission progression
  • Resolved the player being able to use the wait function in-between mission objectives, blocking the player from starting the Quidditch pitch Broom Trial
  • Resolved there not being any nav mesh inside of the player shop
  • Resolved the wand chest streaming out when the avatar flies
  • Resolved students standing on broom and having no faces when loading during the mission
  • Resolved mission pathing not leading the player to the mission entry point after completing
  • Resolved arena blockade lingering for a moment after casting Reparo on the destroyed house
  • Resolved ancient magic not working correctly when Avatar reaches an unintended area
  • Resolved handing in moons without tracking the mission causing incorrect moon requirement to be displayed
  • Resolved collision related issues in and out of combat
  • Resolved Sebastian Sallow being idle in library after mission
  • Resolved the Avatar is able to return Biscuit to Garnuff even without having it
  • Resolved the Camera following the first cinematic of the mission zooms in too much
  • Resolved avatar jumping over the shifting stairs to get stuck in the treasure area
  • Resolved issue with the Avatar being able to jump outside the castle into an out of bounds spot with no "return to quest area" countdown
  • Resolved an issue with the user being unable to track/untrack the 'The Sky is the limit' mission directly in the map
  • Resolved free aim tutorial appearing after almost completing the mission
  • Resolved missing interact prompt when entering the elevator from the Underground Harbor
  • Resolved avatar being able to fall OOW inside a cave below the ground from a corner of the house in front of the mill in Irondale
  • Resolved a missing spider lair not showing up in open world
  • Resolved the avatar getting trapped in a collision at the entrance to Rackham's vault, and will be forced to restart the game
  • Resolved issue with avatar getting stuck between a chair, sofa and a box, located in Pitt-Uppon Ford Hamlet
  • Resolved waypoints disappearing after failing the mission
  • Resolved Jackdaw statue getting stuck inside the wooden floor of the owlery blocking mission progression
  • Resolved mission being blocked when loading an autosave made after “Speak with Anne and Solomon"
  • Resolved items that appear inside boxes after learning Wingardium Leviosa disappearing when the Avatar uses Accio on them
  • Resolved avatar's feet clipping visibly
  • Resolved out of world being visible when the avatar stands in the entrance of vault
  • Resolved avatar being able to get into the water using Highwing and not getting out unless it mounts the broom
  • Resolved box clipping through the Depulso platform at the final Lumos puzzle area of the Collector’s cave dungeon
  • Resolved cliff base being above the ground allowing avatar to see out of bounds
  • Resolved there being a long delay before the final conversation with Jackdaw triggers after the pumpkin game
  • Resolved missing collision in a tree outside the Combat Challenge
  • Resolved after completing the "Dark Arts Arena", defeated one time causes the enemies to not spawn when retrying
  • Resolved when avatar meets Lodgok outside the tavern, he turns back and returns to Hogsmeade by walking
  • Resolved Kogawa missing from her office

Doors

  • Resolved leaving and reentering the dungeon may cause the doorway to become blocked: HL-2199
  • Resolved the Avatar gets stuck between the wall and the spinning door.
  • Resolved doors being kept open too long to help with streaming
  • Resolved the haunted house door standing out when the Avatar cast Revelio: HL-6617

World Events

  • Resolved black debug planes being visible when the Dancing Shoes WOW event triggers
  • Resolved Dancing Shoes being triggered while still in the store
  • Resolved interacting the first time with Ice Garden freezing the game
  • Removed Ice Garden world events from game
  • Resolved Zonko clipping with a door at the end of the WOW event
  • Resolved WE_ICE_GARDEN_RUNAWAY not spawning and blocks all variations

NPC


  • Resolved issue with characters spawning in wrong direction or incorrectly
  • Resolved incorrect or erratic pathing and navigation
  • Resolved treadmilling issues
  • Optimization adjustments to lower the distance when NPCs on the way to Hogsmeade, Hogwarts and other locations
  • Resolved vendor floating over the sea at Clagmar Coast: HL-4636
  • Resolved NPC hands floating far above desk with specific animation transitions
  • Resolved Poacher Ranger treadmilling onto a wall when the Avatar casts Disillusionment and hides after a cutscene
  • Resolved bumping the elf causing the NPC to multiply and stack on the pumpkin
  • Resolved issue with Avatar talking with "Clifford Cromwell", he would reintroduce himself again
  • Resolved Ellie Peck in Brood and Peck having 3 Vendor Icons
  • Resolved station misplacement causing the NPC not to interact with the railing
  • Resolved misplaced stations causing the NPC to clip with the couch
  • Resolved animation issue with ghost painting a picture in Hogsmeade
  • Resolved NPCs using certain stations being misplaced, noticeably floating in the air during Halloween
  • Resolved misplaced creepy man station making the NPC lean into nothing
  • Resolved NPC using station clipping with the environment
  • Resolved disappearing animation from goblins NPCs not beiong displayed correctly
  • Resolved generic Prefect NPC seen walking in mid-air in the room before going in the Athenaeum
  • Resolved a student being seen standing next to the player while Professor Black announces the house cup winner
  • Resolved floating NPCs due to winter decoration near Honeydukes
  • Resolved long delay on Ronen
  • Resolved station Grindstone being under the surface making Helen Thistlewood walk through the ground and then appear out of nowhere in Upper Hogsfield
  • Resolved world not streaming in when loading the title after opening the legendary chest inside the Venomous Tentacula room: HL-807
  • Resolved Lucan getting stuck walking in the same place after completing mission
  • Resolve NPCs not being transferred between locations in low population settings
  • Resolved interacting with Deek while entering the vivarium for the first time can skip the cinematic and generate issues
  • Resolved Sebastian Sallow behaving incorrectly after being caught and retrying the mission
  • Resolved Thornback Matriarch getting stuck on a loop between animations after spawning
  • Resolved Natty walking off and getting stuck walking up a hill backwards
  • Resolved the Avatar being able to push the hanging crate with Depulso when it is falling, affecting the landing
  • Resolved Diffindo not targeting enemies correctly if they are falling or lying on the floor
  • Resolved the ability to cause Marmaduke's sarcophagus to disappear by casting certain spells on it
  • Resolved Levioso not properly destroying a Yellow Shield
  • Resolved students colliding with the Avatar and getting stuck
  • Resolved interacting with vendors causing an unintended camera angle
  • Resolved misplaced stations causing the NPC to clip with the couch
  • Resolved student NPCs not leaving the classroom after completing mission
  • Resolved the avatar being able to hear the mission giver even if they are not present and suddenly appears
  • Resolved NPC Alfred Lawley walking against the wall indefinitely when getting alert from the other side of the wall

Patch Notes - May 4 2023 (3 of 4)

Developer Note - This patch addresses overall gameplay experience and stability improvements.

BUG FIXES:

GAMEPLAY
Combat

  • Resolved spiders spawned by the Acromantula keep attacking on the Arena's victory screen: HL-5171
  • Resolved when using Glacius and Confringo to damage Inferi it does not remove its invulnerability stat
  • Resolved troll not attacking when Avatar is close to a wall
  • Resolved when dodging the first swing of a Troll parry attach with a blink the second attack will teleport in front of the avatar
  • Resolved when dodging the first swing with a blink the next club smashing onto the ground attack will be unblockable from Troll
  • Resolved issue when avatar dies during the first time doing the encounter the Enemies reappears in different positions.
  • Resolved the enemies being able to activate their shields even after the avatar has won the duel
  • Resolved rock wall no longer being highlighted early with manual target
  • Resolved an issue when the avatar fails a spell, the second failure is triggered once the dummy gets up
  • Resolved character partial wetness from wading not displaying
  • Resolved the DW Animagus transformation being broken
  • Resolved while fighting the 'Poacher Animagus' and casting Levioso and then Transformation, the enemy won't turn back to its original form
  • Optimization in delaying the Death FX
  • Resolved Trolls being able to dash for an excessive long distance when attacking the Avatar after they perform a Swift dodge roll: HL-3853
  • Resolved Forest Troll disengaging from combat in a bandit camp
  • Added a vertical root motion to the spider squish finisher animation
  • Removed 180 rotation on the main control of spider squish finisher animation
  • On easy mode, players can defeat opponents without breaking their shield
  • Resolved spiders - While in their explode-able "on-fire state" not exploding when taking death blow damage while in air
  • Resolved avatar being able to cast ancient magic during stealth portion disrupting enemy
  • Resolved Graphorn getting stuck on rocks in fight arena
  • Resolved chance dummy's textures stretch after being hit with Glacius then hitting the ground
  • Resolved spider webs producing a frozen square texture when the Avatar casts Glacius on them
  • Resolved an issue in the last part of the witches tomb the Inferis not attacking the avatar when standing on the Depulso platform
  • Resolved in the South Coast Battle Arena, being able to get the Armored Troll stuck in a spot
  • Resolved Victor Rookwood standing off screen during the wand linking
  • Resolved an issue with enemies (Hogwarts Protector / Guardian) not animating properly when hit with abilities
  • Resolved Training Dummies not reacting correctly when hit by Expelliarmus
  • Resolved the River Troll not attacking the avatar at a certain distance
  • Resolved the Avatar not being able to perform the Ancient Magic Finisher while aiming
  • Resolved Animagus in Wolf form being affected by Transformation while in the air does not revert to their normal form
  • Resolved pickups getting destroyed
  • Resolved issue just before the final fight with the Pensieve Guardian the enemies can disappear while fighting with them causing a delay on the mission
  • Resolved enemy combatants disappearing
  • Resolved corruption effect disappearing from the troll when it is hit by the avatar
  • Resolved Dugbogs not being harmed when lifted by the tongue
  • Resolved enemies getting stuck in fear animations if the avatar uses the ancient magic finisher just before failing a mission
  • Resolved being able to pull board out of door without breaking the board, causing door to not open
  • Resolved generic student NPC treadmilling when fast traveling to Grand Staircase Floo Flame
  • Resolved Dorothy Dencourt getting stuck in the door of her house making it impossible to get in after finishing her routine walk in Upper Hogsfield
  • Resolved delay on one of the enemy shields not showing up correctly during the mission
  • Resolved Troll Lair Troll disengages from combat and fazes through wall
  • Resolved spider lairs only spawning baby spiders
  • Resolved during the second encounter with the Inferis they do not attack the avatar if it remains on the ramp
  • Resolved Poacher Ranger cloak reacting oddly to Glacius
  • Resolved Acromantula joining combat while crawling over hole in cave
  • Resolved Pensieve Guardian´s Blue-Orb Attack not being able to be countered
  • Resolved the Troll being able to get stuck on a sign mid-flight

Cinematics

  • Resolved a chance of random T4 Student appearing between characters: HL-7500
  • Resolved Claire Beaumont animation expression transitions
  • Resolved Adelaide Oakes intense robe clipping issues during cinematics
  • Resolved Kogawa cinematic starting prematurely during fade out transition
  • Resolved issue with avatar's wand being visible in their hand during the cinematic
  • Resolved Professor Hecat sliding to her spot before setting up the dueling table
  • Resolved both Prof. Ronen and the Avatar floating in the air during the cinematic
  • Resolved Sebastian being positioned in front of the camera during the last cinematic with Professor Garlick
  • Resolved Niamh Fitzgerald missing from her portrait in the map chamber
  • Resolved the avatar being able to use the target lock on Guardians during the cinematic
  • Resolved avatar's robes appearing before Fig makes them appear: HL-11993
  • Resolved avatar's hand not positioned correctly when grabbing the potion
  • Resolved camera freezing in one place after talking to Garreth Weasley before starting
  • Resolved the avatar seeming to have no legs for a moment due to improper coat collision
  • Resolved Sebastian Sallow's Robe clipping through body at end of cinematic
  • Resolved missing black screen transitions when skipping the certain cinematics
  • Resolved black lines appearing on the Summoner's Court platform during the cinematic
  • Resolved the avatar clipping with the camera at the end of the cutscene when entering the Ravenclaw's room
  • Resolved Professor Ronen being out of place during the end of year cinematic: HL-11595
  • Resolved Professor Onai's bracelet clipping through her forearm
  • Resolved NPC's having their eyes misaligned during cinematics: HL-316
  • Resolved skipping the final cinematic places the Avatar in the middle of the room
  • Resolved the book on the pedestal disappearing during the transition into the cutscene
  • Resolved preview videos taking unusually long time to load in
  • Resolved avatar being able to cast Revelio during the cinematic
  • Resolved a missing part of the texture in the left armpit of the avatar after winning pumpkin game
  • Resolved issue of avatar being sent out of world when using skip functionality
  • Resolved Fig not having the book in a part of the cinematic
  • Resolved random NPC that walked in front of Cressida during the cinematic
  • Resolved black flickers appearing on the Avatar's back during the cinematic
  • Resolved being able to open the Tools Wheel and the Spell Tab during the cinematic
  • Resolved black flickers on the avatar's robes during the cinematic where the Field Guide is given to the avatar
  • Resolved avatar's tongue being seen clipping through their teeth when they talking
  • Resolved a black screen allowing the avatar to do basic casts and spells can appear instead of cinematic
  • Resolved Grotto entrance appearing before the cinematic Squid Door playing
  • Optimization to speed up initialization of conversations
  • Resolved camera angle issue of Sophronia Franklin, the mission giver, obstructing the final cinematic
  • Resolved not able to continue with the mission when closing the title during cinematics
  • Puzzles
  • Resolved Moth near Fig's classroom disappearing when the avatar is carrying it to the Mothframe
  • Resolved Lumoths ignoring spinners and not attaching
  • Resolved Snidgets not being found if the Avatar finishes the moonstone puzzle prior to starting the quest: HL-4430
  • Resolved low LOD on fire puzzles in Hogwarts
  • Resolved missing collision on the wall next to the Incendio puzzle cube
  • Resolved blocking the progression by placing the Accio Platform in the middle of the bridge puzzle and resetting the room
  • Resolved the puzzle cube not respawning and getting stuck mid-air multiple times
  • Resolved characters disappearing during dialogues if a Merlin Trial was completed just before the interaction

Conversations

  • Resolved general conversation timing issues
  • Resolved issue when interacting with Kogawa outside her room causes the Avatar to be teleported back to her room
  • Resolved avatar popping during conversations
  • Resolved a chance for cinematic to present misplaced camera while on stairs
  • Resolved the avatar shifting up and down during the conversation with Natsai
  • Resolved Ominis holding two wands to one wand in different conversations
  • Resolved Natsai and Sebastian's necks briefly stretching up during the Three Broomsticks conversation: HL-11584
  • Resolved flashing light just after the conversation with Natty
  • Resolved Thomas Brown arm traversing his body if quickly skipping conversation
  • Resolved the arm of Sacharissa Tugwood making weird movements while talking to the Avatar
  • Resolved subtle flickering on Sharp and Avatar's faces during conversation
  • Resolved talking with Niamh Fitzgerald after starting mission, the camera gets stuck in the right pillar
  • Resolved hands clipping with shoulders during conversations
  • Resolved the camera staying locked on Dorothy Sprottle during a conversation

Characters

  • Resolved general clipping instances with gear and hair combinations: HL-4080
  • Resolved ambient beasts can't return to their normal shape
  • Resolved Cedar Rivet Gloves and Forest Rivet Gloves having unexpected textures
  • Resolved Orange Eye of Newt Goggles appearing identical to the Brown Eye of Newt Goggles: HL-1117
  • Resolved Intro outfit and robe not being available in your Gear Appearances by default: HL-4880
  • Created model for the Arachnophobia version of Spider - meshes and textures
  • Created Acromantula balloon model for Arachnophobia mode
  • Resolved Fig's robes clipping through his torso after the final repository reveal
  • Creation, updates and support for new Ronen Themed Gear for male and female
  • Resolved Dorothy Dencounrt AO issue on her hands by changing her SRXO
  • Resolved ceramic mask having a wrong positioning on the avatar's head after casting Disillusionment
  • Resolved avatar’s clothes looking dirty: HL-344

Avatar

  • Resolved Avatar getting stuck at various locations in the game
  • Resolved issue of avatar dying jumping over railing
  • Resolved the Avatar not alerting the enemies if the player quits the mission after taking the invisible cloak and loads another save file
  • Resolved the avatar getting stuck between some ruins walls and lose all control input
  • Resolved the avatar's shadow not connecting to their feet
  • Resolved Lumos light passing through the headwear and illuminates the Avatar's head
  • Optimization to remove/delete objects at locations avatar respawning points to avoid becoming stuck: HL-2911
  • Resolved avatar becoming stuck in a swimming animation after jumping within a dive spot cave
  • Resolved avatar bouncing on the water while swimming: HL-47
  • Resolved the avatar getting stuck under water near The Watermill wheel
  • Resolved avatar getting stuck on the rails of the staircase that leads to the 'Room of Requirement'
  • Resolved avatar getting stuck in a toilet cubicle in the Witch's Bathroom
  • Resolved bad robe issue on avatar
  • Resolved avatar getting stuck in a pile of packages after using Reparo on them
  • Resolved the avatar having a lazy eye: HL-316
  • Resolved avatar headtracking
  • Resolved the avatar being controlled during the cinematic of the door of the Room of Admittance
  • Resolved the avatar becoming stuck / trapped between a telescope and railing in the Astronomy Tower
  • Resolved the avatar being able to jump off the bridge while being the Headmaster
  • Resolved the avatar getting stuck behind the elevator at the end of the dungeon
  • Resolved avatar headtracking abruptly focusing on more than one point upon entering Underground Harbor
  • Resolved the avatar getting stuck at the entrance of a goblin tent
  • Resolved the avatar headtracking abruptly focusing on more than one point upon entering Underground Harbor
  • Resolved avatar being able to reverse the rotation of the Shifting Stairs which can lead to OOW content
  • Resolved the avatar being able to glide and stay in midair at the dungeon
  • Resolved the avatar being able to get trapped between a chariot and some rocks
  • Resolved the avatar getting stuck and it being impossible to go out without turn off the title
  • Resolved the avatar getting stuck in the roof of the shop "Flutes and Lutes" due to a missing collision
  • Resolved the avatar being able to fall OOW through some textures of the mountain next to a Puffskein Den
  • Resolved avatar not interacting with the crate after falling on the floor instead the grid
  • Resolved the avatar being rejected by the common room door
  • Resolved the Ancient Magic meter capping at two bars when loading a save from the main menu: HL-11989

Flight

  • Resolved broom flight boosting and vertical animation: HL-8140
  • Resolved light fading in and out on Moon Trimmer Broom
  • Resolved while mounting a broom, the player is performing an Ancient Magic throw will freeze the thrown object in place and it can be thrown again
  • Resolved avatar being able to climb to the top of the mountain surrounding the Tower Tunnel dungeon, allowing them to fly OOW
  • Resolved avatar flying out of bounds under barrier behind Falbarton Castle
  • Resolved hole in no-fly allowing player to enter old Forest region
  • Resolved avatar entering vault castle while flying in a broom
  • Resolved avatar being able to fly out of world through wall with broom
  • Updated new fly volumes
  • Resolved No Fly Zone border not appearing correctly
  • Resolved Headmaster's Office can be accessed via broom
  • Resolved getting stuck while trying to enter the San Bakar's Tower while mounting the Graphorn
  • Resolved the avatar being able to fly OOW through a missing collision in the mountain next to a Puffskein Den

Achievements/Trophies

  • Resolved Game not progressing after collecting the Guide Page
  • Resolved progress not given toward Challenges when defeating Inferi by using the 'Transformation' and 'Depulso' spells: HL-2980
  • Resolved the chests not being able to be collected in various locations
  • Updated location some Hogwarts items
  • Resolved "Combat" and "Quests" challenges remaining at 99% when completed, blocking the Avatar from reaching level 40 and 100% completion: HL-5331
  • Resolved an issue defeating all named enemies did not complete challenge: HL-2980
  • Resolved Great Hall Demiguise statue after patching game
  • Resolved Goblet of Fire Casket's Revelio Page respawning after patching game
  • Resolved issue with “A Forte for Achievement” being unlocked too earlier: HL-5331
  • Resolved "The Merlin's Beard!" achievement being collected without completing all the Merlin trials
  • Resolved the Overland's Collection Chests total counter only updating after all the Hogwarts and Hogsmeade chests are collected
  • Resolved issue with achievements do not follow Steam language

Spells/Talents

  • Resolved the "Confringo Mastery" talent not breaking the shields with the small fiery projectiles
  • Resolved Alohomora VFX can be spammed with auto solve button
  • Resolved Wooden gate becoming stuck after using Transformation spell.
  • Resolved Revelio incorrectly revealing / highlighting Astronomy tables after they have been solved
  • Resolved issue when using Wingardium on objects, the objects do not break when hitting enemies
  • Resolved Diffindo spell not working inside the undercroft
  • Resolved using any spell that has an AoE effect near any animal will count towards the combo counter and will drop ancient magic particles
  • Resolved the user not being able to give any input to the character if hard quitting the title when learning Crucio
  • Resolved Glacius causing an odd behaviour on Ashwinders clothes when cast
  • Resolved issue with forgotten statue can grow in size after casting Reparo multiple times
  • Resolved player being able to break shields with the basic cast
  • Resolved Inferi tutorial needing a hold A to continue instead of tap A
  • Resolved Marmadukes sarcophagus incorrectly revealed / highlighted by Revelio when accessing the dungeon outside of the quest
  • Resolved AoE spells affecting enemies without entering a cooldown when used while aiming without targeting them
  • Resolved casting Descendo on a recently transformed enemy will cause it to fall through the ground
  • Resolved casting Depulso on the tree while levitating causes it to flip and float in the air
  • Resolved the avatar being able to cast Alohomora to the door leading to long hallway even though the lock is on the other side of the door
  • Resolved using Depulso on objects, they sometimes don't break on other enemies if they're too close
  • Resolved casting Accio to the hanging crate will make the crate fall in the floor making the avatar unable to interact with the crate blocking the progress
  • Resolved the ability to hit the ghost 'Nearly Headless Nick' with a vase using Accio
  • Resolved Hogwarts forgotten statue already repaired before the Player repairs it
  • Resolved Daedallian house chests being highlighted with Revelio even when they are in a different house
  • Resolved the statue not being rebuilt with Reparo
  • Resolved issue with Glacius not affecting the water
  • Resolved Wingardium Leviosa be able cast on targetable objects within Hogwarts, making the camera move in odd angles
  • Resolved player not being able to cast Accio or Wingardium Leviosa on the bones
  • Resolved an issue in getting stuck in one of the Reparo objects after Reparo'ing it
  • Resolved the avatar getting stuck on one of the Reparo objects during the Troll fight
  • Resolved Sebastian sitting on nothing at the end of the mission after learning Transformation
  • Resolved Crucio spell missing if the spell is cast too close to an enemy
  • Resolved the Swift talent spawning in a brighter light as VFX at night
  • Resolved cast basic attacks against the second crystal wall generating a light issue on basics VFX
  • Resolved weird Reparo animation when casting it on the wooden bridge
  • Resolved the second Reparo bridge during mission having an odd animation while being repaired
  • Resolved blue outlines being seen in incorrect locations when using Revelio on Merlin Trials

VFX

  • Resolved VFX Ring not being present when using "Wait" at a Mission Entry Point
  • Resolved whirlpool VFX issue when using swimming teleport
  • Fixed Wingardium excessive range
  • Resolved the Incendio VFX coming out in the wrong direction after rolling
  • Resolved issue with shield effects not showing
  • Resolved altering the Alcove visual style for the first time the VFX becomes misplaced
  • Updated timing of VFX to unlock triptych
  • Resolved issue with water/steam VFX disappearing briefly based on the angle of the camera
  • Resolved iteration transition effect is too intense on room architecture
  • Resolved Incendio Dragon Braziers (floor & wall mounted) briefly having a pixelated flame when ignited
  • Resolved particle effects for Ancient magic pickups remaining on indefinitely
  • Optimized rainbow VFX
  • Resolved no candy being visible in the avatar's hand when eating Whizzbees candy from a bowl
  • Optimization Troll Swing Cascade VFX
  • Resolved Wendelin the Weird Painting missing VFX
  • Resolved explosive barrels not exploding even though they are lit and then just disappear
  • Added new set of incinerate VFX for arachnophobia-mode spiders
  • Resolved ancient magic crater inside the dungeon havig a red halo flickering with white noise textures
  • Resolved volumetric wind not working
  • Resolved volumetric fog suddenly appearing when walking out the map chamber
  • Resolved when customizing the alcoves in the 'Room of Requirement' the VFX will be displayed on the wall to the right of the alcove and distort the Avatar's hand
  • Resolved issues with Guardian's attack(AM re-activate/recovery radial blasts VFX could be tilted to the side
  • Resolved the glow of the Deathly Hallows disappearing when moving the camera
  • Resolved fire VFX is not present in the fireplace inside the library
  • Resolved Felix Felicis potion remaining on after using a previous save
  • Resolved unnatural water behavior in the Green houses interior pond
  • Resolved dust VFX popping far away from the Graphorn
  • Resolved fire VFX is missing on campfires and candelabras
  • Updated the shadowy VFX particles on Death Appear and Disappear during the final combat sequence
  • Resolved there being a white fire in professor Weasley's office chimney
  • Resolved some Ancient Magic Hotspots not finishing VFX at the end cinematic after completing them
  • Resolved Inferius' VFX missing when it is defeated and its body just disappearing abruptly
  • Resolved the dirt appearing misplaced when the avatar puts the Mandrake into the pot
  • Removed odd VFX over Pensieve guardians before starting the combat

Owl Mail

  • The letter overlays the UI of the Owl Post

Patch Notes - March 08, 2023

Developer Note - This patch addresses overall gameplay, performance and stability as well as online connection improvements.

Bug Fixes:


PC

  • ONLINE
  • Improve player account network registration and tracking.
  • Fixed DLC related issues during pause menu, gear menu.
  • Fixed DLC flying mount inventory issue potentially disappearing during a mission.

Gameplay

  • MISSIONS
  • Fixed blocker issue when unlocking the bandit camp cage before starting the mission. Resolves the following reported issue: HL-437
  • Fixed not being able to complete a quest during a specific conversation with Madam Kogawa missing from her desk. Resolves the following reported issue: HL-1173
  • Fixed avatar getting stuck between barrel and furnace by jumping or opening tool wheel.
  • Fixed a duplication collision next to one of the store entrances.
  • Fixed issue with waypoints being in the air instead of the ground within Hogsmeade.
  • Fixed objective maker being over Fig properly after waiting period.
  • Fixed missing exit prompt on some doors within Hogwarts.
  • Fixed opening butterfly chests other than the intended ones for a quest doesn't count toward mission progression. Resolves the following reported issue: HL-5620
  • Fixed butterflies to not appearing at the specified area to progress the mission again. Resolves the following reported issue: HL-4807
  • Fixed incorrect merge mission progression.
  • Fixed stability issue in the Spoons in the Potion’s classroom.
  • Fixed stars being present when focusing telescope during Astronomy class on low settings. Resolves the following reported issue: HL-3032
  • Fixed stars brightness and pop issues with Astronomy mini-games.
  • Fixed shields not displaying correctly during Crossing Wands missions.


  • BROOM FLIGHT
  • Fixed player getting trapped while mounting a broom or while rotating a statue.
  • Fixed not landing on Viaduct bridge.
  • Fixed mesh breaking when avatar mounts broom after teleporting in open area.
  • Fixed flash and shuttering when mounting any broom.


  • WORLD EVENTS
  • Fixed wagon carts clipping into one another while avatar is blocking them.
  • Fixed occasional respawning duplication of One Man Band in Hogsmeade.


  • CHARACTERS
  • Fixed issue with characters that do not have hair.


  • VFX
  • Fixed broom speed parameters.
  • Fixed enemy shields not displaying correctly during Cross Wands missions.
  • Fixed enemy shields disappearing after being hit several times.
  • Fixed visibility of constellations at the astronomy table.
  • Fixed Dark Wizard Extortionist AOE lightning VFX attack remaining on screen.

Audio

  • Fixed audio of waterfall in the cliffside based on avatars proximity.
  • Update latest audio soundbanks
  • Resolved localization and VO selection properly playing correctly.

UI

  • Updated localization strings.
  • Fixed female avatar face appearing different from the creation preview during gameplay. Resolves the following reported issue: HL-543
  • Fixed transition between UI purchase window and forced conversation with vendors.
  • Fixed map showing wrong path to the map chamber.
  • Fixed damaged being represented when enemy is hit with transformation and Ancient Magic Throw. Resolves the following reported issue: HL-4810
  • Improve tracking for Room of Requirement.
  • Fixed Ansel issue when FOV is set too high.
  • Fixed UI controller icons displaying correctly based on controller platform type.

Cinematics

  • Updated facial animations.
  • Fixed NPC treadmilling during the House Cup.
  • Fixed blurred texture and LOD pop.
  • Fixed Avatar robes appearing before Fig makes them appear before the sorting ceremony.

Raytracing

  • Improve stability and performance after long play throughs.
  • Improve VFX performance during while raytracing.
  • Improve performance by batching and caching raytracing buffers.
  • Removed fog volumes for better BVH performance.
  • Fixed RTAO making decals black.
  • Fixed directional light shadows.
  • Fixed shadows on trees.
  • Fixed performance of the culling of lights in the frontend.

Save Game

  • Fixed not being able to talk to Vendors during sequential saves after issue being patched. Resolves the following reported issues: HL-412, HL-494, HL-590, HL-5260
  • Fixed streaming in and out after getting the 'Dung Bomb' field guide and loading a manual save.
  • Fixed an issue when turning off the title and loading an auto-save during final credits causing an infinite loading screen.
  • Fixed voice pitch setting save issue with avatar.

Performance and Stability

  • Fixed streaming issues throughout Hogwarts.
  • Fixed crash when common room is being shown to the player.
  • Fixed crash with skeletal mesh.
  • Fixed crash with deflection impacts.
  • Fixed crash when reading dictionary files.
  • Fixed performance when using ancient magic squash finisher on elevated Thornback Ambusher in Rune Door arena.
  • Improve rendering performance of translucent objects.
  • Fixed crash during a story graph.
  • Fixed streaming of plants in the Slytherin Common Room.
  • Fixed several memory leaks.
  • Fixed crash with map icon state.
  • Fixed crash with invalid UI.
  • Fixed streaming out of the Great Hall while navigating Hogwarts. Resolves the following reported issue: HL-71
  • Fixed crash during audio occlusion checks around player.
  • Fixed crash when using explosive barrels.
  • Fixed crash when using Incendio spell.
  • Fixed crash when using Accio, Confringo, or Stupefy spells.
  • Fixed crash when updating gear items.
  • Fixed crash recursive crash with Solomons shields.
  • Fixed crash with mount zones.
  • Fixed crash during combat cursed lifetime.
  • Fixed crash during and spawning race on broom
  • Fixed occlusion culling with doors opening and closing.
  • Fixed occlusion culling issue.
  • Fixed a crash when travelling to Professor Fig’s classroom.
  • Fixed crashes related with Niagara and destructible related VFX.
  • Fixed a crash with damage over time not registering correctly.
  • Fixed crash spawning actor not being stored correctly.
  • Fixed crash with spawning actors correctly.
  • Fixed crash during character creation. Resolves the following reported issue: HL-232
  • Fixed optimization animation instancing.
  • Fixed crash with moving stairs.
  • Fixed crash with VFX after prolonged play throughs.
  • Fixed crash related transformations in Overland.
  • Fixed crash dealing with object state.
  • Fixed crash with parry in combat.
  • Fixed crash with VFX AOE.
  • Fixed crash with hints.
  • Fixed crash with achievements with an invalid online userid.
  • Fixed crash while speaking to Rackham.
  • Fixed crash when using Wingardium.
  • Fixed performance drops experienced during longevity of the game.
  • Fixed performance drop in Divination classroom.
  • Improve VRAM usage specially for video cards with reduced memory.
  • Fixed raytracing lighting performance in the frontend.
  • Fixed using Ansel while a spell is being cast.
  • Fixed using Ansel while the avatar is riding a broom.
  • Updated shader compilation with latest PSO cache.
  • Fixed lighting optimization with Nvidia drivers.

Display

  • Resolved 32:9 aspect ratio issue when using an Ultrawide monitor. Resolves the following reported issue: HL-260
  • Fixed Ansel issue when FOV is set too high.

Miscellaneous

  • Updated “Special Thanks” credits and legal lines.
  • Updated minimum Nvidia and AMD video driver recommendations

Patch Notes - March 07, 2023

Developer Note - This patch addresses overall gameplay, performance and stability as well as online connection improvements.

Bug Fixes:


PC

  • ONLINE
  • Improve player account network registration and tracking.
  • Fixed DLC related issues during pause menu, gear menu.
  • Fixed DLC flying mount inventory issue potentially disappearing during a mission.

Gameplay

  • MISSIONS
  • Fixed blocker issue when unlocking the bandit camp cage before starting the mission. Resolves the following reported issue: HL-437
  • Fixed not being able to complete a quest during a specific conversation with Madam Kogawa missing from her desk. Resolves the following reported issue: HL-1173
  • Fixed avatar getting stuck between barrel and furnace by jumping or opening tool wheel.
  • Fixed a duplication collision next to one of the store entrances.
  • Fixed issue with waypoints being in the air instead of the ground within Hogsmeade.
  • Fixed objective maker being over Fig properly after waiting period.
  • Fixed missing exit prompt on some doors within Hogwarts.
  • Fixed opening butterfly chests other than the intended ones for a quest doesn't count toward mission progression. Resolves the following reported issue: HL-5620
  • Fixed butterflies to not appearing at the specified area to progress the mission again. Resolves the following reported issue: HL-4807
  • Fixed incorrect merge mission progression.
  • Fixed stability issue in the Spoons in the Potion’s classroom.
  • Fixed stars being present when focusing telescope during Astronomy class on low settings. Resolves the following reported issue: HL-3032
  • Fixed stars brightness and pop issues with Astronomy mini-games.
  • Fixed shields not displaying correctly during Crossing Wands missions.


  • BROOM FLIGHT
  • Fixed player getting trapped while mounting a broom or while rotating a statue.
  • Fixed not landing on Viaduct bridge.
  • Fixed mesh breaking when avatar mounts broom after teleporting in open area.
  • Fixed flash and shuttering when mounting any broom.


  • WORLD EVENTS
  • Fixed wagon carts clipping into one another while avatar is blocking them.
  • Fixed occasional respawning duplication of One Man Band in Hogsmeade.


  • CHARACTERS
  • Fixed issue with characters that do not have hair.


  • VFX
  • Fixed broom speed parameters.
  • Fixed enemy shields not displaying correctly during Cross Wands missions.
  • Fixed enemy shields disappearing after being hit several times.
  • Fixed visibility of constellations at the astronomy table.
  • Fixed Dark Wizard Extortionist AOE lightning VFX attack remaining on screen.

Audio

  • Fixed audio of waterfall in the cliffside based on avatars proximity.
  • Update latest audio soundbanks
  • Resolved localization and VO selection properly playing correctly.

UI

  • Updated localization strings.
  • Fixed female avatar face appearing different from the creation preview during gameplay. Resolves the following reported issue: HL-543
  • Fixed transition between UI purchase window and forced conversation with vendors.
  • Fixed map showing wrong path to the map chamber.
  • Fixed damaged being represented when enemy is hit with transformation and Ancient Magic Throw. Resolves the following reported issue: HL-4810
  • Improve tracking for Room of Requirement.
  • Fixed Ansel issue when FOV is set too high.
  • Fixed UI controller icons displaying correctly based on controller platform type.

Cinematics

  • Updated facial animations.
  • Fixed NPC treadmilling during the House Cup.
  • Fixed blurred texture and LOD pop.
  • Fixed Avatar robes appearing before Fig makes them appear before the sorting ceremony.

Raytracing

  • Improve stability and performance after long play throughs.
  • Improve VFX performance during while raytracing.
  • Improve performance by batching and caching raytracing buffers.
  • Removed fog volumes for better BVH performance.
  • Fixed RTAO making decals black.
  • Fixed directional light shadows.
  • Fixed shadows on trees.
  • Fixed performance of the culling of lights in the frontend.

Save Game

  • Fixed not being able to talk to Vendors during sequential saves after issue being patched. Resolves the following reported issues: HL-412, HL-494, HL-590, HL-5260
  • Fixed streaming in and out after getting the 'Dung Bomb' field guide and loading a manual save.
  • Fixed an issue when turning off the title and loading an auto-save during final credits causing an infinite loading screen.
  • Fixed voice pitch setting save issue with avatar.

Performance and Stability

  • Fixed streaming issues throughout Hogwarts.
  • Fixed crash when common room is being shown to the player.
  • Fixed crash with skeletal mesh.
  • Fixed crash with deflection impacts.
  • Fixed crash when reading dictionary files.
  • Fixed performance when using ancient magic squash finisher on elevated Thornback Ambusher in Rune Door arena.
  • Improve rendering performance of translucent objects.
  • Fixed crash during a story graph.
  • Fixed streaming of plants in the Slytherin Common Room.
  • Fixed several memory leaks.
  • Fixed crash with map icon state.
  • Fixed crash with invalid UI.
  • Fixed streaming out of the Great Hall while navigating Hogwarts. Resolves the following reported issue: HL-71
  • Fixed crash during audio occlusion checks around player.
  • Fixed crash when using explosive barrels.
  • Fixed crash when using Incendio spell.
  • Fixed crash when using Accio, Confringo, or Stupefy spells.
  • Fixed crash when updating gear items.
  • Fixed crash recursive crash with Solomons shields.
  • Fixed crash with mount zones.
  • Fixed crash during combat cursed lifetime.
  • Fixed crash during and spawning race on broom
  • Fixed occlusion culling with doors opening and closing.
  • Fixed occlusion culling issue.
  • Fixed a crash when travelling to Professor Fig’s classroom.
  • Fixed crashes related with Niagara and destructible related VFX.
  • Fixed a crash with damage over time not registering correctly.
  • Fixed crash spawning actor not being stored correctly.
  • Fixed crash with spawning actors correctly.
  • Fixed crash during character creation. Resolves the following reported issue: HL-232
  • Fixed optimization animation instancing.
  • Fixed crash with moving stairs.
  • Fixed crash with VFX after prolonged play throughs.
  • Fixed crash related transformations in Overland.
  • Fixed crash dealing with object state.
  • Fixed crash with parry in combat.
  • Fixed crash with VFX AOE.
  • Fixed crash with hints.
  • Fixed crash with achievements with an invalid online userid.
  • Fixed crash while speaking to Rackham.
  • Fixed crash when using Wingardium.
  • Fixed performance drops experienced during longevity of the game.
  • Fixed performance drop in Divination classroom.
  • Improve VRAM usage specially for video cards with reduced memory.
  • Fixed raytracing lighting performance in the frontend.
  • Fixed using Ansel while a spell is being cast.
  • Fixed using Ansel while the avatar is riding a broom.
  • Updated shader compilation with latest PSO cache.
  • Fixed lighting optimization with Nvidia drivers.

Display

  • Resolved 32:9 aspect ratio issue when using an Ultrawide monitor. Resolves the following reported issue: HL-260
  • Fixed Ansel issue when FOV is set too high.

Miscellaneous

  • Updated “Special Thanks” credits and legal lines.
  • Updated minimum Nvidia and AMD video driver recommendations

Patch Notes

Developer Note - This patch addresses overall gameplay performance and stability as well as online connection improvements.

Online


Fixed issues with achievement data being properly pushed to Wizarding World portal after linking.

Gameplay


Owl Mail



  • Fixed an issue with mail not properly triggering sequential mission.

World Events



  • Fixed rare crash around certain locations where in-game World Events spawning.

NPC



  • Fixed a rare crash when respawning NPCs in the world
  • Fixed crash with some NPC schedules

Characters



  • Fixed issues with flickering occurring with a transparent head while hair is still present.

UI



  • Updated localization text for additional content items
  • Added Build version to first time EULA
  • Fixed rare occurrence of mission descriptions not being displayed correctly

Cinematics



  • Fixed audio issues missing or not properly playing
  • Corrected VFX presentation of robe transformation
  • Fixed a stability issue when skipping cutscenes
  • Fixed a crash when playing cutscenes and cinematics

Save Game



  • Fixed rebuilding of Save Game list if manually deleted
  • Fixed error of rewriting last autosave slot
  • Fixed an issue when restarting from last save around not being able to talk to a vendor after initial conversation. Resolves the following reported issues: HL-494, HL-246, HL-1063, HL-590, HL-542, HL-976, HL-965, HL-1158, HL-1184, HL-1089, HL-1240, HL-1031, HL-1490, HL-1433, HL-89, HL-1930, HL-1086, HL-1636, HL-1585, HL-1028, HL-1933, HL-2606, HL-2062, HL-1587, HL-488, HL-498, HL-162, HL-1706, HL-2626, HL-2865, HL-2888, HL-2804, HL-2910, HL-2944, HL-3000, HL-3043, HL-3024

Controllers


Switch Pro controller support updates HL-346

Upscalers



  • Enable frame generation while DLSS is disabled
  • Anti-Aliasing and Screen resolution settings disabled when using DLSS and not Super Resolution

Raytracing



  • Fixed issue with RTAO looking worse than SSAO
  • Adjusted default setting to Medium Quality

Performance and Stability



  • Shader type compilation optimization
  • Shader compilation performance updates and functionality enhancements
  • Fixed a crash affecting Text2Speech usability
  • Resolved issues with world assets abruptly being stretched which resolves the following reported issues: HL-305, HL-265
  • Resolved an issue with Nvidia GPUs having lower frame rate compared to AMD
  • Improved crash collection to help chase rare crashes
  • Improved performance on Fidelity mode
  • Fixed rare crash around hovering over the map
  • Fixed issue with wind causing distortion and stretching of world assets
  • Fixed a rare occurrence with material swapping
  • Fixed a rare crash with map assets state
  • Fixed Rare crash occurring with in-game world events
  • Fixed a memory leak with global lighting system HL-313

DirectX Version 12


Please note DirectX Version 12 is required to run Hogwarts Legacy on PC. We do not suggest attempting workarounds to run the game with DirectX Version 11 as this can cause stability issues with launching the game and the player experience.

Hogwarts Legacy - Official Accolades Trailer

The celebration at Hogwarts has been magical and happy to have shared it with all of you.



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Live the Unwritten Official Trailer

The Legacy lives on.

Hogwarts Legacy Deluxe Edition is Available NOW!

Play the Hogwarts Legacy Deluxe Ed Now!

The Hogwarts Legacy Deluxe Edition Includes:
-Thestral Mount
-Dark Arts Battle Arena
-Dark Arts Cosmetic Set

Hogwarts Legacy is an open-world action RPG set in the world introduced in the Harry Potter books. Explore and discover magical beasts, customize your character and craft potions, master spell casting, upgrade talents and become the wizard you want to be.

Experience Hogwarts in the 1800s. Make allies, battle Dark wizards, and ultimately decide the fate of the wizarding world. Your legacy is what you make of it. Live the Unwritten.