This patch does the following: - Fixes an annoying/jarring audio transition when leaving the main menu into the game. - Fixes issues where NPCs get stuck in an animation. - Updated the saving-system, making it a lot faster. (Which hopefully gets rid of a freeze which might be connected to autosaving. The main reason behind this patch)
Best wishes and lots of love! <3 //Mattias
Demo is out! (Roughly 40% of the game)
So, as the title says: A demo version is out. Access to mid/end game areas has been restricted, but other than that, the demo is the same as the full version. You will still have access to many, many areas and tons of content.
I probably should have released this demo earlier, since it is a fair and good way to allow players to test the game before hopefully buying it. The game takes a while to get into, so I think a large demo (larger than the original game when it was released) is the right way to go.
I hope this post reaches people and convinces some of you to test it out. Hollow Island did not reach nearly as big an audience as I had hoped for, but I sincerly believe it is a good game worthy of your time.
Best wishes and lots of love! <3 //Mattias
Patch 1.8.2.0
- A few items changed into other items when picking them up. This should no longer occur. - Unending amulet no longer gives less and less of a bonus. It should be stable now!
As always: thanks for your feedback, support and very sorry for any inconvenience!
Best wishes and lots of love! //Mattias
Patch 1.8.1.9
- Fixed another issue related to autotiling. - Also fixed a crash-bug that sometimes occured when attacking AoE-enemies with dynamite.
Best wishes and lots of love//Mattias
Patch 1.8.1.8
I noticed that autotiling on dungeon tiles, fences and brick walls were off, so this patch fixes that!