Home Improvisation: Furniture Sandbox cover
Home Improvisation: Furniture Sandbox screenshot
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Genre: Simulator, Indie

Home Improvisation: Furniture Sandbox

Oculus Touch Update

Hello everyone! We've been hard at work over the past few months, and we're happy to say that we're a launch title for the Oculus Touch controllers! In addition, we added support for the Oculus headset with a gamepad, which should allow those without the touch to still be able to play the game in VR.

Update Highlights



  • Oculus Touch support
  • Oculus + gamepad support
  • Performance and usability improvements


For the full patch notes, head to this forum post.

Home Improvisation: Patch 2

Home Improvisation: Patch 1

Thanks to everyone who has played our game since release! Because of your feedback, we were able to identify and fix a bunch of bugs, as well as add some improvements to the overall experience. Here's a list of what's in this patch:

Improvements



  • General: You no longer have to build the first two pieces of furniture to access the radial menu
  • General: The exit menu will appear if you hit the ESC key
  • General: You can change the camera angle in a room by pressing MMB on mouse or Y on controllers
  • VR: Collision haptic feedback disabled while in Dollhouse Mode
  • VR: Controller model is invisible while holding objects in Dollhouse Mode
  • VR: Networked VR players will turn transparent while in Dollhouse Mode


Bug Fixes



  • General: Fixed edge cases regarding serialization
  • General: Fixed issue where the camera would detach if ENTER was pressed
  • General: Updated Help window to have correct controls
  • General: Fixed issue where wall-mounted objects would only re-mount at the same point
  • General: Fixed issue where swivel-jointed objects would occassionally rotate on incorrect axis
  • Achievements: "Challenger Approaching" now correctly unlocks after beating all challenges
  • Achievements: "Virtuoso" now correctly unlocks after pressing all piano keys
  • Achievements: "D-D-D-Drop the Vase!" now correctly unlocks after shattering a vase
  • Challenge Mode: Fixed off-center UIs
  • Challenge Mode: Fixed levels sometimes exiting incompletely
  • Workshop: Fixed issue where uploading UI was frozen after uploading one piece
  • VR: Fixed issues where "Non-VR" launch option would still use VR
  • VR: Mallet now properly breaks swivel connections


Known Issues



  • General: Game sometimes launches on incorrect display. Hold SHIFT while launching to access a dialog that allows you to choose the display
  • Online: Pieces on visiting player's are sometimes offset when a connection is made.
  • Online: Players cannot play with other players if they are in different regions


Let me know if you have experienced any bugs not listed here, or if you have suggestions for improvements to the game!

Home Improvisation Full Release!



After 14 months in Early Access, we are finally ready to bring everyone's favorite furniture simulator to the masses. A huge thank you to everyone who supported us during our development, we couldn't have done it without you!

For those of you who played the game in Early Access, here are the biggest changes:

  • 6 rooms, including completely redone versions of the original rooms
  • HTC Vive support, including local and online multiplayer
  • New SFX and music
  • More bug-fixes and gameplay improvements then we could list

Home Improvisation Releases July 28th!

We are excited to announce that Home Improvisation will be fully released (with full HTC Vive support) on July 28th! Thank you to all of our Early Access players for supporting our development and giving us vital feedback!

Release Trailer


https://www.youtube.com/watch?v=jneKUylcxIk
The full release is bursting with new features and improvements!

  • 6 full rooms to decorate
  • Over 30 furniture pieces to build
  • HTC Vive virtual reality support, including local/online co-op
  • Complete visual overhaul
  • Improved animations, controls, sound effects, and more!





Huge Changes Coming Soon!

Home Improvisation has had a great run on Early Access, but our team has been working tirelessly to get the game ready for a full release. Here is an update on the future of our game.

Full Release Soon!





We're not quite ready to announce the exact release date, but the game will leave Early Access within the next two months. There's so much new content, visual updates, and stability improvements that we know you'll fall in love with furniture building all over again.


Full HTC Vive Support at Release!





Ever since our team got our hands on the HTC Vive, we knew our game would be perfect for it. Building furniture in VR is an incredible experience, and we're happy to announce that we will have full support for the Vive when we leave Early Access. Even better: couch players can play along with the VR player!

Thanks so much for supporting us during development! May the Bork be with you!

Online Multiplayer Update

Hello Steam! It's been a while, but we've been hard at work creating a quality update. This update comes with what is probably our most requested feature: online multiplayer! Now you can seamlessly decorate your home with either your friends or any random stranger.

****NOTE****
This update will clear save data automatically. This was an unfortunate necessity for online play, as our old save files do not provide enough information to properly reconstruct rooms.

Features



Online Multiplayer

  • Build furniture with people over the internet!
  • Play with your friends, or with total strangers who will definitely not mess up your house
  • To begin online play, select the top option from the radial menu


Reworked Attic

  • Play a full 88-key piano in the Attic!
  • Use the multi-setting metronome to keep in time
  • Shed some light on your creations with the new hanging bulb


Improvements



  • Enjoy a new theme song for Home Improv, courtesy of developer AJ Kolenc
  • Compressed assets for faster load time
  • Moved help dialog to Options menu


Bug Fixes



  • Completely serialized state of rooms, including trash can and tools
  • Fixed connection edge cases
  • Fixed shattering edge cases

Home Improvisation - November Update

We decided take the month of November to fix some nagging issues that had accumulated over time, so with that we present our "Bug Fix" update!

Improvements

  • New scene loading makes room transitions very fast


Bug fixes

  • Fixed exit dialog to be functional again
  • Fixed connections between multiple player-held objects
  • Re-introduced Chandlier into game flow
  • Fixed edge case with multi-connections
  • Fixed edge case with trash can and shattered objects
  • Fixed paint brush selection issues
  • Mouse no longer controls Gamepad players' UIs
  • Fixed edge case with player selection
  • Piece highlights are no longer lost
  • Steam Workshop tabs no longer appear when not connected to Steam
  • Room transitions only after player actions have completed

Home Improvisation - October Update

With this October update we add our first new room, and a new function mode level as well.

New Features



New Room: Attic

  • Take the stairs up to the Attic to explore an entirely new room
  • Build the new Glöb and Dunwöd furniture sets


Speed Assembly Function Mode

  • Test your furniture-building accumen by assembling furniture both quickly and correctly!
  • Finish 3 stages of building in record time


Halloween

  • Halloween festivities have invaded the rooms of Home Improv!
  • Play with and attach the new decorations to your furniture


Improvements



  • New dining room floor texture
  • Increased stability with wall-mounting


Bug Fixes



  • Fixed issues with Substance Designer materials
  • Reworked rigidbody kinematic behavior

Home Improvision - September Update

September brings a modest update, but with some heavily requested features.

New Features



Motorized Joints



  • Create mechanical masterpieces with auto-rotating joints
  • The Snurrsak floor fan comes with two such joints


Ceiling Mounting



  • Connect objects to the ceilings of every room
  • Try hanging our new chandelier, the Takvan, in the dining room


Grinder Tool



  • Allows for the removal of pegs and holes from furniture
  • Access via the toolbox


Improvements



  • Performance increased from upgrade to Unity 5.1
  • Refactored code to decrease room load times


Bug Fixes



  • Fixed inconsistent swivel joint behavior
  • Fixed a few edge cases involving wall-mounting
  • Increased radius of light probe in living room to prevent visual errors on ceiling