Home Survival cover
Home Survival screenshot
Genre: Adventure, Indie

Home Survival

Update: Alpha 0.028

Innovations


  • You can now use a bow and arrow
  • End of game roughly installed (event box)
  • Improve weather changes
  • Drinkable rivers or a stream
  • Arrange a time in bed so you can sleep to skip the night
  • HUD linked to time, date, phase of day and year
  • Sound at nightfall and sound at daybreak
  • Rocket station added




Improvements


  • Fix the time error at the bottom left




Bug fixes


  • Landscaping (trees, stones, road)
  • Install zombie skins
  • Char. Beautify and improve settings
  • Customization of day and night transitions
  • FPS improvements

Update: Alpha 0.025

Innovations


  • Zombies added
  • Possible to loot zombies (green blood, money and rotten flesh)
  • Deer added for loot (meat, bones, fur, teeth and fat)
  • Main menu with new graphics and functions
  • Moving the zombies on surfaces (the zombies and aggressive AI now attack the character.)
  • Added a game ending
  • Wolf (Agressive)
  • Create start Arial (safe house)




Improvements


  • Street sound, the character's footsteps now make noises.




Bug fixes


  • Landscaping (trees, stones, road)
  • Loading screen improved
  • softer lines and familiar in the widgets around the menu
  • in the menus, remove “Game World”.. there is only one world
  • more light on the character in the main menu
  • shorten the word “character adjustments”
  • Texture defects in tin and co. remedy
  • FPS improvement to at least 30

Update: Alpha 0.026

New added


  • Cultivation of crops "Farming" (tomatoes, corn, potatoes and more)
  • Climbing on objects and walls
  • New UI and overlay in inventory, trading and much more.
  • Over 150 new items
  • Over 30 new recipes
  • Over 20 new plant species (farming)
  • A nursery
  • Gold, Silver, Tin and Nitrate Resources
  • A hunter's hut
  • A fountain
  • A mill
  • Added footstep sounds
  • Added footstep sounds to parts
  • Sound of a tree falling
  • Sound when opening inventory
  • Icon displayed when gathering resources
  • Sound when hitting the trees
  • Sound when hitting the stones
  • Sound when smashing ores




Fixed


  • Fixed bugs in displaying menus.
  • Fixed language font bug.
  • Game start video Size adjusted to the resolution.
  • Fixed the brightness at night
  • Fixed sound problems on different backgrounds
  • In the first person view, the graphic error of another character. fixed.
  • Inventory size bug fixed
  • Text bug fixed
  • Adjusted text field of parts
  • Background sound bug fixed, now over 20 more sounds




Verbessert


  • Adjusted day length. 24 hours
  • Improved FPS in the main menu as well as an enhanced design
  • Adjusted main menu (colors, moon, textures and lighting)
  • Adjusted main menu button sound
  • Adjusted intro resolution
  • Crosshair adjusted
  • Gathered item info now in the bottom right corner of the HUD
  • Street in graphics and art
  • Storage boxes have new graphics
  • Set branch stacking to 100
  • The game starts during the day and not at night
  • The campfire also uses branches as fuel
  • Adjusted the sound of the build menus

Update: Alpha 0.025

Innovations


  • Swim with the char. now possible
  • Another car "Naddl-Car" added
  • Main menu translated into several languages
  • Main menu with new graphics and functions




Improvements


  • Fixed auto sound bug




Bug fixes


  • Other Tree Species (Graphic Enhancement)
  • Improved loading screen

Update: Alpha 0.024

Innovations


  • Launch the new game with gun and ammo
  • 23 new tree species
  • Lootable items (closets, boxes, shelves, etc.)
  • Landscaping (mountain, roads, trees, etc.)
  • Added fog
  • Windmill and fields (landscape)
  • New landscape textures
  • More grass, branches, mountains and transitions
  • Sun and moon
  • Times of day, with analog/digital clock display
  • day-night change
  • Sounds for steps, jumps and more on different surfaces (39x sound types)
  • Template for "Credits" inserted
  • New town area with shops and park
  • bank building
  • Department store with several stores
  • A desert city has been added
  • Beginning of the train station
  • weather function. 11 new types of weather ranging from rain, sun and clouds to thunderstorms and snow
  • Story intro installed before a new save
  • Rocket with launch platform installed
  • A car with all the basic functions




Improvements


  • Industry building, doorway edited.




Bug fixes


  • Increased starting inventory
  • Starting inventory includes ammo, gun, apples and bandages
  • FPS improvements - LOD
  • Start Menu now has fog and graphical improvements.
  • More character choices

Update: Alpha 0.023




  • Music in the background and action button
  • Languages ​​(English, German, Russian, Polish, Chinese, Indonesian, Spanish, French, Czech) have been prepared. due to a UE5 bug, this cannot be used yet.
  • The Brick House (landscape expansion)
  • Open doors
  • Warning if you have saved (only in text form without screen message)
  • Resource copper
  • STEAM Connection to invite friends.
  • A shovel
  • Plant soil
  • Clay
  • Sand
  • Weapons workbench
  • Oil pump
  • Chemistry station
  • Multiplayer support
  • Inventory
  • Player building system
  • Main/In-Game Menu (Settings, Save/Load, Server Browser and Server Host menus)
  • Weapons (melee/ranged)
  • Weapon attachments
  • Save system
  • Thrown Items (Grenades)
  • Construction law, repair and demolition
  • Destructible components
  • Bonfire, Crafting Bench, Wooden Box, Vendor, Oven & Bed (Respawn Point)
  • First/Third Person
  • Container Items (Store items inside other items)
  • Complete equipment system
  • Item Durability/Repair
  • Production of objects
  • Crafting queue system
  • Target attachments (procedural and standard modes)
  • Instance resource harvest (cutting trees)
  • Respawn-System
  • Fall damage
  • Placeable C4
  • Hunger & Dehydration
  • Weight system
  • Bleed damage
  • Armor system
  • Character system







  • Grass meshes blocked
  • Start movie, intro is displayed







  • Campfire Recipe: Health Potion, Coal
  • Recipe Forge: Coal, Copper Ingot
  • Recipe Player: Clothing
  • Recipe weapons workbench: weapon P1911, weapon M1982, magazine M4A4, magazine P1911, ammo 7.62x39mm, attachments for the M4A4, grenades, attachment red dot, ammo for the shotgun, C4
  • Recipe Workbench: Forge, Wooden Chest, Lamp, Riot Helmet, Steel Knife, Large Backpack, Flashlight, Water Bottle, Weapon Workbench, Chemistry Workbench, Oil Pump, Copper Wiret
  • Recipe Oil Pump: Oil
  • Recipe Chemistry Workbench: Gasoline
  • Thirst has been reduced
  • Deleted the "Hovered" sound.
  • Inventory size backpack ,,Small,, : to 0/65Kg and +4 belt slots, easy assembly and more slots
  • Inventory size backpack,,Large,,: to 0/90Kg and +6 belt slots, simple construction and even more slots
  • Chests: Inventory size adjusted

Update: Alpha 0.021

Innovations


  • Driving a car, getting on and off the character with animation
  • Crouching of the character. possible
  • Slide the char. (Animation)
  • Climbing Animation
  • Change player view with mouse wheel
  • New animals with animation (crocodile, hippopotamus, lion, lioness, rhinoceros, raven, fox, deer, deer, zebra, pig and wolf)
  • New bridge with lighting
  • New beach area with parking space
  • Video studio complex
  • Doors make noises (opening and closing)
  • VFX animations (smoke,explosion...)
  • Explosive Barrel (Caution 😉 )
  • Open doors with keys




Improvements


  • Swimming taken out (too many bugs)
  • PICKUP became Collect, Open and Interact
  • Improved collision detection on 12 objects
  • Graphical customization of the "loot bar"
  • HUD graphically adjusted
  • Crosshair adjusted
  • Flashlight set correctly



Bug fixes


  • Elephant now has collision detection
  • Fixed bug in first-person camera
  • Fixed cauliflower bug (names)
  • Stairs to the house are now functional
  • Inventory bug with first 2 slots, fixed.


A personal THANK YOU goes to all my game testers!


  • Skywardqueen
  • FragThief
  • Mikba/Basti
  • Markezzz
  • Tharin
  • Kampfkeks
  • Luckdoc
  • Ardrana

Update: Alpha 0.021

Innovations


  • Day/night alternation with hour and day counter
  • Compass instead of minimap
  • Compass Marker (Information, Area, Treasure Chest, Base)
  • New Crosshair
  • Added fog
  • New items (3x healing, 5x drinking, 44x food)
  • Street lighting adapted to the "Day & Night" cycle
  • First ability "Life Regeneration" added.




Improvements


  • New HUD and graphical adjustments
  • Optimization and better background music of ,,Extra_video,,




Bug fixes


  • Improvements to Save-Load System blueprints and templates


A personal THANK YOU goes to all my game testers!


  • Skywardqueen
  • FragThief
  • Mikba/Basti
  • Markezzz
  • Tharin
  • Kampfkeks
  • Luckdoc
  • Ardrana

Update: Alpha 0.020

Innovations


  • Added background music in game
  • Streets
  • Landscaping (Seafront House-Street-Walkways)
  • Inventory design and partly with functions
  • Proving ground for game testers
  • Flickering light with sound
  • The first animal with animations




Improvements


  • Sound options : Master, Music and SFX (volume and volume control)
  • The "Credits Video" redesigned and installed.
  • FPS improvement in house




Bug fixes


  • The "Credits Video" can now also be closed and leads back to the main menu


A personal THANK YOU goes to all my game testers!


  • Skywardqueen
  • FragThief
  • Mikba/Basti
  • Markezzz
  • Tharin
  • Kampfkeks
  • Luckdoc