Homebrew: Vehicle Sandbox cover
Homebrew: Vehicle Sandbox screenshot
Genre: Racing, Simulator, Indie

Homebrew: Vehicle Sandbox

[2-1-2019] Hotfix 1.0

We've released a tiny patch to address some issues players are facing in the new beta builder!

We're also addressing the workshop situation.
As of Version 15.1, new builder vehicles no longer upload to workshop. This is intended behavior, and we will remove the button for that in the future to combat any confusion.

For now, only old builder vehicles can be uploaded on the workshop.

Fixes


  • Downloader now downloads multiple items at the same time
  • Downloader now has far less priority (and should block networkwork packages less often)
  • Downloader now disposes correctly on error
  • Fixed issue where players would be at (0,0,0) in Multiplayer sometimes
  • Fixed issue where vehicles would stop syncing movement sometimes
  • Added some extra logging (like which Version you're running) for debugging reasons
  • Fixed issue where Homebrew would crash on boot on very specific windows installations


As always, we'll keep our eyes open on Steam, DISCORD and our other channels as usual!

DREAM - BUILD - ENJOY



Copybugpaste Team
Version 15.1 - 636820621080427610


EDIT
Pushed another small update, found a bug with the server-rate, causing servers to hit their package limit once a certain number of players were in-game.
Version 15.1 - 636820701439642353

Homebrew - Patent Unknown - New Builder Beta


https://www.youtube.com/watch?v=yKEzQ8bfnCk
In 2014 we introduced Homebrew as a place where everyone could build whatever they are crazy enough to imagine.

In the following years weapons, other parts, overhauled physics, improved graphics and multiplayer, a ton of bug fixes and lua integration updates were released.

Which brings us to 2018, the year of part updates, a vast expansion of the world, and a full weather system integration.
There’s still one last thing that we would like to do before the year is over though.

Symmetry, Paint Tool, Better UI, Improved skinning tools, Faster prototyping, TAB menu and a lot more.

These are not separate updates, and so today we’d like to announce that 2018 will be remembered as the year we re-invented the builder.

(ps: to launch the beta, just select Homebrew 15.1 when launching Homebrew. If it's not there, try restarting Steam)

As always, we'll keep our eyes open on Steam, DISCORD and our other channels.


DREAM - BUILD - ENJOY



Copybugpaste Team

Homebrew Patent Unknown

Version 15.1 - 636809347633535710

EDIT:
We pushed another patch to disable the chat blocking raycasts.
This makes playing around in the builder a bit easier to manage.

Version 15.1 - 636809383743329327

Dodo-Plane Contest

Hello Homebrewers!
We've got a contest lined up for you guys once again. The Dodo-Plane Challenge!

You'll be building planes, but there's a catch: Your vehicle must be powered by wheels and nothing else!
That's right. No propellers, no jets, no rockets. Just good old-fashioned rubber to the road, and to add to the challenge; no infinite fuel or power either. What motor you use to power these wheels is up to you. (Also don't detach bits of your vehicle! The whole craft has got to stay together and fly or it doesn't count!)

What we want is a vehicle that picks up speed on the ground using wheels only, which can then take off and fly controllably (and ideally land too), but above all we want to see creativity!
This contest isn't a serious competition, its about having fun on a challenging build and sharing the creativity, so in the spirit of the challenge we would appreciate it if your vehicle didn't exploit any workarounds or particularly wonky game mechanics.

Amphibians would be cool to see too, so long as any water thrust method doesn't boost them in the air. (kudos if you can find a way to power your boat with wheels)

The contest begins now and will end November 11th. So get building! You've not got long! We plan to host a stream at the end of the event as well, so stay tuned and check the Homebrew Discord for more details!

Natafish over and out.

Stepping Towards New Builder V7: Life saving builder features!

Good day Homebrewers! Today We will dive into some of the smaller yet powerfull features of the new builder.

Visibility options:

Ever got stuck finding a part within your plated vehicle?
Well these hide options might help you out.

So far we can make Parts/Pipes/Plates invisible.



Move builder:

Move the entire builder at the press of a button.
Pressing the button will position the builder infront of your view but not through the ground.



Zen mode:

Building in the world is cool but it can feel a bit overwhelming, the new builder introduces Zen mode.
When enabled, Zen Mode will render the world invisible and leaves you with a conforting blue horizon.



Selection options:

To combat having to re-select the same parts more then once.
We can store our selection in the selection options panel.
Once stored we can resurect/rename/remove our selection at any time.



Grid options:

10cm Fixed grid is a thing of the past with these new grid options. Any grid size will do.
We can double / half our grid size with a button, or enter a custom value.
The grid itself can be hidden to get a cleaner view on our vehicle.



Compass:

Figuring out direction in the builder was tedius and required some debugging skills. Now a compass will aid you in these situations.
The arrows on the compass indicate the current angle you are looking at.



Mute vehicle:

Once your vehicle is all hooked up, it will most likely make some noise while building.
We could disable the seat but that doesnt really fix the issue, so a Mute Vehicle button has been added.



Copy Paste:

And probably the most life saving option, is Copy..Paste.
Thats right just select some parts and press [ctrl]+[c] > [ctrl]+[v]




As always, we'll keep our eyes open on Steam, DISCORD and our other channels.

DREAM - BUILD - ENJOY



Copybugpaste Team
Homebrew Patent Unknown

Stepping Towards New Builder V6: Unveiling Plating Tools!

Here we are once more with an update on the upcoming builder.
Today we will be covering the plating tools.

Adding Plates:

The days of welding on plates and adjusting them into place are finally over.
We've made two new ways for adding plates sofar.

1) Simply click and drag a plate into existance.



2) Or, you can click 4 times to setup a plate. This is handy for filling holes.




Removing Plates:

Just like the pipe tool, we can hold [ctrl] + click a plate to remove it.



Adjusting Plates:

Adjusting parts in general has gotten a lot more fun and stable.
Nodes only show up when that part is selected.



When working with complex vehicles it can be handy to lock the selected parts for edititng. This prevents selecting other parts when we misclick a node.



Nodes can be dragged around, their plane of movement will be automaticly determined via your camera angle.



Hold [shift] to snap nodes on grid as you move them.



Nodes will automaticly snap onto other nodes as they are moved.



We can enable the axis gizmo to move the nodes around, some of us find this more suitable depending on the situation.



[alt] + click a node will lock it .




[ctrl] + click will reset the node. This is handy if you want straight plates or when we drag a node into oblivion by accident.



While editing we can change plate thickness and toggle between opaque and glass plates.



Measurements can be enabled on the selected parts at the press of a button.



And lastly the seams between the plates is greatly improved.



We hope this covers your desires as it comes to plates and adjusting parts.

As always, we'll keep our eyes open on Steam, DISCORD and our other channels.

DREAM - BUILD - ENJOY



Copybugpaste Team

Stepping Towards New Builder V5: Symmetry!

Howdy fellow Homebrewers! Today we present something we have been waiting on since Homebrew first came out.

Symmetry tools have finally made it to the builder!

Adding parts:




Pipes and plates:





Symmetry is enabled by default, but can be toggled off at any time.

Parts added when symmetry is enabled will be kept in symmetry even when symmetry is currently disabled.
This way we can temporary disable symmetry and don't have to worry about our previously placed parts.

You may move/rotate/delete parts at any time, the symmetry tool will keep doing its job in the background.


Moving parts:




Cutting down building time is a high priority, Symmetry tools will surely cut build time in half if not more ;)


As always, we'll keep our eyes open on Steam, DISCORD and our other channels.

DREAM - BUILD - ENJOY



Copybugpaste Team

Stepping Towards New Builder V4: Placing And Moving Parts!


Stepping Towards New Builder V4: Placing And Moving Parts!

Get ready for another sneak peak into our upcoming builder.


Placing parts: [Add Tool]

The Add Tool is responsible for adding parts to your vehicle.
Once the tool is selected the browser bar appears at the bottom of the screen.
After selecting a part we can hover over any surface on our vehicle, and see a preview of how to part will be placed.
We can rotate the preview via the scroll wheel or pressing [R], once you are happy with the location simply click to place it.
Holding the [shift] key works for repetitive part placement.




Moving parts: [Move Tool]

Moving our parts got simpler, just make your selection and move them using the axis gizmo.
All parts are free to move either on grid or off grid.
Holding [shift] will move your part on grid increments.
To snap parts back onto the absolute grid we can press [R].




Rotating parts: [Rotate Tool]

Mush like the move tool, make your selection then rotate the parts using the rotation gizmo.
We can again rotate parts on grid or off grid via holding the [shift] key.
Pressing [R] will snap the rotation on grid and holding down [R] will snap the rotation to 90 degree increments.




Removing parts:

Removing parts is easy aswell, no longer do we have to watch our vehicle fall apart when we remove something in the middle of the chain.
Simply make your selection and press the [Delete] key.
You don't have to select a specific tool for this [Delete] and select always works.




As always, we'll keep our eyes open on Steam, DISCORD and our other channels.

DREAM - BUILD - ENJOY



Copybugpaste Team

[20-8-2018] New Parts, and fixes!


We'd like to introduce you to two new parts, the Nassin I4, a beautiful Inline-4 that's got quite the power for it's age, and the Rumbler V8 a lovely V8 engine that delivers when you need that torque!

These are meant to cut the gap between the engines we currently have, Homebrew finally has a nice collection of all around engines now.

We'd like to thank RhoSigma for designing and creating the models.

Were you ever in need of a good all-around wheelchair, that has enough torque to carry a Truck 5 times it's size? Now you can!


What about a nice little engine for your regular car builds? We've got you fam 😉


We're also bringing back Server-Props! We're currently building a couple of settings with some nice spots for the official servers, so keep an eye out for those online!

Fixes



  • Updated weight of helicopter rotor blade
  • Updated LuaInitials
  • Fixed Playernames disapearing on server settings changed
  • Fixed non-symetrical buggy frame to be symetrical
  • Fixed getting duplicate wheels when changing the wheel type in builder
  • Fixed bug with Browser where Sprites would get re-created instead of using the cache
  • Fixed warning in Vehicle Shader
  • Fixed warning in Terrain Shader
  • Fixed warning in DoF shader (PostProcessing Stack)
  • Fixed warning and bug in Ocean shader(s)
  • Truck Transmission (in tuner) renamed to Car Transmission (like in browser)
  • Small Transmission (in tuner) renamed to Small Car Transmission (like in browser)
  • Added 'Cube_Asphalt' as server prop
  • Added 'Cube_Concrete' as server prop
  • Added cleanup script that cleans up Vehicle Meshes on destroy
  • Added ability to cancel caching the browser images in boot-up
  • Removed unused splat-maps on terrains (used up quite a bit of ram)
  • Cleaned up other files in project


As always, we'll keep our eyes open on Steam, DISCORD and our other channels.
DREAM - BUILD - ENJOY



Copybugpaste Team

Version 15.0 - 636703901768411056

Edit:
We found a couple more bugs coupled with this patch, these have now been fixed

Fixes


[12-8-2018] Hotfix!

From the Team



We've got another patch out to fix some of the tiny issues we (and the community) have spotted over the past couple of days.

Changelog



  • Fixed Passenger Seat robot pose
  • Weather.lua updated
  • Tornado now stops audio correctly
  • Camera can now rotate again when the Tuner is open
  • Added instructions on how to un-link a property in the tutorials
  • Added a note about parts orientation (wheels should be aligned with the arrow/line indicator) in tutorials
  • Tutorial now only completes after you've passed the final page
  • Spellchecked tutorials
  • Fixed 'unweld' keybind not working
  • Binoculars now close when pressing the 'Escape' keybind


As always, we'll keep our eyes open on Steam, DISCORD and our other channels.
DREAM - BUILD - ENJOY



Copybugpaste Team

Version 15.0 - 636696932881646740

Stepping Towards New Builder V3: Pipe Extruder!

Attention Fellow Homebrewers.

Today we present a new tool that will make our life's easier when it comes to building frames.

With ease of use and build speed in mind, we have developed a new pipe tool that will fit nicely into our upcoming toolbars.

Lets take a look at some of the things it can do.




The pipe extruder is fast and simple to use, we click and drag our pipes into existence.
Don't like the pipe we just slammed down? no problem ctrl click it away and draw a new one!



So while this is pretty handy, pipes are still basic, but err wait?

That's right, pipe properties are in development! Custom color, thickness, material type, Gurders, Chains, Rectangular shapes, Tubes, you name it ( srsly name it... )




Another small detail you probably didn't notice, is that the little dip the old pipes had when it goes vertical has been fixed.

Oh and i guess, no blocks heh ^^ almost forgot about those.



Thats it for today, We are working hard to get the builder on its feet, with reduced build time and lag reduction as a priority.

If you got ideas don't hold back, hook up with the devs on discord, now is the time to make your impact on the builder, cheers CopbyBugPaste Team.


As always, we'll keep our eyes open on Steam, DISCORD and our other channels.

DREAM - BUILD - ENJOY



Copybugpaste Team