We have found some time and we bring you the 1.1 update, which includes:
- Updated the project to Unity 2021.
- Added a loading screen that makes the transition to the game less abrupt.
- Changed some parameters of the monster and the protagonist to balance the difficulty.
- Slightly increased the intensity of the flashlight.
- Fixed a bug when picking up a candy that caused the raycast to skip a collision and reposition a random object in the environment.
- Fixed a bug that caused a black cloud (?) to cover the screen completely due to problems with volumetric light effects.
- Added a lot of details to some environments.
- Increased a little the exterior fog to improve the atmosphere and help to find your way around the map even with the flashlight off.
- Added animation to the skybox.
- Improved the quality of some textures and models.
- Fixed some minor clipping and popping problems.
- Improved stability and general optimization.
Thank you for playing!