Horror Tycoon cover
Horror Tycoon screenshot
Genre: Simulator, Strategy, Indie

Horror Tycoon

Horror Tycoon Major Update ONE

Horror Tycoon - Major Update ONE - 0.9.9r



Greetings Haunters!

First, thank you for all of your support since early access launched back in October. The game is still evolving and improving thanks to your incredible feedback. I have been working since launch to bring the first major update to Horror Tycoon. This update contains new content, a new level + a tease of the next level location, new music, new sound fx, new gameplay elements, new features, 40+ bug fixes, balancing and more!

As stated in the 2023 Road Map, the goal is to release a new major update every quarter (or so) until the game is ready for release. Each major update will contain new content as well as gameplay improvements and bug fixes. In between quarters, smaller patches and bug fixes will be implemented.

The next update and its features will be announced sometime in Q2 2023. Until then... please see the full patch notes below:

Gameplay Changes:




  • In Sandbox mode players can now select the next wave difficulty from the wave details panel (Top Center of the main User Interface)
  • Food & Drink items now have their own tab on the main Hud. The Pre-Fab tab has been removed.
  • Main HUD "Go" button will now animate when the next wave of guests can enter the haunt.
  • When the next wave can be called in a non-sandbox game there is now an audio reminder. The Devil will taunt the player slightly to begin the next wave.
  • When a guest encounters a vending machine and obtains food or drink, an icon will now appear to better communicate the guest has received the buff (increases heart attack chance).
  • Increase Guest Heart Attack will have a duration so these will need to be placed strategically to ensure guests have this buff when entering the desired scare traps. This buff does not stack, placing multiple vending machines in a row will not further increase the chance for a heart attack.
  • The different vending machines will now also advise what percentage they will increase a guest's heart attack chance in the description (the more expensive the vending machine, the higher the heart attack chance).



Added new Decor Items:




  • Body Parts
  • Cage 1
  • Cage 2
  • Electric/Utility Panel
  • Electrical Fuse Box
  • Electrical Transformer
  • Old Electronic Equipment 01
  • Old Electronic Equipment 02
  • Old Electronic Equipment 03
  • Interior Door
  • Kitchen Stove
  • Dining Room Table
  • Skeleton 1
  • Skeleton 2 (Horizontal)
  • Skeleton 2 (Vertical)
  • Skeleton 3


Added new FX Items:



  • Sparks
  • Floor Sparks
  • Broken Overhead Light that flickers randomly.
  • Broken wall light that flickers randomly.
  • Fire


Added new Construction Items:




  • Flooring - Lava Floor 1
  • Flooring - Lava Floor 2
  • Flooring - Lava Floor 3
  • Flooring - Lava Floor 4
  • Flooring - Lava Floor 5
  • Flooring - Toxic Floor 1
  • Flooring - Toxic Floor 2
  • Flooring - Toxic Floor 3
  • Flooring - Toxic Floor 4
  • Flooring - Alien Floor 1
  • Flooring - Alien Floor 2
  • Flooring - Rusted Metal 1
  • Flooring - Rusted Metal 2
  • Concrete Wall 07
  • Concrete Wall 08
  • Interior Door - Locked


New Content added:



  • Added several new guest names from Discord supporters.
  • Added new Devil voiceover taunt sound FX.
  • Added 2 new songs to the soundtrack
  • New sound FX added


Added New Level:



  • Abandoned Schoolhouse


  • The Lake (Coming Soon)


Bug Fixes:




  • Fixed an issue where the guest wave details would still be visible when opening the menu.
  • Fixed an issue when closing the guest wave details, the selected guest difficulty level would reset once it was closed.
  • ESC Key now takes you to the Menu
  • Fixed an issue where the timer would stop counting down to the next wave.
  • Load Game will only be enabled if an existing save slot is present.
  • Fixed an issue when the game is paused and the player clicks the game speed button to unpause the game, the pause button would not toggle to an off state.
  • Fixed an issue where loading a non-sandbox saved game would re-play the intro cinematic and present the contract to be signed again.
  • Changed the verbiage for overwriting a save slot. Once you have acknowledged the warning, you may overwrite your existing save slot.
  • Fixed an issue where the test guest would pay an entrance fee and add/subtract fear reputation.
  • Fixed an issue where being in the first-person camera prevented the player from exiting when accessing the settings.
  • Sandbox mode will no longer show how many bones and teeth have been collected as well as the required number of souls.
  • Guests take scare damage more consistently.
  • Fixed an issue when scaling up decor items scaling would also scale the tile and grid. These 2 items no longer scale.
  • Fixed an issue when in build mode the item placement grid would stay on or turn off correctly after placing an item or closing the build menu.
  • Saved games will now load items with the correct color if the player has changed their default color.
  • Saved games will now load the correct speed for items that have user-controlled speeds (strobe lights/broken lights)
  • Saved games will now load the correct bones & teeth.
  • Fixed an issue where after saving a game, the main menu will update to allow the player to load instead of having to exit to the main menu to load.
  • Dead bodies now leave blood until the body is disposed of and will fade out after the guts have been collected.
  • Guest deaths will go into a "Ragdoll" effect which will provide a dynamic, environment driven animation with each guest death.
  • Guests that are dead will no longer have an exit sign appear prior to death, this is replaced briefly by skulls.
  • Fixed an issue with the body disposal garbage bag, this should now look "full" when carried.
  • Enable Tutorial Text re-positioned for better visibility when starting a new game.
  • Fixed an issue where guests could have duplicate phobias.
  • Fixed an issue with the current upgrade level not displaying correctly.
  • When upgrading an item, the proper upgrade level is now visible and will show the next level if the player has sufficient fear reputation points to upgrade.
  • Fixed the color of the icon to MOVE and item from light grey to light blue.
  • Fixed an issue with the Spike Wall trap that was causing a fatal crash.
  • Body Disposal Employees are less creepy and now will blink their eyes.
  • Fixed traffic pile ups from preventing the guests from reaching the entrance location. Cars will "de-spawn" if they do not reach the next vehicle checkpoint within 90 seconds.
  • Body collectors should path-find better now and get stuck less frequently.
  • Body collectors now walk slightly faster.
  • Added a [Spacebar to Skip] popup for cinematics/level intros.
  • Fixed Bookcase color changing.
  • Fixed an issue when raising and lowering decor items, the item would get stuck in place.
  • Fixed an issue where Sinister Traps would not work correctly.
  • Fixed an issue where the Body Disposal employee would not spawn in at the correct game speed.
  • Fixed an issue where Decor Items would get stuck in place when raising or lowering them.
  • General Optimization and Performance fixes.


A quick note regarding localization...
Localization is still on course to be added to the game, however, this has been delayed until the game's actual release / launch. More will be available at a later date.

Let's begin SPRING SALE! ๐Ÿ‘ป

Ready for a dose of fear and adrenaline?



Our Horror Tycoon is now available on the Steam Spring Sale with a 35% discount!

Don't miss this opportunity and enter our world today - if you dare!





Limited time offer:
๐ŸŸข Starts: Thursday, March 16 10 GMT-7 (18 CET)
๐Ÿ”ด Ends: Thursday, March 23 10 GMT-7 (18 CET)

Any questions? Write to us on our Discord! ๐Ÿ‘‡




Have fun!
Horror Tycoon Team

MerryXmas ๐ŸŽ… & Happy New Year! ๐ŸŽ†

Dear Plyers,



The whole team would like to wish you a Merry Christmas ๐ŸŽ„ and Happy New Year! ๐ŸŽ†



First of all, we would like to thank you for the past year. ๐Ÿค It was so important to us that in November our game was released in Early Access. The upcoming 2023 will bring even more interesting events, so stay tuned and keep an eye on our Steam page and join us on Discord!

Christmas and New Year are a special time, on this occasion our entire team would like to wish you health, wealth, and happiness. We keep our fingers crossed ๐Ÿคž for each of the goals you set for yourself in the upcoming 2023! ๐ŸŽ†



All the best,
Horror Tycoon Team!

STEAM WINTER SALE BEGINS! โ˜ƒ๏ธ

Itโ€™s time to warm up! ๐Ÿ”ฅ



We are a part of the Steam Winter Sale and right now we are cooling down our price! โฌ๐Ÿฅถ



We are a part of the Steam Winter Sale you can buy Horror Tycoon with a 25% discount! โคต๏ธ ๐Ÿ‘ป


https://store.steampowered.com/app/1506680/Horror_Tycoon/


We are pleased that we are a part of the Steam Winter Sale and thanks to this, players who are still considering purchasing Horror Tycoon can buy with a 25% discount!

The Steam Winter Sale runs Dec 22nd, 2022 - Jan 5th, 2023 at 10am Pacific.



Any questions? Write to us on our Discord! ๐Ÿ‘‡




Regards,
Horror Tycoon Team

New traps ๐Ÿ˜ฎ decorations and festive atmosphere ๐ŸŽ„

Hello Haunters!๐Ÿ‘ป


Tricksters, tonight we will be talking about the ongoing development of Horror Tycoon. This will be the first devlog since the game released in Early Access ๐Ÿฅณ Weโ€™ll go over new items, a new scare trap and the upcoming holidays and plans for the future๐Ÿคญ

New Scare Trap


Scare your guests with floating books that move from side to side (great for placing bookcases on both sides of a corridor for a spooky library vibe)๐Ÿ˜ˆ


New decoration items๐Ÿ’…


Here you can see a couple of the new decoration items in action.๐Ÿƒโ€โ™‚๏ธ
Also a new type of floor you can use which is grass!๐Ÿฅ—



Upcoming Holiday Season๐ŸŽ…


Wouldnโ€™t be Christmas if we didnโ€™t add some festive items and which are more important than the Holiday Tree and Holiday Presents



What's next?๐Ÿค”


We are planning to release one or two more smaller updates before the end of this year, but the first big one will have to wait for the first quarter of the next one. You will hear about these at a later date.

The Save/Load system is still being worked and further improved. During early access save/load files from one build to the next may no longer work as expected and may require you to delete your current save file.

And that will be all from the scary mansion for now, we hope you will enjoy the upcoming updates and we would love to hear from you about them in our Discord!(link below)๐Ÿค—



https://store.steampowered.com/app/1506680/Horror_Tycoon/

Haunt you soon!
The Horror Tycoon Team

Holiday Update 0.9.8f

Hello Haunters!
It's hard to believe it has already been a month since Early Access launched! Let's do a quick recap of the past 4 weeks:


  • Early access launched on October 20th.
  • 8 Updates have been released since early access launched.
  • 50+ Bug fixes/quality of life features implemented.


What's next?
Immediate: 1-2 more smaller updates are still to be released before the end of 2022.
Short term: First major update is coming in Q1 of 2023 (Details of what that update will contain will be revealed at a later date)

This update introduces new decor, construction items and a new scare trap to use in your haunted house attractions as well as further bug fixes and quality of life updates. Here's a sneak peak at some of those new items and scare traps:

Scare your guests with floating books that move from side to side (great for placing book cases on both sides of a corridor for a spooky library vibe)


New decor items:



  • Curtains (that move in the wind!)
  • Candlestick (Great for placing on a desk or down a hallway as a light source)


New Construction flooring types:

  • Grass
  • Concrete
  • Dirt


For the holiday: Christmas Tree + Presents



Patch Notes:



  • All levels have a higher chance for snowfall during the months of December and January.
  • Added new decor item: Holiday Tree
  • Added new decor item: Holiday Presents
  • Added new decor item: Pig Head
  • Added new decor item: Cow Head
  • Fixed an issue where the main UI would appear on the main menu screen in error.
  • Fixed an issue where the custom sign text would no longer be editable when changing font styles.
  • Fixed an issue where camera movement was still able to be controlled when the settings menu was open.
  • Fixed an issue when in guest camera mode the player was unable to walk through the bushes.
  • Fixed Circus Game to have its size adjusted.
  • Added a new decor item: Curtain
  • Added a new decor item: Candlestick
  • Added a new decor item: Bookcase
  • Added a new floor types:
  • Grass
  • Dirt
  • Concrete
  • Added a new Scare Trap: Floating Books
  • Included Epic Crash Reporting tool to help gather crash data more effectively.
  • Traffic will no longer respond to game speed changes. Traffic jams were caused primarily by different game speeds causing vehicle physics to behave in an undesirable way.


Known Issues:
The Save/Load system is still being worked and further improved. During early access save/load files from one build to the next may no longer work as expected and may require you to delete your current save file.

THE STEAM AWARDS ๐Ÿ† | Grab 25% discount in AUTUMN SALE!

Dear Players,



It's been exactly 1๏ธโƒฃ month, 2๏ธโƒฃ days 2๏ธโƒฃ hours since the release of our game, we would like to thank everyone who supports us - especially for the feedback you gave us. We still have a lot of work ahead of us before we release the full version of the game and your feedback, and the ideas you send us are extremely important to us - Thank you for that!

Today we come back to you with TWO good news! ๐Ÿ‘ป



๐Ÿ† FIRST | Steam Awards


We are pleased to announce that Horror Tycoon is included in this year's Steam Awards and is nominated in the Most Innovative Gameplay category. You can also vote for us in the Best Soundtrack category!

About Most Innovative Gameplay: โ€œThe designers of this game are at the front lines of creative experimentation, bringing a fresh perspective and brain-breaking surprises. This game delighted, inspired and entertained with newness never played before.โ€

About Best Soundtrack: "This unsung hero deserves to be recognized for its outstanding musical score. It's the OST with the MOST!"

So if you think Horror Tycoon belongs to this category, you can vote now!




๐Ÿ’ธ SECOND | Autumn Sale!


The Steam Autumn Sale has started and Horror Tycoon is part of it! Right now you can buy Horror Tycoon with a 25% discount!

๐ŸŸข Starts: Tuesday, November 22 10 GMT-8 (19 CET)
๐Ÿ”ด Ends: Tuesday, November 29 10 GMT-8 (19 CET)



Remember to leave your vote!



See you soon,
Horror Tycoon Team.

Hotfix 0.9.8c


  • Fixed an issue where the test guest would immediately dissapear in The Forest.
  • Players can no longer build items when in the guest camera mode.
  • Unlocked Items will now carry over from level to level.
  • Spiderwebs are now easier to see when being placed.

Hotfix 0.9.8b


  • Fixed an issue where the UI was invisible on The Forest level.

0.9.8 Update

Greetings Haunters,
Thank you so much for your continued support and all of your help identifying bugs or issues that you may have experienced. Keep these reports coming in, I am working through fixing them as quickly as possible. Some bugs may take longer to fix than others, but they are being worked on. Also, I value and welcome your feedback and suggestions on my discord or here in the Steam discussion forums for Horror Tycoon.

With the holidays quickly approaching here in the USA there will be fewer updates in the month of December but will resume in January.

Horror Tycoon will see the first major content update coming sometime in the first quarter of 2023, more details will be revealed at a later date.

Please find the new update patch notes below:
Note: Previous saves may cause crashes or unknown behavior. It is recommended for you to delete any previous saves.


  • Save/Load system is functional. There may still be some bugs or issues regarding some saved stats or item properties, but this should now at least allow you to save your progress and return at a later date.
  • Fixed an issue where a traps blue trigger sphere would be visible once a game has been loaded.
  • Added a new splash helper image to explain game mechanics.
  • Loading should now detect if a wave was already in progress and spawn guests accordingly.
  • UI should now load after loading a saved game.
  • Added 2 new input options for camera control/remapping.
  • - Rotate Camera
  • - Zoom
  • Body Disposal Employee can now be unpossessed and re-possessed (will cost an additional soul)
  • Item placement Grid size now reflects the changes visually when increased or decreased.
  • Guest HP Bar now shows Phobias.
  • Phobias are now in color for easier identification.
  • Updated fear reputation requirements for upgrading existing traps.
  • Grid size now shows the correct selected grid size when placing new items.
  • Fixed an issue with the chandelier blocking guests.
  • Adjusted guest spawn amounts.
  • Guests will no longer attempt to cut through the neighbor's yard to enter the backyard.
  • Police officer will no longer attempt to cut through the neighbor's backyard.
  • If loading a game and the intro and contract have already been signed, the game will now start at the build location.
  • Added "=" and "-" keyboard mapping to increase and decrease grid size for players that do not have a num pad keyboard.