We are part of Steam's publisher sale, take advantage of the savings and buy them all!
How to Survive 2 for 75% off and all DLC for 30% off:
http://store.steampowered.com/app/360170/How_to_Survive_2/
How to Survive for 90% off & DLC's One Shot Escape, El Diablo Islands, Hello my name is...Nina, & Kovac's Way for 30% off:
http://store.steampowered.com/app/250400/How_to_Survive/
How to Survive Third Person Standalone for 90% off:
http://store.steampowered.com/app/360150/How_To_Survive_Third_Person_Standalone/
Happy New Year!
We hope you have had a great year, but send blessings for an even better New Year! Thank you for all your support from the How to Survive Team of 505 Games and Ekosoftware!
http://steamcommunity.com/sharedfiles/filedetails/?id=1252220835
Don't forget! How to Survive franchise games are on sale!
How to Survive 2 for 75% off and all DLC for 30% off:
http://store.steampowered.com/app/360170/How_to_Survive_2/
How to Survive for 90% off & DLC's One Shot Escape, El Diablo Islands, Hello my name is...Nina, & Kovac's Way for 30% off:
http://store.steampowered.com/app/250400/How_to_Survive/
How to Survive Third Person Standalone for 90% off:
http://store.steampowered.com/app/360150/How_To_Survive_Third_Person_Standalone/
Happy Holidays 2017!
Have a very ZOMBIE Xmas and a Happy Holidays from all of us here in Kovacland!
How to Survive 2 and the Ultimate Edition are both on sale for 70% off. All DLC's are 30% off. These make awesome holiday gifts for friends, family, and whomever else you'd like to kill zombies with!
How to Survive 2 - Kovac's Ultimate Edition contains the base game "How to Survive 2" plus finely crafted DLCs by master survivalist Kovac himself!
Wow, this is what you get:
- The game to survive the zombie outbreak in Louisiana. There you can scavenge and learn how to craft your tools and weapons. Meet with friends and create and protect your own camp.
- Abandoned Backpack DLC: contains dual knives, a pet crow and a Teddy Bear helmet.
- Elite Soldier DLC: contains assault rifle, a drone and a soldier helmet.
- Pirates of the Bayou DLC: contains cutlass, a green parrot and a tricorn hat.
- Norse God DLC: contains a war hammer, a Hugin crow and a winged helmet.
- Musketeer DLC: contains a rapier, a nightingale and a musketeer hat.
- Dead Dynamite DLC contains:
• A new NPC.
• A new campaign with fresh new raids.
• A new raid objective : destruction
• 3 New enemies (Undead Rats, Miner Zombies and the heavy armored Zombie-Tank)
• A new boss!
• New living animals: rats + linked recipes.
• An entirely new environment: the old mines and underground caves.
• New weapon type: explosives (grenades and explosive ammo).
• 1 Double Speed weapon (Miner tools).
• 1 Melee Weapon (Pickaxe).
• 1 New projectile weapon (grenade launcher).
• 1 New armor set.
• Land mines (for camp and raids).
• Destructible and explosive props (Crates, rocks, gas tanks, etc…)
http://store.steampowered.com/bundle/1936/
Come on over and join our awesome community and discuss this new edition!
http://steamcommunity.com/app/360170/discussions/0/154643249631408622/
When we began Early Access back in 2015 we stated that we wanted to have a final game by summer 2016. And we can now announce that we will be launching How to Survive 2 on September 8th 2016.
For the past few months, we have been working with you to enhance, widen and shape How to Survive 2 by taking in account requests and suggestions from the forums. We would like to thank everyone for their feedback by making sure that you get a nice pack of Early Access items. So anyone who purchased the game before official launch will receive the Pet Crow, the Winter Hat and the Dual Knives. Those who purchase at launch and after will need to purchase them via DLC. We will be keeping the Primal Fear Armor for those who already own another How to Survive franchise game. The Voodoo Guitar will remain exclusive to players who purchased the game early (thank you, guys!).
We knew from our research that the community wanted a space where they could play with friends and freely create their own camps, so we focused in developing a system where you could invite other players and cooperate with them to survive.
The scenarios are now bigger than ever in the How to Survive franchise, introducing a variety of environments from swamps to suburban streets, sewers, farms, the French Quarter, etc. And we have populated it with infected hordes that include classic zombies, fast zombies, SWAT, exploding or mutilated zombies, farmers and more. You can also find a large catalogue of animals, infected or not, roaming the scenarios: alligators, turtles, pelicans, bears, deer, pigs, bunnies, etc.
You can come across over a dozen NPCs that will trigger dozens of quests with different mechanics: scavenge, timed challenges, escort and stealth missions. And, first among the locals, there is Kovac who will guide your steps to craft your gear, build your camp and fortify it. Following his recipes, you and your friends will be able to equip your survivors with amazing weapons and armors. And you can choose among dozens of skills to level up and create unique characters.
There has been exhaustive work tweaking and adjusting animations, controls, difficulty, leveling, etc. And, by the time that you read these lines, our plan is to have the game available into, at least, 11 languages! In our latest update today we have added language support for Korean, Thai and Turkish.
There will be one last content update at launch to bring new challenges and quests, camp modifications, new enemies, building, weapon and armor novelties and… a special surprise Kovac finale! We wanted to do something completely crazy and unexpected, just like Kovac. So don’t tell us… "Oh, I saw that coming…" because you didn’t. ;)
Upon game launch we will need to reset the servers which will mean all camps and characters will be reset back to the beginning. We have implemented a new save structure that is a bit more simplified than what we had during Early Access which we hope will clear up a number of issues that users have reported to us. Along with the save update we are also releasing all the game Achievements for the game which will require you to start from a fresh launch. The quest structure has been updated and finalized so we hope everyone will have a nice story quest flow that will lead up to our new ultra-exciting story ending.
After the game launch we will be monitoring the forums and game performance to decide our next steps. So stay tuned!