We add 2 new options in menu for change the game difficulty, we understand the game is... well... hard. We didnt hat a lot testers so we based in our and friends experience, sinse we made the game this made the game more difficulty then it should be, it was our mistake.
We hope this give you a better game experience. We will keep the game difficultys as it is but this new options (if enable) will make the game more easy and confortable, they work with the base systens of minion levels.
Major Changes
Add (in options menu) new 2 options for change the game difficulty.
Minion level scale:
The minions have a base level and a scale level (how is based in the player level), we made that to make the game keep challenger, if you desactive that will made the game a lot easy sinse the minions level will based only in his level base (*some special minions will still going be on a high level, thats is intentional to make more challenger).
Collect Items:
You can choise between auto-collect or manual
collect the minion drops.
pass the mouse over them.
Hue Defense Update v1.02 Released
An update to Hue Defense has been released. The update will be applied automatically when you restart Hue Defense.
Major Changes
Add new levels of diffculty.
On option menu, you can choose game difficulty anytime!
You have three options of difficulty now.
HUE: On that level the use of right towers and specials are indispensable to success.
Medium: The enemies have their defense weakened, and rubber gun towers are more effective against elites.
Easy: Enemies have their defenses and health reduced, and the rubber gun towers are much effective agains elites.
check this guide, some tips to win:
Balance Patch v1.01
General fixes
New remasterized stage music
Initial coins raised from 250 to 300
Reduced damage from rubber gun against elite from 100% to 30%
The dizziness effect was reduced from 20 to 10 sec
Time to collect drops raised from 5 to 10 sec.
You don't need to wait drops to hit the ground to collect them anymore
Before, you had to reach level 30 to upgrade a tech skill to level 5. That was reduced to level 25.
Some achievements had counting bugs. Not anymore!
Going back from the world map to main menu no long show splashscreens
Balance patch
The meta game is changed. Now, to win, you'll have to use towers creatively and strategically.
Coxinha, Mandioca Towers
Price is reduced from 250 to 200
Reload time base reduced from 3.0 to 2.5
Raised armor penetration from 0.4 to 0.5
LV3 class upgrade cost raised from 1000 to 1200
Rubber Gun Tower
Reduced armor penetration from 0.4 to 0.1
Power x Level is reduced
Ammo upgrade Double Fire cost raised from 300 to 500
Ammo upgrade Triple Fire cost raised from 700 to 1000
Ammo upgrade Multishot cost raised from 1500 to 2000
LV2 class upgrade cost raised from 500 to 600
LV3 class upgrade cost raised from 1000 to 1200
Spray Tower
Reduced power after first ammo upgrade.
Dizziness effect reduced from 3 to 1 sec.
Hue Defense OUT NOW!
Hue Defense OUT NOW!
https://www.youtube.com/watch?v=PzAdT287vYY
You have just been summoned to defend HUELand, prepare your strategies!
In defense of HUEland, a natural paradise with the most complex and corrupted government systems in the world, fight against corrupt and its supporters - whether at borders, fields or cities. Customize your defensive strategy with several upgradeable towers and their enhancements.
Meet and fight against bosses who will try to stop you, at any cost, from freeing the nation!
AND MORE:
Hours and hours of gameplay: vast campaign with 25 unique stages. Your decision will impact the whole game.
More than 50 achievements
Seven towers to customize your strategy, with more than 21 upgrades to optimize your defense
Four special habilities that can change your game
More than 20 enemies: don’t be surprised if one group decides to rob you during the journey
8 EPIC BOSSES! You will have to defeat the most unusual and unexpected bosses