Here’s our first patch for Humans 101! We’ve made some gameplay improvements, added more assets, and fixed some bugs to ensure the best experience with Humans. If you can, please leave a review and spread the word about Humans 101! Check out all of our changes below:
Art
- Added a Recycle Bin
- Added a Cannon
- Added a Table
- Added a Rubber Chicken
- Added a Cowboy Hat
- Added a Button
- Created an Arrow for better visualization of object rotation
- Separated the Dummy from its Mic Stand and Pipe, making each its own asset
Gameplay Improvements
- Fixed a bug to allow triggers to be activated by held objects
- Updated the aesthetic of the of the Online Experiment page
- Moved the Rate button to the bottom of the screen
- Moved the buttons that allowed players to reposition their movement points away from the scrollbar to prevent mis-clicks
- Created a button that allows players to submit feedback directly to the developers
- Created a trigger condition to start movement paths
- Created a trigger condition to disable itself for a chosen amount of time
- Players will receive a message informing them that they are not on the latest build if they try to access online experiments
- Players can now duplicate grouped objects
Thank you all for your support! Please post in our forums, our Trello board, or use our new “Submit Feedback” button to tell us about your thoughts on Humans 101!
Please enjoy,
Labrodex Team