Humans 101 cover
Humans 101 screenshot
Genre: Simulator, Indie

Humans 101

Humans 101 - Patch 0.9.0

Hello Humans 101 Enthusiasts!

Here’s our first patch for Humans 101! We’ve made some gameplay improvements, added more assets, and fixed some bugs to ensure the best experience with Humans. If you can, please leave a review and spread the word about Humans 101! Check out all of our changes below:

Art



  • Added a Recycle Bin
  • Added a Cannon
  • Added a Table
  • Added a Rubber Chicken
  • Added a Cowboy Hat

  • Added a Button
  • Created an Arrow for better visualization of object rotation
  • Separated the Dummy from its Mic Stand and Pipe, making each its own asset


Gameplay Improvements



  • Fixed a bug to allow triggers to be activated by held objects
  • Updated the aesthetic of the of the Online Experiment page


  • Moved the Rate button to the bottom of the screen
  • Moved the buttons that allowed players to reposition their movement points away from the scrollbar to prevent mis-clicks

  • Created a button that allows players to submit feedback directly to the developers
  • Created a trigger condition to start movement paths
  • Created a trigger condition to disable itself for a chosen amount of time
  • Players will receive a message informing them that they are not on the latest build if they try to access online experiments
  • Players can now duplicate grouped objects


Thank you all for your support! Please post in our forums, our Trello board, or use our new “Submit Feedback” button to tell us about your thoughts on Humans 101!

Please enjoy,
Labrodex Team

Humans 101 - Early Access Launch

Humans 101 Vision


Welcome test subjects to our Humans 101 Early Access! At the time, we're currently released with four story modules, online experiments created by internal developers, along with an experiment builder that allows players to submit their own experiments online. We're looking to get feedback from players on what tools to simplify and what new tool ideas would be, so we'll be closely monitoring the forums here for suggestions. We've drawn inspirations from games like Happy Wheels and Mario Maker and we want to bring that experience to Virtual Reality. We're optimistic that with your help we can cultivate a bustling environment with hundreds of new experiments being created everyday all curated by players!

Product Road Map


On this coming Tuesday, we will not only release a small patch that will add a few new features, bug fixes, and an asset or two for the experiment builder, but we will also open up our live product roadmap on Trello. This will allow the chance for you guys to input where our efforts are going to for the upcoming patches. More on this on Tuesday, but here's a quick sneak peak on what this looks like!