Hydroneer cover
Hydroneer screenshot
Genre: Simulator, Strategy, Adventure, Indie

Hydroneer

'Hydroneer: Journey to Volcalidus' DLC Announcement!

Watch the Announcement Trailer / Dev Vlog here:





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https://store.steampowered.com/app/2659380


Video Summary


This contains spoilers for the video
- New DLC coming to Hydroneer
- Video covers a few features coming in the DLC
- 6x the map size
- $10
- Releasing April 5th
- Separate island with its own progression: Cannot take items/vehicles from main game island.
Lava Powered Machines
- Water has to be produced from Ice
- Ice appears towards the top of a claim, so strategy is involved to keep belts moving
- No more tiered drills, tiered stores instead
New Glade
- Large new town covered by a blue dome
- Assist the museum
- Rebuild stores to buy better tools
- Stores act as the main progression
Vehicles
- Vehicles are purchased from Mots Island
- Requires a ticket from the player-built ticket store to access
- Huge Hauler vehicle with a crane
- Picks up heavy items that players can't carry: Machines / Vehicles / Buff Stones
Buff Stones
- Currently un-named, looking for suggestions!
- Refined down to produce a stone for masterwork forging
- Applies random buffs to tools/machines (Pickaxe dig size/speed, Drill output size/speed)
- buffs can also be damaging
Changes to Base Game:
- Better build snapping
- Better visibility at night/in caves
- Game file size reduced
- And more!



Closed Beta


We host our all betas exclusively on Discord. This is due to it being a good platform to receive feedback, report bugs, show bugs to developers via screensharing / video posting / images. These betas are generally full of game-breaking bugs, so if you're not invited to participate, don't worry, you're not missing much! If you'd like to help us squash these bugs, you can join discord here.



The Next Adventure | Hydroneer Announcement Early 2024

2.2.5 Patch

While we're busy at work on the next Hydroneer update, we've noticed a few common issues that are cropping up for players.
Since the next update is still a little far away, we wanted to address these issues in a small patch, which is now released. Enjoy!
Information about the next update for Hydroneer will be announced when it's ready, we're really excited about this incredibly large update.

2.2.5 Patch
27 July 2023

--- Fixes
- Splitters/Hand sorters no longer 'forget' what item they're splitting when they're picked up and placed down again.
- Removed rare issue where coins/tokens do not stack when dropped together.
- Items can no longer be placed underground in the tutorial.
- Removed issue where soundtrack restarts when hundreds of items are dropped at once causing memory issues.
- Misc. drop item optimisations.
- NPCs no longer give rewards from a quest if it has not been accepted by collecting the quest scroll.
- Removed rare crash when pressing the 'drop' button after an item in the players hand is destroyed.
- Pipes will no longer be able to pass water when they're in their placing mode.```

If you're enjoying Hydroneer please consider leaving us a Steam review, it really helps us out!

[Dev Vlog] Hydroneer is 3 years old! We take a look back at previous versions!

2.2.4 Patch

2.2.4 Patch
3 May 2023

--- Fixes
- Major improvements on placing items near diggable dirt. Will not prevent placement as much as before when placing items near/inside dirt.
- Logic Saw no longer drops FPS after using it to cut many items.
- Logic Saw will now 'timeout' items to prevent them from being cut multiple times when passing through once.
- Logic Saw will only work when powered by water in the conveyor's pipe that it's attached to.
- Logic Saw will no longer cut items when its picked up and dropped onto items.
- Clearing raw resources will no longer sometimes remove resources on splitters.
- Conveyor Splitters can now split all items, including some build items that previously would not register.
- Conveyor Splitters will no longer register placed build items that are very close to the registration platform.
- Conveyor Splitters will now properly split items properly and won't require being picked up again.
- Conveyor splitters will now stop splitting fish when fishes are removed.
- Anvils will no longer be able to craft items using the same bar if balanced the bar between two slots.
- Users will no longer fall through voxel dirt when loading their save files.

--- Changes
- Dirt wand will now be able to place dirt anywhere in a dig site, instead of only placing dirt when already looking at dirt.
- Conveyor Splitter names are updated, they now read 'left/right'.
- Rake prices updated.

2.2.3 Patch

2.2.3 Patch
28 April 2023

--- New Features
- Task Note Board. Store two task notes on a board for quick readability. Purchasable with either type of tokens. Can also be used to world maps.
- Added 'Remove Resources' when continuing a save file.
- Added more UI elements to indicate how mods and creative mode prevent Steam Achievements being awarded.
- Enable/Disable all mods.
- NPCs will now display their name as well as the token type they're rewarding above their head before they're approached.
- Subtitles can now be scaled in the audio settings menu.
- Added new preventative measures for corrupted files. You'll automatically be directed to the backup of the save file if it detects a corruption.

--- Fixes
- Fixed GPU issue causing some players to have graphical crashes due to DLSS.
- Fixed issue with vertical conveyor belt pushing items below it in long climbs vertically..
- Seed bags in stores no longer display their price as 0.
- Logic Saw Hook will no longer interact with held items.
- Logic Saw Hook will now work better with fish and vegetables.
- Logic Saw Hook will now change the visible size of the item being cut as it passes through.
- Centraliser Hook improvements.
- Logic Destroyer now has better collisions for accepting items.
- Dreck Quarry dirt tier levels adjusted, you can now have working T3 drills on the very bottom of the claim.
- Fish Bucket scaling error fixed.
- Removed issue where sometimes multiple drills/harvesters can be bought from the travelling merchant.
- Clyde and Roy will now display their locations as 'Bridgepour' instead of 'Ember Cradle'
- Conveyor Splitter Alt now lines up correctly (visual glitch)
- Very small scrap metal pieces will now be removed when selling to the jeweller.
- New weapon storage items no longer have the first weapon entered in too low.
- Misc. translations and description changes.

--- Changes
- Quest progression in farming guild tasks are accelerated, higher value tasks will appear sooner after completing previous tasks.
- Changes to the loading menu. Will now display if the save file has Steam Achievements enabled, as well as a message when starting a save with mods or creative mode on.
- Task Notes requesting crafted items will now display their name as well as the image.
- Broken Drills and Harvesters will now play a sound effect when they're broken.
- Logic Destroyer idle sound effect lowered.

2.2.2 Patch

2.2.2 Patch
18 April 2023

--- Fixes
- Tasks will no longer display with a 0 weight requirement.
- 'Masterworkin'' Steam Achievement will now unlock as intended.
- Walking past a Logic Gem Compressor no longer will pull the item out of your hand if you move too close to it.
- Crafted items passed through the Logic Saw Hook will no longer make them disappear.
- Collision issue at Icehelm Entrance now fixed.
- Purchasing a Hydro Mole now comes with a full tank of gas! (What a bargain!)
- Dirt no longer bounces out of the T3 harvester
in rare occasions.
- Fixed issue where logic keypad sometimes disappears if clicked too fast.
- Sometimes items stored in the back of truck no longer impact the trucks movement behaviour.
- Sleeping in a bed in split screen while another player is sleeping no longer soft-locks the first player into an endless sleep.
- Fixed resource duplication glitch.
- Fixed issue where some store items would not disappear from stores if not purchased when loading save file.
- Tokens no longer are inside female NPC hands.
- When a lantern lands in the water while on, it no longer players its extinguish sound globally.
- VFX when chopping vegetables with the cooking knife will no longer play twice.
- Stairs in the harbour no longer have weird collisions.
- Built items no longer appear as their red/blue placement colour when placed down.
- Player icon in the main menu now updates the image properly.
- 'For The King!' Task notes no longer are miscoloured.
- Stock Market in Ironil now display the new models for weapons.
- Optimisations for T2 drill.
- Misc. translation fixes.
- Other minor fixes.

--- Changes
- Massively decreased the sound of the logic saw hook.
- Rate of crucible/bars heating up increased.
- Maximum size of boot decreased.
- Area for Anvils to accept bars/gems now slightly increased.
- Plinths can now store coins and tokens.
- Scales now show the total weight of crafted items by their contents.
- Crucible description updated.

The Prospecting Update is Here!

We've been hard at work with our 2.2 update. This update brings Tier 3 mechanics into the world, with its corresponding tools, machinery, and pipes. A new resource also spawns now - Corestone! Found in Tier 2 and Tier 3 depths, this orangy-purpleish material is required for the crafting of T3 machines.



With this update we've also introduced Ore Veins - randomly spawned zones which when using a drill or shovelling into these zones will increase the chance of a certain resource spawning. Use a prospecting helmet or the new Hydro Prospector to help find these ore veins.

Since pre-2.0, players have missed the Hydro Excavator - a vehicle capable of storing dirt while it digs holes into the ground. We've revisited the concept of a mining vehicle. And whilst it doesn't store dirt, it certainly is a massive step up from our previous excavator. The Hydro Mole is a versatile, easy to handle vehicle which is perfect for digging tunnels. It has locked angles to make it easy for you to dig up, down, or straight.

A common request from players is a reason to progress through the game. With this feedback, we've implemented a mainline quest! With increasing difficulty, progress through Bastion Keep, to complete a quest for the king, with a pretty sizable reward!

Another thing players have been requesting for a while now is Steam Achievements! We've gone ahead and added over 50 achievements for you to get.

That's not everything from us for this update, see the full patch notes below for everything. There's some good quality-of-life improvements we've added in, such as NPC locations on quest scrolls, the ESC menu pausing time, and more.

We're not finished with Hydroneer, there's still lots more we want to do to the game. Everyone here at our small studio is very excited to share with you our hard work on this update, we hope you enjoy it!
If you do, please consider leaving us a Steam review. It really helps us out :)

-Max





Full Patch Notes:

2.2 Prospecting Update
14 April 2023

--- New Features
- The Hydro Mole - a utility vehicle which can dig dirt terrain. Can be set to three different angles.
- New resource: Corestone Ore. Slightly more common than Cloutium, not as expensive but can only be found in Tier 2 and Tier 3 depths.
- Complete Anvil crafting rework. Weapons and Jewellery can now be crafted by using any material besides shards. Anvil is also doubled in size.
- New Currency: Prospecting Guild Tokens
- New tasks: Craft items for NPCs using the anvil to gain Prospecting Guild Tokens.
- New store in the Bridgepour Harbour to spend these new tokens.
- New ‘Main Story’ Quest progression: “For The King!” With a secret new item reward for completion.
- New Tier 3 Tools and Equipment:
- Corestone Tools
- Corestone Pipes
- Corestone Drills and Harvesters.
- Ore veins have been added to Hydroneer. Randomised locations where drilling and digging will result in a higher yield of this resource type.
- Prospecting Helmet. Detects nearby ore veins depending on which direction the player is facing.
- Hydro Prospector. A utility vehicle which can find nearby ore veins and prospects downwards to find what type of vein is under the ground.
- Logic Saw Hook. Input a logic value to split resources to a certain size.
- Gem Chisel, used to split gems.
- Crafted weapon storage racks.
- Steam Achievements.
- All items can now be magnetised and conveyored
- Tutorial accessible from the main menu.
- The ESC menu now pauses time.
- New voicelines.
- 'H' taskbar icon for the Hydroneer app.

--- Fixes
- Bucket/Pan now drops dirt on the correct drop target location when emptied.
- Bucket stability improved when dropping it. It’ll try and land straight up now.
- Removed minor issue where multiple currency types in a purchasing bucket of a vehicle will remove the unused currency.
- Pipes and conveyors no longer rotate off grid in rare occasions.
- Players no longer 'splash' when exiting near water.
- Vehicle lights no longer effect water fuel tanks visually.
- Splitting coins/cut veg on top of scales will now update the scale reading.
- Items placed down in build mode over a storage vehicle will no longer still be snapped to the vehicle after being picked up and dropped.
- Dropping a helmet while wearing a helmet of the same type will no longer stop the effects of that helmet.
- Pressure gauge reverts back to 0 when picked up or water is no longer passing through.
- Logic Gem Compressor sound effects now linked to the 'machines' sound slider as intended.


--- Changes
- Task notes will now display the location that NPC is located to return the item.
- Various balancing changes:
- Shards are now slightly rarer
- Cloutium is now slightly less rare.
- Balanced prices of masterwork crafting recipes.
- Logic Smelter changes:
- No longer takes damage.
- Doors close automatically.
- Pipe Pressure can no longer be bypassed by using a lower tier of pipe and then using a booster back up to the pressure of the intake pipe. It'll now be capped by the maximum pressure of the weakest pipe in the line.
- In creative mode, the Masterwork Forge can now be used without any resources.
- Using a splitting tool (Saw/Cooking Knife/Chisel/Pickaxe) will only be able to split the intended use item, as well as currencies.
- Complete foliage visual overhaul, including all grass, bushes and trees.
- Bridgepour Harbour, Bastion Keep, and misc. world changes.
- NPCs will no longer call female characters "Lad", will instead refer to them as "Lass".
- Reduced the volume of crucibles and smelters when a large amount of ores enter.
- Reduced the size of the Boot item.
- Hydro truck now has visible windows.
- New visual effects for the masterwork forge.

[Dev Vlog] Hydroneer 2.2 Prospecting Update Launching APRIL 14th!

[Dev Vlog] We're adding a NEW DIGGING VEHICLE in the 2.2 update!