Hyper Flight cover
Hyper Flight screenshot
Genre: Racing, Simulator, Indie

Hyper Flight

Venus Update

Done a lot of work on Venus and created a final scenario unlocking the Ezra f111 vehicle.
Also, fixed some issues regarding racing events, and added worked on the Expert training.

[previewyoutube="u1ymE_X2-cA;full"]

Two player racing, expert training and more

1. Two player couch co-op racing.
2. Expert training mode on Triton.
3. More detailed levels (particularly on Triton and Venus)
4. More music
5. Improved optimisation
version 1.0 approaches.

Update 0.8.2.81

-Continued work on Titan, Orcus and Mars Landscapes.

Don't buy steam keys, they will not work.

I have only so far generated Press keys for Hyper Flight which are not for re-sale.

Steam is the only place that Hyper Flight can be purchased from.
If you buy a steam key of Hyper Flight from anywhere else, it will not work.

Update 0.8.2.8

Update 0.8.2.8

Patch notes

-Rearranged racing arrows to be included in scene objects that can be activated / deactivated

-added exclamation warning signs to races.

-Added lighting to titan training messages

-Added music toggle buttons in training menu and pause menu

-Removed unused files, reduced game file size to under 1GB

-Added Orcus cave course racing arrows.

-Added moving obstacles to Orcus advanced training final test

-Modified Orcus floor textures

-Replaced music 'Strange star' with 'Cubes' in Orcus

-Changed music track selection for Orcus

-Mixed and rough mastered Orcus training music

-Fixed solar system time scale bug

-Improved Titam garbage collection

-fixed buggy quit button

-Created better dialogue visuals for Orcus training

-Removed old escape key overlay

-Created rear view toggle button

-Reworked AI activation to be more consistent

-Fixed Mars perimeter medal in racing menu

-Fixed left trigger glitch by clamping input floats

-Disabled Free flight pause menu in opening menu

Details of completed and pending tasks can be found here
https://trello.com/b/OCXwtSyB/hyper-flight

Be sure to stay tuned for more things that nobody asked for or wanted ;->=

Update 0.8.2.7

The first update for Hyper Flight is out, I have a detailed list of changes here on my public Trello page.

https://trello.com/b/OCXwtSyB/hyper-flight

What exists already, and what is to come.

Crunch time has arrived, and I am at the moment spending my every waking hour working on this game. I want to make it as enjoyable as possible for you all. It is in a decent state for release right now, but there is still a lot I would like to add.

Here is an outline of what the game includes so far in version 0.8.2.

-A map of our solar system containing all bodies larger than Deimos (the smallest moon with a name).
-3 playable planets Titan, Mars and Orcus.
-2 playable planets which are under construction, Triton and Venus.
-Basic flight training on Titan.
-Advanced training on Orcus.
-Racing training on Mars.
-10 Vehicles, some with alternate types.
-Single Player Racing modes on Titan Orcus and Mars.
-Time trial modes on Titan Orcus and Mars.
-An unlocking system to unlock events and vehicles.
-A Free flight mode with 2 player split screen.
-Some music (but not all)

Here is a list of things I would like to add after the Early Access Release.

Core Development
-Expert Training on Triton (a very windy planet)
-more race courses on existing planets
-Another planet (Possibly Miranda?)
-A final challenge on Venus
-an ending for completing the final challenge
-Completion Stats, Speed-run time, all clear time, all best times total.
-2 Player split screen VS mode.
-More music...Much more music.

Ports
-A Mac build
-A Linux build

Features
-Steam achievements
-Online leader boards
-Steam Trading cards (If the game does well enough for this feature to become available)

If the game sees enough success for me to employ a very clever person and/or run a dedicated server, I would also like to add the following (although these features are not guaranteed)

-Online VS mode
-Online Matchmaking (ranked PVP)
-Replays
-Ghost car saves
-Public uploading and downloading of ghost car saves

However well the game does, I intend to work on it for at least one more year after release. I want version 1.0 to be as polished and as bug free as I can make it.

Anyway, back to work.....
ːsteamhappyː'hi hooooo'ːsteamhappyː