Done a lot of work on Venus and created a final scenario unlocking the Ezra f111 vehicle. Also, fixed some issues regarding racing events, and added worked on the Expert training.
[previewyoutube="u1ymE_X2-cA;full"]
Two player racing, expert training and more
1. Two player couch co-op racing. 2. Expert training mode on Triton. 3. More detailed levels (particularly on Triton and Venus) 4. More music 5. Improved optimisation version 1.0 approaches.
Update 0.8.2.81
-Continued work on Titan, Orcus and Mars Landscapes.
Don't buy steam keys, they will not work.
I have only so far generated Press keys for Hyper Flight which are not for re-sale.
Steam is the only place that Hyper Flight can be purchased from.
If you buy a steam key of Hyper Flight from anywhere else, it will not work.
Update 0.8.2.8
Update 0.8.2.8
Patch notes
-Rearranged racing arrows to be included in scene objects that can be activated / deactivated
-added exclamation warning signs to races.
-Added lighting to titan training messages
-Added music toggle buttons in training menu and pause menu
-Removed unused files, reduced game file size to under 1GB
-Added Orcus cave course racing arrows.
-Added moving obstacles to Orcus advanced training final test
-Modified Orcus floor textures
-Replaced music 'Strange star' with 'Cubes' in Orcus
-Changed music track selection for Orcus
-Mixed and rough mastered Orcus training music
-Fixed solar system time scale bug
-Improved Titam garbage collection
-fixed buggy quit button
-Created better dialogue visuals for Orcus training
-Removed old escape key overlay
-Created rear view toggle button
-Reworked AI activation to be more consistent
-Fixed Mars perimeter medal in racing menu
-Fixed left trigger glitch by clamping input floats
-Disabled Free flight pause menu in opening menu
Details of completed and pending tasks can be found here
https://trello.com/b/OCXwtSyB/hyper-flight
Be sure to stay tuned for more things that nobody asked for or wanted ;->=
Update 0.8.2.7
The first update for Hyper Flight is out, I have a detailed list of changes here on my public Trello page.
https://trello.com/b/OCXwtSyB/hyper-flight
What exists already, and what is to come.
Crunch time has arrived, and I am at the moment spending my every waking hour working on this game. I want to make it as enjoyable as possible for you all. It is in a decent state for release right now, but there is still a lot I would like to add.
Here is an outline of what the game includes so far in version 0.8.2.
-A map of our solar system containing all bodies larger than Deimos (the smallest moon with a name).
-3 playable planets Titan, Mars and Orcus.
-2 playable planets which are under construction, Triton and Venus.
-Basic flight training on Titan.
-Advanced training on Orcus.
-Racing training on Mars.
-10 Vehicles, some with alternate types.
-Single Player Racing modes on Titan Orcus and Mars.
-Time trial modes on Titan Orcus and Mars.
-An unlocking system to unlock events and vehicles.
-A Free flight mode with 2 player split screen.
-Some music (but not all)
Here is a list of things I would like to add after the Early Access Release.
Core Development
-Expert Training on Triton (a very windy planet)
-more race courses on existing planets
-Another planet (Possibly Miranda?)
-A final challenge on Venus
-an ending for completing the final challenge
-Completion Stats, Speed-run time, all clear time, all best times total.
-2 Player split screen VS mode.
-More music...Much more music.
Ports
-A Mac build
-A Linux build
Features
-Steam achievements
-Online leader boards
-Steam Trading cards (If the game does well enough for this feature to become available)
If the game sees enough success for me to employ a very clever person and/or run a dedicated server, I would also like to add the following (although these features are not guaranteed)
-Online VS mode
-Online Matchmaking (ranked PVP)
-Replays
-Ghost car saves
-Public uploading and downloading of ghost car saves
However well the game does, I intend to work on it for at least one more year after release. I want version 1.0 to be as polished and as bug free as I can make it.
Anyway, back to work.....
ːsteamhappyː'hi hooooo'ːsteamhappyː