Added VR thumb-stick movement option for head direction
Added VR thumb-stick looking option for smooth rotation
Added VR focus snapping options for dialogues and events
Added VR option to hide controllers
Added "physical head mode" for warehouse-scale VR movement
Show correct controller model for Oculus, Index, and Vive
Squeegee improvements in VR to make it feel more natural
Snowballs can now be thrown in VR too, not just the trigger
Added arrow keys as alternative movement option for lefties
Fixed health bar placement in VR
Fixed unintentional rotation when moving from high up
Fixed some missing backgrounds in the snow entry area
Fixed some small dialogue typos
1.0.14 Dialogue Fixes
Fixed missing dialog window in snow cutscene and rap battle
Fixed crash when quitting while the dialog window was still opening
Fix multiple choice text persisting when quitting and reloading
Fixed some other rare edge cases found in crash reports
1.0.13 More VR Fixes
Fixed map and controllers being shown in the map in VR
Fixed deadzone for VR controller thumbsticks
Fixed dropdown menus in VR
Fixed missing Oracle hint for the pin trinket
Attempt to add button support to WMR controllers (not tested or officially supported yet)
1.0.12 Bug Fixes
Possible fix to dialog boxes occasionally soft-locking the game with no text
Fixed Vive skybox issue where the center of the screen was not clearing
Enabled WMR controllers for testing (not tested or officially supported yet)
1.0.11 Vive Controller Fix
Fixed Vive Controller inputs in VR
Fixed game not shutting down properly when exited from SteamVR menu
Fixed a missing shader
Show fewer error popups on Windows
1.0.10 Fixed a cutscene, better bug reporting
* Fixed a cutscene where Cornelius was sometimes not looking in the right direction * Fixed crash that can happen when quitting the game on Linux * Added an error popup on Windows when quitting the game if any errors were encountered * Make dialogue system more resilient to errors * Better clarified that Benni's quest is about collecting ALL trinkets
1.0.9 Crash reporting & Vive controller fix
Added Crash Reporting to help me debug errors encountered during gameplay
Added controller bindings for Vive Wand touchpads
1.0.8 Menu Fixes and Better Hints
Fixed bug with menu persisting after using the Steam Overlay
Tab on the keyboard is now a shortcut to the Trinkets menu
Added more dialogue hints for main objectives
Adjusted some Oracle hints to make them a bit less cryptic
Fixed bug where drone could sometimes interact with player dialogue
More accurate tree colliders in Frosted Fields to help ski game
Possible fix for Vive and Oculus Touch VR controllers (still needs work)
1.0.7 New Achievement + Bug Fixes
New "Thrill Seeker" achievement for rocket ski game
Fixed True Ending on Linux for real this time
Fixed default gamepad Y-axis inversion (you'll need to toggle this again if using a controller)
Fixed map rotation in VR
Fixed look sensitivity and axis invert for controllers in VR
Fixed controller rumble not turning off after dying
1.0.6 Hot-Fix for new VR issue
Fixed critical issue with the view being upside-down when first entering Hyperbolica in VR