-"Choose Your Reward" in Tower Climb replaced with Sidekicks. Every 10 floors you will have the choice of 3 sidekicks, each provides a different perk such as an exp boost, merchant discount, loot drop rate increase, etc. Sidekicks vary based on dungeon and you can have up to 3. Sidekicks will reset whenever you exit the dungeon. More detailed post coming soon.
Version 2.11.1
-New splash screen -Fixed a bug sometimes causing incorrect resolutions
Version 2.11 - New Class Abilities
-Added new formation abilities (see manual) -Changed enemies' targeting behavior (see manual)
Feb - March Roadmap
As we come up on 3 months since launch, here are the planned updates for February and March (subject to change).
Note: In case you missed it, Steam achievements are now live.
New Formation Bonuses Each of the 3 hero classes (support, attacker, tank) will gain new back row, center, and front row bonuses to add an extra layer of depth and customization to battles
Apocalypse Tower Tower 2 will feature a single biome but is home to rarer loot and merciless monsters that will challenge even high-level teams
WIP Apocalypse Tower Background
New Challenges
New Units Including Nurse & Proxy
In-Game Character Bios
Offline Progression
If you're enjoying HLH consider dropping a review. Huge thanks to everyone who's been playing!
More to come as new challenges, heroes, etc., are added.
Steam Achievements
You asked and it's almost here. Steam achievements for HyperLeague Heroes will arrive within the next two weeks. As of now there are 33 achievements, but this number may change. When possible, any criteria that you've already met will automatically unlock the corresponding achievements when the update launches.
Check out a preview of the achievements here: https://steamcommunity.com/stats/1846030/achievements/ (the criteria to unlock them will remain a mystery until the update is live.)
Version 2.9.1
-Default max level gain from Dojo Cave raised from 100 to 500 -New base upgrades available
Version 2.9
-Nemesis Tower dungeons can now be played individually
Version 2.8
-HP cap raised from 999M to 999B -Attack cap raised from 999M to 999B -Level cap raised from 40k to 100k (rebirth still 40k) -Max recruiting level raised from 30k to 90k -Max enemy exp yield raised from 1M to 100B
Version 2.7
-New challenge added -Fixed a bug where saving was sometimes not restoring the correct amount