Hyperun cover
Hyperun screenshot
Genre: Racing, Sport, Indie

Hyperun

News! + Need feedback!



Hello to all of you, brave pilots!

We will launch a new project at the end of 2019, it is called: JANGA



https://store.steampowered.com/app/1106700/Janga/

Why am I telling you this here? Because we will try to free ourselves for days regularly during the production of this game, to update our previous games.

Indeed, the community often asks us on Discord to fix bugs and make minor modifications on our previous games, but currently we have no time for that. It is therefore impossible for us to satisfy your expectations.
We hope that this will change from September 2019!

That's why I attach here the Grotoro feedback form, to recover any problems you may have, and maybe some new ideas you have to improve the game?

Over here for the Hyperun feedback form! https://forms.gle/iXDpNf5RYX8PG9NH8



Have a furious day!

See ya on Discord!
http://discord.gg/a3qtypa

Concrete Games Team.

Permanent discount



Hello Hyperun pilots!



Although our game Hyperun received a very warm welcome from all these who played it, we also heard these who found it a bit too expensive.

We find this criticism fair and we think that a permanent discount could help the game reach more people. That’s why the game is $5.99 (4.99€) from now on.

A great thanks for your support to all these who paid the original price for it : you rock !!!



We wish you a furious and beautiful day!

See ya on Discord!
http://discord.gg/a3qtypa

Concrete Games Team.

Hyperun 1.0.2 & Deluxe DLC are OUT! + SteamKeys contest!

Retweet this tweet to have a chance to win the Hyperun Deluxe Edition! (game + DLC):
https://twitter.com/HyperunGame/status/933324365554429953



Here's the Hyperun Deluxe DLC!

A music player to listen to all your favorite tunes from the game:



  • Over 40 tracks of generative music
  • Manual mode and Automatic mode
  • Nice juicy interface
  • Multiple resolutions support
  • Track length selection
  • Single Track selection
  • Speedometer


Three Playable Historic Builds:



  • Version 0.0.1: The first Hyperun prototype ever!
  • Version 0.1.0: This version was showcased at Stunfest 2016, and won public acclaim.
  • Version 0.2.4: This version includes a new vehicle, boosts, new musics, curved roads... !


And here's the second Hyperun update!

Bugs fixes:



  • Twitter GIF export
  • VSync for Automatic graphic scalability
  • Bike sponsors texture loading
  • Bike asset in tuto
  • Texture streaming
  • Sphere asset in customisation
  • Introduction video unloading
  • Credits


Feel free to send us feedback about your Hyperun experience/bugs/ask for new content in this form!

Drive as fast as possible with style! ;)

Concretely,

Corentin, Tomavatars, MatLab
Concrete Games

Hyperun 1.0.1 Debug 'n' Smoothness Update! + SteamKeys contest!

Retweet this tweet to have a chance to WIN A STEAM KEY NOW:
https://twitter.com/HyperunGame/status/925017993167466496




Here's the first Hyperun after release update!

Features:



  • Huge replay performances optimisation, now play always at real speed
  • Replay loading and replay restart optimisation
  • 900 & 1000 km/h achievements deleted
  • 20,000,000 & 30,000,000 points achievements deleted
  • Save resolution settings when restart a run and restart the game


Bugs fixes:



  • Lock controls during auto scale video settings
  • Sometimes it was impossible to watch replays
  • Replay HUD clean
  • Garage unloading optimised after replay start
  • Boost is now unlocked during the run not only at the end of it
  • Good image and behaviour for the sponsors icon in the customisation menu bar
  • After a boost unlock, sometimes this boost was locked again
  • Auto 60fps is now compatible with forced 60fps screens


Feel free to send us feedback about your Hyperun experience/bugs/ask for new content in this form!

Deluxe DLC is still coming soon!



  • Very old playable versions of the game
  • VProcedural OST application
  • VArt director commentary


Have fun!

Hyperun 1.0 + SteamKeys contest!



Here it is!

HYPERUN IS OUT!



Retweet this tweet to have a chance to win a Steam Key NOW: https://twitter.com/HyperunGame/status/906217345538031618

For the released we finished:
- Replay: you can watch the run of all leaderboard's entries
- More speed FX
- New road pattern
- Lots of bug fixes (more to come)

/!\ Deluxe DLC is coming soon! /!\
- Very old playable versions of the game
- Procedural OST application
- Art director commentary

Have good runs!

Update 0.6.1 - Pilot Update



Features:


. Huge framerate optimization + automatic render scalability + auto 60 & 120 fps
. Boost to 700 km/h can be unlocked
. New leaderboards (will be cleared the 8th of September for release)
. Introduction video added
. Lightning FX when you beat your high score
. GIF optimization
. Dark tunnels
. New tutorial levels

Bugs fixes:


. Roads spawn
. Bike particle systems
. Post processes
. Birds spawn
. Save error
. Video options
. Sound options
. Garage unloading

Update 0.6 - Explosive Update



Features:


. New discord channel: https://discord.gg/UBcUUjS
. Plenty of new far and near props : islands, zeppelins, flags, holograms, birds, lightning, buddhas, dragon, burgers...
. 1000 km/h music and soundwall
. Imrpoved crowd ambiance sound
. Super fast leaderboards
. Realtime rivals update
. New SuperLeroy99 ads

Bugs fixes:


. Bike orientation after burning
. Tricklist display
. Road distortion
. Collisions
. Triple tunnels
. Woosh sounds
. Voices
. ETHscan material
. Localization
. Landscape distance

Update 0.5.1 - Juice Update



Features:


. New Musics
. New FX
. New Road visuals
. New Menus
. Localization in Russian, Chinese, Korean, Japanese, French, Spanish, Portuguese (Brazil), German
. Balancing: speed, level design (road algorithm)
. Life feedback
. Options (still work in progress)
. Palm trees
. Option to disable the GIF (increase performance a lot)

Bugs fixes:


. frame drop at death
. instant death collision
. vehicle offset on some pattern
. ETH counter in menus
. Mouse issues in menus
. lower game file size
. Right/Left arrow color corrected at 700km/h
. global cleanup of project