Hello everyone. We've finished the development of our new project called Caligo and set the release date. We'll be happy to see you on our Steam page:
http://store.steampowered.com/app/629840/Caligo/
New project on Greenlight
Hi everyone! Here's another update: our new small project is on Greenlight. So please check it out, give us a thumbs up, leave a comment. Any feedback is appreciated. Thanks!
http://steamcommunity.com/sharedfiles/filedetails/?id=868246229
January Update
Greetings to everyone who's already playing or is going to play I am Weapon:Revival!
A new update has now been published.
In the last few months we've collected a lot of game statistics and now we significantly rebalanced the gameplay.
The update also includes:
- Slight changes on game levels.
- Performance improvements
- Minor bug fixes.
Have fun playing!
It’s a plane…. It’s a bird… It’s our super release!
Hello everyone! The co-op mode is finally ready, which means the full version of IAWR is up and running! That wasn’t easy, and we’re still keeping an eye on things just in case. Thanks for your support! Please share!
Update 31 May
Hello everyone!
Great news, guys! We’re putting some finishing touches on IAW before the release. All the levels are completed, the content is ready, which is why we’re making the rest of the game available, all but the last battle. We’re going to keep it till the final release for which we’ll add the co-op mode. And you’ll be able to check it out yourselves just in a couple of weeks’ time!
In today’s update:
8 new levels
9 new achievements
New OST (more tracks are coming soon)
New SFX added when you kill frozen enemies
Dead zones settings for gamepad available
Gameplay:
Hit chance when using the axe increased
Enemies respawn only at certain location points
Overall game balance improved
Improvements:
Game objects causing lags when loading now optimized
Overall optimization improved
First update
Hi everyone! If you fear the game’s dead and forgotten, you could never be more wrong! We're working really hard on new levels and features!
Here are 19 achievements as a bonus for your patience!
Most of the achievements will unblock automatically if you earned them. Just start the game to get them!
In today’s update:
Improved stability – no more crashes;
DirectX 11 support;
Confirm key actions by pressing E;
Game save take much less time;
You can now see the number of hidden items and quest progress displayed in the level menu;
The Sphinx quest bug after loading fixed;
Enemies don't spawn infinitely;
Enemies don’t reappear after level restart;
The default language settings now match the OS language, with English as the first choice;
Character freeze in some locations - now fixed;
Poor performance on final levels - now fixed.
Gamepad:
<*>Last used tab in the pause menu now saved;
<*>No cursor when using a gamepad;