I Wanna Maker cover
I Wanna Maker screenshot
Genre: Indie

I Wanna Maker

I Wanna Maker v1.003

Ver 1.003 (11/17/23):



  • Some campaign level adjustments
  • Fix dune spike incorrectly being 31 px wide
  • Fix shoot cannon from cannon achievement
  • Fix player scale not saving properly after changing size from telekid
  • Misc bug fixes


Previous updates



Ver 1.002 (11/12/23):



  • Some campaign level adjustments
  • Add "Particle density" setting
  • Add hold S to skip in a late-game campaign cutscene
  • Fix light objects sometimes using the incorrect depth in older maps
  • Misc optimizations/bug fixes


Ver 1.001 (11/10/23):



  • Update Chinese translation
  • Minor bug fix

I Wanna Maker is out of Early Access! (v1.0)

I Wanna Maker has reached v1.0 and is out of Early Access! Woo!

With this v1.0 update, we've added a hand-crafted campaign mode with several worlds, Steam achievements which also unlock new player cosmetics, new options to visually enhance levels, and more!

I Wanna Maker first started development at the end of 2016. We entered Early Access in February 2020. After 7 years of development, and over 240,000 levels made by players during Early Access, we're happy to officially release v1.0! Thank you to everyone who's been with us for a while, and hello to new players!

Post-release Plans


We decided to leave Early Access because we’ve implemented all the main features that were planned when the game was initially released. We will continue to work on the game after release, but the development will likely be slower. We’ll still be looking at adding highly requested features, fixes, etc.



Changelog:



  • Campaign mode with several worlds
  • Steam achievements which unlock new player cosmetics
  • New Particle Emitter object
  • Many new prop objects
  • Object layers - sort most objects between 5 depth layers
  • Object color blending - choose a color tint on many objects
  • New shootable parameter on Walkers and Crushers
  • Platform sprite variations
  • Add "Next unused trigger number" option
  • Add some new level visuals
  • Add some new songs
  • Featured levels view
  • Online Lobby Players view
  • Reset Early Access challenges and leaderboards, added separate Early Access leaderboard
  • Add controller joystick controls on menus
  • Allow saving uploaded levels locally if you're the creator
  • Some UI updates
  • Misc bug fixes


Please note that updated Chinese translations are still being worked on and will likely be available in the coming days!

Date Update: I Wanna Maker coming out of Early Access on November 10th

Hey all, we unfortunately have decided to delay I Wanna Maker coming out of Early Access again. It'll now be coming out on November 10th (a 2 week delay).

We're really close to the finish line, and we decided to take some extra time so that we can give the content the polish it deserves, and make the official launch as good as it deserves to be. We appreciate your patience and understanding.

Date update: I Wanna Maker coming out of Early Access on November 10th

Hey all, we unfortunately will have to delay I Wanna Maker coming out of Early Access from September 29th to November 10th.

Important note: The release date was initially planned to be September 29th, but was delayed to October 27th and then to November 10th. This post was edited on October 24th to reflect the new date.

We couldn't quite get the game to the point we wanted by the initially planned date, and we decided to take our time to deliver the best result we can. Thank you for your patience and understanding!

Meanwhile, here are a few clips of what we've been working on. We're looking forward to releasing this update!

Date update: I Wanna Maker coming out of Early Access on October 27th

Hey all, we unfortunately will have to delay I Wanna Maker coming out of Early Access from September 29th to October 27th (a 4 week delay).

We couldn't quite get the game to the point we wanted by the initially planned date, and we decided to take our time to deliver the best result we can. Thank you for your patience and understanding!

Meanwhile, here are a few clips of what we've been working on. We're looking forward to releasing this update!

I Wanna Maker is coming out of Early Access on November 10th!

We’re excited to announce that I Wanna Maker will be coming out of Early Access on October 27th, 2023! (2023-10-27)

Important note: The release date was initially planned to be September 29th, but was delayed to November 10th. We couldn't quite get the game to the point we wanted by the initially planned date, and we decided to take our time to deliver the best result we can. Thank you for your patience and understanding! This post was edited on September 22nd and then October 24th to reflect the new date.

Introducing Story Mode!



For the next update we’re introducing a beginner friendly Story mode that aims to provide a smooth introduction to the game and its various mechanics, while still being an enjoyable experience for everyone. The levels and bosses were primarily developed by members of the community.



New Features!



We’re also adding the following features:

  • Player achievements and unlocks
  • Particle emitter object
  • Object layers
  • Object color blending
  • More tilesets, backgrounds, etc.
  • Misc smaller features/polishing




Post-release Plans



We decided to leave Early Access because we’ve implemented all the main features that were planned when the game was initially released. We will continue to work on the game after release, but the development will likely be slower. We’ll still be looking at adding highly requested features, fixes, etc.



We’re looking forward to releasing this update. It’s been a long time coming, thanks for the support over the years!

See you then!

I Wanna Maker is coming out of Early Access on October 27th!

We’re excited to announce that I Wanna Maker will be coming out of Early Access on October 27th, 2023! (2023-10-27)

Important note: The release date was initially planned to be September 29th, but was delayed to October 27th. We couldn't quite get the game to the point we wanted by the initially planned date, and we decided to take our time to deliver the best result we can. Thank you for your patience and understanding! This post was edited on September 22nd to reflect the new date.

Introducing Story Mode!



For the next update we’re introducing a beginner friendly Story mode that aims to provide a smooth introduction to the game and its various mechanics, while still being an enjoyable experience for everyone. The levels and bosses were primarily developed by members of the community.



New Features!



We’re also adding the following features:

  • Player achievements and unlocks
  • Particle emitter object
  • Object layers
  • Object color blending
  • More tilesets, backgrounds, etc.
  • Misc smaller features/polishing




Post-release Plans



We decided to leave Early Access because we’ve implemented all the main features that were planned when the game was initially released. We will continue to work on the game after release, but the development will likely be slower. We’ll still be looking at adding highly requested features, fixes, etc.



We’re looking forward to releasing this update. It’s been a long time coming, thanks for the support over the years!

See you then!

I Wanna Maker is coming out of Early Access on September 29th!

We’re excited to announce that I Wanna Maker will be coming out of Early Access on September 29th, 2023! (2023-09-29)

Introducing Story Mode!



For the next update we’re introducing a beginner friendly Story mode that aims to provide a smooth introduction to the game and its various mechanics, while still being an enjoyable experience for everyone. The levels and bosses were primarily developed by members of the community.



New Features!



We’re also adding the following features:

  • Player achievements and unlocks
  • Particle emitter object
  • Object layers
  • Object color blending
  • More tilesets, backgrounds, etc.
  • Misc smaller features/polishing




Post-release Plans



We decided to leave Early Access because we’ve implemented all the main features that were planned when the game was initially released. We will continue to work on the game after release, but the development will likely be slower. We’ll still be looking at adding highly requested features, fixes, etc.



We’re looking forward to releasing this update. It’s been a long time coming, thanks for the support over the years!

See you then!

Multiple Room Update v0.90 out now!

Hey all,

We're excited to bring you a very special feature update!



This time around we're adding multiple unique rooms per level!
This allows makers to add up to 15 rooms to a level, and connect them together with room warps. This should greatly open up the limits of what's possible to put into a single level! You can access rooms at the bottom of the Level Info tab.

To go with the rooms feature, we're also adding a new Keycard object, which is a collectible that persists between saves.
This should make it easier to save progress/state between different rooms.

This update also adds persistent saves when playing levels, which gives the ability to leave a level and come back at any time to continue your progress.
No need to worry about losing progress from leaving a long or challenging level! This works for both challenges and normal online levels. Note that speedrun times won't be shared if you resume a persistent save, though.

Hope you all enjoy the update, and we're excited to see what levels you all make with multiple rooms!

- The Elephant Crew

Changelog:



  • Multiple unique rooms per level
  • Persistent level saves - when you leave a level and come back, it loads your previous save
  • New keycard object - collectible that persists when you save (includes an event for grabbing)
  • Add copy/pasting objects to the clipboard with ctrl+c/v
  • Add a few new level visuals
  • Add a few new songs
  • Misc bug fixes

I Wanna Maker v0.82

Changelog:



  • Add 100% record tracking
  • Count 100% records for users' total record count (if you have both any% and 100% record on a level, it only counts as 1)
  • Add 100% record button and 100% personal record buttons to browse list
  • Show 100% record message on clear screen
  • Misc bug fixes