Icewall cover
Icewall screenshot
Genre: Shooter, Indie, Arcade

Icewall

Version 1.0.6: Fixed Sniper Achievement

Fixed Sniper achievement which was impossible to get

Version 1.0.5: Fixed achievements bug, and breaking No Draft next bug

Thanks for all of the very useful bug reportings! It's hard to catch'em all by myself.


  • Fixed breaking bug where you can skip several/all levels of No Draft mode by spamming Next button
  • Fixed bug with some achievements being unlocked from practice mode
  • Fixed bug where some players started with several ships already unlocked


Thank you for your patience, and keep on breaking the ICEwall.

Version 1.0.4: Fixed Fire Rate Hackware bug, achievement icon update


  • Fixed a bug where Fire Rate from "Hackware" carried over from previous run, thanks for the bug report on this. (At least I think I fixed it, let me know if you still have bugs with stats carrying over to next run. Also a bit funny that Hackware turned out to be bugged).
  • Updated achievement icon for "Does it lag", so to not be misleading.
  • Minor text update to have consistent naming for abilities.

Version 1.0.3: Added aim assist option, Verticality fix, polish


  • Added a settings option to toggle aim assist on/off, thanks for the suggestion
  • Fixed the controls for verticality: the diagonal movement was very jarring and felt off, now it has a simpler arcade style controls that either goes vertical or horizontal and feels better to control (for gamepad, keyboard and mouse)
  • Changed sound for enemy cannons (they had the same sound as exploding enemies)
  • Made game text lines go faster
  • Re-enabled achievements completion count

Version 1.0.2: Minor bug fixes and balancing


  • Fixed issue with wrong leaderboard name displayed in all other leaderboards than Normal Draft
  • Reduced Pirate Ship health, was set too high in Normal difficulty
  • Fixed a bug with some bomb enemies not needing to die to win level

Version 1.0.1: Achievements bug fix

Fixed a bug which made all achievements appear as already unlocked in-game, while also preventing players for unlocking them actually in the Steam system.

Sorry for the inconvenience if you had to re-do any achievements!

Achievements bug fix

Fixed a bug which made all achievements appear as already unlocked in-game, while also preventing players for unlocking them actually in the Steam system.

Sorry for the inconvenience if you had to re-do any achievements!

Final demo update

Hello good people, added a new update for the demo, this ahead of the awesome upcoming Tiny Teams Festival launching right here on Steam on Monday. This is my last planned demo update, now it's full speed ahead towards the main game release later this fall!


  • Added damage numbers (when you hit enemies), along with some polish and minor fixes.

Demo Update

The demo has been updated with more content and polis!


  • New upgrades to select: now you can draft multishot and more!
  • A new final final challenging demo level
  • Visual polish and better UI, interface looks better and is more responsive, upgrade discs looks better
  • Some minor bug fixes, like large lazer beams visually looking bugged


In addition I have overhauled and fixed a lot of the gameplay systems running in the background, to much more scalable and proper solution, important work for the full version!

Developer Livestream

Hi I'm Erlend, the solo developer behind ICEwall.
Watch med stream the game and feel free to ask me questions in the chat!