I added Rudolph, the new pet you can get for free if you get your lucky draw at least 10 times within the next 15 days. Also few new challenges. Some are quite easy to do even for newer players.
Whole Changelog:
- Added a small Christmas event: For the next ~15 days, you will receive 2 instead of one daily free draw with additional 50 candy canes. If you had candies before this, they will be converted to candy canes. You can trade 500 candy canes for Rudolph, the new pet.
- Added Day Baal Challenge: This is similar to a Double Rebirth Challenge, but it is finished after 24 hours, instead of defeating Baal. The higher the P.Baal you can beat within 24 hours, the better. Each P.Baal increases your planet level by 1 on top on what you can get from UUCs. With 45 UUCs and a highest P.Baal of 20 in this challenge, you would have planet level 70.
- Added Day Universe Challenge: This is like a normal rebirth, and is finished after 24 hours. The more universes you can create within one day, the better. You will receive log2(universes) after every rebirth in all TBS levels. Example: If you have all TBS-upgrades, created 1024 universes in this challenge, all your TBS levels won't go lower than 50 anymore.
- Added Day Pet Challenge: This is like a normal rebirth, and is finished after 24 hours. The higher the multiplier of all your pets, the better. Increases the growth your pets will receive from food by log2(combined pet multiplier * 100). Example: If your highest pet multiplier is 1.1 million %, all your pet food would give an additional growth of 20%.
- Added Clone Buildup Challenge: This is similar to an Ultimate Baal Challenge It will reset all your GP stats, and multiplier. The challenge is finished when you reach 99.999 clones. While the challenge is active, you can't buy clones, or use options to summon clones faster. The planet tab is also disabled in this challenge. Each challenge finished will give you 1 level to each Might after it is unlocked. This will not count towards your total Might nor increase the level up time. Additionally you will receive 10,000 Clones added to your maximum. (Maxed at 50)
- Added an Halo as an avatar part.
Halloween update is out!
For the next 14 days, you can find candies in the food campaign, which is renamed to "Trick or Treat" for that time. You can get a pumpkin pet from candies.
Here the full changelog:
Changes for Version 2.19.766
- Added a max button for upgrading crystals. With this you can upgrade all crystals of one kind with one click.
- For growth campaigns, the pets are now sorted by growth after you start it. This means the first pet is always the one who receives the growth.
- If you restart a campaign, it will give you now the option to feed your pets.
- Added a small halloween event where the food campaign is renamed into "trick or treat". This will last for about 2 weeks. You can see a timer on the God Power page. While this lasts, pets can find chocolate on top of the other pet food in the food campaign. The timer for the event is gotten from an online-server. So make sure you are online or the event won't work.
- Added a pumpkin pet. It can find chocolate at the food campaign at a low chance even after the event. While the event is active, the food campaign will also drop candies. 1 candy for every pet for every hour. You can trade 1000 candies for the pumpkin pet. After the event, if you don't have enough candies, you can still get it with a pet token.
- Added an info for average God Power / hour since you started the game and a timer you can reset. You can see this on the rebirth page, and on the statistics page. The rebirth page will now also show the time since rebirth.
- Changed the "Stop At" for the Divinity Generator to "Next At" so it works the same as for monuments.
- The warning for unspent Baal Power is now always there when you try to rebirth even if you don't have the refrigerator.
- Item campaings have now a low chance to drop V2 items.
New story chapter and three new challenges.
I uploaded a new version of ItRtG. Here the changes:
- Added the story chapter for Eros.
- Added a button to kill all weak gods at once.
- Added the "No Divinity Challenge". In this challenge, your multipliers will reset like in a DRC, and you can't buy anything with divinity. The challenge is finished after you defeat baal. The reward is like 1 additional god defeated to the base divinity gain of your divinity generator, and the autobuy cost will decrease by 0.3%. The reward is capped at 50 challenges.
- Added the "Planet Multi Challenge". It is like a normal rebirth and it is finished when you have a planet multiplier of 20 billion + 20 billion for each challenge finished. For each challenge finished, an Ultimate Being will drop 2% more energy and you will get 5 God Power * Challenges finished. Capped at 50 challenges.
- Added the "God Skip Challenge". It is like a DRC, but 1 god will be missing. The missing god starts at Chronos, moves to Coatlicue after you finished one, and so on until Itztli (have fun with defeating Baal without stones) for a total of 26 challenges. Each challenge finished will increase the effect of your Crystal Power by 2%. If you finish all 26, this will double (2% * 25 * 2 for a total of 100%).
- Increased the growth boost you gain from Pet Tokens if you have some leftover ones. It is now 10% current pet growth (maxed at 500).
- Removed the cap for the exp multi for afky god on rebirth.
- Fixed some typos and bugs.
New story chapter and two new challenges.
Hello, a new version is out:
- Added the story chapter for Artemis.
- Added the "Black Hole Challenge". This is like a normal rebirth and is finished after you have built 1 black hole and 1 upgrade. It will make black holes cheaper and increases the passive GP gain. This challenge is unlocked if you have finished at least one AAC.
- Added the "Ultimate Pet Challenge". Instead of yourself, let your pets defeat the gods! This is finished after your pets have defeated baal and increases the rewards from campaigns. This challenge is unlocked if your total pet growth is higher than 10,000.
- Replaced the "Stop at" for monuments with a "Next at". Clones will now move down if the number is reached and the upgrade, or the monument below have neither 0 in the input nor their level has the number reached. Of course, the clone will be removed if you don't hav enough resources.
- Some bugfixes.
Version 2.0 for Idling to Rule the Gods is live!
This is the biggest update I did since a year. I hope you like it!
Here the changes:
- Added 11 new pets. You can unlock 4 from defeating higher versions of baal, 4 are pet token only, and 3 have secret conditions to unlock. The first two of them should be relatively easy to get, but the third one is hard to unlock. Read the pet description for hints!
- Added pet campaigns. In pet campaigns you can send your pets to find items for you, increase your multipliers or their growth.
- Added the crystal factory. It can be found on the planet tab and is unlocked after you have the planet, and completed at least one UBC (just like unlocking UBs V2). Ultimate beings will attack your factory 10 minutes after they appear and you can set up defender clones for the crystal factory. Each UB you defeat will give some energy. You can use this energy to upgrade factory modules. With a factory module you can produce crystals.
You can equip crystals for stat boosts or to even generate god power over time. You can upgrade crystals for greater boosts. If you rebirth, the ones you have equipped will be consumed for crystal power, which is a permanent boost, and you will lose all your crystals.
- The old font was the default font which was not available for everyone so it was not good readable for them. Especially the bold one. Now I added some free fonts and you can choose one out of 5 in the settings.
- The clones in Might will now go back to the first might if the last one has reached the 'Next At' value.
- Added a half stats button to the pet overview page if the half stat button was purchased.
Happy Valentine!
Small update for Version 1.89.685
I added a new cupid pet for valentine and everyone who plays for the next 3 days will receive chocolate!
Afky god will also shoot hearts for the next three days.
Have fun!
New story chapter and christmas present!
Merry Christmas Idle Gods!
Sorry for the long wait for the story chapter, but it is out now.
All changes in this version:
- Every one who plays the game within the next 7 days will receive 25 god power and 10 lucky draws as a christmas present!
- Added the story chapter for Nephthys.
- Added a new hair style: "Spiky" for the male and "Twin Tails" for the female.
- Added a new challenge: "No Rebirth Challenge". It is like a "Double Rebirth Challenge", but you can't rebirth after starting this challenge.
It is unlocked, if you have finished at least 10 1k Challenges. Beating it will speed up the appearance of Ultimate Beings by 1% (Maxed at 20%).
- Added a gp purchase to enable an button which appears, if your pets are hungry or your divinity generator is empty.
- Afky god has now an exp multiplier which increases by 1% for every 100k power after rebirthing (capped at 100% for one rebirth). Because this is not limited and you can level the afky god much faster with this after enough rebirths, the statistic multi you can gain from afk clones killed and afky god power is now capped at 25 million.
- You will now receive more God Power from purchases depending on how much you played and how much you bought.
- Increased the cap of 10 gp you can get get from black holes upgrades after rebirthing to 50 and decreased the base building cost of black holes from 33 galaxies to 25.
- Speedrunning < 12 minutes is harder now.
Thanks for playing the game!
Izanagi chapter and android Version is now live!
Hello Idle Gods!
Sorry for the long wait, but the android version is now live. You can get it here:
ItRtG on Google Play
You can connect your Steam save to your android device and then save / load online every time you change your plattform.
Just go to Info -> Connect and input the number and name, then click connect.
All changes in this version:
The Android-Version is now available! You can get it in Google Play and you can also connect your online saves and load your Kong or Steam-Save to your Android-Device. Go to Info, then click connect -> Connect Now and input the id and name it shows on the other plattforms.
Added the story chapter for Izanagi.
Added Afky-God.
Added Next at for Might with input fields for each might.
Added Black Hole as an ultimate monument. It's power boost is higher than all other monuments together and it can give you God Power every hour you are online.
If you input a number for creation's 'Next At', it will now only create the number, even if you have a higher creation count.
Improved the offline calculation a bit. The calculation is now asynchron which means it won't freeze the game anymore (doesn't work in webgl) and you can now create shadow clones offline. Might Next at should now also work offline.
Reduced the cap pet minimum time of UAC to 2000000 seconds.
A few small bug fixes.
Thanks for playing the game!
Version 1.73.572 is live!
Changes for Version 1.72.573
Added the story chapter for Diana.
Added an additional reward for the All Achievement Challenge. Each finished challenge will now reduce the time needed to unlock achievements. If 50 are finished, you will now only need half as much time to unlock all achievements.
Added shortcuts for the special fights. You can now use the keyboard to fight. Reduced the divinity rewards a bit, because they were a bit high and the previous update made them much easier.
You now need to have finished at least one Ultimate Universe Challenge, before you can start an All Achievement Challenge.
Increased the multiplier for Pyramids of Power (400 to 600) and for the Temple of God (750 to 1500).
You can now remove the connection from Steam to Kong.
Bugfix offline calculation next at.
Bugfix, AACs and 1kCs were not added to the statistic multi.
First Steam release
Hello players!
I hope you like the game.
Idling to Rule the Gods was available on Kongregate already for a while and has now it's first release on Steam.
In the Steam version, there is only an empty change log, because there it is the initial version, but if you are interested in the complete changelog, you can also look it up here: http://shugasu.com/games/itrtg/changelog.html
If you encounter any bugs or something weird, please report it to me or post it as a discussion, I will normally look into it and try to fix it.
You can also do this, if you have some suggstions for improvements.