Ikonei Island: An Earthlock Adventure cover
Ikonei Island: An Earthlock Adventure screenshot
PC PS4 XONE Switch PS5 Series X Steam
Genre: Simulator, Adventure, Indie

Ikonei Island: An Earthlock Adventure

Scrittershot Event Winners!




Hello There, Castaways! 🏝️



Have you enjoyed taking scrittershots during the event? 📸

Now is the time to know which of you were the most photogenic!

🏆 Event Winners




Maddig1985, enjoying the beautiful view of the Wintry Valley with their pet companions!



NukaKissKool with their little Bully. Reason for the name: they used their Longhorn as a weapon before realizing they could deal damage with "normal" weapons xD



Sporeo alongside all their critter frens! Such a cute team :3


Congratulations! And make some room in your backpacks, 'cause you all got:

  • 1 physical copy of Gnart Tigermoth (Earthlock comic);
  • 1 physical copy of Clay Orchid and the Stormdog (Earthlock comic);
  • 2 Ikonei Island Steam keys;
  • The right to suggest 1 new emoji for the server. It can be Halloween/Holidays-themed, represent a specific game character/object/action, or whatever you'd like! It just needs to be Ikonei Island related.

🎉 Giveaway Winners




  • Sporeo
  • Telomina
  • Wolfspectre

As an extra thanks for your participation, we did a giveaway of three $25 Steam gift cards with all contestants! Make sure to use it to buy some treats for your pet companion(s).

💙 Make Sure To Join Our Wholesome Community



Join our Discord server to never miss out on any other future events!


Congratulations to you and to your critter frens 🐾
Snowcastle Games

October 26th - Companion and Health Bug Fixes

Bug Fixes:



  • Companions of level 2 & 3 are now able to destroy resource nodes of level 2 & 3 respectively, allowing progression again. 

  • Maximum health increase provided from fixing shrines is no longer lost when loading a saved game.

Notes:



  • You will not need to start a new save if you have encountered these bugs - it should be fixed after reloading your previous save.

  • When loading a save for the first time after updating the game, you might be at 3 filled hearts. Eating food or Resting will refill the missing hearts.

Scrittershot Event!




Hello there, Castaways! 🏝️



Have you been enjoying your adventures on the island alongside your pet companions? How about saving these moments with you forever? ♥



Oh, I could hear your critter fren getting all pumped up from all the way over here! Haha. Join us in our new Discord event, the Scrittershot Challenge!

📜 Rules



  • You must take a screenshot alongside your pet companion(s) and submit it on the Discord channel #scrittershot-challenge. In its description, categorize it as [creative], or [wholesome], or [funny], as we will be awarding the funniest one, the most creative one, and the most wholesome one;
  • You should submit the screenshot from the game as it is, without edits or hiding the UI;
  • You are allowed to submit multiple screenshots, in more than one category. But you can only win in one of them;
  • Feel free to react to the screenshots and show some love! Your reactions will help with the final judging. You can also talk about the submissions using threads;
  • Send text messages through threads only (to keep the channel clean);
  • The deadline is October 31st, 2 PM CST.

🔍 Judging



Submissions will be judged by the devs and the Community Management team. The screenshots will be critiqued on the following:

  • Creativity, wholesomeness, and how fun it is, respectively for each category;
  • Rules validation;
  • Reactions to the submission piece.

🏆 Prizes



All winners will receive the following:

  • 1 physical copy of Gnart Tigermoth (Earthlock comic);
  • 1 physical copy of Clay Orchid and the Stormdog (Earthlock comic);
  • 2 Ikonei Island Steam keys;
  • The right to suggest 1 new emoji for the server. It can be Halloween/Holidays-themed, represent a specific game character/object/action, or whatever you'd like! It just needs to be Ikonei Island related.

📸 Happy Scrittershoting



We hope you have fun! Don't forget to join our Discord server to be able to participate in this event and all future ones!


We'll say cheese on the island,
Snowcastle Games

Early Access First Major Update Release!




Hello There, Castaways! 🏝️



After tending to your crops, you decide to go for a walk on the beach with your critter friend. It runs past you, jumping, while you crouch to pick some frogs.

You hear your furry companion making noises, trying to alert you. But as you raise your head to check on it, you bump it into something and fall backwards.

What was that? As you stare forward, you see a wooden chest opening up. Your lil' pal stands by your side looking anxiously at it. On it, there's a plaque that reads:

Ikonei Island's First Major Update!



You get up, approach the chest and stare inside. Here's what you see!

🐸 Huge Creature Pass




A castaway is never alone! Explore the island with all of your critter frens ♥



Wanna take a closer look when interacting with your lil' pals? We got you!



Companions can now be commanded to perform their actions! Bonding is no longer required, but still possible.



It's not pss pss pss, it's [insert name]! Give nicknames to your pals - which will be shown above their heads - and check how happy they are with the mood meter feature.



Creatures can now be fed, washed, and played with to increase their mood and experience bar!


And more:

  • Improved locomotion animations for all companions (Stormdog, Otterlot, Longhorn, Axepecker, and Bibi);
  • Improved creature summoning and dismissing;
  • Improved Hogbunny dismiss animation;
  • Extended animations for playing with the creatures;
  • Improved idle animation for Stormdog.

🏘️ Home Sweet Home




Have you ever dreamed of living in a tree house? Now you can!



You can also decorate a cave house however you like! We've prepared a lot of new placeables for you ♥!



You can even put all 3 houses in the same spot to make your own little hamlet if you wish!


👩‍🌾 Easier Farming




You can use the crops on your farm to do all kinds of things, like restore health, feed your creatures or make some profit. To this end, we wanted to make sure that farming felt easy and fluid to do.
Orientation of tilled ground should now feel even better, and it will be easy to design your farm however you want!




We also wanted to speed up the process for players a bit, so players will now be instantly gratified with new crops after pollinating the plants with the Queen Bibi, or the Pollen Bag.


And more:

  • Seed Pods




    • Monsters now drop Seed Pods instead of Seeds, based on what region they’re in
    • These Seed Pods can be used to craft the different seeds that the enemies no longer drop
    • Petals refined in the Cutter now make Pollen Bags directly, no longer creating Pollen

  • Plant Definitions




    • Uprooting a plant now gives the relevant Seed Pod back


🧰 Get Fishing & Digging




Although creatures remain the primary way to explore further into Ikonei Island, and collect raw materials, we felt that there were a couple of tools missing from the player kit.
Players will now have the ability to dig with their new shovel, and fish with their fishing rods. Get digging, and who knows what you might find!



And more:

  • Watering Can



    • Watering ability has had its radius reduced
    • Activate animation on water pump when refilling the Watering Can

  • Fishing Nodes



    • Added more fishing nodes in multiple areas


✨ Tutorials, New Audio Options, Enhanced Inventory, & More!




Tutorials have been implemented, new balancing pass on prices of items, adding stacks to the construction alters, and more easily dropping items from inventory have all been added.


Check out the full list of updates below!

💯 Quality of Life Improvements



  • Improved flow at the beginning of the game
  • Better player economy (balancing pass)
  • Improved farming abilities (easier to tile, target, and otherwise tend to farm)
  • “Add All” items action when interacting with construction alters and refineries
  • Added “Drop Items” action from inventory
  • Added tracking of work orders
  • Sleeping in a bed enabled during daytime
  • Workbench prompts and map markers disabled until the first shrine is fixed

🛋️ Decorations



  • Added 11 more decorations to the various shops with an “Outdoor” theme
  • Added animations for the 11 new decorations

👊Combat



  • Monsters


    • Removed multiple monster spawners at the beginning of the game
    • All monsters have had their health reduced

  • Weapons


    • Club area of effect damage has been increased
    • All weapons have had their damage increased


💬 NPCs



  • Added an alternative speaking animation for the octi pilot, Milas Morgenshell

💎 Resource Gathering



  • Wild Flowers

    • Uprooting Flowers now always give Petals
    • Uprooting Leaf Bush now always gives Leaves

  • Amri Machines

    • Amri Machines now drop more loot, as well as Amri


🎒 Inventory



  • Increased max inventory size from 56 to 70
  • Increased starting inventory slots from 16 to 20
  • Updated inventory menu, chest menu, and sell chest menu to be 10 slots wide
  • Moved health bar and currency counter in the inventory menu to fill empty space
  • Reduced max slots in Duffel Bag from 24 to 20
  • Increased max slots in Tall Bag from 56 to 60
  • Increased starting slots in Sell Chest from 24 to 30
  • Increased amount of slots InventoryUpgrade pickup adds from 8 to 10
  • Added 2 slots to the equipment bar
  • Added keyboard mapping buttons for selecting slots 9 and 10 to the remapping menu

👀Visuals



  • Improvements to various particle systems
  • Creatures have VFX to indicate their mood change
  • Made path towards longhorn more pronounced

📝GUI



  • Tutorials added


    • Basics
    • Pirate Camps
    • Combat
    • Farming
    • Housing
    • Crafting
    • Resources
    • Creatures

  • Added patch notes button to the main menu screen
  • Added new icons for emotes, tools, and placeables
  • Seeds now have their own category in the crafting menu
  • Updated visuals keyboard input icons
  • Scaled-down map icons slightly
  • Added “thank you” message when submitting feedback
  • Clicking outside an opened submenu in the main menu now closes the opened menu
  • Added dropdown menu to audio settings
  • Mouse sensitivity slider added
  • Page indicator for equipment bar added

🎮 Input/Controller



  • Space Bar no longer opens inventory
  • Picking Up items moved to X on Controller, Right Mouse Button/F on Keyboard
  • Tools, Weapon, and Combo moved to the Left Mouse Button.
  • Players can now talk to statues and pick up items while having tool or weapon equipped
  • Pollinate and Watering moved to the Left Mouse Button
  • Tools and weapon usage moved to the Left Mouse Button
  • Creature abilities moved to the Left Mouse Button
  • Stomp Tile moved to Right Mouse Button / X
  • Otterlot Fishing ability moved to Left Mouse Button / A
  • Pick Up moved to Right Mouse Button / X
  • "Cancel" moved to Spacebar

🎶 Audio



  • Optimized music system with more dynamics, and changes between regions
  • New Audio Silence system on the menu that lets players choose if the music will play constantly or with pauses in between while exploring
  • New Explore Music for areas where the Shrines have yet to be repaired
  • New Combat Music for areas where the Shrines have yet to be repaired
  • New Misophonic Slider - Players can tone down snores, eating, and other foley sounds
  • New sounds for all new placeable objects
  • New creature sounds
  • Navigating menu sounds updated

➕ Miscellaneous



  • Player can now rotate the character in the inventory menu with the right stick
  • General improvements to AI and pathfinding. (Enemies & Companions)



🐛 Bugs Fixes



  • Fixed multiple areas where players could get stuck
  • Fixed issue causing the player to be unable to craft the Pebbleput Pants
  • Fixed typo in dialogue relating to the first Pirate Camp
  • Plants will no longer block the ability to till the ground
  • Various texture bug fixes
  • Players can no longer spam-feed companions
  • The knockback effect when attacking a resource node was only triggered sometimes
  • Players can no longer be defeated while fast traveling
  • Companions will no longer sometimes evolve when at max level
  • Time can no longer be frozen after fixing the first shrine and then saving and loading
  • House workbench markers no longer reappear on the map after being completed
  • Hold to activate actions now properly update the hold progress circle when being activated
  • The preview of the item being added to the workbench no longer gets stuck when cycling through many items
  • Audio settings are now being saved
  • Chest menu now says character name when trading with another player character
  • Quests are now clickable with a mouse in the quest menu
  • All buttons in the settings menu are now clickable with a mouse
  • Clicking an item in the shop no longer purchases without displaying the description first



🔥 Ikonei Island Is Fully In Your Hands! And One Click Away:



https://store.steampowered.com/app/1550730/Ikonei_Island_An_Earthlock_Adventure/


💙 Thank You For All Your Support



None of this would have been possible without your support and continuous feedback. So truly, a huge thank you from the bottom of the hearts of the whole Snowcastle team!!!

By the way, you can also check the full list of patch notes here and the video we put together talking about it below:


Make sure to join our Discord server to stay on top of the latest Ikonei Island news, community events, hang out with our castaway community, and more!


We'll see you on the island,
Snowcastle Games

Ikonei Island: An Earthlock Adventure Early Access 0.2 Patch Notes

General



Creatures


  • There’s now support for multiple active companions. Bring your whole squad with you! 

  • Companions can now be commanded to perform their actions. Bonding is no longer required, but still possible

  • Interacting with a companion moves the camera closer to the player

  • Creatures now have a “mood meter” which indicates how happy they are

  • Companions can now be nicknamed! Nicknames will appear over their heads

  • Creatures can now be fed, washed, and played with to increase their mood and experience bar

  • Improved locomotion animations for all companions (Stormdog, Otterlot, Longhorn, Axepecker and Bibi)

  • Improved creature summoning and dismissing

  • Improved Hogbunny dismiss animation

  • Extended animations for playing with creature

  • Improved idle animation for Stormdog


Player Housing


  • New player houses added!

    • Cave

    • Tree House


Farming



  • Tilling

    • Easier to design farms as tilling preview should now feel more fluid and intuitive

    • Angled tilling allows for more intricately designed farms.

    • Tilled ground visual indicates plant water amount with darkened texture

  • Pollinating/Farming Time

    • Pollinating plants using the Bibi and Pollen Bag yield crops immediately

  • Seed Pods

    • Monsters now drop Seed Pods instead of Seeds, based on what region they’re in

    • These Seed Pods can be used to craft the different seeds that the enemies no longer drop

    • Petal refined in the Cutter now make Pollen Bags directly, no longer creating Pollen

  • Plant Definitions

    • Uprooting a plant now gives the relevant Seed Pod back


Quality of Life Improvements


  • Improved flow in the beginning of the game

  • Better player economy (balancing pass)

  • Improved farming abilities (easier to tile, target, and otherwise tend to farm)

  • “Add All” items action when interacting with construction alters and refineries 

  • Added “Drop Items” action from inventory

  • Added tracking of work orders

  • Sleeping in a bed enabled during daytime

  • Workbench prompts and map markers disabled until the first shrine is fixed


Visuals


  • Improvements to various particle systems

  • Creatures have VFX to indicate their mood change

  • Made path towards longhorn more pronounced


Combat


  • Monsters

    • Removed multiple monster spawners in the beginning of the game

    • All monsters have had their health reduced

  • Weapons

    • Club area of effect damage has been increased

    • All weapons have had their damage increased


NPCs


  • Added an alternative speaking animation for the octi pilot, Milas Morgenshell


Inventory


  • Increased max inventory size from 56 to 70

  • Increased starting inventory slots from 16 to 20

  • Updated inventory menu, chest menu and sell chest menu to be 10 slots wide

  • Moved health bar and currency counter in the inventory menu to fill empty space

  • Reduced max slots in Duffel Bag from 24 to 20

  • Increased max slots in Tall Bag from 56 to 60

  • Increased starting slots in Sell Chest from 24 to 30

  • Increased amount of slots InventoryUpgrade pickup adds from 8 to 10

  • Added 2 slots to the equipment bar

  • Added keyboard mapping buttons for selecting slot 9 and 10 to the remapping menu


Resource Gathering


  • Wild Flowers

    • Uprooting Flowers now always give Petals

    • Uprooting Leaf Bush now always gives Leaves

  • Amri Machines

    • Amri Machines now drop more loot, as well as Amri


Tools


  • New tool - Fishing Rod has been added!

  • New tool - Shovel has been added!

  • Watering Can

    • Watering ability has had its radius reduced

    • Activate animation on water pump when refilling the Watering Can

  • Fishing Nodes

    • Added more fishing nodes in multiple areas


Decorations


  • Added 11 more decorations to the various shops with “Outdoor” theme

  • Added animations for the 11 new decorations


GUI


  • Tutorials added

    • Basics

    • Pirate Camps

    • Combat

    • Farming

    • Housing

    • Crafting

    • Resources

    • Creatures

  • Added patch notes button to main menu screen

  • Added new icons for emotes, tools and placeables

  • Seeds now have their own category in the crafting menu

  • Updated visuals keyboard input icons

  • Scaled down map icons slightly

  • Added “thank you” message when submitting feedback

  • Clicking outside an opened submenu in the main menu now closes the opened menu

  • Added dropdown menu to audio settings

  • Mouse sensitivity slider added

  • Page indicator for equipment bar added


Input/Controller


  • Space Bar no longer opens inventory

  • Picking Up items moved to X on Controller, Right Mouse Button/F on Keyboard

  • Tools, Weapon, and Combo moved to the Left Mouse Button.

  • Players can now talk to statues and pick up items while having tool or weapon equipped

  • Pollinate and Watering moved to the Left Mouse Button

  • Tools and weapon usage moved to the Left Mouse Button

  • Creature abilities moved to the Left Mouse Button

  • Stomp Tile moved to Right Mouse Button / X

  • Otterlot Fishing ability moved to Left Mouse Button / A

  • Pick Up moved to Right Mouse Button / X

  • "Cancel" moved to Spacebar


Audio


  • Optimized music system with more dynamics, and changes between regions

  • New Audio Silence system on the menu that lets players choose if the music will play constantly or with pauses in between while exploring

  • New Explore Music for areas where the Shrines have yet to be repaired

  • New Combat Music for areas where the Shrines have yet to be repaired

  • New Misophonic Slider - Players can tone down snores, eating and other foley sounds

  • New sounds for all new placeable objects

  • New creature sounds

  • Navigating menu sounds updated


Miscellaneous


  • Player can now rotate the character in the inventory menu with the right stick

  • General improvements to AI and pathfinding (Enemies & Companions)


Bugs Fixes


  • Fixed multiple areas where players could get stuck

  • Fixed issue causing the player to be unable to craft the Pebbleput Pants

  • Fixed typo in dialogue relating to the first Pirate Camp

  • Plants will no longer block the ability to till ground

  • Various texture bug fixes

  • Players can no longer spam-feed companions

  • The knockback effect when attacking a resource node was only triggered sometimes

  • Players can no longer be defeated while fast traveling

  • Companions will no longer sometimes evolve when at max level

  • Time can no longer be frozen after fixing the first shrine and then saving and loading

  • House workbench markers no longer reappear on the map after being completed

  • Hold to activate actions now properly update the hold progress circle when being activated

  • The preview of the item being added to workbench no longer get stuck when cycling through many items

  • Audio settings are now being saved

  • Chest menu now says character name when trading with another player character

  • Quests are now clickable with mouse in the quest menu

  • All buttons in settings menu are now clickable with mouse

  • Clicking an item in the shop no longer purchases without displaying the description first

September 16th - Crash Bug Fixes

Bug Fixes



  • Fixed issue with large save files causing long load times and potential crashes when saving.

    • Save files experiencing this issue will be fixed after the first Load & Save on the new patch version.
    • Depending on the size of the save file and computer hardware, the old file may take up to several minutes to load the first time.

  • Fixed issue that could cause a crash when starting or loading a game, or at the end of the first cutscene.

    • Error message if any: (LowLevelFatalError [File:Unknown] [Line:258])

The Snowcastle Team Has A Message For You!




Hello There, Castaways! 🏝️



How have you been liking your adventures on Ikonei Island so far? Everyone here at Snowcastle has been absolutely stoked by your feedback, and has been busy doing our best to implement away!

Truly, not even 20 hearts can express how grateful we are for having you on our island ♥


A HUGE thank you from all of us!


In fact, you fuel us with so much motivation, that we can't stop jumping on your feedback like crazy frogs! Haha. You can be sure we are paying close attention to every single review, question, suggestion, report, and complaint. We promise to keep on making our wholesome adventure even better!

So let's take a quick look at what we've been crafting for you based on your feedback!

What Is Coming Up Based On Your Feedback 💙



  • Inventory freedom! You will have more inventory space and easier ways to deal with a full inventory;
  • Lost in the beginning? We've got you! We will provide additional guidance in the tutorial sections of the game;
  • No more donating the items at altars one at a time. Construction altar interactions will be more streamlined and simple!
  • And multiplayer coming sooner than you think! Stay tuned ;)


Check out the amazing creations some fellow castaways from our Discord server put together! Credits: Panda666 & Saké ♥


Make Sure To Join Our Wholesome Community 💙



How about having a dev answer directly to your feedback and questions?

Join our Discord server and be that close to us! We would absolutely love to have you there to help us create the most exciting and beautiful experience for you.


See you on the island! 💙
Snowcastle Games

Ikonei Island: Best Family Game nominee at gamescom 2022!




Hello there, Castaways! 🏝️



Today we've got some awesome news to share with you: Ikonei Island has been nominated for the Best Family Game award at gamescom 2022!!!

This is huge for us and we want to share our excitement with you, our amazing supporters, and tell you all about it!

Gamescom? 🎮



Gamescom is a trade fair for videogames held annually at the Koelnmesse in Cologne, North Rhine-Westphalia, Germany. It's the world's largest gaming event (measured by exhibition space and the number of visitors), with +370K visitors and 1153 exhibitors attending the show in 2019, and 13M digital attendees in 2021.


Not your average videogame fair!


The Award 🏅



The games submitted for the gamescom award are assessed by an independent and internationally staffed jury of around 30 experts from the gaming industry. Their ranking takes into consideration 7 fixed criteria: graphics, gameplay, sound, entertainment, technological progress, and sales prospects.
With the Best Family Game gamescom award, the jury honors 3 videogames that invite children and their parents to have fun. And we made it into one of these nominees!

Now we are crossing our fingers and waiting for the results 🤞


One of the chosen ones! Let's goooo


Stay Tuned 👀



We will let you know if we were chosen as the winner on our Discord server!
Join and make sure you got the announcements roles! We would love to have you closer to us over there ♥


Thank you all so much for your support. It's been a long journey and without you, we wouldn't have gotten so far!

See you on the island 💙
Snowcastle Games

Ikonei Island Is On Early Access 10% Off!




Hello There, Castaways! 🏝️



Hoist the sails and get ready to pick up some frogs: Ikonei Island is now available on Early Access on Steam!
And as a thank you gift for all your support, we are launching it at a 10% discount! Ikonei Island is (almost) fully in your hands, just one click away:

https://store.steampowered.com/app/1550730/Ikonei_Island_An_Earthlock_Adventure/

Still not sure if this is the adventure you were looking for? Check out all we've prepared for you on the island:


Explore. Gather resources. Craft tools and gear, build your base, and farm the land. Thwart pirates, fight monsters, and befriend magical creatures.
Embark on a wholesome adventure: Ikonei is yours to discover!



Latest Features 🆕



  • Portable Player Housing - Place your house wherever you want on the island! 🏡
  • Optimization for Mouse/Keyboard 🖱️
  • New Crushing Weapons and Combat Features - Get Crackin’ 💥
  • Quality of Life Improvements ✨


Build your cozy home ♥



Crush the monsters with mighty weapons!



Shine some light on the corrupted monsters!




Make Sure To Join Our Wholesome Community 💙



We want to create the most exciting and beautiful experience for you. That's why we humbly ask for your feedback! Make sure to join our Discord server! We want to be able to join you during your adventure.


See you on the island today! 💚
Snowcastle Games

Get Into The Hunt For A Free Early Access Key!




Hello there, Castaways! 🏝️



In the rush to get everything ready for our Early Access launch on the 18th, we accidentally let some critters loose on our Discord server... Oopsie 😅

Now we need your help with finding them and giving our lil' frens some love ♥



So get ready to befriend 'em all and you may even get some keys to venture into our island on the 18th!


How to get into the hunt 🐸


  1. Join our Discord server;
  2. Go to the #announcements channel, (1) get the "Critter Fren" role, (2) your initial creature on the reactions, and (3) keep an eye on the channel! Beginning today until this Wednesday, this is where we will let you know when to start looking for the creatures (there's no fixed time!);
  3. Saw the notification? Go! Start looking for animals/creatures emojis and frog emojis throughout the server:

    1. On channels names and descriptions;
    2. On old messages;
    3. And on users' statuses and usernames.

    (keep in mind that tweet notifications don't count)
  4. Take screenshots of your findings and send them on the channel #📸・your-screenshots (note: do it as fast as you can, because they will be validated on a "first come, first served" basis!);
  5. Use frogs to level up your pet friends! All of them start at level 0. Conversion table:

    [table equalcells="1"]
    [tr]
    [th]Level[/th]
    [th]Required frogs[/th]
    [/tr]
    [tr]
    [td]Lvl 1[/td]
    [td]1 frog[/td]
    [/tr]
    [tr]
    [td]Lvl 2[/td]
    [td]+2 frogs[/td]
    [/tr]
    [tr]
    [td]...[/td]
    [td]...[/td]
    [/tr]
    [tr]
    [td]Lvl X[/td]
    [td]+X*frogs[/td]
    [/tr]
    [/table]
    (example: if you got 3 frogs, the maximum level you can reach with a critter is 2, because you use 1 frog to reach level 1 and the 2 other frogs to reach level 2)
  6. And keep us posted about your progression! Fill out the following template and send it by midnight CST every day of the event on the #🆙・your-progression channel.


      <*> [Animal/creature emoji with the highest level]: [level]
      <*> Total creatures count: [number]
      <*> Total frogs count: [number]

Rules 📜


  • Participants must follow all the steps described above;
  • Screenshots sent before the start announcement will be disqualified, as well as the participant who sent them;
  • In case there's a draw on the time a certain screenshot is sent, the server's Community Manager will resolve it by rolling a virtual die;
  • Screenshots and progression messages sent after midnight CST won't be considered.


Prizes 🏆


Judging will be carried out by the server's Community Manager, who will closely follow and register the participants' progression. They will be awarded in 2 categories:


  • Highest level critter category:

    1. First place: 2 Ikonei Island keys
    2. Second place: 1 Ikonei Island key
    3. Third place: 1 Ikonei Island key

  • Highest number of critters found category:

    1. First place: 2 Ikonei Island keys
    2. Second place: 1 Ikonei Island key
    3. Third place: 1 Ikonei Island key

Good luck ✨


We hope you can have some fun regardless of winning or not ♥

And we'll see you on the island, on August 18th!
Snowcastle Games