We are happy to announce that patch 5.007 for Desert Wings - Tobruk has just been released and is now available for all owners of the game. This time we mostly focused on updating the audio and expanding the mission scripting API.
Read the full changelog here:
Changelog:
Sounds:
Updates FMOD to latest stable release
Fixes most occlusion issues
Increases volume level of engine damage effects
Adjusts DB601 engine load effects
General optimizations and bugfixes
Visuals:
Fixed external damage textures for Spitfire
Mission Scripting API:
Logging convenience functions Two and one parameter methods added to gpLogServer.
AMission, new property 'string PathMyself' Contains the (relative) path/filename to the mission script itself.
class Mission : AMission { ... SomeFunc() { GamePlay.gpLogServer(null, this.PathMyself, new object[] { }); /// output: "missions\server\MyMission\MyMission.cs" } ... }
ABattle, new method "AMission GetBaseMission()" - Returns the base mission. That allows any sub mission to get a 'pointer' to the base mission. Limitation: As all missions are of type public Mission : AMission, only the AMission methods and properties are accessible (those the mission builder added are not). See "OnIntraMissionsMessage" below.
AMission, new method "public virtual object[] OnIntraMissionsMessage(string sMsg, object[] args = null)". This allows the base mission and sub-missions to communicate with each other by sending messages to each other via this method.
/// SUB-MISSION public override void Inited() { base.Inited(); AMission BaseMission = Battle.GetBaseMission(); BaseMission.OnIntraMissionsMessage("sub-mission xyz to base mission: here I am", new object[] { this }); }
/// BASE MISSION public override object[] OnIntraMissionsMessage(string sMsg, object[] args = null) { if(sMsg.Equals("sub-mission xyz to base mission: here I am") { m_SubMissions.Add("xyz", (args[0] as AMission)); } return null; }
Chuck's 4 Part Review of IL-2 Sturmovik Desert Wings Tobruk
Check out the legendary Chuck Owl's comprehensive 4 part review of IL-2 Desert Wings Tobruk on Mudspike.
Join TFS's Pattle and Yotheguy, in what we hope will be a mass Macchi C 202 wing up.
TFS Tobruk Server 3
Time: 2030 GMT Saturday 19 September.
Event will be livestreamed on the TFS YouTube channel.
[previewyoutube="JqF7XrvcDHs;leftthumb"]
Will be great to see as many players as possible flying the III or VII series Macchi's.
Spawn in airfield will be announced at the time as will depend on current mission.
If you haven't tried out this outstanding aircraft, this event will be a great start.
To familiarise yourself, check out the Macchi flashcard available in your game folder.
Look forward to seeing you there, as we take up the fight, inflicting mayhem and bedlam, in nor order on the the Red team!
Cheers,
Pattle
Patch 5.006 is live now!
Hello everyone,
As promised, the patch 5.006 for Desert Wings - Tobruk is now live and available to download for all of our players. You can read the full list of changes below.
Changelog:
Bf 109Fs textures updated.
Wellington textures updated.
Aircraft manuals updated
Corrected all Bf-109F's elevator tailplane trim range
Corrected all Martlets to remove bombload and racks
Fix callsign out of bounds exception.
Crash dumps now contain game version.
Best Regards
TFS Team
Patch 006 - Changelog
Hi All,
Our continuous improvement continues with the upcoming Patch 006 update, planned within the next 24 hours.
Changelog:
*** Bf 109Fs textures updated.
*** Wellington textures updated.
*** Aircraft manuals updated
*** Corrected all Bf-109F's elevator tailplane trim range
*** Corrected all Martlets to remove bombload and racks
*** Fix callsign out of bounds exception.
*** Crash dumps now contain game version.
Regards,
TFS Team
Event Saturday 2100 GMT - remembering 80th anniversary of Battle of Britain
Join us Saturday 2100 GMT as we remember the 80th anniversary of Battle of Britain Day, 15th September, 1940.
One of the biggest and most important days of the Battle of Britain, for many the turning point of the battle, for others, the war.
The New Dawn Fades mission has been selected on the ATAG Allies and Axis server, to host the event.
Last week saw a full server of 83 players which was awesome to see! Thanks again to everyone who came.
We hope to replicate that this weekend.
Hope to see you there.
TFS's Pattle (flying for the RAF this week) will be livestreaming from 2100-2300 on our YouTube Channel. Would be great to see other players livestream as well.
[previewyoutube="q-RfUZMMyic;leftthumb"]
Let us know if you can, so we can promote your channel.
Cheers,
TFS Team
Patch .005 has been released!
Hello everyone!
Our team continues its hard work in improving the game experience so today we bring you one more new update for IL-2 Sturmovik: Desert Wings - Tobruk!
We'd also like to thank once again each one of you for providing valuable feedback and helping us make the game better.
Read the full changelist here:
Full Mission Builder, updated airfield templates: NOTE: For the safety of modifications you may have made, we do not overwrite files in your "MyDocuments" folder. To update the files changed by this update, please delete the folder "\1C SoftClub\il-2 sturmovik cliffs of dover\missions\Templates\Tobruk\airfields", so that the game can update the files on next startup. Updated: al'ukht alddayiea, Alam Barghut, Althaeban (LG80), Amseat No1, Siwi North (LG66), Siwi Town (LG67)
Corrected Curtiss 0532D Electric Propellor blade width (Tomahawk/Kittyhawk)
Corrected all Beaufighter - Airfoil induced drag profile, Oil reservoir load and TARE weights
Corrected all Bf-110 fuel and fuel transfer systems and indicator lights (see manual)
Corrected all Macchi C.202 stall recovery characteristics of changes
GUIMap: No Map Path no longer directly tied with No Map Icons in Difficulty Settings.
Dashboard (wonder woman view) for US aircraft.
Bf 110 pits: updated fuel selector texture.
Martlet Trop pit: Air filter cap no longer disappears.
Bf 109Fs and Tomahawk textures updated.
Possible fix for #1185: Dust trail while flying.
Fix Autoprotetto S.27 steering wheels.
Map Updates - Base sand texture upgrades.
Map Updates - Hospital texture damage model update.
Ju-88 A-1 up to C-2: Selecting empty nose guns results in no gun in the cockpit
C.202 external: air filter flap added and animated
Bf-110 external: sorted fuel tank numbering issues
Bf-110 Trop cockpits: fuel warning lights fixed
Revised damage model constructions on all static and stationary building Objects
Damage model forts alignment.
France speedtree patterns modified
Ocean wave white caps modified
Thank you!
The Blitz Begins! - TFS Livestream Sept 5 2100 GMT
Hi All, September 7th marks the 80th anniversary of one of the hardest days of the Battle of Britain.
The beginning of the Blitz!
Given that date is not on the weekend when most players are able to play en masse, we are hoping to see as many players possible in the air, dogfighting and bombing mission specific targets.
This is not a co-ordinated event as such, we are looking at that for next weekend. Just join in, wing check the current mission, and or just get stuck in.
We will be using the ATAG Allies and Axis Blitz server.
The server has a max no. of 83 players.
Ideally it would be great for those flying for the Luftwaffe or Regia Aeronautica to outnumber the RAF players, to give those flying RAF some semblance of the pressure the real pilots had facing numerically superior numbers and for the Luftwaffe, the gamble of how long one stayed over England before need to return due to lack of fuel.
For those who can, wing up on comms vie our Teamspeak channel. Address: 104.153.108.10
Password: calais (note all lower case)
TFS's Pattle will be livestreaming this event on our Youtube channel.
If you are not already a subscriber, now is the time to hit the subscribe button.
We hope to see as much action as possible in the air between mid channel and London outskirts, or if the Isle of white map is up, over the island and Southhampton.
We would appreciate if players refrained from hitting Blue airfields aka 'vulching', giving those players a chance to get in the air and over to the English Coast and beyond to re create the action above hot English skies!
Look forward to seeing you there.
[previewyoutube="UZ8ApM7iFt8;leftthumb"]
Patch 004 released! - Changelog
Hi All,
Hope everyone is enjoying IL-2 Sturmovik Desert Wings Tobruk.
The team continue to work very hard in improving your game experience, as can be seen in the latest update.
Here is the Changelog:
*** Options => Audio: Master Volume slider replaced with a button which opens Windows Sound Mixer (SndVol.exe).
*** Updated Aircraft Flashcards
*** Corrections to Polish localization
*** British dashboard (xray view) updated for +16 boost gauge.
*** 109F's: Post Stall spin behaviour corrected to model slat effects and reduction of wing drop and spin
*** 109F's: Governor adjustments to allow manual pitch operation during takeoff and landing
*** MG151/20: corrected dispersion
*** MG151/20 Gun pods on Bf-109F-4 and F-4 Trop: errors corrected so gun pods appear and players can select load outs
*** Ju-88C-4/C-4Late and Trop types damage model adjusted
*** Kittyhawk and Tomahawk hatches now can be jettisoned
*** Ship 150mm and larger caliber cannon sounds replaced
*** Wellington variants: textures updated.
*** Spitfire variants: textures updated.
*** Paint schemes updated.
*** Fixed: (Multi)Player cannot assume crew positions in other player's plane.
*** Blenheim MkI variants: fixed load out problems.
*** Martlet external: markings visible at greater distances.
We bring you yet another update for IL-2 Sturmovik: Desert Wings - Tobruk! Just like the real planes, even the virtual ones need a tweak here and a proper service once in a while to keep them up in the air. And that's exactly what we've been up to these past few weeks!
Read the full changelist here:
Corrections / Updates
Options => Audio: Master Volume slider replaced with a button which opens Windows Sound Mixer (SndVol.exe)
Updated Aircraft Flashcards
British dashboard (X-ray view) updated for +16 boost gauge.
109F: Post Stall spin behaviour corrected to model slat effects and reduction of wing drop and spin
109F: Governor adjustments to allow manual pitch operation during takeoff and landing
MG151/20: corrected dispersion
MG151/20, Gunpods on Bf-109F-4 and F-4 Trop: errors corrected so gun pods appear and players can select loadouts
Ju-88C-4/C-4Late and Trop types damage model adjusted
Kittyhawk and Tomahawk hatches now can be jettisoned
Martlet: external markings visible at greater distances
Ship 150mm and larger caliber cannon sounds replaced
Wellington variants: textures updated
Spitfire variants: textures updated
Paint schemes updated
Bugfixes:
Rudder movement exaggerated in turns Fixed. AI Aircraft now bank for turns in normal flight using a minor amount of rudder movement.
Corrections to Polish localization
Fixed: (Multi)Player cannot assume crew positions in other player's plane