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Genre: Indie

Imha

Patch notes for EA v0.1.30

- Fixed character-despawn causing a crash
- Fixed character stuck in idle state sometimes instead of becoming ragdoll
- Fixed some of the checkpoint respawn issues
- Some improvements of the maps
- Improved main menu
- Added missing animations of one of the characters

Patch notes for EA v0.1.00

This is a major rework-update.

Patch notes for EA v0.0.45

- Added new weapon pipebomb, removed frag grenade
- Improved some of the enemy animations and ai-behavior
- Fixed some of the audio issues

Patch notes for EA v0.0.40

- Improved enemy AI
- Improved HUD and implemented game instructions

Patch notes for EA v0.0.26b

Small balance update

- Added health-items dropped by the enemies on death. This is based on random chance, the amount of health is also random.

Patch notes for EA v0.0.25

- Added new weapon molotov
- Updated default key bindings
- Added/Improved death animations, improved ragdoll physics
- Fixed audio spatialization bug
- Fixed grenade rendering bug
- Improved explosion debris
- Updated grenade throw animations

40% OFF

Hi players,
The latest patch is accompanied by a weeklong discount of 40%, now is a good time to slay demons and ghouls.

Have fun and good luck!

Patch notes for EA v0.0.20

- improved first person animations and weapon effects
- fixed weapon switching, reloading bugs
- improved maps
- some minor HUD changes
- re-balanced difficulty
- grenade doesn't explode on entities anymore
- new models for some of the enemies
- improved some of the sound effects
- improved gore/gibs
- damage value for gore changed
- increased screen-shake value
- when low health, the screen now remains red until you heal

Patch notes for EA v0.0.10b

This is an optimization patch

- Implemented occlusion culling
- updated grass, water, shadow quality

Patch notes for EA v0.0.09a

- updated some of the sound effects
- improvements of player and enemy movement
- fixed hitboxes of one of the characters
- implemented dynamic lighting (muzzleflash and explosion)