- Fixed character-despawn causing a crash - Fixed character stuck in idle state sometimes instead of becoming ragdoll - Fixed some of the checkpoint respawn issues - Some improvements of the maps - Improved main menu - Added missing animations of one of the characters
Patch notes for EA v0.1.00
This is a major rework-update.
Patch notes for EA v0.0.45
- Added new weapon pipebomb, removed frag grenade - Improved some of the enemy animations and ai-behavior - Fixed some of the audio issues
Patch notes for EA v0.0.40
- Improved enemy AI - Improved HUD and implemented game instructions
Patch notes for EA v0.0.26b
Small balance update
- Added health-items dropped by the enemies on death. This is based on random chance, the amount of health is also random.
Hi players, The latest patch is accompanied by a weeklong discount of 40%, now is a good time to slay demons and ghouls.
Have fun and good luck!
Patch notes for EA v0.0.20
- improved first person animations and weapon effects - fixed weapon switching, reloading bugs - improved maps - some minor HUD changes - re-balanced difficulty - grenade doesn't explode on entities anymore - new models for some of the enemies - improved some of the sound effects - improved gore/gibs - damage value for gore changed - increased screen-shake value - when low health, the screen now remains red until you heal
- updated some of the sound effects - improvements of player and enemy movement - fixed hitboxes of one of the characters - implemented dynamic lighting (muzzleflash and explosion)