v1.1.3
We've been busy this week! We're still working on major features/changes like improving the gunplay, adding the Daily/Weekly modes and the Last Resort system for when you don't have ammo. But we're also making some other tweaks and changes to other areas on Immortal Redneck, so here's a new patch.
Scrolls Tweaks
- Removed 'A New Beginning' (Still available on Twitch mode)
- Disabled 'Please Try Again' on bosses in order to avoid softlocks on Twitch mode. We'll get back to this issue in the next patch and will make it work and resetting the boss as it should be.
- Damn OMS
- Renamed to Damn WHO.
- Can't drop with Ammit favor.
- Can't drop on First Floor.
- Can't drop when buying a scroll from Suy.
- Before: Instead of gold, meat will appear
- Now: 70% of chance of getting meat instead of gold - Bad Investment
- Before: You lose half of the gold
- Now: You lose 20% of your gold - Lvl 5 Vegan
- Before: Removes all of your weapons except the one you're using
- Now: Removes your weapons except the current one. Grants infinite ammo until a new one is dropped or equipped - Itchy Trigger Finger
- Before: Each shot costs 2 ammo
- Now: If you miss a shot, you lose an additional bullet
Features / Balance
- Cancelling reloads changing weapons now it's a default option. 'Not Now' Scroll now will avoid this and it's categorized as 'Bad'.
- The number of god favor choices to select is now 3 instead of 2. 'ReRoll' Skill Tree Node is now cheaper.
- Added new music tracks inside the pyramids. The OST package has also been updated with the 6 new tracks.
- Bow buffed. Now it has less ammo and more damage.
- Shotgun buffed. The spread has been greatly reduced and the reload speed is faster.
- Vertical Shotgun buffed. Reload speed is faster.
- Sekhmet nerfed. Lower defense and chicken wings will recover less (3 hp instead of 4).
- Increased stats of enemies on Pyramid 2 and 3. Also, increased base stats from the bosses there.
- Temsep buffed. Now it's invulnerable while the shields are rotating.
- Reduced the repetition on Redneck voices.
Bugs
- Medallions drop rates are now working as intended.
- Disabled analytics that could cause hiccups on the framerate when killing enemies or doing certain actions.
- Fixed some cases in which Snitch (the friggin' disco ball enemy) could be invincible.
- Fixed climb stopped working.
- Fixed elevators stopped working.
- Fixed 'Extra Jump' Skill Tree node not working when unlocked with Apis.
- Fixed 'Easy Peasy Lemon Squeezy' achievement.
- Fixed 'Critammo' & 'Bulletback' giving ammo over the weapon limit.
- Fixed bad interactions between Hathor's Hook and Trampolines/Elevators
- Fixed 'Auto Aim' option enabling itself after every new launch.
- Fixed some more enemies in walls.
- Fixed translation typos.
ATTENTION
Since the seed (the magic number we use to generate the world) has changed because the modifications in scrolls in this update, if you currently have a game inside a pyramid you won't be able to continue it. Instead, you will be taken to the exterior, starting a new run and keeping all the gold collected from the previous run. If you want to end up your current run, we recommend disabling auto-updates from Steam and manually updating after the run is over.