- Addressed bug that caused players to have their score reset after a round ends.
- Addressed pause menu glitch where player could not shoot after pressing "Cancel"
- Players can now seamlessly switch between controller and keyboard and mouse; System automatically detects if a user disconnects a controller which will default to Keyboard and Mouse; Likewise vice-versa.
Have any bugs to report? Post it on the Community Hub, E-Mail us, Tweet @VicciUpdates, Message us on Facebook, or visit our Discord.
Immunity Is Available NOW!
Players can now purchase Immunity for a reduced price in Early Access to continue to journey with Immunity's development. Once Immunity leaves Early Access, prices may change.
Tonight marks the release of Immunity!
Thank you for those who participated in the closed-beta. We received so much feedback and suggestions as well as bug reports. We were able to clean-up a good amount of those nasty critters.
Here's what we added for the release of Immunity:
Full controller support - Current supported controllers (XInput controllers, Xbox One)
Navigation- Players can explore the area, and avoid the incoming waves.
New Disease (Gingivalis) - Fight this resilient foe that needs to be eradicated as fast as possible.
Bug fixes
Speed clamping - Players witnessed enemies and powerups flying across the speed at blinding speeds; this is fixed now.
What can you expect in the future if you purchase Immunity Early Access?
- Many more diseases and areas to fight in.
- Custom Banners, and titles.
- Dozens of Steam Achievements!
- Multiplayer support: Fight as the diseases or the white blood-cells. Who will emerge victorious?
- White blood-cell upgrades: Speed, Power, Rate of Fire, etc.
- And so much more!
Major Graphical Update
This week we focused on getting the bosses graphics and animations down as well as some major concerns with gameplay. With Immunity's release coming up, it's time to GET CRACKING.
Bug Fixes:
Bosses are no longer completely killed off by shields immediately. Pause Game function now works as should without keeping game frozen on unpause.
Known bugs: Audio issue when shooting Supershot cuts out all audio. Sometimes score does not match result screen but still gives gold.
Added Features (Beta Only): Beta users have access to the menacing Tape Worm and Heart Worm bosses. Graphic update to Tape Worm . Graphic update to Virus, and Bacterias.
Performance: Addressed slight performance concerns regarding high CPU usage at peak activity.