In Blood cover
In Blood screenshot
Genre: Simulator, Indie, Visual Novel

In Blood

In Blood Delay Announcement


We are very sorry to announce that unfortunately we are delaying In Blood's release until Quarter 1 of 2022 (up to March). We had really wanted to release the game in December, but it has become clear that we won't be able to meet that deadline without heavily cutting down on the game.

We reached out to our backers for feedback on what we should do and they very overwhelmingly gave us their support for a delay.

We're delaying in part because it's been a very hard few years thanks in large part to Covid. We've had a lot of changes in our lives, and have in many ways hit a wall energy-wise. I'm sure we're not alone! This makes work slower than usual.

The game is also over 2x longer than anything else I've ever written at 220,000 words currently (This number will grow with Karon and Seta edits.)
We would rather take more time and do it right, than to rush out a lesser product. With In Blood we have focused a lot on revisions and edits trying to make the game and the romances the best they can possibly be. We've also paid special attention to the endings since that is a frequent critique of our past games.

We do not have a concrete date in mind yet, and do not want to over-promise. We will announce a more solid release date as time passes and things become more clear. The last thing we want to do is announce another date we cannot keep.



What we have done:



  • We have completed edits and revisions to Brenton's route and have even recorded Brenton's lines.
  • Tristin's draft and revisions are done, and we are prepping to move to line edits soon.
  • Once line edits on Tristin are complete, VA recording will begin for his route.
  • While that is happening Karon revisions will continue.
  • We have most of the CG Illustrations completed, we only need 3 more.
  • Most other art assets are complete, save for a few smaller details.
  • The soundtrack is almost completed and on schedule.

What we still need to do:



  • Seta's route needs major revisions.
  • Karon's route revisions, and eventual line edits need finished.
  • Voice lines need finished once line edits are complete.
  • The whole game will need sprite and audio staging.
  • Audio needs cut and balanced
  • Final programming tweaks
  • Learn and implement steam achievements
  • Finalize any additional art assets we may or may not need
  • A LOT OF beta testing -- like really a ton! We want to make sure all endings are unlockable!


We will continue to update Kickstarter backers monthly as usual, and continue to post updates to Twitter so follow Jaime for frequent In Blood related updates @JaimeScribbles.

We also post behind the scenes spoilers on Patreon!

Thank you all so much for your patience, and hope you're staying excited for all the spooky kisses to come!

Progress Update

It's past time for a progress update so let's fill you in on all the latest!





Our current release date is planned for December 2021 (as long as nothing goes wrong... lol)

The script's draft is written and currently being revised. We're planning to have revisions complete by late summer/early fall.

Illustrations are being planned, final backgrounds are being worked on, and music tracks are being composed. We are busy busy busy!

We are now meeting weekly to keep game development going smoothly and are going to have some really cool stuff to show off as time ticks down to release.

Like this new route selection screen!
[previewyoutube="5n1y24hDtRQ;full"]

If you backed us on Kickstarter be sure to check out our monthly progress reports over there, you can also support me on Patreon for some cool perks, and pick up some nifty merch over at redbubble.

Kickstarter Successful and Fan Art Contest Results



Our In Blood Kickstarter ended with our first stretch goal exceeded



Thank you so much for all your support, In Blood is gonna become a reality because of you!



We're hard at work on the script atm, while waiting for funds to clear. You can follow us along on our process on Jaime's twitter.




Our Fan Art contest has concluded and we got so many amazing art pieces! Thank you so much to everyone who sent us a submission, you made it really hard to choose!

You can see all the entries HERE



Or on the respective Steam community hubs.


With no further ado, our winner is..


*drum roll*


**


Ray by Vox Vulpi!



This image had so much depth and hidden meaning to it. We really liked how the artist incorporated flower language into the drawing, a fun detail from the game.

Vox Vulpi wins deluxe editions of all Jaime Scribbles Games, including In Blood when it releases.

We also want to reward each of the other entries with their own little reward. Check the blog post for more info.


Stay tuned for more In Blood info!

Fan Art Contest!


Along with In Blood's Kickstarter, we're running a fan art contest for all of Jaime Scribbles Games (Pinewood Island, As We Know It and In Blood)


right here on Steam!


We'd love to see your art of our characters, no art exp needed! Existing Fan Art ok!

Just upload the Fan Art to Steam, Email us, or DM us on twitter to enter! (FULL DETAILS HERE!)

Win some AMAZING prizes!

Stickers
Steam Keys
Wallpapers
Art Books
And more!



The Rules:



  • It must be fan art from one of the above 3 games
  • It must be uploaded to the game's steam page under 'Artwork' OR sent to us through email/twitter
  • You must email/DM us so I know how to contact you and credit you.
  • It does NOT have to be brand new fan art. If you've drawn fan art previously but have not uploaded it to steam, go ahead and submit!
  • Multiple submissions are accepted, but will not increase your chance of winning.
  • You can share and post the image wherever you like, We do not own any rights to your drawing. We only ask to post it on Twitter/Instagram and we would like to credit you. We're happy to post anonymously if requested as well. We can also post it to Steam for you, with your permission and upon request.


More details in Kickstarter post!

In Blood Kickstarter launched!



In Blood is now on Kickstarter! Help make the game come to life and get some really amazing rewards in the process!

We’re so excited to show this campaign off, we’ve worked so hard on it! You can get stickers, name things, design a death, get an art book, wallpapers, and more!
<3

SUPPORT THE GAME HERE!




Sticker preview


We'll also be launching our new trailer very soon! Keep tuned!

Demo Released!



The demo is out!



Also on Itch.io



I will be working hard to get it on steam around that date as well! You can post feedback in the forum, I will check regularly <3 !

For Linux (and Mac?) Builds of the demo AND the final game though You'll want to go to Itch.io

I am not sure why the mac build isn't showing up on the store, but it should be working. You can get it easily on itch though while I try to figure that out!

I hope you guys enjoy it! We did so much work for it and I'm really proud of what we ended up with. Please watch out for the Kickstarter in July so you can help make the full game come to life. Follow me on Twitter for the latest news about the game and feel free to post in the community I check often. I'm happy to answer any questions or take any feedback into consideration :D

Demo Release Info



Public Demo will be coming out 5/23!



(On Itch.io...)



I will be working hard to get it on steam around that date as well! You can post feedback in the forum, I will check regularly <3 !

For Linux Builds of the demo AND the final game though You'll want to go to Itch.io

alpha demo for patreon members

If you're interested in supporting the games development, or just really, really want to play the demo now even if it's incomplete.... you can pledge on my patreon page. At the 'Love Interests' level you get access to early demos.

All of the funds go to game development and I post there as often as I can :D

Otherwise I'm hoping to have a playable demo later this year so please stay tuned!